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Released for the UsefulNotes/SegaDreamcast when SEGA pretty much stopped caring about what it wanted to put out, ''Segagaga'' is a parody of the brief and rather one-sided rivalry between the Dreamcast and the UsefulNotes/PlayStation2. While it's, at its core, a game company simulator, everything else about it is wacky and zany. Your grunt-level programmers resemble Moai statues and fuzzy monsters, the characters are real and do double-duty acting in the games and working for the company (with a few exceptions), and every game that SEGA under Taro's leadership develops and publishes pokes fun at some other game on the market, such as ''[[VideoGame/{{Daikatana}} Dalai Lama]]''.

to:

Released for the UsefulNotes/SegaDreamcast when SEGA pretty much stopped caring about what it wanted to put out, ''Segagaga'' is a parody of the brief and rather one-sided rivalry between the Dreamcast and the UsefulNotes/PlayStation2. While it's, at its core, a an RPG and game company simulator, everything else about it is wacky and zany. Your grunt-level programmers resemble Moai statues and fuzzy monsters, the characters are real and do double-duty acting in the games and working for the company (with a few exceptions), and every game that SEGA under Taro's leadership develops and publishes pokes fun at some other game on the market, such as ''[[VideoGame/{{Daikatana}} Dalai Lama]]''.



* DefeatMeansFriendship: Taro has to physically fight each staff member in a turn-based RolePlayingGame style before he can recruit them.

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* DefeatMeansFriendship: Taro has to physically fight each staff member in a turn-based RolePlayingGame style battle before he can recruit them.

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* ShoutOut: [[spoiler: The final act of the game is a big one to ''VideoGame/ThunderForce''.]]

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* ShoutOut: Daniel from ''Film/TheKarateKid'' shows up for some reason.
**
[[spoiler: The final act of the game is a big one to ''VideoGame/ThunderForce''.]]
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* ShoutOut: [[spoiler: The final act of the game is a big one to ''VideoGame/ThunderForce''.]]
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* AllMenArePerverts - Taro can use pictures of pretty girls to manipulate his development teams.
* BenevolentBoss - Taro.
* DefeatMeansFriendship - Taro has to physically fight each staff member in a turn-based RolePlayingGame style before he can recruit them.
* ExpositionFairy - Alisa.
* HannibalLecture - Taro's greatest talent. He makes frequent use of them to get the staff members back to work when they become feral.
* InvoluntaryTransformation - The reason why the programmers look so strange is because the high stress of making a game causes them to mutate into bizarre creatures.
* LastStand - SEGA is the only company in the game business that DOGMA hasn't eliminated. A conversation with Alex Kidd shows that Creator/{{Nintendo}} existed in this world; DOGMA has wiped it out too.
* LifeEmbellished - This game is the most insane autobiography ever made of a video game company.
* [[MostGamersAreMale Most Game Developers Are Male]] - All of the programmers, designers, and directors seem to be male.
* MultipleEndings - They're determined by how much money you've made for SEGA by the end of the game.
* MundaneMadeAwesome - Making video games, of course.
* ParodyCommercial - For the [[https://www.youtube.com/watch?v=Z5lcVMQEqIE Dogma Pyramid]].
* PointyHairedBoss - Taro at first, due to the nature of the Segagaga Project.

to:

* AllMenArePerverts - AllMenArePerverts: Taro can use pictures of pretty girls to manipulate his development teams.
* BenevolentBoss - Taro.
BenevolentBoss: Taro is kind to all his employees.
* DefeatMeansFriendship - DefeatMeansFriendship: Taro has to physically fight each staff member in a turn-based RolePlayingGame style before he can recruit them.
* ExpositionFairy - Alisa.
ExpositionFairy: Alisa explains the game's premise and mechanics.
* HannibalLecture - HannibalLecture: Taro's greatest talent. He makes frequent use of them to get the staff members back to work when they become feral.
* InvoluntaryTransformation - InvoluntaryTransformation: The reason why the programmers look so strange is because the high stress of making a game causes them to mutate into bizarre creatures.
* LastStand - LastStand: SEGA is the only company in the game business that DOGMA hasn't eliminated. A conversation with Alex Kidd shows that Creator/{{Nintendo}} existed in this world; DOGMA has wiped it out too.
* LifeEmbellished - LifeEmbellished: This game is the most insane autobiography ever made of a video game company.
* [[MostGamersAreMale Most Game Developers Are Male]] - MostGamersAreMale: All of the programmers, designers, and directors seem to be male.
* MultipleEndings - They're MultipleEndings: Endings are determined by how much money you've made for SEGA by the end of the game.
* MundaneMadeAwesome - MundaneMadeAwesome: Making video games, of course.
games is portrayed as truly epic.
* ParodyCommercial - ParodyCommercial: For the [[https://www.youtube.com/watch?v=Z5lcVMQEqIE Dogma Pyramid]].
* PointyHairedBoss - PointyHairedBoss: Taro at first, due to the nature of the Segagaga Project.



