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History VideoGame / RedOrchestra2HeroesOfStalingrad

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* ExcusePlot: Don't buy this game for it's singleplayer campaign unless you want to be very underwhelmed. Although that's still a step up from the first game: your only non-multiplayer option was practice mode, which was exactly the same as multiplayer except with bots instead of human players, and that was assuming you only wanted to play the base game and not either of its free mod/expansions.

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* ExcusePlot: Don't buy this game for it's singleplayer campaign unless you want to be very underwhelmed. Although that's still a step up from the first game: your only non-multiplayer option was practice mode, which was exactly the same as multiplayer except with bots instead of human players, and that was assuming you only wanted to play the base game and not either of its free mod/expansions. Granted, the singleplayer campaign in ''Red Orchestra'' is still largely a multiplayer match with bots, but there is something of a story and mission progress attached to it.
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TRS wick cleaningRare Guns has been cut


* RareGuns: Mostly averted or used in proper historical context, but there are a few exceptions.
** The [=MKB 42(H)=], an early prototype of the [=StG44=] assault rifle. While it is not impossible for a few to have been issued in Stalingrad in field trials, there is currently no evidence that any were.
** There's also the [=MP 40/I=], a MP-40 with two side-by-side magazine holders and can manually switch between the two, doubling the gun's capacity. This experimental variant proved unreliable and unpopular.

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[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/red_orchestra_heroes_of_stalingrad_cover.jpg]]



[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/red_orchestra_heroes_of_stalingrad_cover.jpg]]


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* BayonetYa: All German and Soviet semi-automatic and bolt-action rifles receive bayonet attachments upon being sufficiently leveled.

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* BayonetYa: All German and Soviet semi-automatic semi-automatic, fully automatic, and bolt-action rifles receive bayonet attachments upon being sufficiently leveled.

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->''"Полчища тёмные громят дом родной Но будем здесь стоять Здесь насмерть стоять''" [[labelnote]]"The dark horde ravages our homeland...but we will stand here...stand here to the death"[[/labelnote]]

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->''"Полчища тёмные громят дом родной Но будем здесь стоять Здесь насмерть стоять''" [[labelnote]]"The [[note]]"The dark horde ravages our homeland...but we will stand here...stand here to the death"[[/labelnote]]death"[[/note]]

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->"''Полчища тёмные громят дом родной
Но будем здесь стоять
Здесь насмерть стоять''"
-->-- '''Lyrics from the Main Menu Theme'''

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->"''Полчища ->''"Полчища тёмные громят дом родной
родной Но будем здесь стоять
стоять Здесь насмерть стоять''"
стоять''" [[labelnote]]"The dark horde ravages our homeland...but we will stand here...stand here to the death"[[/labelnote]]
-->-- '''Lyrics from the Main '''Main Menu Theme'''
Lyrics'''
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->"''Полчища тёмные громят дом родной
Но будем здесь стоять
Здесь насмерть стоять''"
-->-- '''Lyrics from the Main Menu Theme'''
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''Red Orchestra 2: Heroes of Stalingrad'' is the sequel to the 2006 video game ''VideoGame/RedOrchestra''. It was released in September 2011. Like it's predecessor, it is a tactical FirstPersonShooter set during UsefulNotes/WorldWarII's Eastern Front. Unlike it's predecessor, it focuses almost exclusively on the Battle of Stalingrad, as well as a number of other skirmishes around the same time period. New features include both a single player and multiplayer campaign for both the Germans and the Soviets,[[TakeCover cover system]], blind-firing around corners and walls, and an EquipmentUpgrade system for weapons.

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''Red Orchestra 2: Heroes of Stalingrad'' is the sequel to the 2006 video game ''VideoGame/RedOrchestra''. It was released in September 2011. Like it's predecessor, it is a tactical FirstPersonShooter set during UsefulNotes/WorldWarII's Eastern Front. Unlike it's predecessor, it focuses almost exclusively on the Battle of Stalingrad, as well as a number of other skirmishes around the same time period. New features include both a single player and multiplayer campaign for both the Germans and the Soviets,[[TakeCover Soviets, [[TakeCover cover system]], blind-firing around corners and walls, and an EquipmentUpgrade system for weapons.
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* AlternateHistory: The German campaign ends with [[spoiler:the Wehrmacht succeeding in holding of the Red Army late into the Battle of Stalingrad, and winning the battle.]]


