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* [[spoiler:AntiVillain - Mir and company. Their heinous plan ultimately boils down to elaborate matchmaking, all for a good cause.]]
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* WriteWhoYouKnow - Ky is a college student from the University of Florida who is majoring in electrical and computer engineering...just like what his voice actor (and the co-founder of Iridium Studios), Jason Wishnov, was before graduating.
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* [[spoiler:KnightTemplar - Mir, and by extension, ''everyone'' involved in the Tower organization. Their supposed intent is to make people of the finest intellectual and genetics fall in love so they can continue their lineages and produce offspring of the highest caliber. However, they are quite frankly rather benign as far as this trope goes - Mir explains that the intent is not any kind of genocide, but to improve the human race genetically simply through superior breeding, and Naia points out to Ky that their methods ultimately don't hurt anyone.]] And, to boot, [[spoiler:their true plans apparently involve Ky and Naia saving the world, but from what, is not explained.]]
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** Well, not ''quite''. [[spoiler:Apparently, the cultivation of Ky and Naia's relationship is even more important that that, according to the secret ending - apparently, they're meant to save the world. From what, however, is left unstated.]]
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** Well, not ''quite''. [[spoiler:Apparently, the cultivation of Ky and Naia's relationship is even more important that than that, according to the secret ending - apparently, they're meant to save the world. From what, however, is left unstated.]]
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*** ''Definitely'' sarcastic. Someone also asked about a sequel on the Steam forums, and Jason's response was shifty-eye emotes. The writing on the wall is pretty clear, a sequel is probably (if not definitely) in the works.
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* QuirkyMinibossSquad
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* QuirkyMinibossSquad''[[QuirkyMinibossSquad Extremely Quirky]]'' [[QuirkyMinibossSquad Miniboss Squad]]: Seriously, by the standards of this trope, the Guardians go above and beyond. [[spoiler:They're all acting, of course, but still.]]
** Percival is pretty much a Victorian stereotype.
** Donaldo is a matador who has a love for Mexican food. He's even tempted by Ky's attempt to bribe him!
** Caleb is a walking [[InteractiveFiction text adventure game]]. [[NotMakingThisUpDisclaimer Seriously. He has to be seen to be believed.]]
** Jane is a DrillSergeantNasty towards anyone who she considers her 'subordinate' (with the exception of Naia), though she does tone things down considerably after the fight.
** Eddie take the ThirdPersonPerson trope to whole new levels, talking like a ''narrator''.
** Adelle is ''way'' into Astrology.
** And Aaron is... Well, he's actually pretty normal compared to the others, really, being the leader, though he does show some BloodKnight tendencies, where he attacks Ky ''long'' before the latter is supposed to fight him, partly due to orders from higher up, and because he's curious about Ky's abilities.
** Percival is pretty much a Victorian stereotype.
** Donaldo is a matador who has a love for Mexican food. He's even tempted by Ky's attempt to bribe him!
** Caleb is a walking [[InteractiveFiction text adventure game]]. [[NotMakingThisUpDisclaimer Seriously. He has to be seen to be believed.]]
** Jane is a DrillSergeantNasty towards anyone who she considers her 'subordinate' (with the exception of Naia), though she does tone things down considerably after the fight.
** Eddie take the ThirdPersonPerson trope to whole new levels, talking like a ''narrator''.
** Adelle is ''way'' into Astrology.
** And Aaron is... Well, he's actually pretty normal compared to the others, really, being the leader, though he does show some BloodKnight tendencies, where he attacks Ky ''long'' before the latter is supposed to fight him, partly due to orders from higher up, and because he's curious about Ky's abilities.
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** Though she tones it down ''dramatically'' to the point where it's hard to tell if she's dropped the act, when it comes to talking to Naia, and after Ky defeats her - she explains to him that [[AsskickingEqualsAuthority he's now her superior,]] hence her changed attitude towards him.
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** Well, not ''quite''. [[spoiler:Apparently, the cultivation of Ky and Naia's relationship is even more important that that, according to the secret ending - apparently, they're meant to save the world. From what, however, is left unstated.]]
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** Though, this could be a subversion, depending on how you interpret [[spoiler:the secret ending's revelations, that Ky and Naia are apparently meant to save the world. The "antagonist"'s MotiveRant may in fact be a ''complete lie in itself'', and his true intentions may be entirely benevolent. [[KnightTemplar His methods still may be ethically questionable, of course.]]]]
