History VideoGame / Receiver

10th Dec '17 1:17:54 AM MetroidPeter
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Let's clarify for a moment. In Receiver, you ''actually'' have a gun. If it has a safety, you can toggle it. If it has an external hammer, you can cock or uncock it. If it has a slide, you can pull, lock, and release it. If it has a magazine, you can remove it, and if it has a cylinder, you can swing it out -- and you will, because it ''doesn't'' have a telepathic link to tell you how many bullets are in it, and reloading is strictly by hand with individual loose bullets.

You, and your gun, have to navigate a [[RandomlyGeneratedLevels procedurally-generated urban maze]] full of killbots to find the cassette tapes and learn what's really going on. [[NintendoHard Good luck.]]

to:

Let's clarify for a moment. In Receiver, you ''actually'' have a gun. If it has a safety, you can toggle it. If it has an external hammer, you can cock or uncock un-cock it. If it has a slide, you can pull, lock, and release it. If it has a magazine, you can remove it, and if it has a cylinder, you can swing it out -- and you will, because it ''doesn't'' have a telepathic link to tell you how many bullets are in it, and reloading is [[ThisIsReality strictly by hand with individual loose bullets.

bullets]].

You, and your gun, have to navigate a [[RandomlyGeneratedLevels procedurally-generated urban maze]] full of killbots stationary turrets and flying kill drones to find the 11 cassette tapes and [[StoryBreadCrumbs learn what's really going on.on]]. [[NintendoHard Good luck.]]
26th Nov '17 4:40:24 PM nombretomado
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''Note 3:'' The game is available on UsefulNotes/{{Steam}} [[http://store.steampowered.com/app/234190/ here]]; those who purchased it from the developers through their [[HumbleBundle Humble Store]] link can get a Steam key from that site.

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''Note 3:'' The game is available on UsefulNotes/{{Steam}} [[http://store.steampowered.com/app/234190/ here]]; those who purchased it from the developers through their [[HumbleBundle [[UsefulNotes/HumbleBundle Humble Store]] link can get a Steam key from that site.
19th Oct '17 7:48:22 AM Andrzej
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* {{Deconstruction}}: Ever thought that since you played a lot of First Person Shooters, you could handle a gun well? As it turns out, guns can be deceptively complicated pieces of machinery. All the things that can go wrong here (failing to properly check the chamber when you reload, shooting yourself as a bullet ricochets off a wall, etc.) can and probably will happen to you the first time you play. Guns require both judicious training and skill to properly use, and even then factors like manually loading clips into your gun can still trip you up.

to:

* {{Deconstruction}}: Ever thought that since you played a lot of First Person Shooters, you could handle a gun well? As it turns out, guns can be deceptively complicated pieces of machinery. All the things that can go wrong here (failing to properly check the chamber when you reload, shooting yourself as a bullet ricochets off a wall, etc.) can and probably will happen to you the first time you play. Guns require both judicious training and skill to properly use, and even then factors like manually loading clips a magazine into your gun can still trip you up.
18th Oct '17 5:52:01 PM Sullytofu
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* {{Deconstruction}}: Ever though that since you played a lot of First Person Shooters, you could handle a gun well? As it turns out, guns can be deceptively complicated pieces of machinery. All the things that can go wrong here (failing to properly check the chamber when you reload, shooting yourself as a bullet ricochets off a wall, etc.) can and probably will happen to you. Guns require both judicious training and skill to properly use, and even then factors like manually loading clips into your gun can still trip you up.

to:

* {{Deconstruction}}: Ever though thought that since you played a lot of First Person Shooters, you could handle a gun well? As it turns out, guns can be deceptively complicated pieces of machinery. All the things that can go wrong here (failing to properly check the chamber when you reload, shooting yourself as a bullet ricochets off a wall, etc.) can and probably will happen to you.you the first time you play. Guns require both judicious training and skill to properly use, and even then factors like manually loading clips into your gun can still trip you up.


Added DiffLines:

* RealityEnsues: A common trope in most of Wolfire Games' work, and no different here. It's very, ''very'' easy to end up accidentally shooting yourself, for example, and the game expects the player to play the game much like they would in real life.
18th Oct '17 5:43:33 PM Sullytofu
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Added DiffLines:

* {{Deconstruction}}: Ever though that since you played a lot of First Person Shooters, you could handle a gun well? As it turns out, guns can be deceptively complicated pieces of machinery. All the things that can go wrong here (failing to properly check the chamber when you reload, shooting yourself as a bullet ricochets off a wall, etc.) can and probably will happen to you. Guns require both judicious training and skill to properly use, and even then factors like manually loading clips into your gun can still trip you up.
27th Apr '16 1:49:52 AM SuckerPerpetrator
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* ShortRangeShotgun: There's a mod that adds, among other things, a Remington 870. While it's not a within-melee-range firearm and is fairly realistic, the pattern of the shots is still unpredictable.

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* ShortRangeShotgun: There's a mod that adds, among other things, a Remington 870. While it's not a within-melee-range firearm and is fairly realistic, the pattern of the shots is still unpredictable.unpredictable at longer ranges, in a game where accuracy is important for hitting certain parts of the enemies.
2nd Apr '16 2:25:28 AM SavoryMaggotEggs
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* CoolGuns: [[CoolGuns/{{Handguns}} A Colt M1911, a modified Glock 17]], and a [[CoolGuns/{{Revolvers}} Smith & Wesson Model 10]]. A mod adds in a [=WW2=]-era Tommy gun.

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* CoolGuns: [[CoolGuns/{{Handguns}} A Colt M1911, a modified Glock 17]], and a [[CoolGuns/{{Revolvers}} Smith & Wesson Model 10]]. A mod adds in a [=WW2=]-era Tommy gun. There are also many other weapon mods, including shotguns, bolt-action rifles, etc.
21st Jan '16 4:12:00 PM nombretomado
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''Note 3:'' The game is available on {{Steam}} [[http://store.steampowered.com/app/234190/ here]]; those who purchased it from the developers through their [[HumbleBundle Humble Store]] link can get a Steam key from that site.

to:

''Note 3:'' The game is available on {{Steam}} UsefulNotes/{{Steam}} [[http://store.steampowered.com/app/234190/ here]]; those who purchased it from the developers through their [[HumbleBundle Humble Store]] link can get a Steam key from that site.
27th Oct '15 9:01:30 AM Pressondude
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* ShortRangeShotgun: There's a mod that adds, among other things, a Remington 500. While it's not a within-melee-range firearm and is fairly realistic, the pattern of the shots is still unpredictable.

to:

* ShortRangeShotgun: There's a mod that adds, among other things, a Remington 500.870. While it's not a within-melee-range firearm and is fairly realistic, the pattern of the shots is still unpredictable.
21st Oct '15 3:08:33 AM TheGunheart
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Added DiffLines:

* InstantDeathBullet: Averted. While you ''are'' a OneHitPointWonder, it still takes a while to collapse from a bullet wound.
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