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* AnAesop: Regardless of the ending, the point is made that ParentsArePeople. They can be the sweetest people in the world, but that does not mean they haven't made any mistakes in their lives, [[spoiler:and idealizing them can be harmful for a child's development in the long-run, as seen with Cheryl's mental state]].

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* ControlRoomPuzzle: Lowering the bridge.

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* ControlRoomPuzzle: Lowering How one goes about lowering the bridge.drawbridge.



* EyelessFace: The Raw Shocks

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* EyelessFace: The Raw ShocksShocks. They don't have any details on their faces in fact.



* HawaiianShirtedTourist: One of the possible looks for Harry.

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* HawaiianShirtedTourist: One of the possible looks for Harry.Harry depending on how you have been playing.



* JerkWithAHeartOfGold: Cybil if she has the "aggressive" personality.

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* JerkWithAHeartOfGold: Cybil if she has the "aggressive" personality. She starts off giving Harry a hard time, but by the end will help him reach the lighthouse.



%%* MagicalMysteryDoors: The second to last nightmare chase.

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%%* * MagicalMysteryDoors: The second to last nightmare chase.chase has a bunch of invisible walls and doors that Harry needs to navigate.



* NoPeekingRequest: After meeting Lisa Garland and heading to her apartment, she'll change her clothes, and make such a request. You can defy her request and [[ThePeepingTom peek]], which if done, will increase the "Sexual" points on the hidden psychological profile system the game uses to [[KarmaMeter gauge your personality]]. Depending on how the profile is at that point, Lisa may be angry at you for defying such a simple request, or [[TheTease she may tease you about being unable to resist taking a look]].



* NoPeekingRequest: After meeting Lisa Garland and heading to her apartment, she'll change her clothes, and make such a request. You can defy her request and [[ThePeepingTom peek]], which if done, will increase the "Sexual" points on the hidden psychological profile system the game uses to [[KarmaMeter gauge your personality]]. Depending on how the profile is at that point, Lisa may be angry at you for defying such a simple request, or [[TheTease she may tease you about being unable to resist taking a look]].

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** A sign at the beginning at the game gives directions to Buffalo and Rochester, cities in western New York. It should maybe be mentioned that this sign is on the ground in a scrapyard.
** Cheryl's student records show that Silent Hill's zipcode is 45904 - Grand Rapids, Michigan. The diner is also adorned with Michigan license plates.

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** A sign at the beginning at of the game gives directions to Buffalo and Rochester, cities in western New York. It should maybe be mentioned that this sign is on the ground in a scrapyard.
** Cheryl's student records show that Silent Hill's zipcode zip code is 45904 - Grand Rapids, Michigan. The diner is also adorned with Michigan license plates.plates.
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As part of a new emphasis on "psychological" horror over "survival" horror, the combat system was removed, leaving a player with three options upon encountering a monster: run, find a flare (which wards off the monsters for a short time), or hide. The success of this new setup can vary, but numerous reviewers welcomed this [[http://wii.ign.com/articles/105/1050951p1.html "refreshing change"]] in the genre (as opposed to the [[CatScare jump-scares]] utilized in ''VideoGame/{{Doom 3}}'' or the [[ActionizedSequel "fire into hordes of zombies and hope you survive"]] direction ''Franchise/ResidentEvil'' had taken at the time).

One notable aspect about ''Shattered Memories'' is the console it was developed for; rather than being developed with a [=PlayStation=] platform in mind like with the preceding games in the series, ''Shattered Memories'' was specifically developed for the UsefulNotes/{{Wii}} in order to take advantage of its motion controls. While the game did get ported to the UsefulNotes/PlayStation2 and UsefulNotes/PlayStationPortable, it still remains one of the two ''Silent Hill'' games to see a release on a Creator/{{Nintendo}} console - the other being ''Play Novel: Silent Hill'', a Japan-exclusive VisualNovel adaptation of the first game for the UsefulNotes/GameBoyAdvance.