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* AbsurdlyHighLevelCap - The game can be comfortably [[{{HundredPercentCompletion}} 100% completed]] at around the mid twenty level range. The actual technical level cap is thirty four.
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* AbsurdlyHighLevelCap - The game can be comfortably [[{{HundredPercentCompletion}} 100% completed]] at around the mid twenty level range. The actual technical level cap is thirty four.four, this takes ''ten billion experience points'' to reach.
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*AbsurdlyHighLevelCap - The game can be comfortably [[{{HundredPercentCompletion}} 100% completed]] at around the mid twenty level range. The actual technical level cap is thirty four.
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* ExpospeakGag: Percival introduces himself with these.
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* LampshadeHanging: Several typical RPG tropes have this done to them throughout the course of the dialogue.
* LeaningOnTheFourthWall: Frequently.
* LeaningOnTheFourthWall: Frequently.
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* AscendedExtra - [[spoiler: The fourth floor guardian takes Naia's place as MissionControl after she was abducted]].
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* AscendedExtra - [[spoiler: The Jane, the fourth floor guardian takes Naia's place as MissionControl after she was abducted]].
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* DrillSergeantNasty
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* DrillSergeantNastyDrillSergeantNasty - Jane
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* HopelessBossFight - [[spoiler: Aaron, the guardian of the Floor the Seventh, appears when you first get to Floor the Fourth. He has over 200 HP, and sends a constant stream of red gems in the defense feild.]] Luckily, [[spoiler: Naia uses her second Saving Grace to stop the fight.]]
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* HopelessBossFight - [[spoiler: Aaron, the guardian of the Floor the Seventh, appears when you first get to Floor the Fourth. He has over 200 HP, and sends a constant stream of red gems in the defense feild.field.]] Luckily, [[spoiler: Naia uses her second Saving Grace to stop the fight.]]]]
* HurricaneOfPuns - Almost every item contains a horrid pun in the description.
* HurricaneOfPuns - Almost every item contains a horrid pun in the description.
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* [[spoiler:TheBadGuyWins - Even after learning about the true purpose of the tower, Ky and Naia decide to get together.]]
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Tomato surprise only applies when the characters know the reveal and you don\'t.
* [[spoiler:LotusEaterMachine - Ky and Naia are actually prisoners in a computer simulation designed to pair up intellectually superior humans to further the human race.]]
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* TomatoSurprise - The end game revelation that the whole plot is [[spoiler: taking place in a virtual reality computer simulation designed to pair up genetically superior humans to further the human race.]]
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* SequelHook - Combined with TheStinger.
** Though it's unclear if we'll ever actually get a sequel. When asked, Jason (the lead dev) said simply "What's a sequel?" Though he was probably just being sarcastic.
** Though it's unclear if we'll ever actually get a sequel. When asked, Jason (the lead dev) said simply "What's a sequel?" Though he was probably just being sarcastic.
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* TheStinger - If you beat the secret boss, then there's one after the credits.
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* IdiosyncraticDifficultyLevels - Easy, Medium, Hard, ''Spasmodic''
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* Since casting spells costs mana, the only way to regain it is to move into the mana field. Here, arrows are constantly dropping and each successful beat will net you 2 mana points. Failing to hit an arrow is not punished.
* You're facing off against any manner of abomination so self-defense is certainly encouraged. In this field, falling arrows represent your enemy's attacks. Every arrow which makes it by will damage your overall hp but may be repelled. The severity of the attack is represented by the colour of the arrow, gray only taking away 1 hp and red hitting a massive 10.
* You're facing off against any manner of abomination so self-defense is certainly encouraged. In this field, falling arrows represent your enemy's attacks. Every arrow which makes it by will damage your overall hp but may be repelled. The severity of the attack is represented by the colour of the arrow, gray only taking away 1 hp and red hitting a massive 10.
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* Since casting spells costs mana, the only way to regain it is to move into the mana field. Here, arrows are constantly dropping and each successful beat will net you 2 mana points. Failing to hit an arrow is not punished.
* You're facing off against any manner of abomination so self-defense is certainly encouraged. In this field, falling arrows represent your enemy's attacks. Every arrow which makes it by will damage your overallhp HP but may be repelled. The severity of the attack is represented by the colour of the arrow, gray only taking away 1 hp dealing the least and red hitting a massive 10.dealing the most.
