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* FrickinLaserBeams: The Force Beams from Quick Man's stage appear in Kamen Rider and Yoshino Man's stages with a new trick up their sleeves: they can now ''change direction'' in mid-air.

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* FrickinLaserBeams: The Force Beams from Quick Man's stage appear in Kamen Rider and Yoshino Man's stages with a new trick up their sleeves: they can now ''change direction'' in mid-air. [[spoiler: [[OhCrap They get worse]] once you reach Dr. Right 3]]
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* [[Series/KamenRider Kamen Rider]], weak to Print Cutter, gives [[QuickMelee Rider Kick]]

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* [[Series/KamenRider Kamen Rider]], weak to Print Cutter, gives [[QuickMelee Rider Kick]]

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* [[Series/KamenRider Kamen Rider]], gives [[QuickMelee Rider Kick]]

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* [[Series/KamenRider Kamen Rider]], weak to Print Cutter, gives [[QuickMelee Rider Kick]]



* HealThyself: Cheat Man, Rock Man and [[spoiler:Elec Man]] can recover life in some way; the first has gradual healing, the second can regain all his health by chugging down an E-Tank, and the latter [[spoiler:regains a chunk of health by absorbing thunder from the sky]].



** Fire Mario's stage, in true ''VideoGame/SuperMarioBros1'' fashion, has a maze in the second half of the stage. [[spoiler:you have to take the highest path each and every time]].

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** Fire Mario's stage, in true ''VideoGame/SuperMarioBros1'' fashion, has a maze in the second half of the stage. [[spoiler:you have to take the lowest path in the first segment, followed by the highest path each and every time]].in the next two]].
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* SoundTest: You can enter it by pressing Select on the title screen.

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* SoundTest: You can enter it by pressing Select on the title screen. Earlier versions (beta 3 and lower) named each track along with their sources.

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* OneHitKill: The Cheat Servel allows you to down any enemy or boss that makes direct contact with it, [[spoiler:except Cheat Man, who will intentionally glitch the game to have it [[HoistByHisOwnPetard backfire on you]]]].

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* OneHitKill: The Cheat Servel allows you to down any enemy or boss (there are exceptions) that makes direct contact with it, [[spoiler:except Cheat Man, who will intentionally glitch the game to have it [[HoistByHisOwnPetard backfire on you]]]].


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** After the first fortress stage, the player picks from one of two paths ''CastlevaniaIIIDraculasCurse'' style, the upper path being an optional stage which uses music and a similar atmosphere to the corresponding ''Dracula's Curse'' stage, along with a chance of recruiting an ally (Quick Man in this case) and having to re-traverse the stage backwards with the new character.
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* EscapeMission: [[spoiler: Similar to ''VideoGame/CastlevaniaIIIDraculasCurse'' (which the stage itself plays tribute to), Dr. Right 2's second half is backtracking out of the stage as Quickman.]]
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* CharacterPortrait: These show up once the player reaches the Fortress stages.


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* EscapeMission: [[spoiler: Similar to ''VideoGame/CastlevaniaIIIDraculasCurse'' (which the stage itself plays tribute to), Dr. Right 2's second half is backtracking out of the stage as Quickman.]]
* {{Expy}} In the hack, Quick Man is plays a role similar to Zero from the ''X'' series, namely as he is depicted in ''[[VideoGame/MegaManX3 X3]]''.

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* DualBoss: In Dr. Right 4, [[spoiler:you fight Ice and Fire Man simultaneously.]]



* FrickinLaserBeams: The Force Beams from Quick Man's stage appear in Kamen Rider and Yoshiko Man's stages with a new trick up their sleeves: they can now ''change direction'' in mid-air.

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* FrickinLaserBeams: The Force Beams from Quick Man's stage appear in Kamen Rider and Yoshiko Yoshino Man's stages with a new trick up their sleeves: they can now ''change direction'' in mid-air.
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* BossRush: It wouldn't be a ''Mega Man'' hack without one. Dr. Right 5 has your typical rematches with the eight masters, though some of their arenas are different:
** The Angry Sun from ''VideoGame/SuperMarioBros3'' joins Fire Mario.
** Air Man's room has no platforms or spikes.
** Kamen Rider gets a smaller, one-screen arena.
** Whispy Woods is replaced by Whispy's Revenge from ''Videogame/KirbySuperStar Ultra''[='s=] ''Revenge of the King'' sub-game.
** Cheat Man is assisted by a Gently Weeping Guitar, a Jealous Bass, and a Beaten Drum from ''Videogame/Mother3''.
** Bomber Man is aided by Black Bomber, who drives a Bad Bomber and drops additional bombs into the arena.
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* FightingYourFriend: [[spoiler:In the optional Dr. Right Stage 2, you fight Quickman as a boss. Defeat him without using the Cheat Servel (which would cause a KilledOffForReal) and he will turn back to normal.