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As part of a new emphasis on "psychological" psychological horror over "survival" survival horror, the combat system was removed, leaving a player with three options upon encountering a monster: run, find a flare (which wards off the monsters for a short time), or hide. The success of this new setup can vary, but numerous reviewers welcomed this [[http://wii.ign.com/articles/105/1050951p1.html "refreshing change"]] in the genre (as opposed to the [[CatScare jump-scares]] utilized in ''VideoGame/{{Doom 3}}'' or the [[ActionizedSequel "fire into hordes of zombies and hope you survive"]] direction ''Franchise/ResidentEvil'' had taken at the time).

One notable aspect about ''Shattered Memories'' is the console it was developed for; rather for. Rather than being developed with a [=PlayStation=] platform in mind like with the preceding games in the series, ''Shattered Memories'' was specifically developed for the UsefulNotes/{{Wii}} in order to take advantage of its motion controls. While the game did get ported to the UsefulNotes/PlayStation2 and UsefulNotes/PlayStationPortable, it still remains one of the two ''Silent Hill'' games to see a release on a Creator/{{Nintendo}} console - console, the other being ''Play Novel: Silent Hill'', a Japan-exclusive VisualNovel adaptation of the first game for the UsefulNotes/GameBoyAdvance.
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* IncestSubtext: In this case, ParentalIncest because of [[spoiler: Cheryl's]] [[OedipusComplex Electra complex]].

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* IncestSubtext: In this case, ParentalIncest because of [[spoiler: Cheryl's]] [[OedipusComplex Electra complex]].ElectraComplex.

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* ArtShift: Deliberately {{invoked}}. In addition to everybody who showed up in previous ''Silent Hill'' titles looking slightly different and much better detailed in this version, appearances and mannerisms for Cybil, Michelle, and Dahlia will change depending on the player's actions.



* ElectraComplex: [[spoiler:Cheryl]] is emotionally and sexually obsessed with [[spoiler: Harry]], to the point that [[spoiler:in one of the three possible versions of her personal history]], [[spoiler: she]] even seduces [[spoiler: her]] middle-aged homeroom teacher and later becomes a prostitute whose regular client uses [[spoiler: her]] as an outlet for [[spoiler: his own incestuous feelings toward his own daughter]]. In the said scenario, all of the other major female characters in ''Silent Hill'' also expressly state that they are attracted to men who remind them of their own fathers. The [[spoiler: "Dahlia" who seduces Harry also]] looks --- and sounds --- exactly like [[spoiler: Cheryl would if she dyed her hair black]].



* IncestSubtext: In this case, ParentalIncest because of [[spoiler: Cheryl's]] ElectraComplex.

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* IncestSubtext: In this case, ParentalIncest because of [[spoiler: Cheryl's]] ElectraComplex.[[OedipusComplex Electra complex]].



* OffModel[=/=]ArtShift: Deliberately {{invoked}}. In addition to everybody who showed up in previous ''Silent Hill'' titles looking slightly different and much better detailed in this version, appearances and mannerisms for Cybil, Michelle, and Dahlia will change depending on the player's actions.

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* OffModel[=/=]ArtShift: Deliberately {{invoked}}. OedipusComplex: [[spoiler:Cheryl]] is emotionally and sexually obsessed with [[spoiler: Harry]], to the point that [[spoiler:in one of the three possible versions of her personal history]], [[spoiler: she]] even seduces [[spoiler: her]] middle-aged homeroom teacher and later becomes a prostitute whose regular client uses [[spoiler: her]] as an outlet for [[spoiler: his own incestuous feelings toward his own daughter]]. In addition to everybody who showed up the said scenario, all of the other major female characters in previous ''Silent Hill'' titles looking slightly different also expressly state that they are attracted to men who remind them of their own fathers. The [[spoiler: "Dahlia" who seduces Harry also]] looks --- and much better detailed in this version, appearances and mannerisms for Cybil, Michelle, and Dahlia will change depending on the player's actions.sounds --- exactly like [[spoiler: Cheryl would if she dyed her hair black]].

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* INeedAFreakingDrink: Kaufmann. Psychiatric therapists are ''not'' supposed to have alcohol affecting their judgement when treating a patient or have that much alcohol sitting around when it's possible that one or more patients have addiction issues.