* ScrapHeapHero - VideoGame/AlexKidd was once the head spokesman for SEGA. Then Franchise/SonicTheHedgehog happened, and he was promptly laid off. Alex Kidd now works behind the counter at a convenience store.
* SequentialBoss - [[spoiler: The final boss of the final level (the ShootEmUp section heavily inspired by Videogame/ThunderForce) has you fighting all forms of SEGA's home console, complete with specifications as it introduced.]]
* SimulationGame - The core of the gameplay, though it borrows from some other genres.

to:

* ScrapHeapHero - VideoGame/AlexKidd ScrapHeapHero: ''VideoGame/AlexKidd'' was once the head spokesman for SEGA. Then Franchise/SonicTheHedgehog ''Franchise/SonicTheHedgehog'' happened, and he was promptly laid off. Alex Kidd now works behind the counter at a convenience store.
* SequentialBoss - SequentialBoss: [[spoiler: The final boss of the final level (the is a ShootEmUp section heavily inspired by Videogame/ThunderForce) Videogame/ThunderForce. It has you fighting all forms of SEGA's home console, complete with specifications as it introduced.]]
* SimulationGame - SimulationGame: The core of the gameplay, though it borrows from some other genres.



* TimeMarchesOn - SEGA lost that 3% of the market share of game consoles not long after this game came out, let alone in 2025. On the other hand, SEGA now has a share of game ''software'' market much greater than 3%, which is the focus of the game. One can only wait and see how SEGA will do in 2025, assuming it survives until then.
* TronLines - The interiors of SEGA Tower contains these.
* VideoGameCrueltyPotential - One can deny their overworked employees vacation.
* UnexpectedGameplayChange - The game becomes a [[spoiler:Videogame/ThunderForce inspired ShootEmUp]] when DOGMA goes all-out against SEGA. In addition to how the game constantly shifts between an RPG and a simulation game.

to:

* TimeMarchesOn - TimeMarchesOn: SEGA lost that 3% of the market share of game consoles not long after this game came out, let alone in 2025. On the other hand, SEGA now has a share of game ''software'' market much greater than 3%, which is the focus of the game. One can only wait and see how SEGA will do in 2025, assuming it survives until then.
* TronLines - TronLines: The interiors of SEGA Tower contains these.
* VideoGameCrueltyPotential - One VideoGameCrueltyPotential: You can deny their your overworked employees vacation.
* UnexpectedGameplayChange - UnexpectedGameplayChange: The game becomes a [[spoiler:Videogame/ThunderForce inspired ShootEmUp]] when DOGMA goes all-out against SEGA. In addition to how the game constantly shifts between an RPG and a simulation game.SEGA.

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* SequentialBoss - [[spoiler: The final boss of the final level (the ShootEmUp section heavily inspired by Videogame/ThunderForce) has you fighting all forms of SEGA's home console, complete with specifications as it introduced.]]



* UnexpectedGameplayChange - The game becomes a {{shmup}} when DOGMA goes all-out against SEGA. In addition to how the game constantly shifts between an RPG and a simulation game.

to:

* UnexpectedGameplayChange - The game becomes a {{shmup}} [[spoiler:Videogame/ThunderForce inspired ShootEmUp]] when DOGMA goes all-out against SEGA. In addition to how the game constantly shifts between an RPG and a simulation game.
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Added DiffLines:

[[quoteright:272:http://static.tvtropes.org/pmwiki/pub/images/segagaga.jpg]]
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* LifeEmbellished - This game is the most insane autobiography ever made of a video game company.
Is there an issue? Send a MessageReason:
None


