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''Ragnarok'' (also known as ''Valhalla'') is a freeware {{Roguelike}} DOS game heavily based around NorseMythology, and is notable for being one of the first Roguelikes to use graphical tiles rather than text-based graphics. Like ''VideoGame/NetHack'', it has an item-heavy focus, though luck still plays an important role, especially early on in the game. How much luck comes into things will also depend partly on your playing style.

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''Ragnarok'' (also known as ''Valhalla'') is a freeware {{Roguelike}} DOS game heavily based around NorseMythology, Myth/NorseMythology, and is notable for being one of the first Roguelikes to use graphical tiles rather than text-based graphics. Like ''VideoGame/NetHack'', it has an item-heavy focus, though luck still plays an important role, especially early on in the game. How much luck comes into things will also depend partly on your playing style.



Not to be confused with ''VideoGame/RagnarokOnline'', the [[Manhwa/{{Ragnarok}} Manhwa]], or the [[NorseMythology eponymous final battle from Norse mythology]].

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Not to be confused with ''VideoGame/RagnarokOnline'', the [[Manhwa/{{Ragnarok}} Manhwa]], or the [[NorseMythology [[Myth/NorseMythology eponymous final battle from Norse mythology]].



* FantasyKitchenSink: The game revolves mostly around NorseMythology, but it also includes several other fantasy elements such as [[KatanasAreJustBetter katanas]] or the [[Literature/TheLordOfTheRings Tolkienesque orcs]].

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* FantasyKitchenSink: The game revolves mostly around NorseMythology, Myth/NorseMythology, but it also includes several other fantasy elements such as [[KatanasAreJustBetter katanas]] or the [[Literature/TheLordOfTheRings Tolkienesque orcs]].



* PublicDomainArtifact: It's based around NorseMythology. You didn't expect weapons like Mjollnir to not be in the public domain, right?

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* PublicDomainArtifact: It's based around NorseMythology.Myth/NorseMythology. You didn't expect weapons like Mjollnir to not be in the public domain, right?



* SpellMyNameWithAnS: Most of the names and places are anglicised from the original NorseMythology, including the eponymous Ragnarök. Baldr is also spelt as "Balder".

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* SpellMyNameWithAnS: Most of the names and places are anglicised from the original NorseMythology, Myth/NorseMythology, including the eponymous Ragnarök. Baldr is also spelt as "Balder".
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* LordBritishPostulate: You cannot kill the gods, either the good ones or the evil ones; even coming ''near'' the evil ones will get you annihilated. This doesn't apply to Hela or Vidur, though; just to the gods and giants who will fight at Vigrid. (It does apply to Jormungandr on the ocean, but that's because he's the BorderPatrol.]]
* LostForever: There's nothing stopping you from doing something stupid with one of the quest artifacts and thus being unable to deliver it to its rightful owner during Ragnarok. However, Balder is the easiest to lose. If you want to save him, you need to trap Thokk's soul in the appropriate ring, [[spoiler: and then take that ring off, never let it absorb another soul, and keep it safe until it's time to deliver it to Hela.]]
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Example refered to the trope namer rather than the trope... and the trope was renamed


* WaferThinMint: Averted; even when full you can eat as much as you want. Unless you eat something poisonous, or are [[ChestBurster impregnated by a gorm]].
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* ArtificialLimbs: A magical arm that can be crafted for Tyr.
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* HellGate: The official stairway to Niflheim is just beyond the River Gioll, guarded by horrifying river monsters and the mystical Harbard. [[spoiler: [[DungeonBypass Or you can just dig straight down through the bottom of the dungeon.]]]]
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* LoopholeAbuse: You can't wish for a Potion of Switch Dimension, which allows you to travel almost anywhere by magic (though not necessarily reliably). [[spoiler: But a breleor's corpse is at least as useful.]]
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* StarfishAliens: The breleor, a sort of intelligent multidimensional plant creature.
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* QuicksandSucks: If you don't escape from it in time then you'll be sucked under and drown. It's also impossible to free yourself without a grappling hook, or by using magical means.

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* SinisterScythe: Hel's Scythe, the most powerful weapon in the game. Uniquely, it's ''not'' one of the divine weapons you need to deliver to the gods at Ragnarok.

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* SinisterScythe: Hel's Hela's Scythe, the most powerful weapon in the game. Uniquely, it's ''not'' one of the divine weapons you need to deliver to the gods at Ragnarok.


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* TakingYouWithMe: Gas balls and ice spheres attempt to do this with a SuicideAttack. Bartoks also emit a damaging attack upon death.
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* BonusBoss: Vidur the frost giant lord.


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* PlanetHeck: Niflheim. You need to go there for one main quest and (probably) to deal with several sub-bosses who might otherwise make it difficult-to-impossible to reach the plain of Vigrid (where the gods are fighting Surtur and his mightiest warriors).
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* HumanSacrifice: Three adventurers in Vidur's hall are trapped and waiting to be sacrificed; you can free them, or complete the sacrifices. [[spoiler: Sacrificing all three causes Vidur to give up Gungnir without a fight. Letting any of them live angers him.]]
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* SinisterScythe: Hel's Scythe, the most powerful weapon in the game. Uniquely, it's ''not'' one of the divine weapons you need to deliver to the gods at Ragnarok.
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* GuideDangIt: Good luck beating the game without reading one.

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* GuideDangIt: Good luck beating the game without reading one. In particular, freeing Balder requires that you know how the appropriate ring works.