* INeedAFreakingDrink: Kaufman. Psychiatric therapists are ''not'' supposed to have alcohol affecting their judgement when treating a patient or have that much alcohol sitting around when it's possible that one or more patients have addiction issues.
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* ArtisticLicenseMedicine: Dr. Kaufman begins the session with his patient by casually pouring himself a drink of hard liquor. He even has a row of liquor bottles blatantly on display behind his chair. Drinking alcohol during a session with a patient is highly unethical and would be grounds to immediately lose your license.

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* ArtisticLicenseMedicine: Dr. Kaufman Kaufmann begins the session with his patient by casually pouring himself a drink of hard liquor. He even has a row of liquor bottles blatantly on display behind his chair. Drinking alcohol during a session with a patient is highly unethical and would be grounds to immediately lose your license.



** The best ending. [[spoiler: Cheryl]] finally accepts the brutal truth that [[spoiler: she]] never really knew [[spoiler: her father]] and what [[spoiler: she's]] been remembering was a fantasy created by a traumatized child. On the hand, it's implied that [[spoiler: she]] will finally move on with [[spoiler: her]] own life and [[spoiler: mend her relationship with Dahlia]].
** Of the four video endings, "Love Lost", the one where [[spoiler:Harry and Dahlia]] get a divorce is probably the happiest since its clear they both still love [[spoiler: Cheryl]] regardless of their loss of love for each other, and it's the only ending that doesn't portray either of them in a particularly poor light.

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** The best ending. [[spoiler: Cheryl]] [[spoiler:Cheryl]] finally accepts the brutal truth that [[spoiler: she]] [[spoiler:she]] never really knew [[spoiler: her [[spoiler:her father]] and what [[spoiler: she's]] been remembering was a fantasy created by a traumatized child. On the other hand, it's implied that [[spoiler: she]] [[spoiler:she]] will finally move on with [[spoiler: her]] own life and [[spoiler: mend [[spoiler:mend her relationship with Dahlia]].
** Of the four video endings, "Love Lost", the one where [[spoiler:Harry and Dahlia]] get a divorce divorce, is probably the happiest since its it's clear they both still love [[spoiler: Cheryl]] [[spoiler:Cheryl]] regardless of their loss of love for each other, and it's the only ending that doesn't portray either of them in a particularly poor light.



** The home video that plays during the opening [[spoiler: is also the last scene in the game before the credits]]. The only difference is that [[spoiler: its not rewound, so we see the last bit of the footage]].
** Also, [[spoiler: the outfit that Harry wears in the home movie is worn during the climax]].
* ButThouMust: A variation during the Kaufmann sessions in that he'll screw with you [[SchrodingersQuestion no matter how you answer]]. For instance, he'll ask you "Never cheated on a partner? Really?", and it's vague if the answer is "yes, that's true" or "no, I haven't". Also, during the session of "who's dead and who's sleeping," Kaufmann will tell you they were all either sleeping or dead depending on which side has more photos. If you place all the photos on only one side, he simply laughs because you thought it was a trick question.

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** The home video that plays during the opening [[spoiler: is [[spoiler:is also the last scene in the game before the credits]]. The only difference is that [[spoiler: its [[spoiler:it's not rewound, so we see the last bit of the footage]].
** Also, [[spoiler: the [[spoiler:the outfit that Harry wears in the home movie is worn during the climax]].
* ButThouMust: A variation during the Kaufmann sessions in that he'll screw with you [[SchrodingersQuestion no matter how you answer]]. For instance, he'll ask you "Never cheated on a partner? Really?", and it's vague if the answer is "yes, that's true" or "no, I haven't". haven't." Also, during the session of "who's dead and who's sleeping," sleeping", Kaufmann will tell you they were all either sleeping or dead depending on which side has more photos.dead. If you place all the photos on only one side, he simply laughs because you thought it was a trick question.



* DownerEnding: It turns out that [[spoiler: Harry died in a car wreck when Cheryl was a little girl]]. The [[spoiler: Harry]] that the player has been controlling is actually [[spoiler: a figment of an adult Cheryl's imagination created to help cope with his death]]. And then, depending on how you play the game, additional scenes may also reveal that [[spoiler:the real Harry was an abusive drunk, a victim of spousal abuse, or an adulterer who slept with hookers.]]

