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* PercussiveMaintenance: Chris' solution to [[spoiler:stopping Lucas from sending out information]]? Plug the net server nearby with shotgun shells repeatedly.
--> '''Veronica:''' OK... That worked. Gonna be some pissed computer techs up here, but—\\
'''Chris:''' Cry me a river. What's the sitrep?
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''Resident Evil 7: Biohazard'' [[note]]Stylized as ''RESIDENT E'''VII'''_ Biohazard'' in western countries and ''BIOHA'''7'''_ARD resident evil'' in Japan[[/note]] is a FirstPerson SurvivalHorror game and the sixth {{Numbered Sequel|s}} in the ''Franchise/ResidentEvil'' franchise (and [[SequelNumberSnarl eleventh]] mainline entry), developed and published by {{Creator/Capcom}} for the UsefulNotes/PlayStation4, UsefulNotes/XboxOne and PC. The game is also the first in the series to have full support for VR platforms such as [=PlayStation VR=].[[note]]PSVR currently enjoys a 12 month exclusivity-deal for the game starting from it's release date.[[/note]]

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''Resident Evil 7: Biohazard'' [[note]]Stylized as ''RESIDENT E'''VII'''_ Biohazard'' biohazard'' in western countries and ''BIOHA'''7'''_ARD resident evil'' in Japan[[/note]] is a FirstPerson SurvivalHorror game and the sixth {{Numbered Sequel|s}} in the ''Franchise/ResidentEvil'' franchise (and [[SequelNumberSnarl eleventh]] mainline entry), developed and published by {{Creator/Capcom}} for the UsefulNotes/PlayStation4, UsefulNotes/XboxOne and PC. The game is also the first in the series to have full support for VR platforms such as [=PlayStation VR=].[[note]]PSVR currently enjoys a 12 month exclusivity-deal for the game starting from it's release date.[[/note]]
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On May 24, Capcom released a CloudGaming version for the UsefulNotes/NintendoSwitch in Japan. A worldwide release for this version was announced in September 2022. %%This is a topic of much contention in the States, and we don't want any potential flame wars extending to TV Tropes.

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On May 24, Capcom released a CloudGaming UsefulNotes/CloudGaming version for the UsefulNotes/NintendoSwitch in Japan. A worldwide release for this version was announced in September 2022. %%This is a topic of much contention in the States, and we don't want any potential flame wars extending to TV Tropes.
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* SpeedRun: The "Just Get Me Outta Here" achievement requires you to beat the game in under four hours. A fairly generous time limit, all things considered, as a player familiar with the game can comfortably beat it with over an hour to spare so long as they skip every optional VHS tape segment. Currently [[https://www.youtube.com/watch?v=8VQ4Agkyps4 it can be done in about 1.5 hours]].
** There's also a separate achievement for completing the "Happy Birthday" videotape in five minutes.

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moving from character page, removing misuse: AIMS must be inescapable, even by death


* TheAllegedHouse: The Baker's house was damaged by a hurricane beforehand, but the conditions of the living space decreased significantly when [[spoiler:Eveline infected the family with the Mold. Rotten food in the refrigerator, disgusting Mold covering rooms and furniture, holes in the building, and a severe lack of cleanliness and hygiene in the household, the Baker house is a Homeowners Association’s nightmare]].



* AnachronismStew: Although the game is set in 2017, there are equipment and technology related oddities that make it hard to decide whether the Bakers happen to be outdated or the developers were going for a deliberate aesthetic appeal. Overall, there seems to be an idiosyncratic mix of more modern technology such as smartwatches; laptops; and the Internet, alongside distinctly late 70's-80's aesthetics like cassette decks; tube televisions; VHS tapes; landline button-dialing phones, and muscle cars.

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** Lucas' indirect murder of a childhood bully. The only hard evidence that it actually happened is Lucas' diary saying so, but you find no remains in the attic where he supposedly died, and nothing indicates anyone else in his family (including Zoe) noticed the smell of a decaying corpse near his room.
* AnachronismStew: AnachronismStew:
**
Although the game is set in 2017, there are equipment and technology related oddities that make it hard to decide whether the Bakers happen to be outdated or the developers were going for a deliberate aesthetic appeal. Overall, there seems to be an idiosyncratic mix of more modern technology such as smartwatches; laptops; and the Internet, alongside distinctly late 70's-80's aesthetics like cassette decks; tube televisions; VHS tapes; landline button-dialing phones, and muscle cars.



* AndIMustScream: [[spoiler: The Bakers, despite many of them being turned into murderous cannibals, are revealed within Eveline’s HiveMind to have been good and honest people before their transformation (except [[BlackSheep Lucas]]). Ethan gets to meet (what's left of) the real Jack in Eveline's HiveMind after Ethan is engulfed by Mold, learning from Jack that after Eveline possessed his family and himself that they were powerless to fight back against her control, being forced to watch themselves do all kinds of terrible things. His last words to Ethan are to free Jack’s family, [[MercyKill which can only be done by killing Eveline.]]]]



* AteHisGun: [[spoiler:During the garage battle Jack eats the deputy's gun that Ethan was holding, which horrifies him. Jack then shoots his own brains out, right after having finished being blown up in a fiery wreck, [[SelfMutilationDemonstration simply to prove how screwed Ethan is]]]].



** Jack can be stunned momentarily if you shoot/slash him enough times, giving Ethan some much needed breathing space. An efficient (if dangerous) way to save on bullets is to slash his knees with the pocket knife while crouching when he moves up to strike at you and/or slash his face after he swings his weapon, albeit if you stay close to him for too long he’ll either swing vertically if you remain crouching or pick you up and throw you around.
** During the cage match duel with chainsaws, striking Jack's head with your chainsaw will stun him [[spoiler:via the Mold in his body releasing itself to heal him]], giving you the opportunity to overwhelm his HealingFactor by shredding him apart with your chainsaw. Actually hitting his head is tricky though since he’ll block your headshot attempts with his [[ImpossiblyCoolWeapon chainsaw shears]], meaning you have to strike at his head after he tries to ram you or after smacking him with one of the hanging corpses in the arena.
** During the fight on the docks, [[spoiler:you must [[GoForTheEye shoot out]] the [[GlowingEyesOfDoom huge, bulging eyes]] [[EyesDoNotBelongThere covering]] his twisted, overgrown fungal form]].
** In Marguerite's second boss fight, [[spoiler:she takes more damage and is staggered if you can hit her in the [[FanDisservice womb/hive area]], i.e. [[GroinAttack the crotch]]]].



** The 44 Mag is the most powerful weapon in the game, able to instantly kill most enemies on any difficulty with a headshot. Shame you'll only get to fire it 10ish times if you make sure to check every nook and cranny for it's well hidden ammo. Unless you have infinite ammo unlocked (I.E. you've already beaten the hardest difficulty) and intend to use it your antique coins are better spent on other upgrades.

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** The 44 Mag is the most powerful weapon in the game, able to instantly kill most enemies on any difficulty with a headshot. Shame you'll only get to fire it 10ish times if you make sure to check every nook and cranny for it's well hidden wellhidden ammo. Unless you have infinite ammo unlocked (I.E. you've already beaten the hardest difficulty) and intend to use it your antique coins are better spent on other upgrades.



** And then there's the monsters.

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** %%** And then there's the monsters.



* BookEnds: [[spoiler: The final battle with Eveline takes place in the first area visited in the first demo and part of the main game.]]

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* BookEnds: BookEnds:
**
[[spoiler: The final battle with Eveline takes place in the first area visited in the first demo and part of the main game.]]game]].
** The very first line we hear from any of the Bakers, way back in the demo is "Welcome to the family, son". The last thing [[spoiler:Joe says to his brother Jack]] in ''End of Zoe'' is "This is a farewell from the family, [[spoiler:brother]]!"



* BullfightBoss: Part of the second fight with Jack is dodging his charges, then giving him a [[ChainsawGood good chainsawing]] when his guard is down.



* CurbStompBattle: [[spoiler:Pre-infection, the Baker Family didn't stand a chance the moment Eveline woke up in their house, infecting and integrating them into her HiveMind within ''minutes'' of her introduction]].



* DeadlyGame: Lucas often forces his still-living kidnapping victims into these, treating it like some sick spectacle with him as a game host.
* DeathTrap: Lucas ''loves'' these, and his section within the Baker home is filled to the brim with them, forcing Ethan to navigate them in order to reach him. [[spoiler:''Not A Hero'' likewise has him implant these around the mines to stop Blue Umbrella from coming after him]].



* DeusExMachina: One, surprisingly enough, relevant to [[GameplayAndStoryIntegration gameplay and not just story]]: while most ''Resident Evil'' games contain healing systems that are beyond illogical, [[spoiler: ''7'' provides an in-game explanation by way of the in-game mold that gave the Bakers their superhuman strength and durability.]]

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* DeusExMachina: One, surprisingly enough, relevant to [[GameplayAndStoryIntegration gameplay and not just story]]: while most ''Resident Evil'' games contain healing systems that are beyond illogical, [[spoiler: ''7'' provides an in-game explanation by way of the in-game mold that gave the Bakers their superhuman strength and durability.]]durability]].
* DespairEventHorizon: [[spoiler:Zoe crosses this if Ethan cures Mia, despondently yelling "there won't be anyone left to help!" when he claims he'll call for rescue before departing]].



* DisproportionateRetribution: Eveline makes Alan, one of her {{Parental Substitute}}s, puke his guts out and die a horrible death after he calls her a bitch.

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* DisproportionateRetribution: DisproportionateRetribution:
**
Eveline makes Alan, one of her {{Parental Substitute}}s, puke his guts out and die a horrible death after he calls her a bitch.bitch.
** Lucas lures a bully into his attic and starves him to death, all for calling Lucas a "crazy head".



* DuelToTheDeath: Jack's second boss fight involves him breaking out his [[ImprobableWeaponUser chainsaw shears]] and encouraging you to pick up the (ordinary) chainsaw nearby.



** Some of Mia's lines when she attacks you in the Guest House are [[spoiler: "it's my job, must contain outbreak", "must burn it all down", and "they're relying on me, everyone's relying on me", hinting at her role as part of The Connections.]]
** You can find photos of a helicopter and one is written that it's been up for a few days. [[spoiler: The helicopter turns out to be an Umbrella, Co. helicopter investigating the area.]]