* You're facing off against any manner of abomination so self-defense is certainly encouraged. In this field, falling arrows represent your enemy's attacks. Every arrow which makes it by will damage your overall
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* BoringButPractical - Arclight is the very first offensive spell you learn with low damage but a low mana cost, a short cool down time and simple arrow pattern. Above the third floor, the time limit for each battle becomes much more dangerous as the hp of your foes grows faster than the damage output of your new spells, and so Arclight becomes very useful as a backup spell that can be fired off between more damaging spells with little consequence. Devs may have recognized this would happen and so they included an achievement for killing a monster from the 7th floor while dealing only Arclight damage.
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* AwesomeButImpractical - The final offensive spell you acquire from beating the final boss, Luminary Storm, is the most powerful, most expensive to cast, and has the longest cooldown time of any direct damage spell in the game. Unfortunately, on Hard/Spasmodic difficulty the casting pattern is very complicated, has no breaks, and takes a full 5 seconds from start to finish.
* BoringButPractical - Arclight is the very first offensive spell you learn with low damage but a low mana cost, a short cool down time and simple arrow pattern. Above the third floor, the time limit for each battle becomes much more dangerous as the hp of your foes grows faster than the damage output of your new spells, and so Arclight becomes very useful as a backup spell that can be fired off between more damaging spells with little consequence.Devs may have recognized this would happen and so they included There is an achievement in the game for killing a monster from beating an enemy on the 7th floor while dealing only Arclight damage.Floor with ONLY Arclight.
* BoringButPractical - Arclight is the very first offensive spell you learn with low damage but a low mana cost, a short cool down time and simple arrow pattern. Above the third floor, the time limit for each battle becomes much more dangerous as the hp of your foes grows faster than the damage output of your new spells, and so Arclight becomes very useful as a backup spell that can be fired off between more damaging spells with little consequence.
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* HopelessBossFight - [[spoiler: Aaron, the gaurdian of the Floor the Seventh, appears when you first get to Floor the Fourth. He has over 200 HP, and sends a constant stream of red gems in the defense feild.]] Luckily, [[spoiler: Naia uses her second Saving Grace to stop the fight.]]
* IncrediblyLamePun - The Item descriptions often contain these
* IncrediblyLamePun - The Item descriptions often contain these
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* HopelessBossFight - [[spoiler: Aaron, the gaurdian guardian of the Floor the Seventh, appears when you first get to Floor the Fourth. He has over 200 HP, and sends a constant stream of red gems in the defense feild.]] Luckily, [[spoiler: Naia uses her second Saving Grace to stop the fight.]]
* IncrediblyLamePun - The Item descriptions often containthesethese.
* InterfaceScrew - '''Guardian Effects'''. Ranging from rendering you unable to switch fields to swapping the position of your left/right and up/down arrows, these limited-time effects are either mildly annoying or your worst nightmare.
* IncrediblyLamePun - The Item descriptions often contain
* InterfaceScrew - '''Guardian Effects'''. Ranging from rendering you unable to switch fields to swapping the position of your left/right and up/down arrows, these limited-time effects are either mildly annoying or your worst nightmare.
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* MirrorMatch - [[spoiler: The post-game boss.]]
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* TomatoSurprise - The end game revelation that the whole plot is [[spoiler: taking place in a virtual reality computer simulation designed to pair up genetically superior humans to further the human race.]]
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* [[spoiler: YourMindMakesItReal]]
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[[quoteright:145:http://static.tvtropes.org/pmwiki/pub/images/sequence-box-art-145x204_3127.jpg]]
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* TheSmartGuy - Kye has an undergrad in computer engineering, and it definitely shows in his dialogue.
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* TheSmartGuy - Kye Ky has an undergrad in computer engineering, and it definitely shows in his dialogue.
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* DeadpanSnarker - Both Kye and Naia.
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* DeadpanSnarker - Both Kye Ky and Naia.
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* IncrediblyLamePun - The Item descriptions often contain these
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* ShoutOut - Item descriptions often contain these.
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* ShoutOut - Item descriptions descriptions, once again often contain these.these.
* SnarkToSnarkCombat - Ky and Naia during most of their dialog.
* SnarkToSnarkCombat - Ky and Naia during most of their dialog.
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* BoringButPractical - Arclight is the very first offensive spell you learn with low damage but a low mana cost, a short cool down time and simple arrow pattern. Above the third floor, the time limit for each battle becomes much more dangerous as the hp of your foes grows faster than the damage output of your new spells, and so Arklight becomes very useful as a third backup spell that can be fired off between more damaging spells with little consequence. Devs may have recognized this would happen and so they included an achievement for killing a monster from the 7th floor dealing only Arclight damage.
to:
* AscendedExtra - [[spoiler: The fourth floor guardian takes Naia's place as MissionControl after she was abducted]].