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* DownerEnding: It turns out that [[spoiler: Harry [[spoiler:Harry died in a car wreck when Cheryl was a little girl]]. The [[spoiler: Harry]] [[spoiler:Harry]] that the player has been controlling is actually [[spoiler: a [[spoiler:a figment of an adult Cheryl's imagination created to help cope with his death]]. And then, depending on how you play the game, additional scenes may also reveal that [[spoiler:the real Harry was an abusive drunk, a victim of spousal abuse, or an adulterer who slept with hookers.]]hookers]].



** In the last nightmare chase, [[spoiler: Harry]] cannot [[spoiler: outrun the Raw Shocks, who only stop being a threat in a cutscene where the ice cracks and they fall into the water]]; [[spoiler: he]] is also incapable of [[spoiler: swimming all the way to shore]], but [[spoiler: Cybil]] rescues him.

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** In the last nightmare chase, [[spoiler: Harry]] cannot [[spoiler: outrun the Raw Shocks, who which only stop being a threat in a cutscene where the ice cracks and they fall into the water]]; [[spoiler: he]] is also incapable of [[spoiler: swimming all the way to shore]], but [[spoiler: Cybil]] rescues him.



* HollerButton: Early on, when Harry is distressedly looking for Cheryl. He yells her name while outdoors, and anxiously whispers while indoors.

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* HollerButton: Early on, when Harry is distressedly desperately looking for Cheryl. He yells her name while outdoors, and anxiously whispers while indoors.



* InkblotTest: Kaufman gives the player one, though he [[HollywoodPsych completely botches the point of them]]. Instead of showing you an image and asking what you see, he shows you several images and asks which ones are sexual or not. Then he reveals that every single one of the images is actually a symbol of death, imposing his interpretation of the images onto the player.

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* InkblotTest: Kaufman Kaufmann gives the player one, though he [[HollywoodPsych completely botches the point of them]]. Instead of showing you an image and asking what you see, he shows you several images and asks which ones are sexual or not. Then he reveals that every single one of the images is actually a symbol of death, imposing his interpretation of the images onto the player.



** One in the ending - [[spoiler:"The term is 'complicated grief'. But it's simple, isn't it?"]]

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** One in the ending - [[spoiler:"The term is 'complicated grief'. grief.' But it's simple, isn't it?"]]



* WhamShot: [[spoiler: Harry]] walking into Dr. Kaufman's office, and then the camera pans around and shows the first person perspective to have belonged to [[spoiler: Cheryl]].

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* WhamShot: [[spoiler: Harry]] walking into Dr. Kaufman's Kaufmann's office, and then the camera pans around and shows the first person perspective to have belonged to [[spoiler: Cheryl]].
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* NonMaliciousMonster: The Raw Shocks aren't actually trying to harm Harry at all, they just cling to him [[spoiler:in an attempt to keep him trapped in Cheryl's false memories]]. In the event that they successfully down Harry, all they do is lovingly place their hands on him.

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* NonMaliciousMonster: The Raw Shocks aren't actually trying to harm Harry at all, they just cling to him [[spoiler:in an attempt to keep him trapped in Cheryl's false memories]]. In the event that If they successfully down Harry, all they do is lovingly place their hands on him.
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* NonMaliciousMonster: The Raw Shocks aren't actually trying to harm Harry at all, they just cling to him [[spoiler:in an attempt to keep him trapped in Cheryl's false memories]]. In the event that they successfully down Harry, all they do is lovingly place their hands on him.
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* ArtisticLicenseMedicine: Dr. Kaufman begins the session with his patient by casually pouring himself a drink of hard liquor. He even has a row of liquor bottles blatantly on display behind his chair. Drinking alcohol during a session with a patient is highly unethical and would be grounds to immediately lose your license.
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** Heavily implied in one scenario in the woods, where a boy who's been verbally abused by his [[CorruptHick father]] becomes a serial killer. It's every bit as unsettling as it sounds.

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** Heavily implied in one scenario in the woods, where a boy who's been verbally abused by his [[CorruptHick father]] father becomes a serial killer. It's every bit as unsettling as it sounds.

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* LousyLoversAreLosers: [[spoiler:If the player made choices that implied they were a virgin and/or committed to relationships, their psych profile at the end will include Dr. Kaufmann speculating that they are "lousy in bed."]]



* MagicalMysteryDoors: The second to last nightmare chase.