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** Some of Mia's lines when she attacks you in the Guest House are [[spoiler: "it's my job, must contain outbreak", "must burn it all down", and "they're relying on me, everyone's relying on me", hinting at her role as part of The Connections.]]
Connections]].
** You can find photos of a helicopter and one is written that it's been up for a few days. [[spoiler: The helicopter turns out to be an Umbrella, Co. helicopter investigating the area.]]area]].



** Inside the trailer is a letter. One part mentions [[spoiler: "Should I run? No, I can't. I'm dead, if she finds out.", alluding to the Zoe ending.]]

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** Inside the trailer is a letter. One part mentions [[spoiler: "Should I run? No, I can't. I'm dead, if she finds out.", alluding to the Zoe ending.]]ending]].



** In the Abandoned House, next to the fake altar, one can find a diary about [[spoiler: Marguerite getting an X-Ray, tying back to the doctor letter found in ''Grandmother'''s room, foreshadowing that Marguerite is the grandmother of the setting and "Granny" doesn't belong.]]
** In the "Happy Birthday" tape, [[spoiler:Clancy picks up a straw doll with a note with the word "YOU" written on it. In order to solve the puzzle, Clancy has to burn the doll to obtain the Dummy Finger. Solving the puzzle ultimately results in Clancy being burned alive.]]

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** In the Abandoned House, next to the fake altar, one can find a diary about [[spoiler: Marguerite [[spoiler:Marguerite getting an X-Ray, tying back to the doctor letter found in ''Grandmother'''s room, foreshadowing that Marguerite is the grandmother of the setting and "Granny" doesn't belong.]]
belong]].
** In the "Happy Birthday" tape, [[spoiler:Clancy picks up a straw doll with a note with the word "YOU" written on it. In order to solve the puzzle, Clancy has to burn the doll to obtain the Dummy Finger. Solving the puzzle ultimately results in Clancy being burned alive.]]alive]].



** Given how violent Jack and Lucas can be with one another during their disagreements, [[spoiler:you shouldn't be surprised that Lucas isn't actually in lockstep with the brainwashed family]]. There's also the fact that for how childishly insane he is, Lucas demonstrates the lucidity to create mechanical constructs no average-minded person could successfully build, let alone a crazy hillbilly.



* GasLeakCoverUp: [[spoiler:Following Eveline's demise and the relocation of Ethan and Mia Winters in ''Village'', a news clipping found in the Winters' new home and the Baker Incident Report curated by [[WhiteSheep Zoe]] Baker [[SoleSurvivor herself]] reveals that the BSAA had collaborated with the Dulvey County Sheriff's Office to cover up the horrors that took place on the Baker estate as [[MakeItLookLikeAnAccident accidental deaths]] caused by a hydrogen sulfide gas leak that claimed the lives of the Baker family and their victims; nonetheless, despite there being evidence to the contrary, the general public eventually moved on from the Baker House Incident and[[ExtraStrengthMasquerade accepted this explanation after initial suspicions of a cover-up]]]].



* GoodParents: The Bakers were a normal family before whatever caused them to go insane occurred. [[spoiler: The Bakers taking in of Eveline is what caused them to go insane, but they did so out of the goodness of their hearts, which makes them an interesting case of TragicVillain. NoGoodDeedGoesUnpunished, indeed.]]

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* GoodParents: The Bakers were a normal family before whatever caused them to go insane occurred. [[spoiler: The Bakers taking in of Eveline is what caused them to go insane, but they did so out of the goodness of their hearts, which makes them an interesting case of TragicVillain. NoGoodDeedGoesUnpunished, indeed.]]indeed]].



* GroinAttack: [[spoiler:During your fight with Marguerite in her second boss fight [[OneWingedAngel as a mutant B.O.W.]], shooting her womb-hive cuts off any attempt by her to spawn a wasp nest on a wall, which summons wasps to attack you if you get too close to the nest]].



** [[spoiler:Although out of ''all of them'' combined, the one that truly stands out is Eveline, for she is the one who infected the Baker family, has power over the infection itself to the point that she can project it from her body to attack people, and then eventually mutates into a horrific, slimy tentacled beast with a deformed face and the size of the mansion itself.]]

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** [[spoiler:Although out of ''all of them'' combined, the one that truly stands out is Eveline, for she is the one who infected the Baker family, has power over the infection itself to the point that she can project it from her body to attack people, and then eventually mutates into a horrific, slimy tentacled beast with a deformed face and the size of the mansion itself.]]itself]].
* ICannotSelfTerminate:
** [[spoiler:Jack shows he can [[BoomHeadshot shoot himself in the head]], but since he has a HealingFactor even that won’t stop him for long]]. Later, [[spoiler:this is played straight when Zoe tells Ethan to use the serum to kill Jack. He stops fighting back, which is {{Foreshadowing}} that [[FightingFromTheInside he wants you to kill him with the serum]] since the Mold placed him under Eveline's control, who has no interest in losing a valuable member of her "family"]].
** [[spoiler:The serum that Zoe creates that she thinks could free them from the Mold's HiveMind fails, forcing Jack into pleading to Ethan to kill Eveline in order to end their suffering once and for all]].
* ILied: Any time Lucas claims to his DeathTrap victims they'll make it out alive should they win. Eventually, he'll just kill them regardless, as seen with [[spoiler:poor Clancy]].



* ImpossiblyCoolWeapon: Jack will eventually pick up what can only be described as ''{{chainsaw|Good}} {{shear|Menace}}s'' in your second fight with him.
-->'''Jack:''' ''[[Film/EvilDead2 Groovy.]]''\\
'''Ethan:''' ''[[ThisIsGonnaSuck That is not groovy!]]''



* JumpScare: The game has plenty of moments that got players to jump out of their seats. Most of the time is the sudden appearance of a Baker family member ambushing Ethan.

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* JumpScare: The game has plenty of moments that got players to jump out of their seats. Most of the time is the sudden appearance of a Baker family member ambushing Ethan. Jack has at least three, not counting his sudden appearances if you happen to walk right into him while exploring the area.
** The first time happens if he catches you wandering around the halls near the kitchen after he spots you. If you turn down a hallway, he'll suddenly burst through the wall without warning to get at you.
** Following his fight in the garage, he will suddenly grab Ethan as he tries to make his escape, despite having just been [[spoiler:shot and cut to pieces, then immolated by the car explosion; more shockingly, he then proceeds to ''blow his own brains out'']].
** Finally, not long after the fight in the garage, when Ethan's investigating one of the restrooms and getting a medallion from the bathtub. Right as he leaves, Jack barges into the room and neck lifts him, giving Ethan a closeup of [[spoiler:his face still regenerating from the gunshot wound Jack gave himself, then proceeding to throw him backward]].



* KarmaHoudiniWarranty: After the [[spoiler:trap that was meant to kill Ethan malfunctions, Lucas leaves the scene in a huff and [[TheUnfought doesn't appear for the rest of the game]]. Chris Redfield steps in and makes sure that Lucas doesn't get away in ''Not A Hero'']].



** Marguerite’s main weakness is fire, plus her insect swarms/nests must be killed by burning them to death with either the flame sprayer or a fire round by a grenade launcher. Since the flame sprayers's damage output isn't impressive against normal Molded enemies, it's advised to get the most out of the flame sprayer while fighting Marguerite and her insects to conserve ammo for your other firearms.



* LighterAndSofter: On a microscopic level. ''VideoGame/ResidentEvil6'' was DarkerAndEdgier due to ''numerous'' characters dying, one of them being a playable protagonist, two zombie-infested major cities, and both of the game's protagonists, Leon and Chris, having to put up with more deaths than they can handle (as well as ''Anime/ResidentEvilVendetta''). While this game does have on-screen deaths, but unlike ''6'', both this game and the DLC manages to ''have'' a SurprisinglyHappyEnding.

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* LighterAndSofter: On a microscopic level. ''VideoGame/ResidentEvil6'' was DarkerAndEdgier due to ''numerous'' characters dying, one of them being a playable protagonist, two zombie-infested major cities, and both of the game's protagonists, Leon and Chris, having to put up with more deaths than they can handle (as well as ''Anime/ResidentEvilVendetta''). While this game does have on-screen deaths, but unlike ''6'', both this game and the DLC LiterallyShatteredLives:
** [[spoiler:When Ethan
manages to ''have'' kill Jack and Marguerite, they solidify into a SurprisinglyHappyEnding.white, chalky substance and then crumble into dust. This also happens to Zoe if you choose to cure her instead of Mia. An R&R Report file states that this is normal behavior for a truly killed host of the megamycete]].
** [[spoiler:Like her mother, Zoe calcifies into white mold and crumbles to dust after Eveline murders Zoe if you use the remaining serum on her in the non-canon ending]].



* MajorInjuryUnderreaction: Ethan is...remarkably calm and lucid after having his left hand cut off early in the game. Even stranger is that the stump just stops bleeding on its own after about a minute. [[spoiler:The most likely explanation is that Ethan has already been infected by the Mold, which gives an enhanced HealingFactor.]] Although in the Japanese dub, he's a helluva lot more emotional.

to:

* MajorInjuryUnderreaction: MajorInjuryUnderreaction:
**
Ethan is...remarkably calm and lucid after having his left hand cut off early in the game. Even stranger is that the stump just stops bleeding on its own after about a minute. [[spoiler:The most likely explanation is that Ethan has already been infected by the Mold, which gives an enhanced HealingFactor.]] Although in the Japanese dub, he's a helluva lot more emotional.



* MarketBasedTitle: Creatively handled. In all regions, both the Western "''Resident Evil''" and Japanese "''Biohazard''" series names are present, with one market's main series name serving as the subtitle in the other market's title. The LogoJoke, where the number seven is squeezed into the title, even works in both regions (with the Roman numeral "VII" being highlighted in the last three letters of "EVIL" and a Hindu-Arabic "7" being highlighted in the "Z" in "BIOHAZARD").

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** After being brutally stabbed and cut in the arm with a butcher's knife in one of the trailers, Lucas simply whines a little and seems more annoyed than in pain. In the final game however, the same scene has Jack ''[[AnArmAndALeg saw Lucas's hand clean off]]'', with Lucas still having the same reaction (or lack thereof). It helps that the HealingFactor for the Bakers is made explicit, which is emphasized by Lucas having his hand regenerate as if nothing happened.
--->'''Lucas:''' God damn, old man! [[OhNoNotAgain Not again!]]
** At one point, Lucas ''pulls his own fingernails out'' to showcase his regeneration abilities, something so painful that it's used as a ''torture technique''. It doesn't seem to bother him in the slightest; his voice doesn't even waver as he does it.
* MarketBasedTitle: Creatively handled. In all regions, both the Western "''Resident Evil''" and Japanese "''Biohazard''" series names are present, with one market's main series name serving as the subtitle in the other market's title. The LogoJoke, where the number seven is squeezed into the title, even works in both regions (with the Roman numeral "VII" being highlighted in the last three letters of "EVIL" and a Hindu-Arabic "7" being highlighted in the "Z" in "BIOHAZARD").



