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* AdultFear: At the beginning of the game, the underage Nanashi is killed less than fifty feet away from the gates of his hometown.


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* YankTheDogsChain: At the beginning of the game, the underage Nanashi is killed less than fifty feet away from the gates of his hometown.
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* {{Hypocrite}}: The game will recognize if you have been this with your dialogue and alignment choices when it comes time for the alignment lock, and punish you accorrdingly. [[spoiler:If you generally choose [[NiceGuy nice]] answers throughout the game, but you snub your allies at the last minute to opt for the Massacre route, Navarre takes all your items away. If you generally chuse [[{{Jerkass}} rude]] answers, then you side with your friends and go with Bonds, Dagda deletes all of your demons.]]

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* {{Hypocrite}}: The game will recognize if you have been this with your dialogue and alignment choices when it comes time for the alignment lock, and [[VideoGameCrueltyPunishment punish you accorrdingly. accorrdingly]]. [[spoiler:If you generally choose [[NiceGuy nice]] kind answers throughout the game, but you snub your allies at the last minute to opt for the Massacre route, Navarre takes all your items away. If you generally chuse [[{{Jerkass}} rude]] choose antisocial or rude answers, then you side with your friends and go with Bonds, Dagda deletes all of your demons.demons in retaliation for betraying him.]]
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* {{Hypocrite}}: The game will recognize if you have been this with your dialogue and alignment choices when it comes time for the alignment lock, and punish you accorrdingly. [[spoiler:If you generally choose [[NiceGuy nice]] answers throughout the game, but you snub your allies at the last minute to opt for the Massacre route, Navarre takes all your items away. If you generally chuse [[{{Jerkass}} rude]] answers, then you side with your friends and go with Bonds, Dagda deletes all of your demons.]]
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Characters page


* JerkassGods: The Divine Powers eventually prove themselves to be little better than Law or Chaos. [[spoiler:Then there's YHVH, who happens to be even worse and even more despised than He was in ''II'']].
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** MP recovery items heal much less than they used to in ''IV'' - your best MP restoration item only refills a static 150 MP instead of all MP.

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** MP recovery items heal much less than they used to in ''IV'' - your the second best MP restoration item only refills a static 150 MP instead of all MP.MP, while the best one is locked behind a particular merchant who would trade gems for it instead of macca.
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* BreakingOldTrends: Unlike the previous games, Light and Dark spells deal actual damage and the instant kill effect is relegated to the user Smirking. This makes them much, more useful than they are previously, since they will do something against bosses. They still can't instant kill bosses even when their user is Smirking, but they will always deal a critical hit instead.
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** For the majority of the game, Dagda is this with the other main characters, mainly Nozomi and Danu. Dagda's ideology regarding human independence and plans to recreate the universe often place him at odds with the main party, who each emphasis the importance of working together and wish not to meddle with the recreation of the universe. Yet, they continue to work together to deal with the Divine Powers along with Merkabah's angels and Lucifer's demons. This eventually comes to head in [[spoiler: the Cosmic Egg, where Dagda's desire to use the egg and its many souls to recreate the universe proves to be so extreme that it serves as the main branching point in the story: siding with Dagda (Massacre route) or siding with the other main characters (Bonds route)]].

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** For the majority of the game, Dagda is this with the other main characters, mainly Nozomi and Danu. Dagda's ideology regarding human independence and plans to recreate the universe often place him at odds with the main party, who each emphasis the importance of working together and wish not to meddle with the recreation of the universe. Yet, they continue to work together to deal with the Divine Powers along with Merkabah's angels and Lucifer's demons. This eventually comes to head in [[spoiler: the Cosmic Egg, where Dagda's desire Dagda desires to use the egg and its many souls to recreate the universe proves while the other main characters want to be revive the souls and destroy the egg. This disagreement is so extreme that it serves as the main branching point in the story: siding with Dagda (Massacre route) or siding with the other main characters (Bonds route)]].
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** For the majority of the game, Dagda is this with the other main characters, mainly Nozomi and Danu. Dagda's ideology regarding human independence and plans to recreate the universe often place him at odds with the party, who each emphasis the importance of working together and wish not to meddle with the recreation of the universe. This eventually comes to head in [[spoiler: the Cosmic Egg, where Dagda's desire to use the egg and its many souls to recreate the universe proves to be so extreme that it serves as the main branching point in the story: siding with Dagda (Anarchy route) or siding with the other main characters (Bonds route)]].

