History VideoGame / Receiver

27th Apr '16 1:49:52 AM SuckerPerpetrator
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* ShortRangeShotgun: There's a mod that adds, among other things, a Remington 870. While it's not a within-melee-range firearm and is fairly realistic, the pattern of the shots is still unpredictable.

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* ShortRangeShotgun: There's a mod that adds, among other things, a Remington 870. While it's not a within-melee-range firearm and is fairly realistic, the pattern of the shots is still unpredictable.unpredictable at longer ranges, in a game where accuracy is important for hitting certain parts of the enemies.
2nd Apr '16 2:25:28 AM SavoryMaggotEggs
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* CoolGuns: [[CoolGuns/{{Handguns}} A Colt M1911, a modified Glock 17]], and a [[CoolGuns/{{Revolvers}} Smith & Wesson Model 10]]. A mod adds in a [=WW2=]-era Tommy gun.

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* CoolGuns: [[CoolGuns/{{Handguns}} A Colt M1911, a modified Glock 17]], and a [[CoolGuns/{{Revolvers}} Smith & Wesson Model 10]]. A mod adds in a [=WW2=]-era Tommy gun. There are also many other weapon mods, including shotguns, bolt-action rifles, etc.
21st Jan '16 4:12:00 PM nombretomado
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''Note 3:'' The game is available on {{Steam}} [[http://store.steampowered.com/app/234190/ here]]; those who purchased it from the developers through their [[HumbleBundle Humble Store]] link can get a Steam key from that site.

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''Note 3:'' The game is available on {{Steam}} UsefulNotes/{{Steam}} [[http://store.steampowered.com/app/234190/ here]]; those who purchased it from the developers through their [[HumbleBundle Humble Store]] link can get a Steam key from that site.
27th Oct '15 9:01:30 AM Pressondude
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* ShortRangeShotgun: There's a mod that adds, among other things, a Remington 500. While it's not a within-melee-range firearm and is fairly realistic, the pattern of the shots is still unpredictable.

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* ShortRangeShotgun: There's a mod that adds, among other things, a Remington 500.870. While it's not a within-melee-range firearm and is fairly realistic, the pattern of the shots is still unpredictable.
21st Oct '15 3:08:33 AM TheGunheart
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Added DiffLines:

* InstantDeathBullet: Averted. While you ''are'' a OneHitPointWonder, it still takes a while to collapse from a bullet wound.
8th Jul '15 9:43:09 AM Andrzej
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''Note:'' [[http://www.youtube.com/watch?v=M-XyvgqXwZs The RC6 update]] in September 2012 added, first, a flashlight (notably ''neither'' {{Ten Second|Flashlight}} nor {{Infinite|Flashlight}} -- the batteries run dead after a ''few hours'' use), and second, two new guns accompanying the original [[http://en.wikipedia.org/wiki/M1911_pistol Colt 1911 A1]]: a [[http://en.wikipedia.org/wiki/Smith_%26_Wesson_Model_10 Smith & Wesson Model 10 revolver]] and a [[http://en.wikipedia.org/wiki/Glock Glock 17 pistol]] modified with an [[MoreDakka FSS-G fire-selector]].

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''Note:'' [[http://www.youtube.com/watch?v=M-XyvgqXwZs The RC6 update]] in September 2012 added, first, a flashlight (notably ''neither'' {{Ten Second|Flashlight}} nor {{Infinite|Flashlight}} -- the batteries run dead after at most a ''few hours'' use), use, depending on how much charge it had when you find it), and second, two new guns accompanying the original [[http://en.wikipedia.org/wiki/M1911_pistol Colt 1911 A1]]: a [[http://en.wikipedia.org/wiki/Smith_%26_Wesson_Model_10 Smith & Wesson Model 10 revolver]] and a [[http://en.wikipedia.org/wiki/Glock Glock 17 pistol]] modified with an [[MoreDakka FSS-G fire-selector]].



-->"Your crude world is not the true reality. Your physical body here is the shadow cast by your transcendent mind. We call this higher plane 'Reality A', and your world of shadows 'Reality B'. [[spoiler: [[MindScrew If you are receiving this message in a fictional context, you are at an even deeper level - one that we cannot reach.]]]]"

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-->"Your crude world is not the true reality. Your physical body here is the shadow cast by your transcendent mind. We call this higher plane 'Reality A', and your world of shadows 'Reality B'. [[spoiler: [[MindScrew [[spoiler:[[MindScrew If you are receiving this message in a fictional context, you are at an even deeper level - one that we cannot reach.]]]]"



* VariableMix: If you pay attention, [[https://www.youtube.com/watch?v=9Lx0ROwuTsA the music]] can clue you in to whether you're approaching a Killdrone, before you can see or hear it yourself. Even the death sting syncs correctly to the beat.