* MercyKill: [[spoiler:Jack asks Ethan in their final conversation to free his family from Eveline and considering that he's a part of the HiveMind and the physical body of him and his family (bar Lucas) are dead, it's likely he knew that killing Eveline would kill him as well]].



* NoGoodDeedGoesUnpunished: [[spoiler:The Bakers were your normal happy family (minus Lucas’s sociopathic tendencies), but when Jack and Lucas rescued many survivors of a shipwreck the Baker family (minus Joe) came into contact with [[HumanoidAbomination Eveline]], who promptly {{Mind Rape}}d them into being her surrogate family and turned them into monsters in the bargain. Only Zoe avoided this fate initially, later succumbing to Eveline’s power and crystallizing after entering a comatose state]].
** Zoe is instrumental in helping Ethan [[spoiler:create the serum that counteracts Eveline's infection]]. In return, [[spoiler:Ethan either gives the only remaining serum to Mia, abandoning Zoe to her fate; or if he gives the serum to Zoe, it ultimately proves ineffective and Eveline murders her, though this is the non-canon ending]].



* NoOntologicalInertia: [[spoiler:Once Marguerite is dead for good, her nests shrivel up and crumble to dust]].



* OffscreenTeleportation: The Bakers engage in this as they always manage to get ahead of you to wander in new areas. A particularly blatant example is in the attic after the fight with [[spoiler: Mia]], where Jack will appear behind you literally out of thin air, as long as you do not have your back against a wall.

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* OffscreenTeleportation: OffscreenTeleportation:
**
The Bakers engage in this as they always manage to get ahead of you to wander in new areas. A particularly blatant example is in the attic after the fight with [[spoiler: Mia]], where Jack will appear behind you literally out of thin air, as long as you do not have your back against a wall.wall.
** How the grandmother gets around the house is anybody's guess, and as Ethan go through the house, it seems increasingly unlikely that Jack or [[spoiler:the Molded]] would be moving her. [[spoiler:For example: the first time he sees her is just after "dinner", sitting with the rest of the family. After Ethan escapes from Jack, she then vanishes from the kitchen, only to reappear at the top of a flight of stairs despite being in a wheelchair. When you catch her humming after coming out of the basement, you can leave the room, come back and she'll already be gone.



* RasputinianDeath: [[spoiler:Jack gets burned extensively in an exploding car, and then [[AteHisGun sticks a pistol in his mouth and shoots himself]] in the Garage. In the Basement, Ethan then chainsaws some kind of tumorous heart until his upper half ''explodes''. Then he comes back as a OneWingedAngel in the Boathouse; in this form, Ethan [[EyeScream shoots out his myriad eyes]], and then injects him with a fatal anti-fungal "cure"]]. Then in ''End of Zoe'', [[spoiler:he comes back '''again'''; here, Joe first rips his head off in one encounter, and then finally seems to put him down by crushing his skull with a MegatonPunch at the end of a third encounter that also takes the top half of his body clean off -- and ''then'' he gets calcified by the rising sun]].



* RedHerring: At one point in the game, Ethan finds the grandmother in what seems to be her bedroom, [[spoiler:but it isn't. While there are hints that the real Grandma Baker may have lived with the family at one point, it's made very clear that that's ''definitely'' not her]]. Additionally, the presence of an old photo of Jack from when he was young would seem to imply that she's his mother, [[spoiler:but not only is this not the case, Jack considers himself ''her'' father]].



* TheReveal: [[spoiler:The grandmother is not Grandma Baker. She's ''[[RapidAging Evie]]'']].



* RightHandVersusLeftHand: [[spoiler:Despite being part of Eveline's HiveMind and knowing her plans for Ethan to become her new "father", most of them still go against her wishes through their attempts of killing him. Jack out of [[GreenEyedMonster jealousy]], Marguerite out of her compulsive desire to protect her nest/altar from anyone -- even her own family -- and Lucas ForTheEvulz]].



* SanityHasAdvantages: Jack may be an ImplacableMan with SuperStrength and SuperToughness, but many of his wild and haphazard swinging with the weapons he wields can be dodged by crouching right when he swings at you (albeit he wisens up if you stay crouched for too long, choosing to throw you around and/or head butt you). His [[{{Sadist}} sadism]] also leads to Ethan escaping several times when Jack could’ve finished Ethan off, which leads to problems when [[spoiler:he overwhelms Jack’s HealingFactor for a short while during his second boss fight with a chainsaw, leading to Ethan killing Jack’s wife Marguerite and trying to escape with Zoe and Mia]].



* SelfMutilationDemonstration: Jack is aware he has a HealingFactor and is plenty happy to showcase it, such as [[spoiler:[[AteHisGun sticking the deputy's gun in his mouth and shooting himself]] — blasting a good chunk of his head away — then surprising Ethan later by hoisting him up so he can see Jack’s perforated head knit itself disgustingly back together while he boasts]].



* ShaggyDogStory: [[spoiler:The non-canon route ends on this note with Zoe. After defeating her father for the third time, if you choose to use the serum on her instead of Mia, it doesn't work and Eveline calcifies her while Ethan and her were trying to escape]].



* SightedGunsAreLowTech:
** Averted with Ethan's aiming skills. Unlike other ''Resident Evil'' protagonists, Ethan doesn't appear to have any formal gun training [[note]]except for his habit of not pointing the gun at anything unless he wants to shoot.[[/note]], so he fires his gun from the hip with a wide targeting reticle. Taking aim slows him down, but shrinks the reticle and makes his shots significantly more accurate; he apparently ''is'' using the sights, but the camera doesn't use common ADS perspective when he aims, to keep from blocking the view of what you're trying to hit. [[spoiler:Mia also has issues, as the recoil of the machine gun makes aiming extremely difficult.]]
** Redfield uses the common contemporary aim down the gun sights view in the gameplay trailer of "Not a Hero".



* SouthernGothic: A run-down Southern plantation... inhabited by superhumanly-powerful cannibals and other such friendlies.

to:

* SightedGunsAreLowTech:
** Averted with Ethan's aiming skills. Unlike other ''Resident Evil'' protagonists, Ethan doesn't appear to have any formal gun training [[note]]except for his habit of not pointing the gun at anything unless he wants to shoot.[[/note]], so he fires his gun from the hip with a wide targeting reticle. Taking aim slows him down, but shrinks the reticle and makes his shots significantly more accurate; he apparently ''is'' using the sights, but the camera doesn't use common ADS perspective when he aims, to keep from blocking the view of what you're trying to hit. [[spoiler:Mia also has issues, as the recoil of the machine gun makes aiming extremely difficult.]]
** Redfield uses the common contemporary aim down the gun sights view in the gameplay trailer of "Not a Hero".
* SlutShaming: Zoe is on the receiving end of this from [[spoiler:Mia [[BrainwashedAndCrazy under the influence of Eveline]], albeit posthumously since she already calcified Zoe]].
* SouthernGothic: A run-down Southern plantation... inhabited by superhumanly-powerful superhumanly powerful cannibals and other such friendlies.



* TheUnreveal: [[spoiler:Lucas betrays the Connections toward the end of the ''7'' storyline, attempting to sell off his data on Eveline to an unknown buyer. Who this client is isn't revealed.



* VillainExitStageLeft: Lucas just leaves the Baker residence [[spoiler:after Ethan manages to escape his death trap. He doesn't appear for the rest of the game after that]].



* WakeUpCallBoss: Your encounter with Jack in the garage is more of a battle for survival than any other encounter you'll have had in the game up to then, as you learn of his heavy resistance to bullets; knife slash wounds; and pretty much anything else thrown at him. Instead, players learn to find more efficient ways to deal with the nigh-unstoppable Bakers while conserving their scarce resources like ammunition.



* AttackItsWeakPoint: In the battle against him, Lucas' OneWingedAngel form has a big glowing weak point in his chest that opens up when successfully shooting any of his [[MultipleHeadCase three faces]].



* BoomHeadshot: [[spoiler:Lucas is shot in the chest, which convinces him to go OneWingedAngel, which ends when Chris blows his head off completely]].
* CantKillYouStillNeedYou: [[spoiler:In ''Not A Hero'', Umbrella sends Chris Redfield specifically to apprehend Lucas for questioning. However, Chris tries his damnedest to do so when Lucas kills four of his men. Unfortunately, he mutates to the point that the trope no longer applies, to the point Veronica changes the objective from capturing him to killing him]].



* DressingAsTheEnemy: Lucas gets the drop on Chris upon first meeting him in ''Not a Hero'' by disguising himself as one of Chris' men.



* IShallTauntYou: Lucas jacks into Chris' communication feed a quarter way through the story, only communicating to him solely to fuck with his head or taunt him in order to break his spirit.
* ISurrenderSuckers: Lucas doesn't even make it to the end of his last-minute remorse psych-out with Chris before he's back to rubbing salt in the wound and signing his own death warrant in the process.
-->'''Lucas:''' OK, OK—no more—alright? I don't have anything left.
-->'''Chris:''' You won't get any sympathy from me, asshole.
-->'''Lucas:''' I know. I know. I've done ... [[MyGodWhatHaveIDone I've done terrible things]]. Horrible things. I killed your men. I tortured them...And [[BaitAndSwitch I enjoyed every second]], soldier boy.
* KaizoTrap: [[spoiler:Lucas sets one of the Blue Umbrella members in the middle of a room with trip wires all over the place. If you just navigate around them without deactivating them, Lucas will cause the room to explode]].
* KarmicDeath: [[spoiler:After sadistically taunting, maiming, and killing everyone Lucas comes across, he finally gets what’s his when he targets Chris' men. Chris takes umbrage to this and proceeds to track his smarmy ass down and give him a shotgun lobotomy]].
* KickTheSonOfABitch: [[spoiler:A note in ''Not A Hero'' reveals Lucas killed off his Connections research associates by locking them in a cage with some Molded]]. While it's treated as a very horrible thing, as he notes they begged for their lives and ''pissed themselves'', these are people affiliated with a bioterrorist organization and are in the know of both what's going on in the Baker house and Lucas' psychopathy. Needless to say, it's hard to feel too bad.



