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* WeirdMoon: One of the most prominent features of the game. [[spoiler: Players can unlock event moons that cause event-only monsters and materials to spawn. The least-weird one is the Earth Moon; it takes your current lunar phase, inverts it, and rotates it 90 degrees clockwise.]]

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* WeirdMoon: One of the most prominent features of the game. [[spoiler: Players can unlock event moons that cause event-only monsters and materials to spawn. The least-weird one is ones are the Earth Moon and the Growth Moon; it the former takes your current lunar phase, inverts it, and rotates it 90 degrees clockwise.clockwise, while the latter appears to be the extremely-rare confluence of a Blood Moon and a Harvest Moon.]]
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* WeirdMoon: One of the most prominent features of the game. [[spoiler: Players can unlock event moons that cause event-only monsters and materials to spawn.]]

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* WeirdMoon: One of the most prominent features of the game. [[spoiler: Players can unlock event moons that cause event-only monsters and materials to spawn. The least-weird one is the Earth Moon; it takes your current lunar phase, inverts it, and rotates it 90 degrees clockwise.]]

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* OneUp: Settlemoon is meant to be played with friends, so personal extra life items don't exist, [[spoiler:but forbidden magic can be used to make Revival Potions at the Potion Shop]].



* AuthorAvatar: In-universe;[[spoiler: Luna, Settlemoon's developer, makes frequent appearances as their Luna moth avatar.]]

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* AuthorAvatar: In-universe;[[spoiler: In-universe; [[spoiler: Luna, Settlemoon's developer, makes frequent appearances as their Luna moth avatar.]]



** [[spoiler:For a Moon that's actually Moon-elemental, one has to offer other Moons up on a NewGamePlus altar; it is large and aquamarine, it shows the sky behind it to be a bubbling cosmic ocean, and it prompts the growth of [[ToweringFlower gigantic moon lilies]] who release star-like pollen. This is the shortest but most-effective of the Moons]]

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** [[spoiler:For [[spoiler:You can unlock a Moon that's actually Moon-elemental, one has to offer after you exchange other Moons up on for them at a NewGamePlus altar; it is large and aquamarine, it shows the sky behind it to be a bubbling cosmic ocean, and it prompts the growth of [[ToweringFlower gigantic moon lilies]] who release star-like pollen. This is It's the shortest but most-effective of the Moons]]Moons, thereby attracting less traffic overall, but it's the strongest Moon in quick bursts.]]



** [[spoiler: The Forgotten Guardian, "Keeper of all that never came to be", is an unfinished boss that barely even exists within Settlemoon. It fails to spawn in all-the-way whenever even pictures of it appear; aside from in its story card, anyway, which details why it came into such a sorry state. Its equipment is turning to Dust Flakes upon it, such Flakes create gear that's [[CoolButInefficient cool-looking but bad]] due to its assigned elements being wrong, and Rose is unable to even touch any of it with their code; Luna couldn't bring herself to work on the dragon-knight without Sunny, after all, and Sunny's work was a very long time ago. On the other hand, the Forgotten Guardian [[BreakOutTheMuseumPiece has immensely-increased relevance]] during the [[WhenTreesAttack invasion of the Rememberance Roses]] at the end of the game; the collected Roses can be used with the Dust Flakes to produce nice decorations, including a spring that gives the dusty gear new life as [[InfinityPlusOneElement Moon-elemental]] [[InfinityPlusOneSword masterpieces]].]]

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** [[spoiler: The Forgotten Guardian, "Keeper of all that never came to be", is an unfinished boss that barely even exists within Settlemoon. It fails to spawn in all-the-way whenever even pictures of it appear; aside from in its story card, anyway, which details why it came into such a sorry state. Its equipment is turning to Dust Flakes upon it, such Flakes create gear that's [[CoolButInefficient cool-looking but bad]] due to its assigned elements being wrong, and Rose is unable to even touch any of it with their code; Luna couldn't bring herself to work on the dragon-knight without Sunny, after all, and Sunny's work was a very long time ago. On the other hand, the Forgotten Guardian [[BreakOutTheMuseumPiece has immensely-increased immensely increased relevance]] during the [[WhenTreesAttack invasion of the Rememberance Roses]] at the end of the game; the collected Roses can be used with the Dust Flakes to produce nice decorations, including a spring that gives the dusty gear new life as [[InfinityPlusOneElement Moon-elemental]] [[InfinityPlusOneSword masterpieces]].]]