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* VariableMix: If you pay attention, [[https://www.youtube.com/watch?v=9Lx0ROwuTsA the music]] can clue you in to whether you're approaching a Killdrone, before you can see or hear it yourself. Even the death sting syncs correctly to the beat.beat.
----
12th May '15 9:37:49 AM RobinZimm
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* RevolversAreForAmateurs: The one thing it's got going for it is it's

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* RevolversAreForAmateurs: The one thing it's got going for it revolver holds fewer bullets and is it'sslower to reload than the semiautomatics, but the control scheme is noticeably simpler.
9th May '15 8:17:40 AM SavoryMaggotEggs
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* RevolversAreForAmateurs: Naturally, since you have to operate all the relevant mechanisms in-game.
* RevolversAreJustBetter: The revolver is the simplest weapon to operate, powerful, but slower to reload than the two magazine-based handguns and has the smallest bullet capacity. it also has slightly more detail than the other two guns.

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* RevolversAreForAmateurs: Naturally, since you have to operate all the relevant mechanisms in-game.
The one thing it's got going for it is it's
* RevolversAreJustBetter: The Averted. Although simple to use, the revolver is the simplest weapon to operate, powerful, but has: a small capacity, a long reload, slower to reload than the two magazine-based handguns fire and has the smallest bullet capacity. it also has only slightly more detail different than the other two guns.guns in power.
16th Apr '15 7:45:15 AM RobinZimm
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* TheConspiracy: The cult believes that some sort of entity - extraterrestrial, human, government, corporate, or otherwise - is manipulating all electronic signals to suppress humanity's true state of being, some sort of Nirvana-like enlightenment, and will destroy countless humans to ensure no one can achieve their awake state, which the entity (referred to as "the Threat" in th cult's parlance) either knows or believes is a massive threat to whatever their machinations are.

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* TheConspiracy: The cult believes that some sort of entity - extraterrestrial, human, government, corporate, or otherwise - is manipulating all electronic signals to suppress humanity's true state of being, some sort of Nirvana-like enlightenment, and will destroy countless humans to ensure no one can achieve their awake state, which the entity (referred to as "the Threat" in th the cult's parlance) either knows or believes is a massive threat to whatever their machinations are.
15th Apr '15 6:14:12 PM YungVenuz
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* AwesomeButImpractical: Full-auto fire on the Glock ''would'' be excellent... if you were facing off against personnel, and not turrets and [=UCAVs=] that were impervious to small-arms fire, save for a few weak points. You also don't get any extended magazines that would make full-auto fire slightly more sustainable. Even the intended use (suppressing fire on a Cypher drone that's running right at you) doesn't guarantee results, thanks to how jittery the Cypher is.

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* AwesomeButImpractical: Full-auto fire on the Glock ''would'' be excellent... if you were facing off against personnel, and not turrets and [=UCAVs=] that were impervious to small-arms fire, save for a few weak points. You also don't get any extended magazines that would make full-auto fire slightly more sustainable. Even the intended use (suppressing fire on a Cypher drone that's running right at you) doesn't guarantee results, thanks to how jittery the Cypher is.is, and how its tilt can keep its weak points out of reach.



* TheConspiracy: The cult believes that some sort of entity - extraterrestrial, human, government, corporate, or otherwise - is manipulating all electronic signals to suppress humanity's true state of being, some sort of Nirvana-like enlightenment, and will destroy countless humans to ensure no one can achieve their awake state, which the entity (referred to as "the Threat" in th cult's parlance") either knows or believes is a massive threat to whatever their machinations are.

to:

* TheConspiracy: The cult believes that some sort of entity - extraterrestrial, human, government, corporate, or otherwise - is manipulating all electronic signals to suppress humanity's true state of being, some sort of Nirvana-like enlightenment, and will destroy countless humans to ensure no one can achieve their awake state, which the entity (referred to as "the Threat" in th cult's parlance") parlance) either knows or believes is a massive threat to whatever their machinations are.



* TheCuckoolanderWasRight: Cults aren't known for their rationality. The cult the PC had joined threw around buzzwords like "mindtech" on their recruitment brochure, which amounted to psychic gobbledygook, and they blame everything on a vaguely named "Threat" that will kill all but a few chosen - also based on actual, real life cults. The thing is, their apocalyptic event ''actually happens''...

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* TheCuckoolanderWasRight: Cults aren't known for their rationality. The cult the PC had joined threw around buzzwords like "mindtech" on their recruitment brochure, which amounted to psychic gobbledygook, gobbledygook and Luddite rambling, and they blame everything on a vaguely named "Threat" that will kill all but a few chosen - also based on actual, real life cults. The thing is, their apocalyptic event ''actually happens''...



* OneWomanWail: The game's VariableMix includes Indian chanting when you're listening to a tape. Given the game's other subtle references to Hindu/Buddhism, this fits.
* RandomlyGeneratedLevels: The rooms are (mostly) the same, but their relative arrangement varies, as does the starting position of enemies.

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* OneWomanWail: The game's VariableMix includes Indian chanting when you're listening to a tape. Given the game's other subtle references religious bent and allusions to Hindu/Buddhism, Hinduism and Buddhism, this fits.
* RandomlyGeneratedLevels: The rooms are (mostly) the same, but their relative arrangement varies, as does the starting position of enemies.enemies, tapes, and ammo.
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