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* BackFromTheDead:
** You need to bring Balder back from it as part of one of the quests.
** You can bring an entire species back from the dead if you've genocided them and then read a scroll of extinction while confused.



* ClothesMakeTheSuperman: Played with. While you can gain many abilities by wearing various amulets, armour, and [[RingOfPower rings]], it's almost always possible to gain the effects without wearing anything ''(including the armouring)'', albeit harder.



* CoolBoat: Skidbladnir, which as in the myths folds up into the user's pocket. The developers lampshade this in their official guide with a NotMakingThisUpDisclaimer.
-->"Skeptics please note: the writers of the game did not make this up. It is an actual mythological boat."



* DeathByFallingOver: If you fall down a pit with low HP. Strangely averted when trying to use stairs while drunk.
* DeathByMaterialism: You can drown if you carry too much weight around with you and try to swim. Also applies if you attempt to go for some treasure and get yourself killed, usually by triggering a hidden trap.



* DragonHoard: Dragons carry large amounts of treasure around with them, making them valuable targets if you can defeat them.



* {{Fingore}}: A possible consequence of polymorphing while wearing rings.



* TheLittleShopThatWasntThereYesterday: A variant. One of the possible effects of reading a scroll of wonder is that it creates a new shop out of thin air. It does avert other aspects of the trope however; once created, it'll stick around for the rest of the game.



* MookMaker: Wands of evocation and rings of genesis serve no purpose but to spawn enemies. [[FlunkyBoss Several bosses]] spawn enemies to fight you. [[EnemySummoner Summoners and magicians]] both come fairly close to this as they put out very limited damage by themselves.

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* MookMaker: MookMaker:
**
Wands of evocation and rings of genesis serve no purpose but to spawn enemies. enemies.
**
[[FlunkyBoss Several bosses]] spawn enemies to fight you. you.
**
[[EnemySummoner Summoners and magicians]] both come fairly close to this as they put out very limited damage by themselves.themselves. Breeders play it straight, as they have no attacks and can only [[ExplosiveBreeder clone other monsters]].


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* NighInvulnerability: The result of drinking [[ExactlyWhatItSaysOnTheTin potions of invulnerability]]. It is still possible to die while under the effects, but only from instant death attacks.


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* SeaMonster: Giant squid.


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* SpellMyNameWithAnS: Most of the names and places are anglicised from the original NorseMythology, including the eponymous Ragnarök. Baldr is also spelt as "Balder".


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* YouCantFightFate: Averted, and the plot of the game revolves around you doing so. It's just very hard!

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* BlownAcrossTheRoom: Scyld can slam you into walls with his shockwave ability, potentially killing you if you're sufficiently low on health.

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* BlownAcrossTheRoom: Scyld can slam you into walls with his [[ShockwaveClap shockwave ability, ability]], potentially killing you if you're sufficiently low on health.



* BreathWeapon: Dragons and basilisks are fond of this.



* DeadlyGaze: The gaze of the cockatrice, basilisk, or sentinel [[TakenForGranite will turn you to stone]]. A few others simply damage you instead.



* EyeBeams: Several monsters shoot rays from their eyes. The player can potentially learn how to do this as well.



* {{Hammerspace}}: While you can only carry a certain amount of items in your backback, no provision is made for volume, only weight, allowing you to carry around items that could not possibly fit, especially items that can stack to take up a single slot. Taken UpToEleven [[SuperStrength with a high enough strength value]], which allows you to somehow carry hundreds of corpses, or a bunch of anvils around. Though ''why'' you would want to do this...



* HypnoticEyes: Anssks, [[NoEyeInMagic but only if you fight them hand-to-hand]].



* {{Intangibility}}: Potions of phasing and the amulet of ethereality allows you to phase through solid objects. Except for other monsters, strangely enough.



* PsychicAssistedSuicide: Using the power of mind control on monsters allows you to command them to kill themselves by walking into traps or dangerous terrain.

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* PsychicAssistedSuicide: Using the power PaperMaster: Practitioners of mind control on monsters allows you to command them to kill themselves by walking origami can fold scrolls into traps or dangerous terrain.creatures and magically animate them.


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* PsychicAssistedSuicide: Using the power of mind control on monsters allows you to command them to kill themselves by walking into traps or dangerous terrain.


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* ShockwaveClap: Scyld often [[BlownAcrossTheRoom uses this]] to slam you into walls.


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* SuperStrength: There's no limit to the amount of strength you can gain, though it becomes much harder to raise it once you hit 18, though the [[AmplifierArtifact amulet of might]] will raise it by 15 when worn. Very high values can allow a player to do very large amounts of damage, as well as carry staggering amounts of weight.


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* WreathedInFlames: Fire giants, which cause anything nearby to burst into flame. Alchemists can produce a potion that allows the player to gain a similar power.

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* EnemySummoner: [[ExactlyWhatItSaysOnTheTin Summoners]]. Magicians can also summon other magical beings, and both come fairly close to being {{Mook Maker}}s given the fairly low damage they put out.



** Similarly, a few enemies will rapidly cause additional monsters to spawn.


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* FlunkyBoss: Several of the demons in Niflheim fight by their minions and will spawn additional ones.


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* MookMaker: Wands of evocation and rings of genesis serve no purpose but to spawn enemies. [[FlunkyBoss Several bosses]] spawn enemies to fight you. [[EnemySummoner Summoners and magicians]] both come fairly close to this as they put out very limited damage by themselves.