** Settlemoon also does this with [[spoiler:pollen and its fragrance. Rose blankets and bubbles Settlemoon in a purple pollen as they work on reviving the game, and does the same to Luna when trying to hug her. This tints Settlemoon's sky and changes the game world's atmosphere, and Luna rejects it. NewGamePlus has a different example of this, where moon lilies and minor enemies called "Memory Distortions" spread "Star Pollen", and where one of the Keepers gets a new form that looks like the lilies. In both cases, pollen appears to represent dreams and wishes.]]

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** Settlemoon also does this with [[spoiler:pollen and its fragrance. Rose blankets and bubbles Settlemoon in a purple pollen as they work on reviving the game, and does starts to do the same to Luna when trying to hug her. This tints Settlemoon's sky and changes the game world's atmosphere, and Luna rejects it. NewGamePlus has a different example of this, where moon lilies and minor enemies called "Memory Distortions" spread "Star Pollen", and where one of the Keepers gets a new form that looks like the lilies. In both cases, pollen appears to represent dreams and wishes.]]



* ForbiddenZone: Two areas of the game, stemming from the game having only three[[spoiler:-or-four]] Keepers fully-accessible [[note]]Assuming the purple slime in Rose's notes was a placeholder[[/note]] when it last went down:

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* FishingMinigame: A minigame you cannot partake in, but a minigame you can cater to with the Fishing Shop.
* ForbiddenZone: Two areas of the game, stemming from the game having only three[[spoiler:-or-four]] Keepers fully-accessible fully accessible [[note]]Assuming the purple slime in Rose's notes was a placeholder[[/note]] when it last went down:



** [[spoiler: Sprouted Acolyte starts all of these, actually, but the overgrown bug shell have a request of its own...]]

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** [[spoiler: Sprouted Acolyte starts all of these, actually, but the overgrown bug shell may have a request of its own...]]



* HealthPotion: Several different kinds, in fact!

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* HealthPotion: Several different kinds, in fact!fact! There are also bandages!



* LightIsGood: It's not made clear what light represents in Settlemoon, but it allows adventurers to find Catalyst's town, so it must be invariably good for the setting. During the [[TheStarsAreGoingOut absence of light in the sky]], Rose's light lets Settlemoon be found by Catalyst. [[spoiler:[[IcarusAllusion The world can handle only so much light]], however, before it goes into maintenance and the interlopers' work is shone away.]]



* ManaPotion: Made from Shells or Icicles at the Potion Shop. They're non-elemental. Shells also make non-elemental Magic Orbs at the Magic Shop.



** [[spoiler:The name of Settlemoon's co-dev, the Sun Butterfly, [[TheGhost is never actually revealed]].]]

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** [[spoiler:The name of Settlemoon's co-dev, the Sun Butterfly, [[TheGhost is never actually revealed]]. The fans call him "Sunny", though.]]



* NonElemental: A lot of the stuff for Wizards and Shepherds in-game is non-elemental, making it a safe bet for increasing the Town level without lowering your odds of finding a Moth you'd like.

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* NonElemental: NonElemental:
**
A lot of the stuff for Wizards and Shepherds in-game is non-elemental, making it a safe bet for increasing the Town level without lowering your odds of finding a Moth you'd like.like. Their shops sell elemental stuff, too, but in smaller quantities than most other shops.
** [[spoiler: The dusty old stuff made from Dust Flakes is a special sort of non-elemental, that appears to make the Town ''less'' elementally aligned. All eight regular Elements are affected. Given the icons for it, though, it [[AmbiguousSituation may have been]] multi-elemental gear that deprecated or was implemented incorrectly.]]



* ThereIsNoKillLikeOverkill: Is the regular Poison from Potion Shops not appealing enough? Well, [[spoiler:at the late-game Rogue Shop, you can purchase '''Super''' Poison made from Eyeshrooms!]]



* TownWithADarkSecret: [[spoiler:Unlocking the town expansion reveals an unused area populated by sketches of unfinished buildings and decorations. The kobold that opens the expansion is visibly confused by what they find.]]

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* TownWithADarkSecret: [[spoiler:Unlocking the town expansion reveals an unused area populated by sketches of unfinished buildings and decorations.decorations, including an unfinished cocoon tree that starts working after a few minutes. The kobold that opens the expansion is visibly confused by what they find.]]
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the conlang was changed. >.>


* {{Conlang}}: Most of Settlemoon's text uses one of these, in the same spirit as the different languages in ''VideoGame/WorldOfWarcraft''. The only major spoiler you'll get from solving it, though, is [[spoiler:a four-letter acronym next to the unfinished Sun Gate that reveals its purpose: "'''T'''o '''C'''lose '''Y'''our '''G'''ame", or '''T'''o '''C'''omplete '''Y'''our '''G'''ame]].