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** For the majority of the game, Dagda is this with the other main characters, mainly Nozomi and Danu. Dagda's ideology regarding human independence and plans to recreate the universe often place him at odds with the main party, who each emphasis the importance of working together and wish not to meddle with the recreation of the universe. Yet, they continue to work together to deal with the Divine Powers along with Merkabah's angels and Lucifer's demons. This eventually comes to head in [[spoiler: the Cosmic Egg, where Dagda's desire to use the egg and its many souls to recreate the universe proves to be so extreme that it serves as the main branching point in the story: siding with Dagda (Anarchy (Massacre route) or siding with the other main characters (Bonds route)]].

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* EnemyMine: The forces of Law and Chaos have made a temporary truce in order to fight against the polytheistic gods.

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* EnemyMine: EnemyMine:
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The forces of Law and Chaos have made a temporary truce in order to fight against the polytheistic gods.gods.
** For the majority of the game, Dagda is this with the other main characters, mainly Nozomi and Danu. Dagda's ideology regarding human independence and plans to recreate the universe often place him at odds with the party, who each emphasis the importance of working together and wish not to meddle with the recreation of the universe. This eventually comes to head in [[spoiler: the Cosmic Egg, where Dagda's desire to use the egg and its many souls to recreate the universe proves to be so extreme that it serves as the main branching point in the story: siding with Dagda (Anarchy route) or siding with the other main characters (Bonds route)]].
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** Light and Dark skills now do normal damage, rather than simply being OneHitKill spells with low accuracy; the user has to be Smirking to do the instant kill. The only other games where a Light-elemental skill does non-lethal damage are the ''VideoGame/DigitalDevilSaga'' duology, and even then Light skills do [[PercentDamageAttack percent damage]] with the same low-accuracy property as Dark skills.

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** Light and Dark skills now do normal damage, rather than simply being OneHitKill spells with low accuracy; the user has to be Smirking to do the instant kill. The only other games where a Light-elemental skill does non-lethal damage are the ''VideoGame/DigitalDevilSaga'' duology, and even then Light skills do [[PercentDamageAttack percent damage]] with the same low-accuracy property as Dark skills. Justified, since from a gameplay perspective it prevents Light and Dark skills from being dead weight against bosses.
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Lead programmer of ''VideoGame/DigitalDevilSaga'', ''VideoGame/ShinMegamiTenseiIIINocturne'' and ''VideoGame/ShinMegamiTenseiIV'', Satoshi Oyama serves as director, with Masayuki Doi again working as the character designer. The game was released in Japan on February 10, 2016, and on September 20, 2016 in North America. The European release is set for December 2, 2016.

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Lead programmer of ''VideoGame/DigitalDevilSaga'', ''VideoGame/ShinMegamiTenseiIIINocturne'' and ''VideoGame/ShinMegamiTenseiIV'', Satoshi Oyama serves as director, with Masayuki Doi again working as the character designer. The game was released in Japan on February 10, 2016, and on September 20, 2016 in North America. The European release is set for was on December 2, 2016.
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** Both Nanashi and Aleph were formerly named after birds of prey; Aleph was Hawk before he was told his real name, and Nanashi's past life was known as Aquila to Mikado.

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* SecretArt: Various skills associated with certain demons (for example, Odin's Gungnir or Alice's Die for Me) can never be passed on through fusion or taught to Nanashi via Demon Whisper. These skills are also completely exempt from skill mutation. Your partners' exclusive moves are also largely inaccessible to you, although you can fuse Chironnupu to use Hallelujah's support skills on command.