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* %%* MagicalMysteryDoors: The second to last nightmare chase.
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One notable aspect about ''Shattered Memories'' is the console it was developed for; rather than being developed with a [=PlayStation=] platform in mind like with the preceding games in the series, ''Shattered Memories'' was specifically developed for the Wii in order to take advantage of its motion controls. While the game did get ported to the UsefulNotes/PlayStation2 and UsefulNotes/PlayStationPortable, it still remains one of the two ''Silent Hill'' games to see a release on a Creator/{{Nintendo}} console - the other being ''Play Novel: Silent Hill'', a Japan-exclusive VisualNovel adaptation of the first game for the UsefulNotes/GameBoyAdvance.

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One notable aspect about ''Shattered Memories'' is the console it was developed for; rather than being developed with a [=PlayStation=] platform in mind like with the preceding games in the series, ''Shattered Memories'' was specifically developed for the Wii UsefulNotes/{{Wii}} in order to take advantage of its motion controls. While the game did get ported to the UsefulNotes/PlayStation2 and UsefulNotes/PlayStationPortable, it still remains one of the two ''Silent Hill'' games to see a release on a Creator/{{Nintendo}} console - the other being ''Play Novel: Silent Hill'', a Japan-exclusive VisualNovel adaptation of the first game for the UsefulNotes/GameBoyAdvance.
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One notable aspect about ''Shattered Memories'' is the console it was developed for; rather than being developed with a [=PlayStation=] platform in mind like with the preceding games in the series, ''Shattered Memories'' was specifically developed for the Wii in order to take advantage of its motion controls. While the game did get ported to the UsefulNotes/PlayStation2 and UsefulNotes/PlayStationPortable, it still remains one of the two ''Silent Hill'' games to see a release on a Creator/{{Nintendo}} console - the other being ''Play Novel: Silent Hill'', a Japan-exclusive VisualNovel adaptation of the first game for the UsefulNotes/GameBoyAdvance.
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Dewicked trope


* AdultFear: A major focus of the game, so much so that [[spoiler:the overtly occult elements of the plot]] are cut out entirely.
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''Silent Hill: Shattered Memories'', a 2009 re-imagining of ''VideoGame/SilentHill1'', keeps the underlying story the same: following an accident that leaves his car totaled, Harry Mason searches for his missing daughter, Cheryl, in the seemingly-abandoned town of Silent Hill.

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''Silent Hill: Shattered Memories'', a 2009 re-imagining of the original ''VideoGame/SilentHill1'', keeps the underlying story the same: following an accident that leaves his car totaled, Harry Mason searches for his missing daughter, Cheryl, in the seemingly-abandoned town of Silent Hill.
Hill. And that's more or less where the similarities end.

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* NothingIsScarier: Despite the fact that there are no true monsters outside of the dark world, how dark and abandoned-looking everything is is still creepy.

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* NoPeekingRequest: After meeting Lisa Garland and heading to her apartment, she'll change her clothes, and make such a request. You can defy her request and [[ThePeepingTom peek]], which if done, will increase the "Sexual" points on the hidden psychological profile system the game uses to [[KarmaMeter gauge your personality]]. Depending on how the profile is at that point, Lisa may be angry at you for defying such a simple request, or [[TheTease she may tease you about being unable to resist taking a look]].
* NothingIsScarier: Despite the fact that there are no true monsters outside of the dark world, how dark and abandoned-looking everything is is still creepy.
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* WatchingTheReflectionUndress: The player (as Harry Mason) [[VideoGamePerversityPotential has the option]] at one point to either watch TV, or turn his gaze to peek at Lisa's reflection while she changes in the next room. The choice affects some minor dialogue and adds to Harry's psyche profile.
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* PsychologicalHorror

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* %%* PsychologicalHorror



* TrickTwist[=/=]WhamEpisode: Reaching the final stage of the game to find out that [[spoiler:you, Harry, have been DeadAllAlong, ''and'' that some (if not all) of the things you encountered while exploring Silent Hill were ''all experienced by Cheryl''!]] Climax Studios earned its name with this one!