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* {{Conlang}}: Most of Settlemoon's text uses one of these, in the same spirit as the different languages in ''VideoGame/WorldOfWarcraft''. The only major spoiler you'll get from solving it, though, is [[spoiler:a four-letter acronym next to the unfinished Sun Gate that reveals its purpose: "'''T'''o '''C'''lose '''Y'''our '''G'''ame", or '''T'''o '''C'''omplete '''Y'''our '''G'''ame]]. The New Moon Update changed the conlang cipher to make every letter solvable with just the in-game information, but it also changed some of the conlang text (including that spoiler) to be more "Settlish".
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** [[spoiler: Forgotten Guardian wants you to make a Moon altar. When you make it, [[CharacterDeath he crumbles away while trying to step through an invisible portal atop it]], removing all instances of him from the game. How do you get him back?]] [[spoiler: Well, you can make the other side of the portal visible by sacrificing three different Moons, but only for a bit; doing so gives a new cocoon type that, just for this instance, [[NecessaryToFail can only hatch under a moonless/Rune sky]].]]

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** [[spoiler: Forgotten Guardian wants you to make a Moon altar. When you make it, [[CharacterDeath he crumbles away while trying to step through an invisible portal atop it]], removing all instances of him from the game. How do you get him back?]] [[spoiler: Well, you can make the other side of the portal visible by sacrificing three different Moons, but only for a bit; doing so gives a new cocoon type that, just for this instance, [[NecessaryToFail [[StupidityIsTheOnlyOption can only hatch under a moonless/Rune sky]].]]
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* RetGone: An entire boss is absent from the game, one once very-important if going off of Rose's notes. [[spoiler: Context is provided in NewGamePlus after the "New Moon" Update: originally a faction/war event was planned between [[NightAndDayDuo Luna and Sunny's creations]], particularly the Ice Dragon "King" of Settlemoon and the Forgotten Guardian, but Sunny left before finishing the Forgotten Guardian or his minions. Valuing Sunny's work more than her own, Luna kept and tried repurposing everything he made ([[WeWereYourTeam though she couldn't bring herself to finish the unfinished stuff]]), while removing everything ''she'' made that reminded her of the event.]]

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* RetGone: An entire boss is absent from the game, one once very-important if going off of Rose's notes. [[spoiler: Context is provided in NewGamePlus after the "New Moon" Update: originally a faction/war event was planned between [[NightAndDayDuo Luna and Sunny's creations]], particularly the Ice Dragon "King" of Settlemoon and the Forgotten Guardian, but Sunny left before finishing he could finish the Forgotten Guardian or his minions. Valuing Sunny's work more than her own, Luna kept and tried repurposing everything he made ([[WeWereYourTeam though she couldn't bring herself to finish the unfinished stuff]]), while removing everything ''she'' made that reminded her of the event.]]
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* CastOfSnowflakes: Adventurers have randomized appearances, randomized behaviors and leveling rates that emulate certain playstyles, and six different [[CharacterClassSystem character classes]] they can be. You can also add 125 of these little fellas to your Friends list, to keep track of them and encourage them to come back a bit more often.

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* {{Familiar}}: Adventurers can sometimes come in with Familiars, based on game progression; a Cat [[spoiler:after all three archetype shops have been built]], for example, or a Kobold [[spoiler:after Magnum Spark has been defeated]]. There's also a Sheep familiar that adventurers can buy from the Magic Shop [[spoiler:after you stock it with Leather]]. You can then add these to your avatar by copying outfits.



* GenreShift: As of Part Two of the New Moon Update, NewGamePlus offers puzzles and mini-challenges that are fairly different from what the main game is focused on. Each one is tied to one of the Keepers, [[spoiler:[[GameplayAndStorySegregation and each one is interestingly available even during the Keeper-replacing endgame]]]]. You can do these over multiple towns.

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* GenreShift: As of Part Two of the New Moon Update, NewGamePlus offers puzzles and mini-challenges that are fairly different from what the main game is focused on. Each one is tied to one of the Keepers, [[spoiler:[[GameplayAndStorySegregation and each one is interestingly available even during the Keeper-replacing endgame]]]]. You can do ''One'' of these over persists across multiple towns.towns, while the other six need to be done all in the same town for permanent effects.