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* FightingYourFriend: [[spoiler:In the optional Dr. Right Stage 2, you fight Quickman as a boss. Defeat him without using the Cheat Servel (which would cause a KilledOffForReal) and he will turn back to normal.]]

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* FrickinLaserBeams: The Force Beams from Quick Man's stage appear in Kamen Rider's stage with a new trick up their sleeves: they can now ''change direction'' in mid-air.

to:

* FightingYourFriend: [[spoiler:In the optional Dr. Right Stage 2, you fight Quickman as a boss. Defeat him without using the Cheat Servel (which would cause a KilledOffForReal) and he will turn back to normal.
* FrickinLaserBeams: The Force Beams from Quick Man's stage appear in Kamen Rider's stage Rider and Yoshiko Man's stages with a new trick up their sleeves: they can now ''change direction'' in mid-air.
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* TimedMission: The battle against the giant Ultraman in Dr. Right 1. Take too long to kill him and he'll fire a giant laser beam that will OneHitKill you. If you dodge it with 1.Floor, he'll pull a VillainExitStageLeft, forcing you to commit suicide via the BottomlessPit.
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** The Dead Ringer is a ''Mega Man''-themed copy of one of [[VideoGame/TeamFortress2 the Spy]]'s weapons, the Dead Ringer (with it's Weapon Get screen showing the original spywatch associated with the technique). In addition, the ''VideoGame/TeamFortress2'' victory theme is used when a stage is completed.

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** The Dead Ringer is a ''Mega Man''-themed copy of one of [[VideoGame/TeamFortress2 the Spy]]'s weapons, the Dead Ringer (with it's Weapon Get screen showing the original spywatch associated with the technique). In addition, the ''VideoGame/TeamFortress2'' victory theme is used when a stage is completed.completed, and the Medic's Übercharge is one of the game's three items.

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* ShoutOut: Aside from the music (which is taken from many other sources, of course), the intro stage works about the same as ''VideoGame/MegaManX3'' - the main hero encounters an enemy who apprehends them, and a stronger ally busts through the ceiling and goes through the rest of the level to rescue him.

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* ShoutOut: Aside from the music (which is taken from many other sources, of course), the ShoutOut:
** The
intro stage works about the same as ''VideoGame/MegaManX3'' - the main hero encounters an enemy who apprehends them, and a stronger ally busts through the ceiling and goes through the rest of the level to rescue him.
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* FrickinLaserBeams: The Force Beams from Quick Man's stage appear in Kamen Rider's stage with a new trick up their sleeves: they can now ''change direction'' in mid-air.
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* DidntNeedThoseAnyway: In both Kamen Rider and Yoshino Man's stages, there are red Hot Dogs present. If you destroy the head, the tail begins to rapid-fire bullets at you until you destroy that too (which kills the Hot Dong entirely) or the head regenerates.
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* TheMaze:
** Fire Mario's stage, in true ''VideoGame/SuperMarioBros1'' fashion, has a maze in the second half of the stage. [[spoiler:you have to take the highest path each and every time]].
** Rock Man's stage, with a few repeating rooms if you take the wrong path and some traps that will kill you if you don't traverse the stage correctly (such as when making a jump close to the top of the screen, you scroll the screen up, and instead of scrolling back down, you find yourself in a pit that kills you.

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* InfinityMinusOneSword: Cheat Ringer. See OneHitKill below.



* PlatformHell: Many stages have misleading paths that cause you to fall into spikes ''immediately'' after entering a new screen. Likewise, certain stages have invisible blocks ala ''Videogame/KaizoMario''.

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* PlatformHell: Many stages have misleading paths that cause you to fall into spikes ''immediately'' after entering a new screen. Likewise, certain stages have invisible blocks ala ''Videogame/KaizoMario''.''Videogame/KaizoMarioWorld''.


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** The animations used when using Rider Kick are similar to the ones seen in ''Videogame/{{Battletoads}}''. It also makes a similar sound when kicking.
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* AntiFrustrationFeatures: Collection Weapon Energy when the current weapon you have equipped has maximum energy (or have no weapons selected at all) will instead use the energy to replenish health instead.
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* TheComputerIsACheatingBastard: Played with thanks to [[ExactlyWhatItSaysOnTheTin Cheat]] Man, who generally likes to glitch Rockman CX around and kill him in several odd ways (including causing one half of the arena to spontaneously disappear, transporting him outside the arena, and using rapid-fire bullets on him).

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* TheComputerIsACheatingBastard: Played with thanks to [[ExactlyWhatItSaysOnTheTin Cheat]] Man, who generally likes to glitch Rockman CX around and kill him in several odd ways (including causing one half of the arena to spontaneously disappear, transporting him outside the arena, and using rapid-fire and rebounding bullets on him).