* BoringButPractical - Arclight is the very first offensive spell you learn with low damage but a low mana cost, a short cool down time and simple arrow pattern. Above the third floor, the time limit for each battle becomes much more dangerous as the hp of your foes grows faster than the damage output of your new spells, and soArklight Arclight becomes very useful as a third backup spell that can be fired off between more damaging spells with little consequence. Devs may have recognized this would happen and so they included an achievement for killing a monster from the 7th floor while dealing only Arclight damage.
* BoringButPractical - Arclight is the very first offensive spell you learn with low damage but a low mana cost, a short cool down time and simple arrow pattern. Above the third floor, the time limit for each battle becomes much more dangerous as the hp of your foes grows faster than the damage output of your new spells, and so
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* LevelGrinding
* MissionControl - Naia, [[DepartmentOfRedundancyDepartment again]].
* MissionControl - Naia, [[DepartmentOfRedundancyDepartment again]].
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* ShoutOut - Item descriptions often contain these.
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* HopelessBossFight - [[spoiler: Aaron, the gaurdian of the Floor the Seventh, appears when you first get to Floor the Fourth. He has over 200 HP, and sends a constant stream of red gems in the defense feild.]] Luckily, [[spoiler: Naia uses her second Saving Grace to stop the fight.]]
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* BoringButPractical - Arklight is the very first offensive spell you learn with low damage but a low mana cost, a short cool down time and simple arrow pattern. Above the third floor, the time limit for each battle becomes much more dangerous as the hp of your foes grows faster than the damage output of your new spells, and so Arklight becomes very useful as a third backup spell that can be fired off between more damaging spells with little consequence. Devs may have recognized this would happen and so they included an achievement for killing a monster from the 7th floor dealing only Arklight damage.
to:
* BoringButPractical - Arklight Arclight is the very first offensive spell you learn with low damage but a low mana cost, a short cool down time and simple arrow pattern. Above the third floor, the time limit for each battle becomes much more dangerous as the hp of your foes grows faster than the damage output of your new spells, and so Arklight becomes very useful as a third backup spell that can be fired off between more damaging spells with little consequence. Devs may have recognized this would happen and so they included an achievement for killing a monster from the 7th floor dealing only Arklight Arclight damage.
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* RandomlyDrops - The source of your synthesis materials and likely the most prevalent enemy in the game. Equipment exists to boost the odds in your favor, though it [[InsertPaymentToUse physically cripples you]] in exchange. [[spoiler: Barring the [[BraggingRightsReward Imaginary Number Pod]] of course.]] Being able to desynth the excess materials found in your wanton farming takes away some of the sting.
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* RandomlyDrops - The source of your synthesis materials and likely the most prevalent enemy in the game. Equipment exists to boost the odds in your favor, though it [[InsertPaymentToUse physically cripples you]] in exchange. [[spoiler: Barring the [[BraggingRightsReward Imaginary Number Pod]] of course.]] Being able to desynth the excess materials found in your wanton farming for extra EXP takes away some of the sting.
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* RandomlyDrops - The source of your synthesis materials and likely the most prevalent enemy in the game. Equipment exists to boost the odds in your favor, though it [[InsertPaymentToUse physically cripples you]] in exchange. [[spoiler: Barring the [[BraggingRightsReward Imaginary Number Pod]] of course.]] Being able to desynth the excess materials found in your wanton farming takes away some of the sting.
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Went back to check the mana gain and it was in fact 2 per arrow. Unless it differs by difficulty, this is for normal.
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* Since casting spells costs mana, the only way to regain it is to move into the mana field. Here, arrows are constantly dropping and each successful beat will net you 3 mana points. Failing to hit an arrow is not punished.
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* Since casting spells costs mana, the only way to regain it is to move into the mana field. Here, arrows are constantly dropping and each successful beat will net you 3 2 mana points. Failing to hit an arrow is not punished.
* BoringButPractical - Arklight is the very first offensive spell you learn with low damage but a low mana cost, a short cool down time and simple arrow pattern. Above the third floor, the time limit for each battle becomes much more dangerous as the hp of your foes grows faster than the damage output of your new spells, and so Arklight becomes very useful as a third backup spell that can be fired off between more damaging spells with little consequence. Devs may have recognized this would happen and so they included an achievement for killing a monster from the 7th floor dealing only Arklight damage.
