History VideoGame / ResidentEvilCodeVeronica

24th May '16 11:28:28 AM Morgenthaler
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* BlondGuysAreEvil / BlondesAreEvil: The Ashford twins and Wesker.
16th May '16 4:01:01 PM PF
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** Navy Proof, Army Proof, and Air Force Proof are required items to resolve a puzzle. If you are missing one of these before the cutscene where the [[spoiler: self destruct system]] would normally activate, it will not occur until you pick up all three items, with a short cutscene triggered on the last pick up.



** Navy Proof, Army Proof, and Air Force Proof are required items to resolve a puzzle. If you are missing one of these before the cutscene where the [[spoiler: self destruct system]] would normally activate, it will not occur until you pick up all three items, with a short cutscene triggered on the last pick up.
* An example that players wish Capcom had foregone: When Claire finally finds a pistol, she fires 3 shots into the bunker Steve is hiding in. When the cutscene ends, Claire's gun, which holds 15 rounds, only has 12. And no, skipping the cutscene will not save those 3 rounds.


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* GameplayAndStoryIntegration: An example that players wish Capcom had foregone: when Claire finally finds a pistol, she fires three shots into the bunker Steve is hiding in. When the cutscene ends, Claire's gun, which holds 15 rounds, only has 12. And no, skipping the cutscene will not save those three rounds.
16th May '16 2:38:48 PM ajbit26
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Added DiffLines:

* An example that players wish Capcom had foregone: When Claire finally finds a pistol, she fires 3 shots into the bunker Steve is hiding in. When the cutscene ends, Claire's gun, which holds 15 rounds, only has 12. And no, skipping the cutscene will not save those 3 rounds.
13th May '16 11:34:12 PM ajbit26
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Added DiffLines:

* ColonCancer
13th May '16 2:07:18 PM MrDeath
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12th May '16 11:29:50 AM ajbit26
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Added DiffLines:

* ColonCancer
12th May '16 7:44:17 AM PF
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** While the Tyrant ''must'' be catapulted from the seaplane in order to be defeated, Claire can either do that five times in a row and defeat him... or choose to fight him, weaken him enough and ''then'' catapult him to his death.
** Similarly with Nosferatu, Claire can OneHitKill him with a precise sniper shot or stab to the heart, bypassing the whole fight (though [[LuckBasedMission this requires quite a lot of luck in striking the one polygon]]).
** Chris can fight the adult Albinoid from a safe distance and afterwards fetch the Eagle Plate unharmed... or he can just jump in, absorb some damage from the electrified pool and leave with the Plate without even firing a shot.
** Same goes with the Giant Black Widow guarding Alexander's earring, except you can fetch the item in question ''without even getting hit once'', so there's even less of a reason to stay and fight the spider in the first place.

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** While the Tyrant ''must'' be catapulted from the seaplane in order to be defeated, Claire can either do that five times in a row and defeat him... or him. Or she can choose to fight him, weaken him enough and ''then'' catapult him to his death.
** Similarly with With Nosferatu, Claire can OneHitKill him with a precise sniper shot or stab to the heart, bypassing the whole fight (though [[LuckBasedMission this requires quite a lot of luck in striking the one polygon]]).
** Chris can fight the adult Albinoid from a safe distance and afterwards fetch the Eagle Plate unharmed... or unharmed. Or he can just jump in, absorb some damage from the electrified pool and leave with the Plate without even firing a shot.
** Same goes with Chris can fight the Giant Black Widow guarding Alexander's earring, except you Pierce. Or he can fetch the item in question ''without even getting hit once'', so there's even less of a reason to stay and fight the spider in the first place.



* SuspiciouslySimilarSubstitute: Steve, wannabe Lothario with connections to Umbrella, shares a few characteristics with ''Resident Evil 3''[='=]s Carlos. He's even wearing fatigues. Being a pretty boy white guy with {{90'sHair}} also makes him similar to [[ResidentEvil2 Leon]].

to:

* SuspiciouslySimilarSubstitute: Steve, wannabe Lothario with connections to Umbrella, shares a few characteristics with ''Resident Evil 3''[='=]s Carlos. He's even wearing fatigues. Being a pretty boy white guy with {{90'sHair}} also His haircut in ''Code: Veronica X'' makes him look similar to [[ResidentEvil2 Leon]].Leon.
12th May '16 4:43:42 AM ajbit26
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** TookALevelInBadass: Claire, to a surprising degree, at least early in the game.