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[[folder:Tropes D-J]]

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[[folder:Tropes D-J]]D-F]]



* EvilIsDeathlyCold: [[ToHellAndBack Nilfheim]] is freezing cold and instantly kills players who are not resistant to it.

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* EvilIsDeathlyCold: Literally. [[ToHellAndBack Nilfheim]] is freezing cold and instantly kills players who are not resistant to it.it. If you're unlucky, reading a scroll of pure evil will send you straight there.



* FakeDifficulty: As with most Roguelikes, Ragnarok definitely has its fair share of this. More details can be found under the various entries elsewhere on the page.



[[/folder]]

[[folder:Tropes G-L]]



[[/folder]]

[[folder:Tropes K-P]]



[[/folder]]

[[folder:Tropes M-R]]



* MaximumHPReduction: Several undead creatures and cursed items can permanently drain your maximum HP, with no way to cure this other than by using one of the ways of increasing HP to offset the loss. As with {{LevelDrain}}ing monsters, you can be killed if your max HP is reduced to zero.

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* MaximumHPReduction: Several undead creatures and cursed items can permanently drain your maximum HP, with no way to cure this other than by using one of the ways of increasing HP to offset the loss. As with {{LevelDrain}}ing [[LevelDrain level draining]] monsters, [[StatDeath you can be killed if your max HP is reduced to zero.zero]].



[[/folder]]

[[folder:Tropes R-Z]]


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[[/folder]]

[[folder:Tropes S-Z]]


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* UnwinnableByDesign: It's perfectly possible to misplace or destroy items needed for your quests. If you fail a quest, the game will give no indication.

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''Ragnarok'' (also known as ''Valhalla'') is a freeware {{Roguelike}} DOS game heavily based around NorseMythology, and is notable for being one of the first Roguelikes to use a graphical interface rather than a text-based interface. Like ''VideoGame/NetHack'', it has an item-heavy focus though luck still plays an important role, particularly early on in the game. How much luck comes into things also depends partly on your playing style.

to:

''Ragnarok'' (also known as ''Valhalla'') is a freeware {{Roguelike}} DOS game heavily based around NorseMythology, and is notable for being one of the first Roguelikes to use a graphical interface tiles rather than a text-based interface. graphics. Like ''VideoGame/NetHack'', it has an item-heavy focus focus, though luck still plays an important role, particularly especially early on in the game. How much luck comes into things will also depends depend partly on your playing style.



Not to be confused with ''VideoGame/RagnarokOnline'', the [[Manhwa/{{Ragnarok}} Manhwa]], or the actual [[NorseMythology Ragnarok from Norse mythology]].

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Not to be confused with ''VideoGame/RagnarokOnline'', the [[Manhwa/{{Ragnarok}} Manhwa]], or the actual [[NorseMythology Ragnarok eponymous final battle from Norse mythology]].



* AmplifierArtifact: The amulet of might, which increases your strength by a full 15 points.



* BareFistedMonk: Averted generally as using your fists is one of the weaker weapons in the game. Using gauntlets with a high bonus multiplier works much better, and if you can find crystal gloves it's one of the strongest weapons in the game.



* BottomlessBladder: While characters [[WizardNeedsFoodBadly have to eat]] to stay alive, you never have to worry about any of the consequences of your constant gorging on food or chugging of potions. You also slowly recover from your wounds without needing to rest (though you can choose to skip turns in a safe area to let them regenerate without fear of taking further damage), and the only way to sleep in the game is to be hit by a wand of sleep, giving other monsters free attacks at your helpless form.



* DangerousForbiddenTechnique: Wielding a dead cockatrice when you're not petrification resistant certainly comes close. If your gauntlets are destroyed or stolen, or if you temporarily lose control of your character then it will end badly.
* DeathByGluttony: The game even lists this by name if you eat something that kills you. Usually something poisonous, though it can also be something that does elemental damage if you don't have a resistance to it.



* EvilIsDeathlyCold: [[ToHellAndBack Nilfheim]] is freezing cold and instantly kills players who are not resistant to it.



* ExplosiveBreeder:
** Breeders can turn any monster into these by constantly cloning them.
** Several other monsters will multiply themselves if you don't kill them quickly.
** Similarly, a few enemies will rapidly cause additional monsters to spawn.



* HollywoodChameleons:
** Chameleons. See ChestMonster.
** Morphs can shapeshift into other creatures and take on several of their special abilities. Worse, they can also still change into creatures you've genocided with a scroll of extinction. The only saving grace is that they usually won't remain in such a form for more than a few turns, and they're physically less robust than the creature they're pretending to be.



* IFoughtTheLawAndTheLawWon: Commiting evil acts such as genocide or stealing from a shopkeeper causes rangers to spawn. If they catch up to you then they'll knock you out and steal items from you, and if you fight them hand-to-hand it will spawn an increasing number of them.



* InterfaceScrew: Hallucinating causes all manner of random images to appear on the map and around your character.
* InventoryManagementPuzzle: You can only carry a finite amount of items and weight, and at some point are going to have to ditch items or stash them for later. While items will not degrade or get stolen while you're exploring a different level, they can be picked up or destroyed by monsters before you can get to them when you return to the area.



* MaximumHPReduction: Several undead creatures and cursed items can permanently drain your maximum HP, with no way to cure this other than by using one of the ways of increasing HP to offset the loss. As with {{LevelDrain}}ing monsters, you can be killed if your max HP is reduced to zero.