Released for the UsefulNotes/{{Dreamcast}} when SEGA pretty much stopped caring about what it wanted to put out, ''Segagaga'' is a parody of the brief and rather one-sided rivalry between the Dreamcast and the PlayStation2. While it's, at its core, a game company simulator, everything else about it is wacky and zany. Your grunt-level programmers resemble Moai statues and fuzzy monsters, the characters are real and do double-duty acting in the games and working for the company (with a few exceptions), and every game that SEGA under Taro's leadership develops and publishes pokes fun at some other game on the market, such as ''[[VideoGame/{{Daikatana}} Dalai Lama]]''.

to:

Released for the UsefulNotes/{{Dreamcast}} UsefulNotes/SegaDreamcast when SEGA pretty much stopped caring about what it wanted to put out, ''Segagaga'' is a parody of the brief and rather one-sided rivalry between the Dreamcast and the PlayStation2.UsefulNotes/PlayStation2. While it's, at its core, a game company simulator, everything else about it is wacky and zany. Your grunt-level programmers resemble Moai statues and fuzzy monsters, the characters are real and do double-duty acting in the games and working for the company (with a few exceptions), and every game that SEGA under Taro's leadership develops and publishes pokes fun at some other game on the market, such as ''[[VideoGame/{{Daikatana}} Dalai Lama]]''.
Is there an issue? Send a MessageReason:
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The year is 2025. {{SEGA}} only has 3% of the market share left. The other 97% of the video game market is taken up by DOGMA. As the last stand against DOGMA's threat of a total monopoly, SEGA launches Project Segagaga as a last ditch effort: Find somebody on the street who will be able to reclaim SEGA's lost territory in the market and bring proper competition back to the industry. One of these people is a teenager [[MeaningfulName appropriately named Taro Sega]].

Released for the {{Dreamcast}} when SEGA pretty much stopped caring about what it wanted to put out, ''Segagaga'' is a parody of the brief and rather one-sided rivalry between the Dreamcast and the PlayStation2. While it's, at its core, a game company simulator, everything else about it is wacky and zany. Your grunt-level programmers resemble Moai statues and fuzzy monsters, the characters are real and do double-duty acting in the games and working for the company (with a few exceptions), and every game that SEGA under Taro's leadership develops and publishes pokes fun at some other game on the market, such as ''[[VideoGame/{{Daikatana}} Dalai Lama]]''.

to:

The year is 2025. {{SEGA}} Creator/{{SEGA}} only has 3% of the market share left. The other 97% of the video game market is taken up by DOGMA. As the last stand against DOGMA's threat of a total monopoly, SEGA launches Project Segagaga as a last ditch effort: Find somebody on the street who will be able to reclaim SEGA's lost territory in the market and bring proper competition back to the industry. One of these people is a teenager [[MeaningfulName appropriately named Taro Sega]].

Released for the {{Dreamcast}} UsefulNotes/{{Dreamcast}} when SEGA pretty much stopped caring about what it wanted to put out, ''Segagaga'' is a parody of the brief and rather one-sided rivalry between the Dreamcast and the PlayStation2. While it's, at its core, a game company simulator, everything else about it is wacky and zany. Your grunt-level programmers resemble Moai statues and fuzzy monsters, the characters are real and do double-duty acting in the games and working for the company (with a few exceptions), and every game that SEGA under Taro's leadership develops and publishes pokes fun at some other game on the market, such as ''[[VideoGame/{{Daikatana}} Dalai Lama]]''.



* MundaneMadeAwesome - Making videogames, of course.

to:

* MundaneMadeAwesome - Making videogames, video games, of course.



* ScrapHeapHero - AlexKidd was once the head spokesman for SEGA. Then VideoGame/SonicTheHedgehog happened, and he was promptly laid off. Alex Kidd now works behind the counter at a convenience store.

to:

* ScrapHeapHero - AlexKidd VideoGame/AlexKidd was once the head spokesman for SEGA. Then VideoGame/SonicTheHedgehog Franchise/SonicTheHedgehog happened, and he was promptly laid off. Alex Kidd now works behind the counter at a convenience store.



* UnexpectedGameplayChange - The game becomes a {{shmup}} when DOGMA goes all-out against SEGA. In addition to how the game constantly shifts between an RPG and A simulation game.

to:

* UnexpectedGameplayChange - The game becomes a {{shmup}} when DOGMA goes all-out against SEGA. In addition to how the game constantly shifts between an RPG and A a simulation game.
Is there an issue? Send a MessageReason:
Moving to YMMV section.


