History VideoGame / Rayman1995

24th Apr '17 11:27:24 AM N8han11
Is there an issue? Send a Message


* CheckPointStarvation: Not only, you must clear multiple segments in each levels before you can return to the map and save your game but in the level there's only one photographer if at all.

to:

* CheckPointStarvation: CheckpointStarvation: Not only, you only must you clear multiple segments in each levels level before you can return to the map and save your game game, but in the each level there's there will only be one photographer if (if at all.all).
19th Apr '17 5:21:24 PM Carls493
Is there an issue? Send a Message


* YouHaveResearchedBreathing: Some of the powers Betilla bestows on Rayman fall under this, such as the ability to punch and climb ledges.

to:

* YouHaveResearchedBreathing: Some of the powers Betilla bestows on Rayman fall under this, such as the ability to punch punch, run, and climb ledges.
19th Apr '17 6:27:05 AM ChilledXSocks
Is there an issue? Send a Message


* GuideDangIt: CAGES. To clarify, cages are invisible until you find the triggers for them, which are also invisible. Not even knowing the sound cue helps, because they can also trigger other things. And there are a LOT of cages - ''102 of them'' to be exact.

to:

* GuideDangIt: CAGES. '''Cages'''. To clarify, there are some cages in the game that are invisible until you find the triggers for them, which are also invisible. Not even knowing the sound cue helps, because they can also trigger other things. And there are a LOT of cages - ''102 of them'' to be exact.exact, [[LastLousyPoint all of which must be opened in order to access the final stage]].
19th Apr '17 6:15:18 AM ChilledXSocks
Is there an issue? Send a Message

Added DiffLines:

* TurnsRed: Every boss in the game changes their tactics as you damage them. On the Mook side of things, Livingstones also do this if they survive a hit from Rayman's fist -- The Tall ones run maniacally towards Rayman, while the Short ones simply enter their attack stance.
18th Apr '17 10:53:42 AM ChilledXSocks
Is there an issue? Send a Message

Added DiffLines:

* LethalJokeWeapon: Although Rayman's Grimace ability may seem useless at first, you can use it against Tall Livingstones to send them [[ScrewThisImOuttaHere running for their lives]].
24th Mar '17 8:04:16 PM nombretomado
Is there an issue? Send a Message


* HitPoints: Defaulted as three, but can be temporarily increased to five with power-up that lasts until you die. In the GBA version the default is 4 and can be increased to six. The DSi edition then made things easier by making six the default and ''ten'' - not eight, the maximum value.

to:

* HitPoints: Defaulted as three, but can be temporarily increased to five with power-up that lasts until you die. In the GBA version the default is 4 and can be increased to six. The DSi [=DSi=] edition then made things easier by making six the default and ''ten'' - not eight, the maximum value.
13th Sep '16 8:31:43 PM SpinAttaxx
Is there an issue? Send a Message


* AllThereInTheManual: the PC version of the game doesn't state anywhere that the two Moskitos are not the same character. Considering Mr. Stone and Space Mama also appear in two different levels, the common assumption is that the two identical looking insects are in fact the same.

to:

* AllThereInTheManual: the The PC version of the game doesn't state anywhere that the two Moskitos are not the same character. Considering Mr. Stone and Space Mama also appear in two different levels, the common assumption is that the two identical looking insects are in fact the same.


Added DiffLines:

* AmericanKirbyIsHardcore: The Japanese release inverts this -- while the original cover art isn't exactly "hardcore", [[http://raymanpc.com/wiki/script-en/images/0/01/Rayman_PS1JAcov.jpg the Japanese cover art]] uses a bright red balloon-like font for the title and depicts the characters (most obviously Rayman himself) in a slightly more super deformed style.
18th Jun '16 10:48:02 AM totoofze47
Is there an issue? Send a Message


* ItsAWonderfulFailure: The GameOver screen shows Rayman walking down a alley that's grim and corrupted on the left side. If you're out of continues he starts coughing and drops dead.

to:

* ItsAWonderfulFailure: The GameOver screen shows Rayman walking down a alley that's grim and corrupted on the left side. If you're out of continues continues, he either starts coughing and drops dead.dead, or tumbles around and falls on his ass angrily.
13th Jun '16 6:18:38 PM GF93
Is there an issue? Send a Message


* ReformulatedGame: The GameBoyColor version has a unique set of levels, and unlike in the main console versions, you ''do'' actually get to fight Mr. Dark himself at the end of the game as opposed to his MixNMatchCritters.

to:

* ReformulatedGame: The GameBoyColor version has a unique set of levels, and unlike in the main console versions, you ''do'' actually get to fight Mr. Dark himself at the end of the game as opposed to his MixNMatchCritters.MixAndMatchCritters.



* RocketPunch: Rayman's main attack is being able to wind-up his fist.

to:

* RocketPunch: Rayman's main attack is being able to wind-up throwing extending punches with his fist.floating hands. By winding up via holding down the Button, he can throw his fist further to hit far-away opponents.
13th Jun '16 6:14:22 PM GF93
Is there an issue? Send a Message


* ReformulatedGame: The GameBoyColor version has a unique set of levels.

to:

* ReformulatedGame: The GameBoyColor version has a unique set of levels.levels, and unlike in the main console versions, you ''do'' actually get to fight Mr. Dark himself at the end of the game as opposed to his MixNMatchCritters.
This list shows the last 10 events of 95. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Rayman1995