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* OurKoboldsAreDifferent: Settlemoon's dominant [=NPC=] race. They're green, they're tinkerers, and they love money. There's also a single red kobold, [[spoiler: apparently made by Sunny for an event that never happened (according to a NewGamePlus sidequest), and blue kobolds either once existed or were going to exist for the event.]]


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* RetGone: An entire boss is absent from the game, one once very-important if going off of Rose's notes. [[spoiler: Context is provided in NewGamePlus after the "New Moon" Update: originally a faction/war event was planned between [[NightAndDayDuo Luna and Sunny's creations]], particularly the Ice Dragon "King" of Settlemoon and the Forgotten Guardian, but Sunny left before finishing the Forgotten Guardian or his minions. Valuing Sunny's work more than her own, Luna kept and tried repurposing everything he made ([[WeWereYourTeam though she couldn't bring herself to finish the unfinished stuff]]), while removing everything ''she'' made that reminded her of the event.]]


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** [[spoiler: A story card for one of the NewGamePlus Sidequests reveals a war event between two factions now absent in the game: a kingdom of blue kobolds on Luna's side, led by an ice dragon, and an invading force of red kobolds on Sunny's side, led by the Forgotten Guardian. It appears that the winner would've been decided by whether the green kobolds were given more Silver (Luna's side) or more Jewelry (Sunny's side). This event never happened, as the Forgotten Guardian was never completed and the story card indicates players having a choice of ''eight'' classes, but the green and red kobolds still remain.]]
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* ElementalPowers: Most bosses have one or more associated elements, such as Life for Count Cerise, Rot for the Eye Stalker, and Air for Magnum Spark. [[spoiler:Learning to manipulate the elements is an important part of progression, as well.]]

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* ElementalPowers: Most bosses have one or more associated elements, such as Life Growth for Count Cerise, Rot for the Eye Stalker, and Air for Magnum Spark. [[spoiler:Learning to manipulate the elements is an important part of progression, as well.]]
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* FurryConfusion: The game has both regular Moths and moth-people. The moth-person is even the same kind of Moth as the most-common Moth in the game.

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* InterfaceScrew: [[spoiler:There's a Moon that replaces all instances of black in the game with dark blue: only the adventurers are spared.]]

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* InterfaceScrew: [[spoiler:There's a Moon that replaces all instances of black in the game with dark blue: only the adventurers and materials are spared.]]



* MaybeMagicMaybeMundane: [[spoiler:A few story events that happen in-game border on supernatural, making it seem as though the game or elements of it are self-aware. Since Settlemoon is a GameWithinAGame, a great deal of embellishment occurs in the story and lore, and most or all of these could be described as Luna [[FourthWallPsych messing with the players]] or asking [[PlayerCharacter Catalyst]] to do things in a highly-indirect manner; however, the permanently game-altering storyline with [[AncientKeeper the Forgotten Guardian]] is made out to be either a hack or some sort of divine intervention.]]



* RefiningResources: A late-game building slowly produces powerful equipment out of an otherwise useless resource.

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* RefiningResources: A late-game building slowly produces powerful equipment out of an otherwise useless resource. [[spoiler: NewGamePlus adds a building that lets you convert three Moons of different types into three "Moon-type" Moons, too.]]
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I misnamed Mushy ><


* ElementalPowers: Most bosses have one or more associated elements, such as Life for Count Cerise, Rot for Blind Stalker, and Air for Magnum Spark. [[spoiler:Learning to manipulate the elements is an important part of progression, as well.]]

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* ElementalPowers: Most bosses have one or more associated elements, such as Life for Count Cerise, Rot for Blind the Eye Stalker, and Air for Magnum Spark. [[spoiler:Learning to manipulate the elements is an important part of progression, as well.]]



** The Blind Stalker [[spoiler: sets up a dojo where he bonks adventurers as some sort of {{Superboss}} parody.]] [[spoiler: This is a RedHerring; since adventurers cap out at Level 99 and the Super-Stalker is always two levels above your Town's level, the challenge is to [[DoWellButNotPerfect improve the right adventurers without raising the Town level too much]]. He also fights only one class at a time, starting with Soldiers.]]

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** The Blind Eye Stalker [[spoiler: sets up a dojo where he bonks adventurers as some sort of {{Superboss}} parody.]] [[spoiler: This is a RedHerring; since adventurers cap out at Level 99 and the Super-Stalker is always two levels above your Town's level, the challenge is to [[DoWellButNotPerfect improve the right adventurers without raising the Town level too much]]. He also fights only one class at a time, starting with Soldiers.]]