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* TrickTwist[=/=]WhamEpisode: TrickTwist: Reaching the final stage of the game to find out that [[spoiler:you, Harry, have been DeadAllAlong, ''and'' that some (if not all) of the things you encountered while exploring Silent Hill were ''all experienced by Cheryl''!]] Climax Studios earned its name with this one!


Numerous new elements were introduced to the series in ''Shattered Memories'', including a much-touted psychological survey that [[ContentWarnings tells players]] the game will [[PlayingThePlayer "get in [their] head"]]. This survey -- as well as a player's actions throughout the game -- will alter accessible areas, character appearances, and even characters' attitudes. ''Shattered Memories'' also alters nearly all the audio files and notes players find during the course of the game in subtle ways -- while the context of these "flashes" will generally appear the same, the content will have subtle (but significant) alterations, even on repeated playthroughs.

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Numerous new elements were introduced to the series in ''Shattered Memories'', including a much-touted psychological survey that [[ContentWarnings tells players]] the game will [[PlayingThePlayer [[MindScrew "get in [their] head"]]. This survey -- as well as a player's actions throughout the game -- will alter accessible areas, character appearances, and even characters' attitudes. ''Shattered Memories'' also alters nearly all the audio files and notes players find during the course of the game in subtle ways -- while the context of these "flashes" will generally appear the same, the content will have subtle (but significant) alterations, even on repeated playthroughs.



* MentalMonster: As part of the [[PlayingThePlayer psych profile system]], the Raw Shocks will actively change their appearance throughout the game according to the player's choices and behavior. For example, if Harry cheats on his wife with the women he meets on his journey, the Raw Shocks will adopt uncanny, feminine sexual traits. If he drinks alcohol and takes drugs without restraint, the monsters will look disgustingly rotten and decayed. If he ignores all the distractions and powers through, they warp into living surrealist sculptures, indicating that they're losing their power to terrify him. Conversely, if he acts neglectful towards Cheryl, they become meanly gaunt and scrawny.

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* MentalMonster: As part of the [[PlayingThePlayer [[PersonalHorror psych profile system]], the Raw Shocks will actively change their appearance throughout the game according to the player's choices and behavior. For example, if Harry cheats on his wife with the women he meets on his journey, the Raw Shocks will adopt uncanny, feminine sexual traits. If he drinks alcohol and takes drugs without restraint, the monsters will look disgustingly rotten and decayed. If he ignores all the distractions and powers through, they warp into living surrealist sculptures, indicating that they're losing their power to terrify him. Conversely, if he acts neglectful towards Cheryl, they become meanly gaunt and scrawny.



* PlayingThePlayer: Deliberately, as part of the psych profile system [[spoiler:and regarding how Cheryl is the one undergoing therapy]]. The beginning of the game actually has a warning screen for this, saying that the game plays you as much as you play it.

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* PlayingThePlayer: PersonalHorror: Deliberately, as part of the psych profile system [[spoiler:and regarding how Cheryl is the one undergoing therapy]]. The beginning of the game actually has a warning screen for this, saying that the game plays you as much as you play it.
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* NoAntagonist: There's no BigBad manipulating Harry, Cheryl, or Silent Hill as a whole for some nefarious end. [[spoiler:The entire game is actually Dr. Kaufmann trying to rehabilitate Cheryl from her refusal to accept Harry's death. The Raw Shocks, the sole harmful force in the game, are really a metaphorical defense mechanism for Cheryl's denial]].
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[[quoteright:400:https://static.tvtropes.org/pmwiki/pub/images/si_wii_silenthillshatteredmemories_image1600w.jpg]]
[[caption-width-right:400:Yeah, this game's [[JustForPun chilling]]. [[NightmareFuel That didn't help]].]]


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[[quoteright:400:https://static.[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/si_wii_silenthillshatteredmemories_image1600w.jpg]]
[[caption-width-right:400:Yeah, [[caption-width-right:350:Yeah, this game's [[JustForPun chilling]]. [[NightmareFuel That didn't help]].]]

]]
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* CopeByPretending: The true nature of the game is revealed at the very end. The audience sees that the patient with Dr. Kaufmann [[spoiler:is Cheryl, Harry's daughter, and not Harry himself. Harry has been Dead All Along and actually died in the car crash at the beginning of the game. The entire story has been a fantasy of Cheryl's, pretending that her father survived and went on a journey to find her. Whether or not Cheryl moves on from Harry's death or continues to hold onto the fantasy is up to the player's choices.]]