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* DeadpanSnarker: Both Kye and Naia.
* FailureIsTheOnlyOption: The first two fights where Naia uses a saving grace.
* FailureIsTheOnlyOption: The first two fights where Naia uses a saving grace.
to:
* DeadpanSnarker: DeadpanSnarker - Both Kye and Naia.
*FailureIsTheOnlyOption: DistressedDamsel - [[spoiler: Naia becomes this for a while on floor 5]].
* DrillSergeantNasty
* FailureIsTheOnlyOption - The first two fights where Naia uses a saving grace.
*
* DrillSergeantNasty
* FailureIsTheOnlyOption - The first two fights where Naia uses a saving grace.
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* TheReasonYouSuckSpeech: Ky and Naia give a rather brutal one to the Sixth Guardian about how and why Astrology is a load of crap.
* TheSmartGuy: Kye has an undergrad in computer engineering, and it definitely shows in his dialogue.
* VoiceWithAnInternetConnection: Naia.
* XMeetsY: RPG meets rhythm game.
* TheSmartGuy: Kye has an undergrad in computer engineering, and it definitely shows in his dialogue.
* VoiceWithAnInternetConnection: Naia.
* XMeetsY: RPG meets rhythm game.
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* TheReasonYouSuckSpeech: TheReasonYouSuckSpeech - Ky and Naia give a rather brutal one to the Sixth Guardian about how and why Astrology is a load of crap.
*TheSmartGuy: TheSmartGuy - Kye has an undergrad in computer engineering, and it definitely shows in his dialogue.
*VoiceWithAnInternetConnection: VoiceWithAnInternetConnection - Naia.
*XMeetsY: XMeetsY - RPG meets rhythm game.
*
*
*
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* TheReasonYouSuckSpeech: Ky and Naia give a rather brutal one to the Sixth Guardian about how and why Astrology is a load of crap.
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You are Kye, drugged and left to die on the main floor of a large tower with no means of escape except to follow the guidance of a [[DeadpanSnarker helpful]] [[ExpositionFairy voice on]] [[VoiceWithAnInternetConnection the intercom]]. You are jumped by a monster and without any knowledge on how to fight, saved by your new friend Naia when she uses one of her three 'saving grace' spells which pulls Kye out of the battle. After a brief introduction on how to fight, Naia sends you on a quest for the top of the tower with the only other option to wait and die.
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You are Kye, Ky, drugged and left to die on the main floor of a large tower with no means of escape except to follow the guidance of a [[DeadpanSnarker helpful]] [[ExpositionFairy voice on]] [[VoiceWithAnInternetConnection the intercom]]. intercom]] (whose help has yet to be determined, since she could very well be alongside those responsible). You are jumped by a monster and without any knowledge on how to fight, saved by your new friend Naia when she uses one of her three 'saving grace' spells which pulls Kye Ky out of the battle. After a brief introduction on how to fight, Naia sends you on a quest for the top of the tower with the only other option to wait and die.
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* Since casting spells costs mana, the only way to regain it is to move into the mana field. Here, arrows are constantly dropping and each successful beat will net you 2 mana points. Failing to hit an arrow is not punished.
* You're facing off against any mannor of abomination so self defence is certainly encouraged. In this field, falling arrows represent your enemy's attacks. Every arrow which makes it by will damage your overall hp but may be repelled. The severity of the attack is represented by the colour of the arrow, gray only taking away 1 hp and red hitting a massive 10.
* You're facing off against any mannor of abomination so self defence is certainly encouraged. In this field, falling arrows represent your enemy's attacks. Every arrow which makes it by will damage your overall hp but may be repelled. The severity of the attack is represented by the colour of the arrow, gray only taking away 1 hp and red hitting a massive 10.
to:
* Since casting spells costs mana, the only way to regain it is to move into the mana field. Here, arrows are constantly dropping and each successful beat will net you 2 3 mana points. Failing to hit an arrow is not punished.
* You're facing off against anymannor manner of abomination so self defence self-defense is certainly encouraged. In this field, falling arrows represent your enemy's attacks. Every arrow which makes it by will damage your overall hp but may be repelled. The severity of the attack is represented by the colour of the arrow, gray only taking away 1 hp and red hitting a massive 10.
* You're facing off against any