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* DoomedByCanon: Subverted with the German campaign, as [[spoiler:while the Sixth Army does get surrounded by the Soviets, they manage to succeed in holding them off and regaining the initiative despite being outnumbered and outgunned, and eventually manage to win the battle despite the odds.]]
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* DirtyCommunists: The Germans in their single-player campaign certainly believe this is the case, as they describe communism as a "red plague" that threatens all of Europe.
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* BattleEpic: The single-player campaigns for both the Germans and the Soviets are depicted this way, complete with {{rousing speech}}es and epic music.
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* EpicTankOnTankAction: Some of the larger maps, such as Rakowice and Red October Factory, allow both the Soviets and Germans access to tanks, and consequently, they can both duel one another.
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* SmokeOut: Squad Leaders and Commanders get access to smoke grenades, which are useful for covering advances or retreats, especially against heavily fortified positions.
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* BayonetYa: All German and Soviet semi-automatic and bolt-action rifles receive bayonet attachments upon being sufficiently leveled.
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* TraslationConvention: Played straight and subverted. Initially, the Germans and Soviets spoke in English when amongst their own teammates, with the enemy they're fighting talking in their own language. A patch later gave players the option to enable their native tongues to be spoken by default.

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* TraslationConvention: TranslationConvention: Played straight and subverted. Initially, the Germans and Soviets spoke in English when amongst their own teammates, with the enemy they're fighting talking in their own language. A patch later gave players the option to enable their native tongues to be spoken by default.
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* TraslationConvention: Played straight and subverted. Initially, the Germans and Soviets spoke in English when amongst their own teammates, with the enemy they're fighting talking in their own language. A patch later gave players the option to enable their native tongues to be spoken by default.
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''Red Orchestra 2: Heroes of Stalingrad'' is the sequel to the 2006 video game ''VideoGame/RedOrchestra''. It was released in September 2011. Like it's predecessor, it is a tactical FirstPersonShooter set during UsefulNotes/WorldWarII's Eastern Front. Unlike it's predecessor, it focuses almost exclusively on the Battle of Stalingrad, as well as a number of other skirmishes around the same time period. New features include a [[TakeCover cover system]], blind-firing around corners and walls, and an EquipmentUpgrade system for weapons.

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''Red Orchestra 2: Heroes of Stalingrad'' is the sequel to the 2006 video game ''VideoGame/RedOrchestra''. It was released in September 2011. Like it's predecessor, it is a tactical FirstPersonShooter set during UsefulNotes/WorldWarII's Eastern Front. Unlike it's predecessor, it focuses almost exclusively on the Battle of Stalingrad, as well as a number of other skirmishes around the same time period. New features include both a [[TakeCover single player and multiplayer campaign for both the Germans and the Soviets,[[TakeCover cover system]], blind-firing around corners and walls, and an EquipmentUpgrade system for weapons.
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* CommissarCap: German officers, as well as Soviet Squad Leaders and officers, wear styled officer's caps as opposed to helmets.

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* UrbanWarfare: Most maps are centered fighting during the Battle of Stalingrad, one of the largest and most famous cases of this during World War II.

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* UrbanWarfare: Most maps are centered fighting during the Battle of Stalingrad, one of the largest and most famous cases of this during World War II. These can range from locations inside Stalingrad itself, which cover several blocks, to smaller villages and towns on the outskirts of the city.
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* AwesomePersonnelCarrier: An update implemented one for both the Soviets and the Germans, with the former getting a Lend-Lease Universal Carrier from the British, while the latter get the Sd Kfz 251 Ausf. C. Both can be driven by regular soldiers, carry up to half a dozen other soldiers, and carry mounted machine-guns that can be used.
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* CrewOfOneAverted: Averted for tanks, which require at least 2 players to both move and use the turret.

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* CrewOfOneAverted: CrewOfOne: Averted for tanks, which require at least 2 players to both move and use the turret.
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* CrewOfOneAverted: Averted for tanks, which require at least 2 players to both move and use the turret.


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* TankGoodness: Some of the larger, more open maps allow both factions access to tanks, with the Germans getting the Panzer IV and Panzer III, while the Soviets get the T-34 and T-70.

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