* MookBouncer: Several of them, [[GetBackHereBoss with Scyld being the worst]].



* NoodleIncident: Several deaths can fall into this territory. Examples include being killed by a food ration [[spoiler:(a scroll of wonder can animate nearby items)]], being killed by a tree [[spoiler:(you can accidentally bring the terrain to life while terraforming)]], or [[TooDumbToLive specifying "idiots"]] while reading a scroll of extinction [[spoiler:(read enough scrolls of extinction while confused)]].



* PointOfNoReturn: Once you cross Bifrost there's no going back.



* ShapeShifterModeLock:
** You can get partially locked in if you're using a wand of polymorph and turn yourself into a creature that is resistant to rays.
** Hitting a morph with a wand of cancellation prevents it from changing form.



* TooDumbToLive: You, potentially. Go on, feel free to genocide your race, walk off the edge of the universe, drink that potion of venom, blast yourself with the wand of death...

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* TooDumbToLive: TooDumbToLive:
**
You, potentially. Go on, feel free to genocide your race, walk off the edge of the universe, drink that potion of venom, blast yourself with the wand of death...death...
** A literal example if you read enough scrolls of extinction while confused. [[spoiler: You specify "idiots" and are wiped out]].


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* VendorTrash: Certain potions and scrolls avert this by appearing to be worthless, but are valuable for use in alchemical mixtures or rewriting into more useful scrolls. Statues and rocks play this straight and serve little purpose other than to be sold for a decent chunk of gold.


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* WoundThatWillNotHeal: A jacchus can inflict a disease that prevents you from naturally regenerating HP over time until you cure it, though you can use other healing items such as rings of regeneration to offset this.


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* ZergRush: The strategy used by most monsters.

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* BadassBystander: Shopkeepers are very powerful on early levels and can effortlessly slay monsters that give you considerable trouble, the ones in the bazaar even more so. Which makes you wonder why they hang around in their shops all day waiting for you to turn up and buy something, rather than saving the world themselves.



* GenocideBackfire: What can happen if you read a scroll of extinction while confused. [[TooDumbToLive Or if you decide to wipe out your own species if reading it normally]].



* ShopliftAndDie: A very likely result if you steal early on in the game and are unable to escape. Later on regular shopkeepers are quite an easy target if you feel like taking their gold. The ones in the bazaar however are some of the hardest opponents in the game and require a powerful character if you want to slay them.

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* ShopliftAndDie: A very likely result if you steal early on in the game and are unable to escape. Later escape, though later on regular shopkeepers are quite become an easy target if you feel like taking their considerable gold. The ones in the bazaar however are some of the hardest opponents in the game and require a powerful character if you want to slay them.



* SilverHasMysticPowers: A silver sword is considered a magical weapon (which some monsters require you to have), and instantly kills werewolves on contact. Unlike other games, it doesn't do any extra damage to other creatures.

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* SilverHasMysticPowers: A silver sword is considered a magical weapon (which some monsters require you to have), possess in order to hit them), and instantly kills werewolves on contact. Unlike other games, it doesn't do any extra damage to other creatures.



* SuperWeight: You start off low down, but the chances are by the end of the game you'll be one of the most powerful beings in the universe, save for the gods.

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* SuperWeight: You start off low down, barely able to fend off the local wildlife, but the chances are by the end of the game you'll be one of the most powerful beings in the universe, save for the gods.



* ThrowingYourSwordAlwaysWorks: Any item can be thrown as a weapon, including items such as bodies, food rations, or [[AnvilOnHead anvils]], though unless it's designed as a throwing weapon then it won't be particularly effective. Conventional weaponry can make for a decent throwing weapon if you have a high enough strength or it's a powerful weapon.

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* ThrowingYourSwordAlwaysWorks: Any item can be thrown as a weapon, including items such as bodies, [[GrievousHarmWithABody bodies]], food rations, or [[AnvilOnHead anvils]], though unless it's designed as a throwing weapon then it won't be particularly effective. Conventional weaponry can make for a decent throwing weapon if you have a high enough strength or it's a powerful weapon.



* ViolationOfCommonSense: Certain scrolls that are otherwise harmful can be very useful if read while confused.

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* ViolationOfCommonSense: Certain scrolls that are otherwise harmful can be very useful if read while confused.confused, and vice versa.



* WeBuyAnything: Literally anything you pick up can be sold except for gold itself, though shopkeepers only have a certain amount of gold. Averted for [[BazaarOfTheBizarre the bazaar]] which won't buy items off you.

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* WeBuyAnything: Literally anything you pick up can be sold except for gold itself, though shopkeepers only have a certain amount of gold. gold in which to pay you with. Averted for [[BazaarOfTheBizarre the bazaar]] which won't buy any items off you.

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''Ragnarok'' (also known as ''Valhalla'') is a freeware {{Roguelike}} DOS game heavily based around NorseMythology. Like ''VideoGame/NetHack'', it has an item-heavy focus though luck still plays an important role, particularly early on in the game. How much luck comes into things also depends partly on your playing style.

to:

''Ragnarok'' (also known as ''Valhalla'') is a freeware {{Roguelike}} DOS game heavily based around NorseMythology.NorseMythology, and is notable for being one of the first Roguelikes to use a graphical interface rather than a text-based interface. Like ''VideoGame/NetHack'', it has an item-heavy focus though luck still plays an important role, particularly early on in the game. How much luck comes into things also depends partly on your playing style.



* Blacksmith -- A melee class able to forge various types of weapons and equipment.