* SignatureMove: Various skills associated with certain demons (for example, Odin's Gungnir or Alice's Die for Me) can never be passed on through fusion or taught to Nanashi via Demon Whisper. These skills are also completely exempt from skill mutation. Your partners' exclusive moves are also largely inaccessible to you, although you can fuse Chironnupu to use Hallelujah's support skills on command.
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* MasterOfNone: Averted, when you compare it with the previous game. Previously you'd get a large variety of demons with a perfectly even stat spread, all of them perfectly accommodating for any kind of skill spread you want. Now, your demons have more skew in their stats and have affinities that show what kind of skills they favour, adding more identity to each.
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* RottenReincarnation: The Axiom of the universe is essentially one for humanity due to [[spoiler:YHVH's influence. It's revealed later in the game that the true reason why gods are so obsessed with controlling humanity when they have better things to do is because human observation and reasoning is what dictates what is real and what is unreal. As such it's in the gods' interest to MAKE humanity believe in their strong existence, no matter how much effort it costs, as humanity technically created the Gods and has the power to kill them as well. YHVH has hijacked this belief by controlling the Axiom of Life, Death, and Rebirth to create mankind with a Convenant bound to YHVH and started the ForeverWar between the Angels of Order and Demons of Chaos with Lucifer in charge as a scapegoat. This plan would enable humanity to eternally suffer without blaming YHVH to allow him to remain in power eternally. As such, all sides besides the Law Route want YHVH destroyed by either destroying YHVH or the universe itself.]]
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** The game does not indicate in any way the factors that influence the chance of a fusion accident.[[note]]Have Nanashi or any fusion components be sick or dead; Foul demons as the components also double the chance. Several demons can only be obtained via fusion accident.[[/note]]

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** The game does not indicate in any way the factors that influence the chance of a fusion accident.[[note]]Have accident, which makes rounding off the LastLousyPoint extra challenging when several demons are only available through fusion accidents.[[note]]Accident rates increase when Nanashi or any fusion components be are sick or dead; using Foul demons as the components also double the chance. Several demons can only be obtained via fusion accident.chances.[[/note]]



** Negative skill affinities encourage players to tailor the skill sets towards a demon's favored role, rather than [[ComplacentGamingSyndrome just slapping the same set of skills onto every demon they fuse.]] Not that it's stopped some from trying, anyway.

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** Negative skill affinities encourage players to tailor the skill sets towards a demon's favored role, rather than [[ComplacentGamingSyndrome just slapping the same set of skills onto every demon they fuse.]] Not that it's stopped some from trying, players, anyway.



** Naturally, refusing Dadga's offer at the beginning enough times results in this.

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** Naturally, refusing Dadga's offer at the beginning enough times results in this.leads to Nanashi dying for good and the game not happening.



* SignatureMove: Various skills associated with certain demons (for example, Odin's Gungnir or Alice's Die for Me) can never be passed on through fusion or taught to Nanashi via Demon Whisper. These skills are also completely exempt from skill mutation. This also applies to your partners' exclusive moves. However, you can fuse Hallelujah's signature demon.

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* SignatureMove: Various skills associated with certain demons (for example, Odin's Gungnir or Alice's Die for Me) can never be passed on through fusion or taught to Nanashi via Demon Whisper. These skills are also completely exempt from skill mutation. This also applies to your Your partners' exclusive moves. However, moves are also largely inaccessible to you, although you can fuse Chironnupu to use Hallelujah's signature demon.support skills on command.
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** No one who can see Navarre [[spoiler: is entirely normal. Nanashi is essentially a zombie, Noizomi is a Fairy Queen, Hallelujah is half demon, Abe is a fallen angel, and the Flynn who notices him is actually Shesha. It's ambiguous whether Toki could see Navarre naturally before she became Innana's host.]]

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** No one who can see Navarre [[spoiler: is entirely normal. Nanashi is essentially a zombie, Noizomi Nozomi is a Fairy Queen, Hallelujah is half demon, Abe is a fallen angel, and the Flynn who notices him is actually Shesha. It's ambiguous whether Toki could see Navarre naturally before she became Innana's host.]]



* InformedAbility: Asahi and Hallelujah are the only party members that summon demons to fight in battle. Isabeau, Noizomi, and Gaston are said to be able to do the same [[spoiler: and make note of the fact that they could not when the Tokugawa Mandala is in place]], but never do. [[Administrivia/TropesAreTools Luckily, this means that ]] [[BadassNormal the latter trio's combat abilities are not hampered in the slightest]] [[spoiler: when the Mandala is in place.]]