* TearJerker - [[spoiler:Alex Kidd's Monologue. [[https://www.youtube.com/watch?v=sNiHxnB9urs ALL OF IT.]] Alex Kidd is forced to work as a store clerk for SEGA after his games bomb, purely because, as a game character, he is PHYSICALLY UNABLE to move his life forward without someone controlling him - that is, literally NOBODY IN THE WORLD is playing an Alex Kidd game anymore, and so he's stuck there. And yet, he manages to be motivational and positive about all of it. Ganbare, ganbare, Arekkusu Kiddo....]]

Changed: 457

Removed: 455

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* TearJerker - [spoiler]Alex Kidd's Monologue. ALL OF IT.
https://www.youtube.com/watch?v=sNiHxnB9urs
Alex Kidd is forced to work as a store clerk for SEGA after his games bomb, purely because, as a game character, he is PHYSICALLY UNABLE to move his life forward without someone controlling him - that is, literally NOBODY IN THE WORLD is playing an alex kidd game anymore, and so he's stuck there. And yet, he manages to be motivational and positive about all of it.
Ganbare, ganbare, arekusho kiido....[/spoiler]

to:

* TearJerker - [spoiler]Alex [[spoiler:Alex Kidd's Monologue. ALL OF IT.
https://www.
[[https://www.youtube.com/watch?v=sNiHxnB9urs
com/watch?v=sNiHxnB9urs ALL OF IT.]] Alex Kidd is forced to work as a store clerk for SEGA after his games bomb, purely because, as a game character, he is PHYSICALLY UNABLE to move his life forward without someone controlling him - that is, literally NOBODY IN THE WORLD is playing an alex kidd Alex Kidd game anymore, and so he's stuck there. And yet, he manages to be motivational and positive about all of it.
it. Ganbare, ganbare, arekusho kiido....[/spoiler]
Arekkusu Kiddo....]]

Changed: 83

Removed: 10

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* TearJerker - [spoiler] Alex Kidd's Monologue. ALL OF IT.

to:

* TearJerker - [spoiler] Alex [spoiler]Alex Kidd's Monologue. ALL OF IT.




Ganbare, ganbare, arekusho kiido....

[/spoiler]

to:

\nGanbare, ganbare, arekusho kiido....

kiido....[/spoiler]
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* TearJerker - [spoiler = Alex Kidd's Monologue. ALL OF IT.

to:

* TearJerker - [spoiler = [spoiler] Alex Kidd's Monologue. ALL OF IT.



Ganbare, ganbare, arekusho kiido....]

to:

Ganbare, ganbare, arekusho kiido....]
kiido....
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Ganbare, ganbare, arekusho kiido....

to:

Ganbare, ganbare, arekusho kiido....
kiido....]
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add alex kidd

Added DiffLines:

* TearJerker - [spoiler = Alex Kidd's Monologue. ALL OF IT.
https://www.youtube.com/watch?v=sNiHxnB9urs
Alex Kidd is forced to work as a store clerk for SEGA after his games bomb, purely because, as a game character, he is PHYSICALLY UNABLE to move his life forward without someone controlling him - that is, literally NOBODY IN THE WORLD is playing an alex kidd game anymore, and so he's stuck there. And yet, he manages to be motivational and positive about all of it.

Ganbare, ganbare, arekusho kiido....

[/spoiler]
Is there an issue? Send a MessageReason:
None


The year is 2025. {{SEGA}} only has 3% of the market share left. The other 97% of the video game market is taken up by DOGMA. As the last stand against DOMGA's threat of a total monopoly, SEGA launches Project Segagaga as a last ditch effort: Find somebody on the street who will be able to reclaim SEGA's lost territory in the market and bring proper competition back to the industry. One of these people is a teenager [[MeaningfulName appropriately named Taro Sega]].

to:

The year is 2025. {{SEGA}} only has 3% of the market share left. The other 97% of the video game market is taken up by DOGMA. As the last stand against DOMGA's DOGMA's threat of a total monopoly, SEGA launches Project Segagaga as a last ditch effort: Find somebody on the street who will be able to reclaim SEGA's lost territory in the market and bring proper competition back to the industry. One of these people is a teenager [[MeaningfulName appropriately named Taro Sega]].
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* NoBudget - According to developer Tez Okano, the game cost "100th of Shenmue" and was developed mostly in secret over two years. When its sale was approved, Sega gave him a $200 marketing budget, of which half was used by Okano to buy himself a wrestling mask. Appearing at games stores in disguise, he was able to get enough buzz going to spur online orders and eventually a retail release.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* NoBudget - According to developer Tez Okano, the game cost "100th of Shenmue" and was developed mostly in secret over two years. When its sale was approved, Sega gave him a $200 marketing budget, of which half was used by Okano to buy himself a wrestling mask. Appearing at games stores in disguise, he was able to get enough buzz going to spur online orders and eventually a retail release.
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* SlidingScaleOfSillinessVersusSeriousness: Totally silly!
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* TearJerker: [[http://www.youtube.com/watch?v=sNiHxnB9urs Alex Kidd, we are so, so sorry.]]
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* TearJerker: [[http://www.youtube.com/watch?v=sNiHxnB9urs Alex Kidd, we are so, so sorry.]]
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* LastStand - SEGA is the only company in the game business that DOGMA hasn't eliminated. A conversation with Alex Kidd shows that {{Nintendo}} existed in this world; DOGMA has wiped it out too.

to:

* LastStand - SEGA is the only company in the game business that DOGMA hasn't eliminated. A conversation with Alex Kidd shows that {{Nintendo}} Creator/{{Nintendo}} existed in this world; DOGMA has wiped it out too.

Added: 52

Changed: 75

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rename and some other tweaks


* MundaneMadeAwesome - Making videogames, of course.



* ScrapHeapHero - AlexKidd was once the head spokesman for SEGA. Then SonicTheHedgehog happened, and he was promptly laid off. Alex Kidd now works behind the counter at a convenience store.

to:

* ScrapHeapHero - AlexKidd was once the head spokesman for SEGA. Then SonicTheHedgehog VideoGame/SonicTheHedgehog happened, and he was promptly laid off. Alex Kidd now works behind the counter at a convenience store.



* VideoGameCrueltyPotential: One can deny their overworked employees vacation.

to:

* VideoGameCrueltyPotential: VideoGameCrueltyPotential - One can deny their overworked employees vacation.



* WhatDoYouMeanItsNotAwesome - Making videogames, of course.

to:

* WhatDoYouMeanItsNotAwesome - Making videogames, of course.----
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* UnexpectedGameplayChange - The game becomes a {{shmup}} when DOGMA goes all-out against SEGA. In addition to how the game constantly shifts between an RPG and A simulation game.

to:

* UnexpectedGameplayChange - The game becomes a {{shmup}} when DOGMA goes all-out against SEGA. In addition to how the game constantly shifts between an RPG and A simulation game.game.
* WhatDoYouMeanItsNotAwesome - Making videogames, of course.
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Added DiffLines:

* ParodyCommercial - For the [[http://www.youtube.com/watch?v=Z5lcVMQEqIE Dogma Pyramid]].
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None


* DefeatMeansFriendship - Taro has to physically fight each staff member in a turn-based RolePlayingGame style before he can recruit him or her.

to:

* DefeatMeansFriendship - Taro has to physically fight each staff member in a turn-based RolePlayingGame style before he can recruit him or her.them.



* RecruitTeenagersWIthAttitude: How the main character gets involved. How this was supposed to save Sega, nobody knows.

to:

* RecruitTeenagersWIthAttitude: RecruitTeenagersWithAttitude: How the main character gets involved. How this was supposed to save Sega, nobody knows.
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Added DiffLines:

* RecruitTeenagersWIthAttitude: How the main character gets involved. How this was supposed to save Sega, nobody knows.


Added DiffLines:

* VideoGameCrueltyPotential: One can deny their overworked employees vacation.
Is there an issue? Send a MessageReason:
None


Released for the {{Dreamcast}} when SEGA pretty much stopped caring about what it wanted to put out, ''Segagaga'' is a parody of the brief and rather one-sided rivalry between the Dreamcast and the PlayStation2. While it's, at its core, a game company simulator, everything else about it is wacky and zany. Your grunt-level programmers resemble Moai statues and fuzzy monsters, the characters are real and do double-duty acting in the games and working for the company (with a few exceptions), and every game that SEGA under Taro's leadership develops and publishes pokes fun at some other game on the market, such as ''[[{{Daikatana}} Dalai Lama]]''.

to:

Released for the {{Dreamcast}} when SEGA pretty much stopped caring about what it wanted to put out, ''Segagaga'' is a parody of the brief and rather one-sided rivalry between the Dreamcast and the PlayStation2. While it's, at its core, a game company simulator, everything else about it is wacky and zany. Your grunt-level programmers resemble Moai statues and fuzzy monsters, the characters are real and do double-duty acting in the games and working for the company (with a few exceptions), and every game that SEGA under Taro's leadership develops and publishes pokes fun at some other game on the market, such as ''[[{{Daikatana}} ''[[VideoGame/{{Daikatana}} Dalai Lama]]''.
Is there an issue? Send a MessageReason:
Trivia and YMMV moved


* HilariousInHindsight - One programmer is convinced that to run a game company, one has to see what other game companies' successes are and copy them as close as legally possible. While this practice has been in existence far longer than ''Segagaga'', it's never been more evident than todays' flood of FirstPersonShooter games and the companies that depend almost completely on them.



* NoExportForYou - This game never made it outside of Japan. It's just [[WidgetSeries too weird]] and too Japanese.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

The year is 2025. {{SEGA}} only has 3% of the market share left. The other 97% of the video game market is taken up by DOGMA. As the last stand against DOMGA's threat of a total monopoly, SEGA launches Project Segagaga as a last ditch effort: Find somebody on the street who will be able to reclaim SEGA's lost territory in the market and bring proper competition back to the industry. One of these people is a teenager [[MeaningfulName appropriately named Taro Sega]].

Released for the {{Dreamcast}} when SEGA pretty much stopped caring about what it wanted to put out, ''Segagaga'' is a parody of the brief and rather one-sided rivalry between the Dreamcast and the PlayStation2. While it's, at its core, a game company simulator, everything else about it is wacky and zany. Your grunt-level programmers resemble Moai statues and fuzzy monsters, the characters are real and do double-duty acting in the games and working for the company (with a few exceptions), and every game that SEGA under Taro's leadership develops and publishes pokes fun at some other game on the market, such as ''[[{{Daikatana}} Dalai Lama]]''.

As the game goes on, DOGMA recognizes SEGA as a financial threat, eventually taking the battle into space. That's the sort of game this is.
----
!!Contains examples of:

* AllMenArePerverts - Taro can use pictures of pretty girls to manipulate his development teams.
* BenevolentBoss - Taro.
* DefeatMeansFriendship - Taro has to physically fight each staff member in a turn-based RolePlayingGame style before he can recruit him or her.
* ExpositionFairy - Alisa.
* HannibalLecture - Taro's greatest talent. He makes frequent use of them to get the staff members back to work when they become feral.
* HilariousInHindsight - One programmer is convinced that to run a game company, one has to see what other game companies' successes are and copy them as close as legally possible. While this practice has been in existence far longer than ''Segagaga'', it's never been more evident than todays' flood of FirstPersonShooter games and the companies that depend almost completely on them.
* InvoluntaryTransformation - The reason why the programmers look so strange is because the high stress of making a game causes them to mutate into bizarre creatures.
* LastStand - SEGA is the only company in the game business that DOGMA hasn't eliminated. A conversation with Alex Kidd shows that {{Nintendo}} existed in this world; DOGMA has wiped it out too.
* [[MostGamersAreMale Most Game Developers Are Male]] - All of the programmers, designers, and directors seem to be male.
* MultipleEndings - They're determined by how much money you've made for SEGA by the end of the game.
* NoExportForYou - This game never made it outside of Japan. It's just [[WidgetSeries too weird]] and too Japanese.
* PointyHairedBoss - Taro at first, due to the nature of the Segagaga Project.
* ScrapHeapHero - AlexKidd was once the head spokesman for SEGA. Then SonicTheHedgehog happened, and he was promptly laid off. Alex Kidd now works behind the counter at a convenience store.
* SimulationGame - The core of the gameplay, though it borrows from some other genres.
* TimeMarchesOn - SEGA lost that 3% of the market share of game consoles not long after this game came out, let alone in 2025. On the other hand, SEGA now has a share of game ''software'' market much greater than 3%, which is the focus of the game. One can only wait and see how SEGA will do in 2025, assuming it survives until then.
* TronLines - The interiors of SEGA Tower contains these.
* UnexpectedGameplayChange - The game becomes a {{shmup}} when DOGMA goes all-out against SEGA. In addition to how the game constantly shifts between an RPG and A simulation game.

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