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* Blacksmith -- A melee class crafter able to forge various types make many kinds of weapons and equipment.



* BigBad: The evil gods, led by Surtr.



* BigGood: The pantheon, led by Odin.



* DisabilityImmunity: Blind players are [[NoEyeInMagic immune to the gaze of anssks]], and deaf players cannot be [[EnthrallingSiren stunned by enchantresses]].



* KarlMarxHatesYourGuts: Items always sell for half their cost, and their price is fixed. The exception to this is with unidentified items, which you can potentially make a profit on if you buy it, and sell it back after identifying it. If you're a sage or a blacksmith then you can also buy cheap items and craft them into more expensive ones.

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* KarlMarxHatesYourGuts: Items always sell for half their cost, and their price is fixed. fixed across all shops. The exception to this is with unidentified items, which you can potentially make a one-time profit on if you buy it, and sell it back after identifying it. If you're a sage or a blacksmith then you can also buy cheap items and craft them into more expensive ones.



* KillItWithIce: Wands of ice.

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* KillItWithIce: Wands of ice.ice, the breath of an ice dragon.



* LethalLavaLand: The wasteland. If you're not quick enough or you can't terraform then eventually the entire area is flooded with lava.

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* LethalLavaLand: The wasteland.Wasteland. If you're not quick enough or you can't terraform then eventually the entire area is flooded with lava.



* LevelUpFillUp: Partially averted. You gain some HP upon levelling but the proportion is kept the same.
* LifeEnergy: Vampires and wraiths can kill you by stealing yours. Players can also improve their Hitpoints by stealing it from others by using black gems.

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* LevelUpFillUp: Partially averted. You gain some HP upon levelling but the proportion compared to your maximum is kept the same.
* LifeEnergy: Vampires Vampires, wraiths, and wraiths spirits can kill you by stealing yours. Players can also improve their Hitpoints by stealing it from others by using black gems.



* {{Macrogame}}: Ghost files allow you to run into the ghosts of your past characters. You can also find their loot too, minus any extremely powerful items, unless you [[GoodBadBugs take advantage of a bug]].

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* {{Macrogame}}: Ghost files allow you to run into [[PreviousPlayerCharacterCameo the ghosts of your past characters.characters]]. You can also find their loot too, minus any extremely powerful items, unless you [[GoodBadBugs take advantage of a bug]].



* {{Metagame}}: Players can engage in dangerous or risky acts during the first few levels of the game hoping that the RNG works out. YMMV on the practice.
* MindOverMatter: Psionics, which allow you to mentally crush enemies with your mind. Just don't try using your own abilities on yourself.

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* {{Metagame}}: Players can engage in dangerous or risky acts during the first few levels of the game hoping that the RNG works out. YMMV Your opinion may vary on the practice.
* MindOverMatter: Psionics, which allow you to mentally crush enemies with your mind. [[TooDumbToLive Just don't try using your own abilities on yourself.yourself]].



* MySignificanceSenseIsTingling: Using the skill of precognition on unknown items can result in this.

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* MySignificanceSenseIsTingling: Using the skill of precognition on unknown items can result results in this.



* NintendoHard: Even as an experienced player, the game is very hard. Like ''VideoGame/NetHack'', it's also possible to die without taking a single turn, but only if you're extremely unlucky.

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* NintendoHard: Even as an experienced player, the game is very hard. Like ''VideoGame/NetHack'', [[PressStartToGameOver it's also possible to die without taking a single turn, turn]], but only if you're extremely unlucky.



* NoEyeInMagic: Anssks can only stun you if you fight them hand-to-hand while you can see. Averted with most other gaze attacks in the game, which only require a monster to be able to see you.

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* NoEyeInMagic: Anssks can only stun you if you fight them hand-to-hand [[DisabilityImmunity while you can see. Averted with most other see]]. Other gaze attacks in the game, which game only require a monster to be able to see you.you, and can be avoided if you can break line-of-sight before they use them.



* NoSell: All over the place, in varying amounts. However, you can do this yourself, if you play the game right.
* NonStandardGameOver: The amulet of eternal life. Also a possibility if you polymorph yourself into a plant.

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* NoSell: All over the place, in varying amounts. However, you ranging from partial resistance to complete immunity. You can do this yourself, yourself if you play the game right.
right, including making yourself invulnerable to all attacks by drinking potions.
* NonStandardGameOver: The Wishing for [[SchmuckBait the amulet of eternal life. life]]. Also a possibility if you polymorph yourself into a plant.plant and are unable to revert the change in time.



* TheNudifier: A cursed scroll of pure evil will destroy all your possessions. Kiss that armor goodbye. Nymphs can also steal items you're wearing.

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* TheNudifier: A cursed scroll of pure evil will destroy all your possessions. Kiss that armor goodbye. Nymphs armour goodbye! [[BanditMook Nymphs]] can also steal items you're wearing.



* PowerFloats: Invoked. Reading a scroll of knowledge can teach you the ability of levitation, which is very useful for avoiding traps or difficult terrain. Several monsters play this one straight.

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* PowerFloats: Invoked.{{Invoked|Trope}}. Reading a scroll of knowledge can teach you the ability of levitation, which is very useful for avoiding traps or difficult terrain. Several monsters play this one straight.