* PlatformHell: Many stages have misleading paths that cause you to fall into spikes ''immediately'' after entering a new screen. Likewise, Air Man's stage abuses {{Invisible Block}}s ala ''Kaizo Mario''.

to:

* PlatformHell: Many stages have misleading paths that cause you to fall into spikes ''immediately'' after entering a new screen. Likewise, Air Man's stage abuses {{Invisible Block}}s certain stages have invisible blocks ala ''Kaizo Mario''.''Videogame/KaizoMario''.



** The Dead Ringer is a ''Mega Man''-themed copy of one of [[VideoGame/TeamFortress2 the Spy]]'s weapons.

to:

** The Dead Ringer is a ''Mega Man''-themed copy of one of [[VideoGame/TeamFortress2 the Spy]]'s weapons.weapons, the Dead Ringer (with it's Weapon Get screen showing the original spywatch associated with the technique). In addition, the ''VideoGame/TeamFortress2'' victory theme is used when a stage is completed.

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* TheComputerIsACheatingBastard: Played with thanks to [[ExactlyWhatItSaysOnTheTin Cheat]] Man.

to:

* TheComputerIsACheatingBastard: Played with thanks to [[ExactlyWhatItSaysOnTheTin Cheat]] Man.Man, who generally likes to glitch Rockman CX around and kill him in several odd ways (including causing one half of the arena to spontaneously disappear, transporting him outside the arena, and using rapid-fire bullets on him).
* {{Crossover}}: The bosses include [[Franchise/SuperMarioBros Fire Mario]], Series/KamenRider, [[Franchise/{{Kirby}} Whispy Woods]], and VideoGame/BomberMan. Not only that, but the first Light stage boss is a giant Series/{{Ultraman}}.



* SoundTest: You can enter it by pressing Select on the title screen.

to:

* PlatformHell: Many stages have misleading paths that cause you to fall into spikes ''immediately'' after entering a new screen. Likewise, Air Man's stage abuses {{Invisible Block}}s ala ''Kaizo Mario''.
* ShoutOut: Aside from the music (which is taken from many other sources, of course), the intro stage works about the same as ''VideoGame/MegaManX3'' - the main hero encounters an enemy who apprehends them, and a stronger ally busts through the ceiling and goes through the rest of the level to rescue him.
** The Dead Ringer is a ''Mega Man''-themed copy of one of [[VideoGame/TeamFortress2 the Spy]]'s weapons.
** ''Mario'' invisible blocks pop up in both Air and Cheat Man's stages.
* SoundTest: You can enter it by pressing Select on the title screen.screen.
* VillainProtagonist: Rockman CX, who takes down all of Dr. Light's robots.
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'''[=Rockman CX=]''' is an in-progress [[GameMod ROM hack]] of ''[[VideoGame/MegaMan2 Rockman 2]]'' by Zenkaku Himajin. Compared to hacks such as ''RockmanNoConstancy'', ''[=CX=]'' is a much more major project, reskinning the entire game into something that closely resembles the ''VideoGame/MegaManX'' series, complete with an intro stage, a [=MMX=]-styled [[VideoGameDashing dash]] ability, and an entirely different plot, starring EvilCounterpart [=Rockman CX=] as the game's VillainProtagonist battling Dr. Light's army of robots. Like many of the ROM hacks that preceded it, it's not without it's share of NintendoHard PlatformHell moments.

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'''[=Rockman CX=]''' is an in-progress [[GameMod ROM hack]] of ''[[VideoGame/MegaMan2 Rockman 2]]'' by Zenkaku Himajin. Compared to hacks other ''Rockman 2'' such as ''RockmanNoConstancy'', ''[=CX=]'' is a much more major project, reskinning the entire game into something that closely resembles the ''VideoGame/MegaManX'' series, complete with an intro stage, a [=MMX=]-styled [[VideoGameDashing dash]] ability, and an entirely different plot, starring EvilCounterpart [=Rockman CX=] as the game's VillainProtagonist battling Dr. Light's army of robots. Like many of the ROM hacks that preceded it, it's not without it's share of NintendoHard PlatformHell moments.
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* Air Man[[note]]A ''literal'' Air Man, not the one from Videogame/MegaMan2[[/note]], gives [[FauxDeath Dead Ringer]]

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* Air Man[[note]]A ''literal'' Air Man, not the one from Videogame/MegaMan2[[/note]], gives [[FauxDeath [[FakingTheDead Dead Ringer]]
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* InvisibilityCloak: The Dead Ringer doubles as this; Enemies that normally aim and/or move towards your location won't target you.
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* SoundTest: One can be found by pressing Select on the title screen.

to:

* SoundTest: One You can be found enter it by pressing Select on the title screen.
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* BigDamnHeroes: In the intro stage, right when Quick Man is about to finish off Guts Man, the real Mega Man appears, shooting away Quick Man and holding him at gun point, allowing Guts Man to escape.
* TheComputerIsACheatingBastard: Played with thanks to [[ExactlyWhatItSaysOnTheTin Cheat]] Man.