* OhCrap: [[spoiler:Lucas made the wrong assumption by thinking Chris died in his death trap. Minutes later when Chris reveals he's very much alive and a window is the only thing between them, he has the appropriate reaction. It's immensely satisfying after everything he's done]].
* OneHitKill: In his boss fight, Lucas has a grapple attack that will do this to Chris if he didn't parry or block it.



* OvershadowedByAwesome: There is no way a man with Lucas's build, even one empowered by the Mold, could ever hope to take Chris head-on unless he manages to surprise him. The first time, he manages to get the drop on him. The second time, Chris manages to kick and shoot him in the chest for his trouble.



* ScrewThisImOutOfHere: [[spoiler:Lucas decides to cut ties with the organization that made Evie and tries to send combat data of Eveline to an unidentified buyer. After which, he planned to flee to parts unknown with his newfound power]].



* TimedBoss: In the second half of his boss fight, Lucas will uncontrollably unleash a FogOfDoom on a much more toxic scale than the White Molded, rapidly draining Chris' oxygen and giving him limited time to finish him off. There are two oxygen tanks on the walls to slow down the process, however.



* TransformationIsAFreeAction: After [[spoiler:Chris mortally wounds him with a shotgun blast to the chest, Lucas undergoes a OneWingedAngel mold mutation]]. And this isn't quick either, he goes through a cocoon-like evolution. A FadeToBlack suggests Chris ''stood there the whole time and just let it happen''.
* UnderestimatingBadassery: Lucas severely underestimates Chris, a man who survived various BOW outbreaks and killed his longtime archnemesis Albert Wesker ''inside an active volcano''. [[spoiler:Tellingly, Lucas's SmugSnake status bites him in the ass when he tries to face Chris head-on -- Chris shoots him in the chest for his trouble]].



* YourHeadASplode: [[spoiler:After mutating and being defeated by Chris, Lucas gets his head [[LudicrousGibs blown into meaty chunks and sludge]] courtesy of a point-blank buckshot blast [[BoomHeadshot to the head]] from Chris’ shotgun]].



* BrickJoke: In the main game, Ethan once moved through a narrow passageway in the boat house that was filled with centipedes, [[NotSoStoic something that caused even him to panic]]. Later, when Joe visits the same spot in his DLC [[ExtremeOmnivore what he sees instead is an all-you-can-eat buffet]].
* ConvenientComa: Zoe falls into one after [[spoiler:being left behind by Ethan and Mia (due to Eveline crystallizing Zoe) and remains in one for several weeks and most of the DLC. She only awakes when Joe injects her with a full dosage the cure that Umbrella made for her]].



* DidYouJustPunchOutCthulhu: [[spoiler:Joe outright ''[[CharlesAtlasSuperpower physically]] overpowered'' [[HumanoidAbomination Jack]] four times and killed him twice, in their final confrontation doing this literally by smashing him apart with a fully charged blow from his PowerFist, killing him once and for all]].



* FailedASpotCheck: The mold had been infecting the area for three years, but never ''once'' did Joe check on his immediate family to see if they were okay. Nor did he noticed Blue Umbrella's activities in preventing the mold from spreading further in the area. This is noticeable when he reacts in shock upon Zoe's state, and the Swamp Man [[spoiler:being his brother Jack]].



* HollywoodVoodoo: Joe can find "black magic" effigies that power up his attack power scattered through the swamp, although this is clearly a case of GameplayAndStorySegregation.



* ImpaledWithExtremePrejudice: Invoked; Joe's throwing spears and stake bombs riddle an enemy with long, sharp shafts of wood.



* LifeDrain: A special property that the Spirit Blade has; every time you cut up a Molded, Joe regains health.
* MercyKill:[[spoiler:Jack's on the receiving end of this when Joe solemnly puts his now mindless brother down for good]].
* NeckSnap: Joe can snap a Molded's neck and tear its head off in the process.
* NoGoodDeedGoesUnpunished: The game [[ThrowTheDogABone throws Zoe a bone]] and [[spoiler:[[SubvertedTrope subverts]] this when she's freed of the Mold's influence, thanks to her uncle Joe Baker and the Umbrella members sent there to rescue her at Ethan's behest, proving to her he had every intention on making good on his promise to send her help]].



* RoaringRampageOfRescue: [[spoiler:After Jack kidnaps Zoe and heads back to the main house, Joe goes into a TranquilFury fuelled rampage through the monster-occupied swampland to get her back]].



* YourHeadASplode: [[spoiler:Jack's brother Joe uses a fully charged PowerFist attack that smashes Jack's skull to a paste and blasts apart his upper body, leaving nothing but his legs]].



* AwLookTheyReallyDoLoveEachOther: Taking too long to escape in the ''Bedroom'' DLC [[spoiler:leads to a dispute between Marguerite and Jack. The former will dart into the room to repeatedly stab Clancy, accusing him of being a home wrecker, while the latter calms her down and expresses his love for her. All of which is done as if she'd taken her frustration out on a rag doll instead of a human being]].



* CreepyCentipedes: In the ''Bedroom'' DLC, a centipede [[spoiler:crawls out of her mouth and into Clancy's when she catches him out of bed, instantly killing him]]. It happens again in the ''Daughters'' DLC [[spoiler:as part of a FaceRevealingTurn that shows how rapidly Eveline has infected the family]].



* FightingFromTheInside: In the ''Daughters'' DLC, [[spoiler:[[HeroicWillpower she manages to take back control from Eveline]] for a minute or two and then tells Zoe to run while tossing her the car keys, all the while Marguerite struggles with Eveline's mental control in order to allow Zoe to escape]].
* {{Fingore}}: In the ''21'' DLC, Lucas penalizes the loser of the card game by chopping off their fingers one by one with their wrist-mounted torture devices. Infamously, his proper introduction to Ethan sees him inflict this to ''himself'', casually ripping out all his fingernails with a plier to brag about his HealingFactor.



* NoGoodDeedGoesUnpunished: In the ''Daughters'' DLC, it is revealed that [[spoiler:he found [[BigBad Eveline]] by going out in the middle of a hurricane to look for survivors of a nearby shipwreck. She promptly turned him into her raving, fungus-infested slave as her idea of rewarding a genuine act of heroism]].
* NoHoldsBarredBeatdown: What he'll inflict on Zoe if he catches her in the ''Daughters'' DLC and in the BadEnding.
* ThePasswordIsAlwaysSwordfish: [[spoiler:The passcode to get into Lucas' computer in the ''Daughters'' DLC is the same passcode he uses to lock his smartphone. Zoe even mocks him for using the same passcode for his computer and smartphone]].



* SarcasticClapping: Lucas "congratulates" Clancy with a hearty round of this at the end of the ''21'' DLC. He follows it up by stringing him for another DeathTrap that leads to his death.



** A drawer in the ''Bedroom'' DLC won't open the first time you try, and the text suggests a strong pull will do it, inviting the player to try again. When they do and it opens, not only is there nothing inside, but the drawer jams and can't be closed. Since Marguerite will notice ''any'' visible change to the room when she returns and, for it, attack and eventually kill you because you've been out of bed, the stuck drawer will tip her off every time she returns and earn you a likely death. That being said, there is a dialogue option you can select afterwards that can quell Marguerite's anger. Pick a wrong option, though, and it's still bad news

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** A drawer in the ''Bedroom'' DLC won't open the first time you try, and the text suggests a strong pull will do it, inviting the player to try again. When they do and it opens, not only is there nothing inside, but the drawer jams and can't be closed. Since Marguerite will notice ''any'' visible change to the room when she returns and, for it, attack and eventually kill you because you've been out of bed, the stuck drawer will tip her off every time she returns and earn you a likely death. That being said, there is a dialogue option you can select afterwards that can quell Marguerite's anger. Pick a wrong option, though, and its still bad news.
* SelfMutilationDemonstration: In the ''Daughters'' DLC [[spoiler:Jack takes a large knife and cuts his chest whilst proclaiming that
it's still bad newswhat Eveline wants him to do]].



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* TapOnTheHead: Jack punches Ethan out with a haymaker, with the only negative effect being that Ethan is out for a few hours at worst. [[spoiler:Though Village ends up revealing this is a Deconstruction: said haymaker didn't knock Ethan out, it ''killed'' him. When he "woke back up", it was actually him being brought back by the Mold]].
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* TranslationNod: ''Biohazard'' is the name of the ''Resident Evil'' series in Japan and Korea.

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* DidntWeUseThisJokeAlready: After Ethan already got his hand chopped off, [[LeaningOnTheFourthWall Capcom subtly acknowledges]] through Lucas complaining about his hand getting chopped off as well that this already happened.


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* DidntWeUseThisJokeAlready: After Ethan already got his hand chopped off, [[LeaningOnTheFourthWall Capcom subtly acknowledges]] through Lucas complaining about his hand getting chopped off as well that this already happened.
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* DidntWeUseThisJokeAlready: After Ethan already got his hand chopped off, [[LeaningOnTheFourthWall Capcom subtly acknowledges]] through Lucas complaining about his hand getting chopped off as well that this already happened.
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* LeaningOnTheFourthWall: Mia chops off Ethan's hand in the guest house, and later when the Bakers are having dinner, Jack chops off Lucas's hand, with the latter shouting "[[DidntWeUseThisJokeAlready Goddamn, old man, not again!]]"