* RandomlyGeneratedLoot: Along with the levels, most loot is randomly generated. The exception is the village shop which always has a grappling hook and pick axe to sell. The bazaar's stock is also random, but the chances are very high you can find a given unique item there, if the game hasn't already created one.

to:

* RandomlyGeneratedLoot: Along with the levels, [[RandomlyGeneratedLevels levels]], most loot is randomly generated. The exception is the village shop which always has a grappling hook and pick axe to sell. [[BazaarOfTheBizarre The bazaar's bazaar's]] stock is also random, but the chances are very high you can find a given unique item there, if providing the game hasn't already created one.


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* SpannerInTheWorks: The entire game revolves around you being one and foiling the prophesy that foretells the end of the world.


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* SuicideAttack: Gas balls and ice spheres try and kill you by exploding themselves next to you.


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* WasOnceAMan: You potentially, if you get polymorphed into a monster. Also can apply if you polymorph other human enemies.

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Ragnarok is a freeware {{Roguelike}} DOS game heavily based around NorseMythology. Like ''VideoGame/NetHack'', it has an item-heavy focus though luck still plays an important role, particularly early on in the game. How much luck comes into things also depends partly on your playing style.

to:

Ragnarok ''Ragnarok'' (also known as ''Valhalla'') is a freeware {{Roguelike}} DOS game heavily based around NorseMythology. Like ''VideoGame/NetHack'', it has an item-heavy focus though luck still plays an important role, particularly early on in the game. How much luck comes into things also depends partly on your playing style.



* DistractedByTheSexy: Nymphs seduce players and steal items before teleporting away. Male characters can also be lulled into a trance by an enchantress' song unless they've been deafened or wear a silver mantle.

to:

* DistractedByTheSexy: Nymphs seduce players and steal items before teleporting away. Male characters can also be [[EnthrallingSiren lulled into a trance by an enchantress' song song]] unless they've been deafened or wear a silver mantle.



* DungeonShop: The bazaar is the biggest shop in the game (taking up an entire level), but getting to it requires getting lucky while dimension hopping, or finding a scroll of transport. Smaller shops can occasionally be found underground or on forest levels.
* EarnYourHappyEnding: The result of winning the game.

to:

* DungeonShop: [[BazaarOfTheBizarre The bazaar bazaar]] is the biggest shop in the game (taking up an entire level), but getting to it requires getting lucky while dimension hopping, or finding a scroll of transport. Smaller shops can occasionally be found underground or on forest levels.
* EarnYourHappyEnding: The result of winning the game.game and saving the world. [[AWinnerIsYou Just don't expect too much]].



* EatenAlive: You, if you get eaten by red ooze.
* EverythingFades: Bodies rot away after a while, but any items a monster had on them remain until picked up.
* EverythingsBetterWithSamurai: Several items of Japanese origin show up including Katanas and Shuriken. Averted with the closest thing the game has to a Samurai, Swordsmen, which are very dangerous opponents.

to:

* EatenAlive: You, if you get eaten by red ooze.
ooze. One of the demons in Niflheim will also rip your legs off and eat them.
* EnthrallingSiren: Enchantresses can lull male characters into a trance, allowing other nearby monsters to [[NoHoldsBarredBeatdown wail on you repeatedly]].
* EverythingFades: Bodies rot away after a while, but any items a monster had on them remain until picked up.
up or destroyed.
* EverythingsBetterWithSamurai: Several items of Japanese origin show up including Katanas and Shuriken. Shuriken, which are some of the best weapons in the game. Averted with the closest thing the game has to a Samurai, Swordsmen, swordsmen, which are very dangerous opponents.



* EvilDetectingDog: Not literally for the most part, but friendly characters will attack invisible monsters that you might not be aware of.

to:

* EvilDetectingDog: Not literally for the most part, part unless you tame a wild dog, but friendly characters will attack invisible or nearby monsters that you might not be aware of.



* FastTunnelling: Averted if using physical means like a pick axe, which takes several turns. Magical ways such as using a wand of tunnelling, or potion of phasing are instantaneous.

to:

* FastTunnelling: Averted if using physical means like a pick axe, which takes several turns.turns to dig through a barrier. Magical ways such as using a wand of tunnelling, or potion of phasing are instantaneous.



* FinalDeath: You can play this one straight if you wish, but the game won't force you to by deleting saved games upon death.
* FishingForMooks: A useful tactic against more powerful monsters is to aggro a few at a given time, and/or force them to fight you in a corridor one-on-one.
* GenderBender: A potential side-effect of polymorphing or encountering weird fumes.

to:

* FinalDeath: You can play this one straight if you wish, wish and it's in the spirit of the game, but the game it won't force you to by deleting saved games upon death.
* FishingForMooks: A useful tactic against more powerful monsters is to aggro a few at a given time, and/or force them to fight you in a corridor choke point one-on-one.
* GenderBender: A potential One of the side-effect of polymorphing or encountering weird fumes.



* HaveANiceDeath: The game will tell you how you died. Some are... interesting...
* HealingFactor: Trolls regenerate hitpoints very quickly. The player can also achieve this with a very high constitution, or by wearing several rings of regeneration. Draugr can also regenerate after being killed unless you quickly destroy the body.

to:

* HaveANiceDeath: The game will tell you exactly how you died. Some are... interesting...
died, and isn't completely above insulting you if you did something especially stupid.
* HealingFactor: Trolls regenerate hitpoints very quickly. The player can also achieve gain this with a very high constitution, or by wearing several rings of regeneration. Draugr can also regenerate after being killed unless you quickly destroy the body.