* OneHitKill: The Cheat Servel allows you to down any enemy or boss that makes direct contact with it, [[spoiler:except Cheat Man, who will intentionally glitch the game to have it [[HoistByHisOwnPetard backfire on you]]]].

to:

* OneHitKill: The Cheat Servel allows you to down any enemy or boss that makes direct contact with it, [[spoiler:except Cheat Man, who will intentionally glitch the game to have it [[HoistByHisOwnPetard backfire on you]]]].you]]]].
* SoundTest: One can be found by pressing Select on the title screen.
Is there an issue? Send a MessageReason:
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* OneHitKill: The Cheat Servel allows you to down any enemy or boss that makes direct contact with it, [[spoiler:except Cheat Man, who will intentionally glitch the game to have it [[HoistByHisOwnPetard backfire on you]].

to:

* OneHitKill: The Cheat Servel allows you to down any enemy or boss that makes direct contact with it, [[spoiler:except Cheat Man, who will intentionally glitch the game to have it [[HoistByHisOwnPetard backfire on you]].you]]]].
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* [[VideoGame/{{Bomberman}} Bomber Man]], gives [[HavingABlast Power Bomb]]

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* [[VideoGame/{{Bomberman}} Bomber Man]], gives [[HavingABlast Power Bomb]]Bomb]]

----
!!Tropes:

*InvisibleBlock: Several are placed in parts of Air and Cheat Man's stages. Strangely, they're still solid even before they're revealed.
*OneHitKill: The Cheat Servel allows you to down any enemy or boss that makes direct contact with it, [[spoiler:except Cheat Man, who will intentionally glitch the game to have it [[HoistByHisOwnPetard backfire on you]].

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'''[=Rockman CX=]''' is an in-progress [[GameMod ROM hack]] of ''[[VideoGame/MegaMan2 Rockman 2]]'' by Zenkaku Himajin. Compared to hacks such as ''RockmanNoConstancy'', ''[=CX=]'' is a much more major project, reskinning the entire game into something that closely resembles the ''VideoGame/MegaManX'' series, complete with an intro stage, a [=MMX=]-styled [[VideoGameDashing dash]] ability, and an entirely different plot, starring EvilCounterpart [=Rockman CX=] as the game's VillainProtagonist battling Dr. Light's army of robots.

to:

'''[=Rockman CX=]''' is an in-progress [[GameMod ROM hack]] of ''[[VideoGame/MegaMan2 Rockman 2]]'' by Zenkaku Himajin. Compared to hacks such as ''RockmanNoConstancy'', ''[=CX=]'' is a much more major project, reskinning the entire game into something that closely resembles the ''VideoGame/MegaManX'' series, complete with an intro stage, a [=MMX=]-styled [[VideoGameDashing dash]] ability, and an entirely different plot, starring EvilCounterpart [=Rockman CX=] as the game's VillainProtagonist battling Dr. Light's army of robots. Like many of the ROM hacks that preceded it, it's not without it's share of NintendoHard PlatformHell moments.

Robot Masters:
* [[Franchise/SuperMarioBros Fire Mario]], gives [[PlayingWithFire Fire Ball]]
* Air Man[[note]]A ''literal'' Air Man, not the one from Videogame/MegaMan2[[/note]], gives [[FauxDeath Dead Ringer]]
* [[Series/KamenRider Kamen Rider]], gives [[QuickMelee Rider Kick]]
* [[Franchise/{{Kirby}} Whispy Woods]], gives [[ProducePelting Ringo Shield]]
* Cheat Man, gives [[OneHitKill Cheat Servel]]
* Yoshino Man, gives [[PaperMaster Print Cutter]]
* [[VideoGame/MegaManClassic Rock Man]], gives [[ChargedAttack Rock Buster]]
* [[VideoGame/{{Bomberman}} Bomber Man]], gives [[HavingABlast Power Bomb]]
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[[quoteright:256:http://static.tvtropes.org/pmwiki/pub/images/rockman_cx_000_4004.png]]
'''[=Rockman CX=]''' is an in-progress [[GameMod ROM hack]] of ''[[VideoGame/MegaMan2 Rockman 2]]'' by Zenkaku Himajin. Compared to hacks such as ''RockmanNoConstancy'', ''[=CX=]'' is a much more major project, reskinning the entire game into something that closely resembles the ''VideoGame/MegaManX'' series, complete with an intro stage, a [=MMX=]-styled [[VideoGameDashing dash]] ability, and an entirely different plot, starring EvilCounterpart [=Rockman CX=] as the game's VillainProtagonist battling Dr. Light's army of robots.

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