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* InformedAbility: Asahi and Hallelujah are the only party members that summon demons to fight in battle. Isabeau, Noizomi, Nozomi, and Gaston are said to be able to do the same [[spoiler: and make note of the fact that they could not when the Tokugawa Mandala is in place]], but never do. [[Administrivia/TropesAreTools Luckily, this means that ]] [[BadassNormal the latter trio's combat abilities are not hampered in the slightest]] [[spoiler: when the Mandala is in place.]]
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* InterfaceSpoiler: It's possible to surmise the fact that [[spoiler: you're not done with the Divine Powers after Tsukiji Honganji if you notice [[DefeatMeansFriendship you haven't unlocked them for fusion yet]]. And of course, there's the fact Krishna simply vanished when defeated instead of cracking and shattering as bosses usually do.]]

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* InterfaceSpoiler: It's possible to surmise the fact that [[spoiler: you're not done with the Divine Powers after Tsukiji Honganji if you notice [[DefeatMeansFriendship you haven't unlocked them for fusion yet]]. After all, why would you be able to fuse a boss demon if they're still running around and causing trouble? And of course, there's the fact Krishna simply vanished when defeated instead of cracking and shattering as bosses usually do.]]

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* SignatureMove: Various skills associated with certain demons (for example, Odin's Gungnir or Alice's Die for Me) can never be passed on through fusion or taught to Nanashi via Demon Whisper. These skills are also completely exempt from skill mutation.
** This also applies to your partners' exclusive moves. However, you can fuse Hallelujah's signature demon.

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* SignatureMove: Various skills associated with certain demons (for example, Odin's Gungnir or Alice's Die for Me) can never be passed on through fusion or taught to Nanashi via Demon Whisper. These skills are also completely exempt from skill mutation.
**
mutation. This also applies to your partners' exclusive moves. However, you can fuse Hallelujah's signature demon.
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You play as the 15 year-old "[[HunterOfMonsters Hunter]]" in Tokyo named Nanashi, who soon after the game starts is killed by a demon. Lost in the abyss between this world and the next, Nanashi is approached by a fallen deity named Dagda, who offers to return the young hunter to the land of the living. In return, Nanashi becomes Dagda's "[[KillTheGod Godslayer]]", a {{living weapon}} with the ability to summon and control other demons. Nanashi must now destroy the forces of [[NobleDemon Lucifer]], [[TheEvilsOfFreeWill Merkabah]], and the newly arrived cabal of OldGods led by [[GodInHumanForm Krishna]], before their three-way war obliterates what remains of mankind.

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You play as the a 15 year-old "[[HunterOfMonsters Hunter]]" in Tokyo named Nanashi, who soon after the game starts is killed by a demon. Lost in the abyss between this world and the next, Nanashi is approached by a fallen deity named Dagda, who offers to return the young hunter to the land of the living. In return, Nanashi becomes Dagda's "[[KillTheGod Godslayer]]", a {{living weapon}} with the ability to summon and control other demons. Nanashi must now destroy the forces of [[NobleDemon Lucifer]], [[TheEvilsOfFreeWill Merkabah]], and the newly arrived cabal of OldGods led by [[GodInHumanForm Krishna]], before their three-way war obliterates what remains of mankind.

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->''"No longer human. Not angel, not demon. He is... my puppet."''
-->-- '''Dagda'''


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->''"No longer human. Not angel, not demon. He is... my puppet."''
-->-- '''Dagda'''
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->''"No longer human. Not angel, not demon. He is... my puppet."''
-->-- '''Dagda'''
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* TheReasonYouSuckSpeech: [[spoiler:The FinalBoss fight against [=YHVH=] involves various party members taking what they learned from their experiences, and using that knowledge to deliver epic verbal beatdowns to depower Him]].
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You play as the 15 year-old "[[HunterOfMonsters Hunter]]" in Tokyo named Nanashi, who soon after the game starts is killed by a demon. Lost in the abyss between this world and the next, Nanashi is approached by a fallen deity named Dagda, who offers to return the young hunter to the land of the living. In return, Nanashi becomes Dagda's "[[KillTheGod Godslayer]]", a {{living weapon}} with the ability to summon and control other demons. Nanashi must now destroy the forces of [[NobleDemon Lucifer]], [[TheEvilsOfFreeWill Merkabah]], and the newly arrived cabal of OldGods led by [[GodInHumanForm Krishna]], before their three-way war decimates what remains of mankind.