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** TookALevelInBadass: Claire, to a surprising degree, at least early in the game.degree.
12th May '16 4:40:13 AM ajbit26
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* SuspiciouslySimilarSubstitute: Steve, wannabe Lothario with connections to Umbrella, shares a few characteristics with ''Resident Evil 3''[='=]s Carlos. He's even wearing fatigues. Being a pretty boy white guy with {{90's Hair}} also makes him similar to [[ResidentEvil2 Leon]]].

to:

* SuspiciouslySimilarSubstitute: Steve, wannabe Lothario with connections to Umbrella, shares a few characteristics with ''Resident Evil 3''[='=]s Carlos. He's even wearing fatigues. Being a pretty boy white guy with {{90's Hair}} {{90'sHair}} also makes him similar to [[ResidentEvil2 Leon]]].Leon]].
12th May '16 4:38:18 AM ajbit26
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** [[spoiler:Steve, who's later subjected to the same experimen. However, he goes back to human form before dying.]]

to:

** [[spoiler:Steve, who's later subjected to the same experimen.experiment. However, he goes back to human form before dying.]]



* DistressBall: Claire seemingly forgets how to fight or use firearms whenever Wesker is near.



* GunFu: Claire went to Creator/JohnWoo's school in between games. Steve must have gone to the same school.

to:

* GunFu: Claire and Steve went to Creator/JohnWoo's school in between games. Steve must have gone to the same school.at one point.



* NoHoldsBarredBeatdown: Wesker brutally mahandles Claire in their first encounter. He later gives Chris an impressive beating [[spoiler: in the ending of ''Code: Veronica X''.]] Both times, he's interrupted before he can finish them off.

to:

* NoHoldsBarredBeatdown: Wesker brutally mahandles manhandles Claire in their first encounter. He later gives Chris an impressive beating [[spoiler: in the ending of ''Code: Veronica X''.]] Both times, he's interrupted before he can finish them off.



** Chris can fight the adult Albinoid from a safe distance and afterwards fetch the Eagle Plate unharmed... or he can just jump in, absorb some damage from the electrified pool and leave with the Plate without even fighting the Albinoid.
** Same goes with the Giant Black Widow custodying Alexander's Pierce, except you can fetch the item in question ''without even getting hit once'', so there's even less of a reason to stay and fight the spider in the first place.

to:

** Chris can fight the adult Albinoid from a safe distance and afterwards fetch the Eagle Plate unharmed... or he can just jump in, absorb some damage from the electrified pool and leave with the Plate without even fighting the Albinoid.firing a shot.
** Same goes with the Giant Black Widow custodying guarding Alexander's Pierce, earring, except you can fetch the item in question ''without even getting hit once'', so there's even less of a reason to stay and fight the spider in the first place.



* StandardFemaleGrabArea: Wesker manages to capture Claire and render her helpless simply by putting his hands on her.



* SuspiciouslySimilarSubstitute: Steve, wannabe Lothario with connections to Umbrella, shares a few characteristics with ''Resident Evil 3''[='=]s Carlos. He's even wearing fatigues.

to:

* SuspiciouslySimilarSubstitute: Steve, wannabe Lothario with connections to Umbrella, shares a few characteristics with ''Resident Evil 3''[='=]s Carlos. He's even wearing fatigues. Being a pretty boy white guy with {{90's Hair}} also makes him similar to [[ResidentEvil2 Leon]]].



** You'd best get used to the pistol and the bowgun -- and get used to running out of ammo for both -- because you won't start finding enough ammunition for bigger guns to actually stockpile until about the last third of the game.

to:

** You'd best get used to the pistol and the bowgun bow gun -- and get used to running out of ammo for both -- because you won't start finding enough ammunition for bigger guns to actually stockpile until about the last third of the game.



* TookALevelInBadass: In terms of weapons, the Combat Knife -- normally a JokeWeapon in earlier ''[=RE=]'' games -- gets a big boost in efficiency here, as it can easily floor zombies, and each swipe that hits a zombie or dog does multiple hits. Moreso if you swipe a downed zombie. As a result, it now does a better job of helping you save ammo ([[VideoGame/ResidentEvil4 A sign of things to come?]]), and it's helpful for clearing out hordes of zombies and dogs deep into the game.

to:

* TookALevelInBadass: In terms of weapons, the Combat Knife -- normally a JokeWeapon in earlier ''[=RE=]'' games -- gets a big boost in efficiency here, as it can easily floor zombies, and each swipe that hits a zombie or dog does multiple hits. Moreso More so if you swipe a downed zombie. As a result, it now does a better job of helping you save ammo ([[VideoGame/ResidentEvil4 A sign of things to come?]]), and it's helpful for clearing out hordes of zombies and dogs deep into the game.
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