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* CopeByPretending: The true nature of the game is revealed at the very end. The audience sees that the patient with Dr. Kaufmann [[spoiler:is Cheryl, Harry's daughter, and not Harry himself. Harry has been Dead All Along DeadAllAlong and actually died in the car crash at the beginning of the game. The entire story has been a fantasy of Cheryl's, pretending that her father survived and went on a journey to find her. Whether or not Cheryl moves on from Harry's death or continues to hold onto the fantasy is up to the player's choices.]]

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* StylisticSuck: Graphic design elements for many of the game's in-universe flyers, posters, etc. tend to mimic what the average person would make; hence the familiar, badly-put-together, honest layouts with a liberal, liberal amount of Comic Sans.

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* StylisticSuck: StylisticSuck:
**
Graphic design elements for many of the game's in-universe flyers, posters, etc. tend to mimic what the average person would make; hence the familiar, badly-put-together, honest layouts with a liberal, liberal amount of Comic Sans.



* TomatoSurprise: The therapist's appointments lead you to believe [[spoiler:you are either in control of yourself or Harry]], while the camera is always in the first person. After the twist, the camera turns to see who has been sitting in the chair - it's [[spoiler: Cheryl]], looking like [[spoiler: a dark-haired version of her [[VideoGame/SilentHill3 SH3]] self]].

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* TomatoSurprise: The therapist's appointments lead you to believe [[spoiler:you are either in control of yourself or Harry]], while the camera is always in the first person. After the twist, the camera turns to see who has been sitting in the chair - it's [[spoiler: Cheryl]], looking like [[spoiler: a dark-haired version of her [[VideoGame/SilentHill3 SH3]] ''[[VideoGame/SilentHill3 SH3]]'' self]].



* WhereTheHellIsSpringfield: There's evidence putting this game's Silent Hill in one of several locations, and Team Climax hasn't said anything more specific than "New England".

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* WhereTheHellIsSpringfield: WhereTheHellIsSpringfield:
**
There's evidence putting this game's Silent Hill in one of several locations, and Team Climax hasn't said anything more specific than "New England".

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* AbandonedHospital: The staple series is back again, complete with spooky atmosphere and jump scares.

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* AbandonedHospital: The staple location in the series is back again, complete with spooky atmosphere and jump scares.



* AlternateContinuity: To the first game, though it could be a sequel to the [[spoiler:Bad End's Dying Dream]].

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* AlternateContinuity: To the first game, though it could be a sequel to the [[spoiler:Bad End's Dying Dream]].DyingDream]].



* BittersweetEnding: The best ending. [[spoiler: Cheryl]] finally accepts the brutal truth that [[spoiler: she]] never really knew [[spoiler: her father]] and what [[spoiler: she's]] been remembering was a fantasy created by a traumatized child. On the hand, it's implied that [[spoiler: she]] will finally move on with [[spoiler: her]] own life and [[spoiler: mend her relationship with Dahlia]].

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* BittersweetEnding: BittersweetEnding:
**
The best ending. [[spoiler: Cheryl]] finally accepts the brutal truth that [[spoiler: she]] never really knew [[spoiler: her father]] and what [[spoiler: she's]] been remembering was a fantasy created by a traumatized child. On the hand, it's implied that [[spoiler: she]] will finally move on with [[spoiler: her]] own life and [[spoiler: mend her relationship with Dahlia]].



* BookEnds: The home video that plays during the opening [[spoiler: is also the last scene in the game before the credits]]. The only difference is that [[spoiler: its not rewound, so we see the last bit of the footage]].

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* BookEnds: BookEnds:
**
The home video that plays during the opening [[spoiler: is also the last scene in the game before the credits]]. The only difference is that [[spoiler: its not rewound, so we see the last bit of the footage]].



* DarkWorld: It wouldn't be Silent Hill otherwise.

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* DarkWorld: It wouldn't be Silent Hill ''Silent Hill'' otherwise.