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* AKA47: Most of the guns found in the game use cut-down versions of their real-life names. The M19 is a 9mm M1911 instead of the standard .45 ACP M1911 [[note]]Although oddly, its magazine capacity is 7 rounds like the .45 ACP model's default magazines instead of the 9mm's 9 round magazine. That said, it's notably beat up enough that the lower magazine capacity may be what's wrong with it.[[/note]], the M44 Magnum is a [[RareGuns .44 AutoMag]], the MPM Pistol is a Makarov PM (it was also called that name in ''VideoGame/ResidentEvilRevelations2''), and the P19 sub-machine gun is a [[RareGuns PP-19 Bizon-2]]. The oddballs out are the shotguns: the M21 is a stacked-barrel shotgun of unknown make/model, while the M37 is a Remington 870 with the forend of an Ithaca 37. Averted with the G17, which is a commonly used abbreviation for the Glock 17 [[note]]Unusually for a police sidearm, it has a civilian restricted-capacity 10-round magazine rather than the standard 17-rounder.[[/note]], although its appearance is changed from the real handgun to skirt around licensing issues, borrowing the fatter grip angle and scalloped slide texturing from a Diamondback DB-series pistol.[[note]]The Glock company is famously strict about protecting their brand identity; if you're going to change the name of their product, they expect you to change the likeness, too. This may be why the magazine capacity is different.[[/note]]

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* AKA47: Most of the guns found in the game use cut-down versions of their real-life names. The M19 is a 9mm M1911 instead of the standard .45 ACP M1911 [[note]]Although oddly, its magazine capacity is 7 rounds like the .45 ACP model's default magazines instead of the 9mm's 9 round magazine. That said, it's notably beat up enough that the lower magazine capacity may be what's wrong with it.[[/note]], the M44 Magnum is a [[RareGuns .a .44 AutoMag]], AutoMag, the MPM Pistol is a Makarov PM (it was also called that name in ''VideoGame/ResidentEvilRevelations2''), and the P19 sub-machine gun is a [[RareGuns PP-19 Bizon-2]].Bizon-2. The oddballs out are the shotguns: the M21 is a stacked-barrel shotgun of unknown make/model, while the M37 is a Remington 870 with the forend of an Ithaca 37. Averted with the G17, which is a commonly used abbreviation for the Glock 17 [[note]]Unusually for a police sidearm, it has a civilian restricted-capacity 10-round magazine rather than the standard 17-rounder.[[/note]], although its appearance is changed from the real handgun to skirt around licensing issues, borrowing the fatter grip angle and scalloped slide texturing from a Diamondback DB-series pistol.[[note]]The Glock company is famously strict about protecting their brand identity; if you're going to change the name of their product, they expect you to change the likeness, too. This may be why the magazine capacity is different.[[/note]]



* RareGuns: The magnum handgun in this game is a [[http://www.guns.com/2013/03/13/the-44-automag-pistol-the-forgotten-handcannon/ 44 AutoMag]], a sleek, beautiful HandCannon that had an 11 year on-again-off-again production run, and commands a stupidly high price on the collector's market today. The gun is so rare that those lucky enough to possess one have to wildcat their own [proprietary] ammunition out of cut-down rifle casings. And while a specialty company in South Carolina ''did'' get the complete rights to the weapon in 2015 and started producing them again in 2017, it still commands a very hefty price tag.
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I… don’t feel like “there are some cosmetic details that should technically be there in real life but don’t actually impact or change anything the player understands” is a plot hole.


** Lucas' ''Film/SawI''-esque trap that he calls "Happy Birthday" is one. [[spoiler:The puzzle requires you to light a candle and put it on a birthday cake with a bomb in it. However, prior to that, you are required to uncork a barrel full of fuel which soaks the room and catches fire when the cake explodes - locking the player into an inferno which kills them.]] The intended solution is [[spoiler: for the Ethan to watch a video created by a previous victim of the trap, allowing them to bypass the need to open the fuel barrel, so the cake doesn't set the room on fire.]] The problems with that: [[spoiler:even though Ethan watches the video, he is still surprised when the cake explodes even though logically he should know it will. The room which has canonically already been set on fire (possibly multiple times) is made of wood which bears no marks of this. And the video itself was being shot on a head-mounted camera which should have been destroyed in the same fire that killed the character wearing it.]]

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** Lucas' ''Film/SawI''-esque trap that he calls "Happy Birthday" is contains one. [[spoiler:The puzzle requires you to light a candle and put it on a birthday cake with a bomb in it. However, prior to that, you are required to uncork a barrel full of fuel which soaks the room and catches fire when the cake explodes - locking the player into an inferno which kills them.]] The intended solution is [[spoiler: for the Ethan to watch a video created by a previous victim of the trap, allowing them to bypass the need to open the fuel barrel, so the cake doesn't set the room on fire.]] The problems with that: [[spoiler:even though Ethan watches the video, he is still surprised when the cake explodes even though logically he should know it will. The room which has canonically already been set on fire (possibly multiple times) is made of wood which bears no marks of this. And the thing is, [[spoiler:the video itself was being is shot on a head-mounted camera. One can HandWave it as the engineering expert Lucas figuring out a way to fireproof it if they want to, but still, it stands out that the camera which should have been wasn't destroyed in the same fire that not only killed the character wearing it.it, it burned his whole body to a skeletal crisp, as the player discovers while navigating the barn where Lucas has set up shop.]]

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* PlotHole: Mia's tape contains one. [[spoiler: While dodging Marguerite, Mia sees Eveline- in her child form- calling out to her across a gap. The problem with this is that Eveline has already been aged into her "grandmother" form by mid-2017 (when the tape was filmed). Thus, Eveline appearing as a child in this tape should be completely impossible, since its a ''video recording'' and not Mia's own perspective.]]

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* PlotHole: PlotHole:
**
Mia's tape contains one. [[spoiler: While dodging Marguerite, Mia sees Eveline- in her child form- calling out to her across a gap. The problem with this is that Eveline has already been aged into her "grandmother" form by mid-2017 (when the tape was filmed). Thus, Eveline appearing as a child in this tape should be completely impossible, since its a ''video recording'' and not Mia's own perspective.]]
** Lucas' ''Film/SawI''-esque trap that he calls "Happy Birthday" is one. [[spoiler:The puzzle requires you to light a candle and put it on a birthday cake with a bomb in it. However, prior to that, you are required to uncork a barrel full of fuel which soaks the room and catches fire when the cake explodes - locking the player into an inferno which kills them.]] The intended solution is [[spoiler: for the Ethan to watch a video created by a previous victim of the trap, allowing them to bypass the need to open the fuel barrel, so the cake doesn't set the room on fire.]] The problems with that: [[spoiler:even though Ethan watches the video, he is still surprised when the cake explodes even though logically he should know it will. The room which has canonically already been set on fire (possibly multiple times) is made of wood which bears no marks of this. And the video itself was being shot on a head-mounted camera which should have been destroyed in the same fire that killed the character wearing it.
]]

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moving from character page


* DecapitatedArmy: Averted. [[spoiler:Eveline's death]] does ''nothing'' to stop the Molded or the Mold from replenishing their numbers, evolving into new forms, or hindering its spreading into the surrounding areas.



* MindRape: [[spoiler:Eveline's victims]] begin seeing hallucinations soon after infection. This breaks away at their mental resistance, allowing her to take control.



* RuleOfSeven: Same notes as ArcNumber above.

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* %%* RuleOfSeven: Same notes as ArcNumber above.above.
* RuleOfSymbolism: [[http://i.imgur.com/TIrxzqA.jpg A late part of the story has the image of an enormous doll standing on top of a wooden chair at a family dinner, one chair kicked over, two standing subservient and one artificial.]] It represents Eveline's entire worldview in a nutshell. She's the doll, the ruler of the Baker family despite being an artificial addition to it, and has kicked over Zoe's chair to take her place as their daughter. The artificial chair represents Lucas, as he is not under her control but still pretends to be.



* AdvancingBossOfDoom: The second phase of the final battle sees Eveline's face lumbering toward Ethan in a small attic he can't navigate around. If she gets close, she'll eat him alive. Shooting her in the face will push her back, and enough damage will segue the phase to the outdoor battle.



* AmbiguousSituation:
** The game is a little contradictory about whether the molded are, fungus-infested zombies created to be the "drones" of the {{Hive Queen}}'s family, or if they're actually a sort of fungal {{golem}}. In the guest house at the prologue, you can find a document with a list of names of people who've died or "turned" after exposure to the Mold. Likewise, before your first encounter with a Molded, you find a note on a whiteboard talking about successful and failed transformations, a topic repeated in the incinerator room. Finally, when you return with the D-Series Arm, you find Deputy Anderson's head, partially transformed into a Molded's head, in the trailer fridge. However, in the salt mine lab, you can find a part of a Research & Development Report that notes Eveline has the ability to form "organisms" by manipulating the mycelia (fungal filaments) she has extruded and allowed to grow across her environment, which are explicitly referred to as "the Molded". Files in the main game and the ''Not A Hero'' DLC confirms at least some of the Molded in the Baker mansion were once human transformed by Eveline once they don't satisfy her as members of her "family".



* AssimilationBackfire: Initiating Ethan into her "[[HiveMind family]]" backfired when she discovered that he didn't want to be her "daddy" at all and started to fight back.
* AttackItsWeakPoint:
** Given the number of closeups the game gives of the Swamp Man's face, his mask is his weak point. [[spoiler:Deal enough damage and you'll break off the mask, revealing all that's left of Jack Baker underneath]].
** In the final battle, Evie's only apparent weak point is her face, and even then it can be difficult to tell if you're actually damaging her or just annoying her until you get the Albert-01.



* BlownAcrossTheRoom: The gimmick phase before the final boss fight sees [[spoiler:Eveline suffering a VillainousBreakdown]], blowing Ethan across the room with RazorWind to keep him from injecting her with a serum.



* BoomHeadshot: The fastest way of disposing of the Molded, with the exception of the Fat Molded, is to shoot them in the head.



* BossInMookClothing: The Fat Molded, ceremonially christened as "[[ExactlyWhatItSaysOnTheTin Fat Man]]" by Lucas, are the toughest and worst non-boss enemies that Ethan can face. Especially when they come in ''[[ThisIsGonnaSuck pairs]]''.



* DefeatEqualsExplosion: Once the Fat Molded finally goes down, they blow up in a final ditch effort to take their killers down with them.



* DisproportionateRetribution: Eveline makes Alan, one of her {{Parental Substitute}}s, puke his guts out and die a horrible death after he calls her a bitch.



* GoneHorriblyRight: [[spoiler:Eveline was created by the [[FunWithAcronyms NEXBAS]] (Next-generation EXperimental BAttlefield Superiority)]] Initiative as the ultimate subversion agent; a B.O.W that could blend into the background with its human-like appearance, all whilst dispersing fungal spores that can be used to either generate expendable soldier-units or take control of the enemy's soldiers and civilian population. It worked wonders... a pity they couldn't control her.
* GoodParents: The Bakers were a normal family before whatever caused them to go insane occurred. [[spoiler: The Bakers taking in of Eveline is what caused them to go insane, but they did so out of the goodness of their hearts, which makes them an interesting case of TragicVillain. NoGoodDeedGoesUnpunished, indeed.]]
* GottaCatchThemAll: The Antique Coins and Mr. Everywhere bobbleheads, which have associated achievements/trophies for finding them all. The coins have two of them - one for collecting all 18 on Easy or Normal difficulty and one for collecting all 33 on Madhouse difficulty.