** [[spoiler: Diamondback misses their mate, and wants you to send adventurers on excavations in the world map, hoping to find something about them. The serpent adds a shovel to the quest menu, which lets you send adventurers on treasure hunts. There are twelve things to find. Like with the Blind Stalker's quest, this quest may be easier before you trigger the Endgame, as the clue images are taken from the map with all seven Keepers available but no Sun Gate.]]

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** [[spoiler: Diamondback misses their mate, and wants you to send adventurers on excavations in the world map, hoping to find something about them. The serpent adds a shovel to the quest menu, which lets you send adventurers on treasure hunts. There are twelve things to find. Like with the Blind Eye Stalker's quest, this quest may be easier before you trigger the Endgame, as the clue images are taken from the map with all seven Keepers available but no Sun Gate.]]

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** [[spoiler: Getting to the Sunrise for the second and subsequent times still causes Settlemoon to shut down, but this time we see it from Luna's perspective. The world of Settlemoon still exists while the Sun is up; it's not very different from how it was at night (most things are still unlit), and the decorations Luna surrounds herself with aren't very colorful, but it's all still there. Regardless, under a lit sky, and not one with a Moon or a Rune, [[GoToSleepEnding Luna can finally get good sleep]] before Catalyst starts things up again.]]

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** [[spoiler: Getting to the Sunrise for the Luna doesn't attend your second and subsequent times Sunrise celebrations, and these still causes cause Settlemoon to shut down, but this time we see it from Luna's perspective. The world of Settlemoon still exists while down. However, the Sun is up; it's not very different from how it was at night (most things are still unlit), and the decorations Luna surrounds herself with aren't very colorful, but it's all still there. Regardless, under a lit sky, and not one with a Moon or a Rune, credits reveal that [[GoToSleepEnding Luna can finally get good sleep]] before Catalyst starts things up again.is asleep during all of this]]; still in the game, and in what looks like the easternmost part of the map that still exists, but enjoying the warmth [[BetterWithNonHumanCompany in her own way]]. A full Moon is in the sky behind with her.]]



* SceneryDissonance: The adventurers and the [=NPCs=] respond to the sky being lit, but the nonliving things do not. [[spoiler:This is most obvious in the NewGamePlus credits, where the background behind Luna's retreat is still pitch-black while morning starts; buildings and floors are always lit, [[AcceptableBreaksFromReality for the sake of gameplayers' visibility]], but the vast majority of the world is pitch-black at all times.]] [[spoiler:This comes up in one of the New Moon Update's new quests, however.]]



** [[VideoGame/CookieClicker Clicking the cookies]] is of no in-game use, but it does get you an achievement.



* TheNightThatNeverEnds: Settlemoon exists in a permanent state of night, [[spoiler:and doesn't seem to be playable when the Sun is up]]. Everyone in-game still needs to sleep, though, and chooses to do so while a Rune is in the sky.

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* TheNightThatNeverEnds: Settlemoon exists in a permanent state of night, [[spoiler:and doesn't seem to be playable when [[spoiler:or at least the Sun "game" part of the game-world is up]].in that state]]. Everyone in-game still needs to sleep, though, and chooses to do so while a Rune is in the sky.

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* FlowerMotifs: [[spoiler:Rose binds Settlemoon back together with their vines, but their thorns are very inflexible and ultimately choke out whatever doesn't abide by their wishes. Them going outside and doing something new with their life is represented with Sunflowers, which grow in whichever direction the light is facing instead of expecting the light to come to them, and the Sunrise Sprouts are sprouted sunflower seeds.]]

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* FlowerMotifs: FlowerMotifs:
**
[[spoiler:Rose binds Settlemoon back together with their vines, but their thorns are very inflexible and ultimately choke out whatever doesn't abide by their wishes. Them going outside and doing something new with their life is represented with Sunflowers, which grow in whichever direction the light is facing instead of expecting the light to come to them, and the Sunrise Sprouts are sprouted sunflower seeds.]]
** Settlemoon also does this with [[spoiler:pollen and its fragrance. Rose blankets and bubbles Settlemoon in a purple pollen as they work on reviving the game, and does the same to Luna when trying to hug her. This tints Settlemoon's sky and changes the game world's atmosphere, and Luna rejects it. NewGamePlus has a different example of this, where moon lilies and minor enemies called "Memory Distortions" spread "Star Pollen", and where one of the Keepers gets a new form that looks like the lilies. In both cases, pollen appears to represent dreams and wishes.
]]

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