* HollywoodAcid: Played straight and averted. Acid attacks can partially corrode items that have numerical bonuses, but it can also instantly destroy some items. If the player or a monster is hit by an acid attack when low on heath then they get completely melted.

to:

* HollywoodAcid: Played straight and averted.with. Acid attacks can partially corrode items that have numerical bonuses, but it can also instantly destroy some items. If the player or a monster is hit by an acid attack when low on heath then they get completely melted.



** Generally averted, as food simply keeps you from starving to death, though your character can consume endless amounts of food with no ill effects.

to:

** Generally averted, as food simply keeps you from starving to death, though your character can consume endless amounts of food it with no ill effects.



* ImAHumanitarian: Eating your own species is considered immoral. The gods can strike you down for your unethical behaviour if you do it enough, but that means ''a lot'' of cannibalism.

to:

* ImAHumanitarian: Eating your own species is possible but considered immoral. The gods can strike you down for your unethical behaviour if you do it enough, but that means ''a lot'' of cannibalism.



* ImprovisedWeapon: Almost every item in the game can be wielded as a weapon, from clay lumps and corpses to anvils. Not that this practice is recommended...

to:

* ImprovisedWeapon: Almost every item in the game can be wielded as a weapon, from clay lumps and corpses [[GrievousHarmWithABody corpses]] to anvils. Not that this practice is recommended...



* KarlMarxHatesYourGuts: Items always sell for half their cost. The exception to this is with unidentified items, which you can potentially make a profit on if you buy it, and sell it back after identifying it.

to:

* KarlMarxHatesYourGuts: Items always sell for half their cost.cost, and their price is fixed. The exception to this is with unidentified items, which you can potentially make a profit on if you buy it, and sell it back after identifying it. If you're a sage or a blacksmith then you can also buy cheap items and craft them into more expensive ones.



* WeBuyAnything: Literally anything you pick up can be sold, except for gold itself.

to:

* WeBuyAnything: Literally anything you pick up can be sold, sold except for gold itself.itself, though shopkeepers only have a certain amount of gold. Averted for [[BazaarOfTheBizarre the bazaar]] which won't buy items off you.

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** You also do this temporarily whenever you use the power of dimension travel, as the Crossroads are stated to be located above the normal planes of existence.

to:

** You also do this temporarily ''literally'' whenever you use the power of dimension travel, as the Crossroads are stated to be located above the normal planes of existence.



* AutoRevive: What happens after drinking the aptly named [[ExactlyWhatItSaysOnTheTin potion of second life]]. Only works once though...

to:

* AutoRevive: What happens after drinking the aptly named [[ExactlyWhatItSaysOnTheTin potion of second life]]. Only works life]], if you create one as a master alchemist. You can only make it once though...however.



* BazaarOfTheBizarre: [[ExactlyWhatItSaysOnTheTin The bazaar]], located [[DungeonShop deep underground]] and magically sealed off. If you can get there however, you can usually find at least one of every item in the game, including powerful and unique items.

to:

* BazaarOfTheBizarre: [[ExactlyWhatItSaysOnTheTin The bazaar]], located [[DungeonShop deep underground]] and magically sealed off. If you can find some way to get there however, there, you can usually find at least one of every item in the game, including powerful and unique items.



* TheBeastmaster: The woodsman class can tame monsters.

to:

* TheBeastmaster: The woodsman class can tame monsters. Anyone with the power of mind control can achieve a similar result.



* BodyHorror: In addition to having eyes and limbs grown or ripped off, players can be turned into actual monsters such as a corpse through polymorphing. Then there's what [[ChestBurster gorms do to you]]...

to:

* BlownAcrossTheRoom: Scyld can slam you into walls with his shockwave ability, potentially killing you if you're sufficiently low on health.
* BodyHorror: In addition to having eyes and limbs grown or ripped off, players can be turned into actual monsters such as a corpse through polymorphing. Then there's what [[ChestBurster gorms do to you]]...



* BorderPatrol: Jormungandr guards the ocean and will kill you in a single hit if you don't immediately escape. He's also completely unkillable, even if you use a memory editor to cheat and take his health down to 1 HP.

to:

* BorderPatrol: Jormungandr guards the ocean and will kill you in a single hit if you don't immediately escape.escape from the area. He's also completely unkillable, even if you use a memory editor to cheat and take his health down to 1 HP.



* BreakableWeapons: Projectile weapons break if you use them enough.
* CannibalismSuperPower: You can't gain every ability or resistance in this way, but several can be obtained by eating the corpses of dead monsters.

to:

* BreakableWeapons: Projectile All projectile weapons will break if you use them enough.
* CannibalismSuperPower: You can't gain every ability or resistance in this way, but several Several abilities and resistances can be obtained by eating the corpses of dead monsters.



* CombinatorialExplosion: What can happen if you randomly mix potions. Rather bizarrely this can occur if you mix two of the same types of potion, leading to odd scenarios where adding [[MadeOfExplodium two glasses of water together]] can cause an explosion strong enough to kill you.
* ContinuingIsPainful: The potion of second life will kindly relocate you so that you avoid certain deaths twice such as drowning, but it won't stop an enemy from blasting you with the wand of death again, or ripping you apart.

to:

* CombinatorialExplosion: What can happen if you randomly mix potions. Rather bizarrely this can occur if you mix two of the same types of potion, leading to odd scenarios where adding [[MadeOfExplodium two glasses vials of water together]] can cause an explosion strong enough to kill you.
* ContinuingIsPainful: The [[AutoRevive potion of second life life]] will kindly relocate you so that you avoid certain deaths twice such as drowning, but it won't stop an enemy from blasting you with the wand of death again, or ripping you apart.