* ElectraComplex: [[spoiler:Cheryl]] is emotionally and sexually obsessed with [[spoiler: Harry]], to the point that [[spoiler:in one of the three possible versions of her personal history]], [[spoiler: she]] even seduces [[spoiler: her]] middle-aged homeroom teacher and later becomes a prostitute whose regular client uses [[spoiler: her]] as an outlet for [[spoiler: his own incestuous feelings toward his own daughter]]. In the said scenario, all of the other major female characters in Silent Hill also expressly state that they are attracted to men who remind them of their own fathers. The [[spoiler: "Dahlia" who seduces Harry also]] looks --- and sounds --- exactly like [[spoiler: Cheryl would if she dyed her hair black]].

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* ElectraComplex: [[spoiler:Cheryl]] is emotionally and sexually obsessed with [[spoiler: Harry]], to the point that [[spoiler:in one of the three possible versions of her personal history]], [[spoiler: she]] even seduces [[spoiler: her]] middle-aged homeroom teacher and later becomes a prostitute whose regular client uses [[spoiler: her]] as an outlet for [[spoiler: his own incestuous feelings toward his own daughter]]. In the said scenario, all of the other major female characters in Silent Hill ''Silent Hill'' also expressly state that they are attracted to men who remind them of their own fathers. The [[spoiler: "Dahlia" who seduces Harry also]] looks --- and sounds --- exactly like [[spoiler: Cheryl would if she dyed her hair black]].



** Of course the UFO ending is full of this, being a Silent Hill tradition.

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** Of course the UFO ending is full of this, being a Silent Hill ''Silent Hill'' tradition.



* OffModel[=/=]ArtShift: Deliberately invoked. In addition to everybody who showed up in previous Silent Hill titles looking slightly different and much better detailed in this version, appearances and mannerisms for Cybil, Michelle, and Dahlia will change depending on the player's actions.

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* OffModel[=/=]ArtShift: Deliberately invoked. {{invoked}}. In addition to everybody who showed up in previous Silent Hill ''Silent Hill'' titles looking slightly different and much better detailed in this version, appearances and mannerisms for Cybil, Michelle, and Dahlia will change depending on the player's actions.
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There's no need to mention this in the lead paragraphs, the Shout Out is already visible on top



''This game has a [[ShoutOut/SilentHillShatteredMemories Shout Out]] page.''
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* MentalMonster: As part of the [[PlayingThePlayer psych profile system]], the Raw Shocks will actively change their appearance throughout the game according to the player's choices and behavior. For example, if Harry cheats on his wife with the women he meets on his journey, the Raw Shocks will adopt uncanny, feminine sexual traits. If he drinks alcohol and takes drugs without restraint, the monsters will look disgustingly rotten and decayed. If he ignores all the distractions and powers through, they warp into living surrealist sculptures, indicating that they're losing their power to terrify him.

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* MentalMonster: As part of the [[PlayingThePlayer psych profile system]], the Raw Shocks will actively change their appearance throughout the game according to the player's choices and behavior. For example, if Harry cheats on his wife with the women he meets on his journey, the Raw Shocks will adopt uncanny, feminine sexual traits. If he drinks alcohol and takes drugs without restraint, the monsters will look disgustingly rotten and decayed. If he ignores all the distractions and powers through, they warp into living surrealist sculptures, indicating that they're losing their power to terrify him. Conversely, if he acts neglectful towards Cheryl, they become meanly gaunt and scrawny.
Is there an issue? Send a MessageReason:
None


* MentalMonster: As part of the [[PlayingThePlayer psych profile system]], the Raw Shocks will actively change their appearance throughout the game according to the player's choices and behavior. For example, if Harry cheats on his wife with the women he meets on his journey, the Raw Shocks will adopt uncanny, feminine sexual traits. If he drinks alcohol and takes drugs without restraint, the monsters will look disgustingly rotten and decayed.

to:

* MentalMonster: As part of the [[PlayingThePlayer psych profile system]], the Raw Shocks will actively change their appearance throughout the game according to the player's choices and behavior. For example, if Harry cheats on his wife with the women he meets on his journey, the Raw Shocks will adopt uncanny, feminine sexual traits. If he drinks alcohol and takes drugs without restraint, the monsters will look disgustingly rotten and decayed. If he ignores all the distractions and powers through, they warp into living surrealist sculptures, indicating that they're losing their power to terrify him.

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