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You play as the 15 year-old "[[HunterOfMonsters Hunter]]" in Tokyo named Nanashi, who soon after the game starts is killed by a demon. Lost in the abyss between this world and the next, Nanashi is approached by a fallen deity named Dagda, who offers to return the young hunter to the land of the living. In return, Nanashi becomes Dagda's "[[KillTheGod Godslayer]]", a {{living weapon}} with the ability to summon and control other demons. Nanashi must now destroy the forces of [[NobleDemon Lucifer]], [[TheEvilsOfFreeWill Merkabah]], and the newly arrived cabal of OldGods led by [[GodInHumanForm Krishna]], before their three-way war decimates obliterates what remains of mankind.
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** Boss fights have a hidden mechanic where, if their health is low enough, their ContractualBossImmunity to the instant kill effects of a Smirked Light or Dark move is reduced to simply being resistant to it. The only way to figure this out is with luck and keen observation, as bosses lose their instant kill immunity slightly before they start flashing red.
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*** [[VideoGame/ShinMegamiTenseiIIINocturne The Demi-fiend]] is aligned with Chaos and has been killed by Lucifer, the TrueFinalBoss of the True Demon Ending.

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*** [[VideoGame/ShinMegamiTenseiIIINocturne The Demi-fiend]] is aligned with Chaos and has been killed by Lucifer, the TrueFinalBoss of the True Demon Ending. Likewise, him being immune to everything but Almighty and Gun attacks suggests that he gathered every Magatama, including [[InfinityPlusOneSword the Masakados Magatama]].

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* NonStandardGameOver: Naturally, refusing Dadga's offer at the beginning enough times results in this.

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* NonStandardGameOver: NonStandardGameOver:
**
Naturally, refusing Dadga's offer at the beginning enough times results in this.this.
** During the final battle of the Bonds route, [[spoiler:YHVH will use a tactic from ''Megami Tensei II'' and ask Nanashi to turn on his friends and serve him. If you accept and then ignore Dagda's pleas, it's an instant game over]].
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* AGoodWayToDie: In the Massacre ending, [[spoiler:Dagda disappears as Nanashi forms the new universe, happy that he'll no longer be Dagda and become simply just another aspect of a new universe where gods don't exist]].
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** Due to the changes of the Smirk mechanic, many of the [[PowerfulButInaccurate "high crit, low hit"]] skills become this. Due to Smirk now allowing the next attack to have a 100% hit and crit rate, there is very little reason to dedicate a skill slot to such an attack when any other attack -- especially skills of their tier without the drawback -- has roughly the same effect.

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** Due to the changes of the Smirk mechanic, many Many of the [[PowerfulButInaccurate "high crit, low hit"]] skills become this. Due have been rendered obsolete with modifications to the Smirk now allowing the next attack to have a mechanic. Those skills benefit greatly from Smirk's 100% hit and accuracy bonus, but since Smirk also gives 100% crit rate, there is very little reason to dedicate a skill slot to such an attack when any other attack -- especially that means your physical skills of their tier equal calibre which don't suffer from the accuracy penalty do the same thing under Smirk, and they still can be used under regular conditions without the drawback -- has roughly the same effect.added worry of missing.
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* ContractualBossImmunity: Downplayed in that bosses are no longer immune to Light or Dark spells by default, but this is because they now do regular damage alongside the other seven attack elements. Bosses are still immune to the OneHitKill effects of a Smirk-empowered Light or Dark spell, however.

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* ContractualBossImmunity: Downplayed in that bosses are no longer immune to Light or Dark spells by default, but this is because they now do regular damage alongside the other seven attack elements. Bosses are still immune to the OneHitKill effects of a Smirk-empowered Light or Dark spell, however. In fact, some bosses are now ''weak'' to Light or Dark (but still not instant-killable), punishing players who don't shake off the "never use Light or Dark on a boss ever" mentality.

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