* GoodParents: The Bakers were a normal family before whatever caused them to go insane occurred. [[spoiler: The Bakers taking in of Eveline is what caused them to go insane, but they did so out of the goodness of their hearts, which makes them an interesting case of TragicVillain. NoGoodDeedGoesUnpunished, indeed.]]
* GottaCatchThemAll: The Antique Coins and Mr. Everywhere bobbleheads, which have associated achievements/trophies for finding them all. The coins have two of them - one for collecting all 18 on Easy or Normal difficulty and one for collecting all 33 on Madhouse difficulty.



* HoistByHisOwnPetard: [[spoiler:Eveline's RapidAging and PowerIncontinence are both the direct result of her killing her handlers, destroying the tanker, and enslaving the Baker family]]. These actions ended up cutting her off from the medication she needed to keep her powers and their side effects in check.



* JustEatHim: During the final battle, [[spoiler:Eveline will]] attempt to eat Ethan, and can kill him this way if the player messes up.



* MusicalSpoiler: There is occasionally a [[SongsInTheKeyOfPanic soft but shrill strain]] used to announce that you're BeingWatched by E-001.
* MythologyGag:
** The moldy gators are ones to the SewerGator boss from ''VideoGame/ResidentEvil2''. Even their boils recall that boss's suppurating blemishes from the t-Virus.
** Eveline's final form bears a remarkably uncanny resemblance to [[Videogame/ResidentEvil6 Carla Radame's]] C-Virus-induced mutation. Carla can even produce humanoid monsters like the Molded from her newfound biology just like Eveline.
** The first phase of the final battle against her hideously mutated form is a blatant CallBack to Morpheus' final battle in the rather obscure ''Resident Evil: Dead Aim''. Just like Bruce, Ethan's back is pushed directly into a wall as an eldritch-like mass of biomatter advances upon him, and only shooting the face will cause it to temporarily retreat backward.



* VomitIndiscretionShot: E-001 pukes up Mold irregularly due to her unstable nature, which is seen firsthand now and then.



* FailedASpotCheck: Despite hamming it up with psychopathy to avoid suspicion, Eveline ''completely'' failed to notice Lucas' blatantly suspicious acts of being above her control despite the degree of surveillance she casts over the Baker estate. Most egregiously, she didn't notice what he was up to in the Salt Mines, where he would meet Connections associates to disclose his findings. This went on for ''years''.



* HopelessBossFight: The Mama Mold is encountered early on in Chris' campaign and will remain where it spawns, but it's scripted to be impossible to kill until the proper boss fight.



* UnexpectedGameplayChange: Chris' campaign is heavily action-oriented in a return to the form seen in ''VideoGame/ResidentEvil5'' and ''[[VideoGame/ResidentEvil6 6]]'', such as finishing moves on stunned enemies while maintaining the game's horror atmosphere.

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* UnexpectedGameplayChange: TimeLimitBoss: The Mama Mold intercepts Chris just before he can dunk the explosives on his wrist in nitrogen. The player has to quickly slay the beast before time runs out.
* UnexpectedGameplayChange:
**
Chris' campaign is heavily action-oriented in a return to the form seen in ''VideoGame/ResidentEvil5'' and ''[[VideoGame/ResidentEvil6 6]]'', such as finishing moves on stunned enemies while maintaining the game's horror atmosphere.


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* DramaticUnmask: [[spoiler:Late into the DLC, Joe rips off its "face" to reveal it was actually a mask, with the mangled remnants of Jack Baker's face underneath]].
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On May 24, Capcom released a CloudGaming version for the UsefulNotes/NintendoSwitch in Japan. %%This is a topic of much contention in the States, and we don't want any potential flame wars extending to TV Tropes.

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On May 24, Capcom released a CloudGaming version for the UsefulNotes/NintendoSwitch in Japan. A worldwide release for this version was announced in September 2022. %%This is a topic of much contention in the States, and we don't want any potential flame wars extending to TV Tropes.
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** Aside from the whole "no basements" thing, the creators did a pretty good job of depicting South Louisiana's bayou country, and added a lot of details that those who've lived in or visited that part of the state will find familiar. In fact, there's bonus concept art in [[VideoGame/ResidentEvilVillage the game's sequel]] showing a windmill in front of the Baker house, which was removed after a research team for Capcom learned there aren't any windmills in southern Louisiana.

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** Aside from the whole "no basements" thing, the creators did a pretty good job of depicting South Louisiana's bayou country, and added a lot of details that those who've lived in or visited that part of the state will find familiar. In fact, there's bonus concept art in [[VideoGame/ResidentEvilVillage the game's sequel]] showing a windmill in front of the Baker house, which was removed after a research team for Capcom learned there aren't any windmills in southern Louisiana.Louisiana (not much point in milling when you can't grow any grain).

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* SpiritualSuccessor: The demo seems to borrow a lot of elements from the short-lived ''VideoGame/SilentHills Playable Teaser'', from reinventing itself as a first-person photo-realistic horror game to initially presenting itself as a project completely unrelated to its given franchise. This is actually stated by Capcom to be a coincidence, given that ''Resident Evil 7'' was actually in development since before P.T. came out. However, both titles shared a design lead in Jordan Amaro, a Konami designer who worked with Hideo Kojima on both P.T. and ''VideoGame/MetalGearSolidV''.



-->'''Veronica''': OK... that worked. Gonna be some pissed computer techs up here, but--
-->'''Chris''': Cry me a river.

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-->'''Veronica''': OK... that worked. Gonna be some pissed computer techs up here, but--
-->'''Chris''':
but--\\
'''Chris''':
Cry me a river.



* SpiritualSuccessor: ''Nightmare'' is possibly this to ''[[VideoGame/ResidentEvil4 Resident Evil 4]]'''s Mercenaries mode. The only difference is that you have to survive long enough to get to 5 AM. And no, you don't fight two Jack Bakers because that would be hard to do.
** ''Nightmare'' also [[FollowTheLeader greatly resembles]] the popular ''VideoGame/NaziZombies'' mode from ''VideoGame/CallOfDuty''.
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* TrialAndErrorGameplay: Downplayed. The Birthday Room puzzle requires you to enter a code. If you follow all the steps to get that code, you die at the end of the room. This means you have to die at least once to move on. If you find one of Clancy's tapes, you can play through the room as him, meaning you don't get a game over when you die. But if you miss the tape, there's nothing stopping you from just playing through twice as Ethan.
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Mia's the one who's shocked to hear it. All Zoe says is "what are we going to do now?"


** On your last boss battle with a heavily-mutated Jack, Zoe tells Ethan to use a cure on him, to which Ethan questions, but does it anyway. Then not less then 30 seconds later, she reacts in shock when Ethan tells Mia and Zoe there's only one cure left.

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** On your last boss battle with a heavily-mutated Jack, Zoe tells Ethan to use a cure on him, to which Ethan questions, but does it anyway. Then not less then than 30 seconds later, she reacts in shock expresses dismay when Ethan tells Mia and Zoe there's only one cure left.

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* DidntThinkThisThrough: On your last boss battle with a heavily-mutated Jack, Zoe tells Ethan to use a cure on him, to which Ethan questions, but does it anyway. Then not less then 30 seconds later, she reacts in shock when Ethan tells Mia and Zoe there's only one cure left.

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* DidntThinkThisThrough: DidntThinkThisThrough:
**
On your last boss battle with a heavily-mutated Jack, Zoe tells Ethan to use a cure on him, to which Ethan questions, but does it anyway. Then not less then 30 seconds later, she reacts in shock when Ethan tells Mia and Zoe there's only one cure left.left.
** [[spoiler:Lucas made a VHS tape documenting the solution to his Birthday deathtrap puzzle and didn't even bother changing the combination of the lock that the video tape shows the combination for. Sure enough, Ethan gets his hands on the tape and [[DungeonBypass bypasses all of his traps]], including the combination lock.]] This tape is also [[spoiler:in Lucas' bedroom attic, which he ''directs you to go up to'' for a keycard.]]
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On March 2, 2022, it was announced that the game will be brought to the UsefulNotes/PlayStation5 and UsefulNotes/XboxSeriesXAndS later in the year, with existing owners of previous generation versions eligable to upgrade for free. The PC version will be updated as well to take advantage of newer graphics hardware.

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On March 2, 2022, it was announced that the game will be brought to the UsefulNotes/PlayStation5 and UsefulNotes/XboxSeriesXAndS later in the year, UsefulNotes/XboxSeriesXAndS, with existing owners of previous generation versions eligable to upgrade for free. The PC version will be updated as well to take advantage of newer graphics hardware.
hardware. The new versions and the PC update was released on June 13, 2022.
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* NightmarishNursery: Several rooms of the Baker property have been converted into an extended bedroom/playroom for Evelyn, the resident CreepyChild. By the time you get there, it's totally unlit, the toys are crawling with black mould, and the atmosphere is nothing short of terrifying. Plus, Marguerite keeps her altar hidden behind the bed, using Evelyn's "gift" as a makeshift shrine. Turn around quick enough as you leave, and it becomes clear that Evelyn ''has been watching you'' for every second you've been in here.

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* NightmarishNursery: Several rooms of the Baker property have been converted into an extended bedroom/playroom for Evelyn, Eveline, the resident CreepyChild. By the time you get there, it's totally unlit, the toys are crawling with black mould, and the atmosphere is nothing short of terrifying. Plus, Marguerite keeps her altar hidden behind the bed, using Evelyn's Eveline's "gift" as a makeshift shrine. Turn around quick enough as you leave, and it becomes clear that Evelyn Eveline ''has been watching you'' for every second you've been in here.
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* HopeSpot: Very early in the game, you find a note showing a list of people who either turned into the molded or died while captured, except for Clancy Jones who has an "L" next to their name, implying he survived and is in hiding. [[spoiler: [[ShootTheShaggyDog That "L" did not stand for "Lost"]].]]

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* HopeSpot: Very early in the game, you find a note showing a list of people who either turned into the molded or died while captured, except for Clancy Jones who has an "L" next to their his name, implying he survived and is in hiding. [[spoiler: [[ShootTheShaggyDog That "L" did not stand for "Lost"]].]]
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* HappyEndingOverride: As ''VideoGame/ResidentEvilVillage'' reveals, [[spoiler:the infamous "Welcome to the family son" knock out that Jack gave to Ethan? ''It killed him''. Considering his SuperStrength [[note]]Which allows him to almost effortlessly break Ethan's limbs and neck, alongside other gruesome feats[[/note]], it's no surprise that a HeyYouHaymaker and then a curb stomp to the head killed a normal human being rather than knocking him out]].

