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History VideoGame / RedNinjaEndOfHonor

7th Jul '14 9:53:50 PM Foton
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* ZeroEffortBoss: See Curb Stomp Battle entry above.
7th Jul '14 12:47:24 AM ShinobiWolf
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* BackStab: A major gameplay mechanic. Being a ninja, you're encouraged to do this as much as possible. And there are many ways to do it.



* StealthKill: Basically the whole point of the game. You're encouraged to do this as much as possible. And there are many ways to do it.

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* StealthKill: Basically the whole point of the game. You're encouraged to do this as much as possible. And there are many ways to do it. StealthBasedGame.
7th Jul '14 12:43:56 AM ShinobiWolf
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* OneHitKill: These are the preferred method of taking out guards, since if you don't, they will alert all nearby enemies to your presence. You can also OneHitKill a guard who's already seen you by [[DifficultButAwesome throwing your wire at his head and yanking on it just before it hits.]]


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* StealthKill: Basically the whole point of the game. You're encouraged to do this as much as possible. And there are many ways to do it.
7th Jul '14 12:35:14 AM ShinobiWolf
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* CurbStompBattle: The final battle against [[spoiler:Chiyome]] places you both on a featureless plain with your target standing under a tree. They will barely fight back, and you can end the battle simply by hanging them from the neck.
26th Apr '14 9:35:38 PM Foton
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[[quoteright:341:http://static.tvtropes.org/pmwiki/pub/images/385769_0_8346.jpg]]
[[caption-width-right:341:A silent and deadly flash of crimson.]]



A young girl's world is destroyed when she and her father are attacked by the Black Lizard clan. After witnessing the brutal execution of her father Ryo, the girl is brutally hung with a tetsugen ("iron string", or "wire") from a tree and left to die. Miraculously, she survives and is rescued and adopted into a ninja clan where she obtains complete mastery of her adopted weapon, the tetsugen. Pledging her undying loyalty to her new family, Kurenai now lives to avenge her father's death and will go to any means necessary.

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A young girl's world is destroyed when she and her father are attacked by the Black Lizard clan. After witnessing the brutal execution of her father Ryo, the girl is brutally hung with a tetsugen ("iron string", or "wire") from a tree and left to die. Miraculously, she survives and is rescued and adopted into a ninja clan where she obtains complete mastery of her adopted weapon, the tetsugen. Pledging her undying loyalty to her new family, the girl now takes on the name of Kurenai now lives to avenge her father's death and will go to any means necessary.
25th Jan '14 10:21:38 AM GordonSoleil
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* ObviousBeta: This game might have bugs per se, but it makes so many baffling design choices that it couldn't have had proper playtesting. The issues with the camera, the dash mechanic, critical hits, body part targeting, and especially the Seduction mechanic could be fixed without altering much of the game and it would make the game much better.

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* ObviousBeta: This game might not have bugs per se, but it makes so many baffling design choices that it couldn't have had proper playtesting. The issues with the camera, the dash mechanic, critical hits, body part targeting, and especially the Seduction mechanic could be fixed without altering much of the game and it would make the game much better.
25th Jan '14 10:19:36 AM GordonSoleil
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* ObviousBeta: This game might not be buggy, but it may as well be buggy due to so many design choices that cannot have made if the game had proper playtesting. The issues with camera, dash mechanic, critical hit and body parts targeting and especially the Seduction mechanic could be fixed without altering much of the game and it would make the game much better.

to:

* ObviousBeta: This game might not be buggy, have bugs per se, but it may as well be buggy due to makes so many baffling design choices that cannot it couldn't have made if the game had proper playtesting. The issues with the camera, the dash mechanic, critical hit and hits, body parts targeting part targeting, and especially the Seduction mechanic could be fixed without altering much of the game and it would make the game much better.
23rd Apr '13 3:06:45 PM ShinobiWolf
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* VideoGameCrueltyPotential: ... in huge doses. With the Fundo, which is the weighted attachment for the wire, there are all sorts of unnecessarily cruel things you can do to guards. You could start by hanging them from a raised beam, either by their neck, feet, or waist. Then you can watch them die slowly, or slash at them with your kunai while they helplessly flail about. You could also back up a few steps and throw knives at them for some target practice. And of course some sadistic players will deliberately leave guards hanging in places where other guards will see, just for some sick pleasure. Imagine turning around and seeing a couple of your buddies hanging motionless from the ceiling...

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* VideoGameCrueltyPotential: ... in huge doses. With the Fundo, which is the weighted attachment for the wire, there are all sorts of unnecessarily cruel things you can do to guards. You could start by hanging them from a raised beam, either by their neck, feet, or waist. Then you can watch them die slowly, or slash at them with your kunai while they helplessly flail about. You could also back up a few steps and throw knives at them for some target practice. And of course some sadistic players will deliberately leave guards hanging in places where other guards will see, just for some sick pleasure. Imagine turning around The REAL kicker is that none of this is necessary, and seeing it's much easier to simply cut a couple guard's throat and move on. In fact, you often have to go out of your buddies hanging motionless from the ceiling... way go hang guards in this fashion, making it that much more cruel.
23rd Apr '13 2:59:26 PM ShinobiWolf
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Added DiffLines:

* VideoGameCrueltyPotential: ... in huge doses. With the Fundo, which is the weighted attachment for the wire, there are all sorts of unnecessarily cruel things you can do to guards. You could start by hanging them from a raised beam, either by their neck, feet, or waist. Then you can watch them die slowly, or slash at them with your kunai while they helplessly flail about. You could also back up a few steps and throw knives at them for some target practice. And of course some sadistic players will deliberately leave guards hanging in places where other guards will see, just for some sick pleasure. Imagine turning around and seeing a couple of your buddies hanging motionless from the ceiling...
**You can also tie a guard to a pole and do the same sorts of things.
13th Apr '13 12:20:06 AM SamMax
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* ObviousBeta: This game might not be buggy, but it may as well be buggy due to so many design choices that cannot have made if the game had proper playtesting. The issues with camera, dash mechanic, critical hit and body parts targeting and especially the Seduction mechanic could be fixed without altering much of the game and it would make the game much better.



* ObviousBeta: This game might not be buggy, but it may as well be buggy due to so many design choices that cannot have made if the game had proper playtesting. The issues with camera, dash mechanic, critical hit and body parts targeting and especially the Seduction mechanic could be fixed without altering much of the game and it would make the game much better.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.RedNinjaEndOfHonor