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* HappyEndingOverride: As ''VideoGame/ResidentEvilVillage'' reveals, [[spoiler:the infamous "Welcome to the family son" knock out that Jack gave to Ethan? ''It killed him''. Considering his SuperStrength [[note]]Which allows him to almost effortlessly break Ethan's limbs and neck, alongside other gruesome feats[[/note]], [[SurprisinglyRealisticOutcome it's no surprise surprise]] that a HeyYouHaymaker and then a curb stomp to the head killed a normal human being rather than knocking him out]].
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* HopeSpot: Very early in the game, you find a note showing a list of people who either turned into the molded or died while captured, except for Clancy Jones who has an "L" next to their name, implying he survived and is in hiding. [[spoiler: [[ShootTheShaggyDog That "L" did not stand for "Lost"]].]]

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On March 2, 2022, it was announced that the game will be brought to the UsefulNotes/PlayStation5 and UsefulNotes/XboxSeriesXAndS later in the year, with existing owners of previous generation versions eligable to upgrade for free. The PC version will be updated as well to take advantage of newer graphics hardware.
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* PointOfNoReturn: Just like the previous SurvivalHorror-centric games, once you fight [[spoiler:a heavily mutated Jack]], any weapons and items you skipped won't be recovered. Only the items inside the bird cages can be obtained unless you're low on Antique Coins.

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Did some cleaning up in the main game folder.


* BeAsUnhelpfulAsPossible: When Deputy Anderson arrives to the scene, he doesn't immediately believe Ethan is in danger and continues to question him, despite the looming threat of the Bakers lurking around. It also doesn't help that Ethan gives cryptic answers to the deputy’s questions, so he treats Ethan as a possible suspect. This is ''also'' the ensuing of reality, as victims of extreme psychological trauma can have trouble articulating exactly what happened to them.

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* BeAsUnhelpfulAsPossible: When Deputy Anderson arrives to the scene, he doesn't immediately believe Ethan is in danger and continues to question him, despite the looming threat of the Bakers lurking around. It also doesn't help that Ethan gives cryptic answers to the deputy’s questions, questions and also admits he doesn’t own the place, so he the deputy treats Ethan as a possible suspect. This is ''also'' the ensuing of reality, as victims of extreme psychological trauma can have trouble articulating exactly what happened to them.



* AcceptableBreaksFromReality: To increase the size of your GridInventory and avoid CriticalEncumbranceFailure, you pick up and wear multiple backpacks. Yes, ''multiple'' backpacks. Even better, they only add four slots, which is easily filled by a shotgun and a grenade launcher.

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* AcceptableBreaksFromReality: AcceptableBreaksFromReality:
**
To increase the size of your GridInventory and avoid CriticalEncumbranceFailure, you pick up and wear multiple backpacks. Yes, ''multiple'' backpacks. Even better, they only add four slots, which is easily filled by a shotgun and a grenade launcher. This could be explained away as Ethan merely discarding his old backpack for a new one that can hold more items, but he’s never seen visibly doing this nor getting rid of the old one.
** Each type of firearm in-game uses generic ammo that fits all guns within its own type. For example, “handgun ammunition” works for all handguns except the .44 magnum. Apparently the Bakers had multiple store-bought munition boxes lying around that happened to contain different calibers within each one.



** Unlike most previous ''Resident Evil'' games, which predominantly featured player characters with some form of law enforcement or military background, the player character of ''7'', Ethan Winters, is an ordinary civilian with no combat training, though he handles the various guns in the game well enough to at least suggest it isn't the first time he's ever picked one up (he ''is'' implied to be from Texas, after all).
** Mia is kind of a DamselInDistress, but she does all right. [[spoiler:Because she's ''actually'' working for a shady bioweapons dealer and well trained with firearms in her playable segment later in the game. Her initial DamselInDistress role is in fact due to Eveline's mind control capabilities.]]
* ActionizedSequel: [[InvertedTrope Inverted]]. ''Resident Evil 7'' is a hard swing back into the horror genre.

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** Unlike most previous ''Resident Evil'' games, which predominantly featured player characters with some form of law enforcement or military background, the player character of ''7'', ''Biohazard'' — Ethan Winters, Winters — is an ordinary civilian with no combat training, though training. However, he handles does manage to handle the various guns in the game well enough to at least suggest it isn't the first time he's ever picked one up (he ''is'' (he’s implied to be from Texas, ''Texas'' after all).
** Mia is kind of a DamselInDistress, but she does all right. manage to at least keep herself from suffering too much. [[spoiler:Because she's ''actually'' [[DarkActionGirl working for a shady bioweapons dealer and well trained with firearms firearms]] in her playable segment later in the game. Her initial DamselInDistress role is in fact due to Eveline's [[BrainwashedAndCrazy mind control control]] capabilities.]]
* ActionizedSequel: [[InvertedTrope Inverted]]. ''Resident Evil 7'' is a hard swing back into the survival horror genre.



* AnachronismStew:
** Despite the game being explicitly set in 2017, there are a number of equipment and technology related oddities that make it hard to decide whether the Bakers happen to be very outdated or the developers were going for a deliberate aesthetic appeal. Overall, there seems to be an idiosyncratic mix of more modern technology such as smartwatches, laptops, and the Internet, alongside distinctly late 70's-80's aesthetics like cassette decks, tube televisions, VHS tapes, landline button-dialing phones, and muscle cars.
** Despite the year being 2017, the footage from the ghost hunter team is viewed via a VHS tape, even though Clancy is recording everything with a modern head-mounted video camera.
** Ethan decides to bring a paper print-out of the email [[spoiler: Eveline had Mia send him to lure him,]] that brings him to the Baker estate, although the presence of an email proves the existence of the Internet. Most people would just keep this on their smartphone. Speaking of phones...
** There are no cellphones of any kind to be seen in the house. Not smartphones, not flip phones, not even a 90's-era brick-with-an-antenna neglected somewhere amidst the copious debris of the Baker estate. In fact, all of the phones featured are not only landlines, but 80's-90's era corded button-dialers complete with flashing light when the phone rings. The only two times they appear, they appear either outside the house or before everything went to hell. One is in the Zoe ending cutscene, and Lucas can be seen using a smartphone during the ''Daughters'' DLC and at the begining of ''Not a Hero''.
** Circling back to the Internet mention, there are no computers seen on the Baker estate, save for [[spoiler: the laptop on-board the tanker Mia uses to broadcast her warning to Ethan]] and Lucas's laptop, seen in his lab and during the ''Daughters'' DLC. This may be because the family are ''literally'' in the middle of nowhere with terrible cellphone reception, so they use landlines - Lucas has a smartphone because he's in contact with some unsavory types...
** Another interesting piece of technology is the Codex, the nifty smartwatch characters wear around to monitor their vital signs and track [[spoiler: Eveline or traces of her Mold and D-Series-related paraphernalia]]. The game has a licensing deal with Pebble, and the Codex takes the shape of the [[http://www.theverge.com/circuitbreaker/2016/12/7/13864804/pebble-time-2-core-canceled-fitbit-deal ill-fated Pebble Time 2]]. Interestingly enough, even though most smartwatches require a connection to a smartphone (via Bluetooth) in order to function to any useful level, a major selling point of this specific model of Pebble would have been its lack of requirement of a phone connection in order to use (some of) its smartwatch features, which may be an explanation for the game's notable lack of cell/smartphones. That being said, the Codex [[spoiler: being able to take and make calls]] solely from the watch itself without any kind of cellular connection would not be possible.
** Despite the appearance of a laptop which can send modern digital video over the Internet, as well as emails and smartwatches, for some reason the go-to video documentation format seems to be VHS tapes, and there are no high-definition/flat-panel televisions to be seen in the Baker estate, instead the game solely features old-fashioned box and tube televisions with VHS players attached to them. Even though Clancy feasibly uses a modern, head-mounted camera, the camera somehow produces VHS tapes for playback. Ethan also utilizes cassette tapes (at least on Madhouse difficulty) and cassette recorders to save his progress through the game. Still, a step-up from the ink ribbons and typewriters of past entries to the franchise, but an odd choice in a game that also features more modern technology.
** Other than that, some footnotes can be made about the vehicles seen and the weapons used. Both sets feature both distinctly retro/vintage-styled pieces as well as more modern ones. In the gun category, Ethan can wield a G17 (the Glock 17, originally designed and initially manufactured in 1982) alongside a M21 shotgun (which takes the form of a much more old-fashioned twin barrel, break-action shotgun) as well as using homemade pieces such as the Burner flamethrower and the Grenade Launcher. The post-game weapon [[spoiler: Albert-01R]] takes a decidedly more modern approach in comparison to the other weaponry on display. As far as vehicles go, we see a distinctly 70's-era muscle car (possibly modeled after the car seen in ''Evil Dead'') alongside a much more modern looking police cruiser (though that is admittedly much farther away and out of focus.)
** The ''Daughters'' DLC shows that pre-infection Lucas owned both a laptop and a smartphone. Mind, the generally outdated and run-down state of the Bakers' home and belongings is TruthInTelevision for some people who live in the very poor areas of south Louisiana, and it's never suggested that the Bakers were a particularly wealthy family to start with -- certainly not wealthy enough to properly maintain their sprawling estate beyond keeping the utilities running for the past three years.
** The extremely outdated technology and run-down property is very TruthInTelevision for a lot of small poor rural towns in the US even today. Cell reception in these areas is often minimal or nonexistent, and people without much money aren't going to be spending their limited money buying lots of modern computers and smartphones, when internet infrastructure in the area is equally poor. You will often see lots of very old cars in these places as well.
* AndIMustScream: [[spoiler: The Bakers, despite being turned into murderous cannibalistic implacable monstrosities, are still very much the good and honest people they were before their transformation, trapped within Eveline's hive-mind and forced to watch everything they're forced to do without being capable of doing anything about it. Ethan gets to meet (what's left of) the real Jack in Eveline's hive-mind after he is engulfed by Mold, and Jack heart-wrenchingly explains to him that as Eveline slowly possessed him and his family, they were completely powerless to fight back against her control, and had to watch themselves do all kinds of terrible things. Jack's last words to Ethan are "free my family, please".]]

to:

* AnachronismStew:
** Despite
AnachronismStew: Although the game being explicitly is set in 2017, there are a number of equipment and technology related oddities that make it hard to decide whether the Bakers happen to be very outdated or the developers were going for a deliberate aesthetic appeal. Overall, there seems to be an idiosyncratic mix of more modern technology such as smartwatches, laptops, smartwatches; laptops; and the Internet, alongside distinctly late 70's-80's aesthetics like cassette decks, decks; tube televisions, televisions; VHS tapes, tapes; landline button-dialing phones, and muscle cars.
** Despite the year being 2017, the footage from the ghost hunter team is viewed via a VHS tape, even though Clancy is recording everything with a modern head-mounted video camera.
camera. It’s possible they rigged together their own design, using the VHS-quality as an aesthetic choice for how viewers watch their footage, but it’s never stated in-game why they do this.
** Ethan decides to bring a paper print-out of the email [[spoiler: Mia sent to him [[spoiler:while she was under the influence of Eveline had Mia send him to lure him,]] recruit a new “father” for her family]] that brings him to the Baker estate, although the presence of an email proves the existence of the Internet. Most Internet; most people would just keep this on their smartphone. Speaking of phones...
** There are no cellphones of any kind to be seen in the house.house’s present time. Not smartphones, not flip phones, not even a 90's-era brick-with-an-antenna neglected somewhere amidst the copious debris of the Baker estate. In fact, all of the phones featured are not only landlines, but 80's-90's era corded button-dialers complete with flashing light when the phone rings. The only two times they appear, they appear either outside the house or before everything went to hell. One is in In the Zoe ending cutscene, and Lucas can be seen ''End of Zoe'' DLC, [[spoiler:Zoe talks to Ethan at the end of the DLC using a smartphone during one given to her by Chris Redfield]], plus in the ''Daughters'' DLC and [[spoiler:Lucas can be seen using a smartphone as well as at the begining of ''Not a Hero''.
Hero'', where he is seen receiving a call from an unknown bio-terrorist organization that he’s doing business with]].
** Circling back to the Internet mention, there are no computers seen on the Baker estate, save for [[spoiler: the estate. In-game we only see [[spoiler:the laptop on-board the tanker Mia uses to broadcast her warning to Ethan]] Ethan and Lucas's laptop, laptop as well as smartphone, seen in his bedroom and lab and during the ''Daughters'' DLC. and ''Not A Hero'' DLC respectively]]. This may be because the family are ''literally'' in the middle of nowhere OffTheGrid with terrible cellphone reception, so they use landlines - Lucas has a smartphone because he's in contact with some unsavory types...
landlines.
** Another interesting piece of technology is the Codex, the nifty smartwatch characters wear around Ethan wears to monitor their his vital signs and [[spoiler:which originally belonged to Mia, who used it in order to track [[spoiler: down Eveline or as well as traces of her Mold and D-Series-related paraphernalia]]. The game has a licensing deal with Pebble, and the Codex takes the shape of the [[http://www.theverge.com/circuitbreaker/2016/12/7/13864804/pebble-time-2-core-canceled-fitbit-deal ill-fated Pebble Time 2]]. Interestingly enough, even though most smartwatches require a connection to a smartphone (via Bluetooth) in order to function to any useful level, access some of its features, a major selling point of this specific model of Pebble would have been its lack of requirement of a phone connection in order to use (some of) its smartwatch features, features that other smartwatches couldn’t, which may be an explanation for the game's notable lack of cell/smartphones. That being said, the Codex [[spoiler: being able in today’s time and day real life smartwatches do exist that are advanced enough to make and take and make calls]] solely from the watch itself calls without any kind of cellular connection would not needing to be possible.
synced with a phone connection, like how [[spoiler:Chris Redfield calls Ethan’s Codex to tell him to use the Albert-01 armed with RAMROD ammunition that dropped from a helicopter to kill Eveline’s mutated form]].
** Despite the appearance of a laptop which can send modern digital video over the Internet, Internet as well as emails and smartwatches, for some reason the go-to video documentation format seems to be in-game is old VHS tapes, and there are no high-definition/flat-panel televisions to be seen in the Baker estate, instead estate. Instead, the game solely features old-fashioned box and tube televisions with VHS players attached to them. Even though Clancy feasibly presumably uses a modern, head-mounted camera, the camera somehow produces VHS tapes for playback. Also, Ethan also utilizes cassette tapes (at least on (on Madhouse difficulty) and cassette recorders to save his progress through the game. Still, gameplay progress. It’s a step-up from the ink ribbons and typewriters of past entries to the franchise, but yet an odd choice in a game that also features more modern technology.
** Other than that, some Some footnotes can be made about the vehicles seen and the weapons used. Both used; both sets feature both distinctly retro/vintage-styled pieces as well as more modern ones. In the gun category, Ethan can wield a G17 (the Glock 17, originally designed and initially manufactured in 1982) alongside a M21 shotgun (which takes the form of a much more old-fashioned twin barrel, break-action shotgun) as well as using homemade pieces such as the Burner flamethrower Flamethrower and the Grenade Launcher. The post-game weapon [[spoiler: Albert-01R]] unlocked after beating the game for the first time, [[spoiler:the Albert-01R]], takes a decidedly more modern approach in comparison to the other weaponry on display. As far as vehicles go, we see a distinctly 70's-era muscle car (possibly modeled after the car seen in ''Evil Dead'') alongside a much more modern looking police cruiser (though that is admittedly much farther it’s seen further away from the house and out of focus.)
focus).
** The ''Daughters'' DLC shows that pre-infection Lucas owned both a laptop and a smartphone. Mind, the generally outdated and run-down state of the Bakers' home and belongings is TruthInTelevision for some people who live in the very poor areas of south Louisiana, and it's never suggested that the Bakers were a particularly wealthy family to start with -- certainly not wealthy enough to properly maintain their sprawling estate beyond keeping the utilities running for the past three years.
** The extremely
outdated technology and run-down property is very TruthInTelevision for a lot of small small, poor rural towns in the US even today. Cell reception in these areas is often minimal or nonexistent, and plus people without much money aren't going to be spending their limited money buying lots of modern computers and smartphones, smartphones when internet infrastructure in the area is equally poor. You will often see lots of very old cars in these places as well.
* AndIMustScream: [[spoiler: The Bakers, despite many of them being turned into murderous cannibalistic implacable monstrosities, cannibals, are still very much the revealed within Eveline’s HiveMind to have been good and honest people they were before their transformation, trapped within Eveline's hive-mind and forced to watch everything they're forced to do without being capable of doing anything about it. transformation (except [[BlackSheep Lucas]]). Ethan gets to meet (what's left of) the real Jack in Eveline's hive-mind HiveMind after he Ethan is engulfed by Mold, and learning from Jack heart-wrenchingly explains to him that as after Eveline slowly possessed him his family and his family, himself that they were completely powerless to fight back against her control, and had being forced to watch themselves do all kinds of terrible things. Jack's His last words to Ethan are "free my to free Jack’s family, please".]][[MercyKill which can only be done by killing Eveline.]]]]
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* BeAsUnhelpfulAsPossible: A police officer who comes on the scene doesn't immediately believe Ethan is in danger. Ethan damages his case immediately when he admits he doesn't own the property. It also doesn't help that Ethan gives very cryptic answers to the officer's questions, so the cop treats Ethan as a suspect rather than a victim, which is ''also'' the ensuing of reality, as victims of extreme psychological trauma can have trouble articulating exactly what happened to them.

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* BeAsUnhelpfulAsPossible: A police officer who comes on When Deputy Anderson arrives to the scene scene, he doesn't immediately believe Ethan is in danger. Ethan damages his case immediately when he admits he doesn't own danger and continues to question him, despite the property. looming threat of the Bakers lurking around. It also doesn't help that Ethan gives very cryptic answers to the officer's deputy’s questions, so the cop he treats Ethan as a suspect rather than a victim, which possible suspect. This is ''also'' the ensuing of reality, as victims of extreme psychological trauma can have trouble articulating exactly what happened to them.
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While there are interesting theories about the Baker’s ultimate fate, there’s no concrete proof that the Bakers conscious are still alive within Eveline’s mold. I’ll leave the information neutral by mentioning those who died are still trapped in the Mold. I have a feeling a future game will reveal the truth behind this matter.


* AllForNothing: [[spoiler: In the end, the serum which Zoe put all her faith and hope in, the serum which she had Ethan risk life and limb to gain ingredients to and create in order to escape the Mold, turned out to be completely ineffective at curing herself. In addition, if the player administered it to Mia instead, Eveline just re-infects her into her HiveMind at the shipwreck to talk to her. The only real use that the serum had was to defeat Jack's second form, though he's able to return from that too. Ethan had to fully defeat Eveline to free everyone from the hive mind.]]
** Then ''Village'' reveals that [[spoiler:defeating Eveline didn't actually free everyone from the hive mind: there is a bigger one, the megamycete, which acts like a massive databank that contains the consciousnesses of everyone that's ever been infected with the mold, including those who died. Eveline, who was seemingly killed at the end of ''7'', reappears to Ethan this way. This also means killing Eveline didn't actually free the Bakers.]]

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* AllForNothing: [[spoiler: In the end, the serum which Zoe built and put all her faith and hope in, the serum which in - one that she had Ethan risk life and limb to gain ingredients to and create in order to escape the Mold, for - turned out to be completely ineffective at curing herself. being a permanent cure and only delayed the inevitable. In addition, the CanonEnding, if the player administered it to Mia instead, Mia, Eveline just re-infects her Mia into her the HiveMind at the shipwreck in order to talk to her. her and punishes Zoe by calcifying her in the swamplands - proving that a D-type serum was weak against a superior E-type like Eveline herself. The only real use that the serum had was to defeat Jack's second form, though he's able to return from that too. too as the [[DragonAscendant Swamp Man]] in the ''End of Zoe'' DLC. Ethan had no choice but to fully defeat Eveline in order to free everyone from the hive mind.her HiveMind.]]
** Then ''Village'' reveals that [[spoiler:defeating Eveline didn't actually free everyone from [[spoiler:[[NotQuiteDead Eveline’s conscious managed to survive within the hive mind: Mold that Ethan’s body was made of]], not to mention [[ThereIsAnother there is a bigger one, the megamycete, which another megamycete]] that Eveline herself came from originally. This new one also acts like a massive databank similar to Eveline that contains the consciousnesses of everyone that's ever been infected with the mold, including those who died. Eveline, who was seemingly killed at While the end destruction of ''7'', reappears Mother Miranda’s megamycete later ended her threat, the fact that she had been involved with the original Umbrella opens up the possibility of other megamycetes existing, not to Ethan this way. This also means killing mention it’s possible that Eveline didn't actually free the Bakers.]]lives on in Ethan’s daughter Rose, who also inherited her father’s Mold - though to what extent remains to be seen]].

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