* CruelAndUnusualDeath: Several of the ways you can die are extremely painful. And unusual.

to:

* CruelAndUnusualDeath: Several of the ways you can die are extremely painful. And unusual. From having your chest [[ChestBurster torn open by a parasitic species]], being devoured by [[BlobMonster red ooze]], ripped apart by a rockstorm, having the flesh torn off your body by a gale, having your heart pierced by a sapient plant, having your mind crushed by a telepathic species...



* DamageDiscrimination: Averted. Certain attacks will damage every being in an area, friend and enemy alike. Monsters can also be hit by projectile attacks aimed at you from other monsters. Wands and rays can hit multiple monsters.

to:

* DamageDiscrimination: Averted. Certain attacks will damage every being in an area, friend and enemy alike. Monsters can also be hit by projectile attacks aimed at you from other monsters. Wands and rays can hit multiple monsters.monsters in their paths.



* DestroyableItems: Any item in the game can be destroyed, though some items are protected against certain attacks. This also applies to critical parts of the map such as stairs.

to:

* DestroyableItems: Any item in the game can be destroyed, destroyed including quest items, though some items are protected against certain attacks.forms of damage. This also applies to critical parts of the map such as stairs.



* GetBackHereBoss: Scyld is an interesting variant, as he teleports you away instead. Usually to a dangerous location.

to:

* GetBackHereBoss: Scyld is an interesting variant, as he teleports you away instead. [[OhCrap Usually to a one of the most dangerous location.locations in the game]].
* GrandTheftMe: A master sage can steal the body of a high level monster by reading a scroll of switch bodies.


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* UnusableEnemyEquipment: Played with. Several monsters will drop the weapons they used upon death allowing you to take them for yourself, whereas certain others won't drop any weapons or equipment if they die (or if they do it's random loot).

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[[folder:Tropes A-D]]

to:

[[folder:Tropes A-D]]A-C]]



** Nymphs can repeatedly steal items from you, but you can recover them without penalty if you can kill her.

to:

** Nymphs can repeatedly steal items from you, but you can recover them without penalty if you can kill her.track them down.



[[/folder]]

[[folder:Tropes D-J]]



[[/folder]]

[[folder:Tropes E-L]]



[[/folder]]

[[folder:Tropes K-P]]



[[/folder]]

[[folder:Tropes M-R]]



[[/folder]]

[[folder:Tropes R-Z]]



[[/folder]]

[[folder:Tropes S-Z]]

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Ragnarok is a freeware {{Roguelike}} DOS game. Like ''VideoGame/NetHack'', it has an item-heavy focus though luck still plays an important role, particularly early on in the game. How much luck comes into things also depends partly on your playing style.

to:

Ragnarok is a freeware {{Roguelike}} DOS game.game heavily based around NorseMythology. Like ''VideoGame/NetHack'', it has an item-heavy focus though luck still plays an important role, particularly early on in the game. How much luck comes into things also depends partly on your playing style.



Not to be confused with ''VideoGame/RagnarokOnline'', the [[Manhwa/{{Ragnarok}} Manhwa]], or the actual [[NorseMythology Ragnarok]].

to:

Not to be confused with ''VideoGame/RagnarokOnline'', the [[Manhwa/{{Ragnarok}} Manhwa]], or the actual [[NorseMythology Ragnarok]].
Ragnarok from Norse mythology]].



** You also do this temporarily whenever you use the power of dimension travel, as The Crossroads are stated to be located above the normal planes of existence.

to:

** You also do this temporarily whenever you use the power of dimension travel, as The the Crossroads are stated to be located above the normal planes of existence.



* BorderPatrol: Jormungandr guards the ocean and will kill you in a single hit if you don't immediately escape. He's also completely unkillable, even if you use a memory editor to cheat and take his health down to 1 HP.



* ChestMonster: A variant. While treasure chests don't exist in the game, Chameleons pretend to be items until you try and pick them up. Even a telepath cannot detect them.

to:

* ChestMonster: A variant. While treasure chests don't exist in the game, Chameleons chameleons pretend to be items until you try and pick them up. Even up, with even a telepath cannot being unable to detect them.
* ClingyMacguffin: Cursed weapons and armour can weld themselves to you until destroyed, stolen, or you remove the curse with a scroll of dispel hex or by blessing
them.



* DemBones: Corpses.
* DemonLordsAndArchdevils: The various demon lords of Niflheim, who are some of the most dangerous enemies in the game.



* DepletedPhlebotinumShells: Several monsters can only be hit by magical or blessed weapons. If you take a normal weapon and bless it, you're good to go.



* DestroyableItems: Any item in the game can be destroyed, though some items are protected against certain attacks. This also applies to critical parts of the map such as stairs.



* DisadvantageousDisintegration:
** Turning enemies to stone is a powerful ability but prevents you from getting any loot. To offset this slightly, the resulting statue sells for a decent amount of gold, if you can carry it back to a shop.
** Blasting enemies with the wand of annihilation also prevents you from getting any loot, and unlike petrification you don't even get a statue to sell.



* DropTheHammer: War hammers are fairly effective weapons, and Mjollnir is one of the most powerful weapons in the game if you can obtain the strength needed to wield it.



* EvilWeapon: The black sword. Don't wish for it!



* FastTunnelling: Averted if using physical means like a pick axe, which takes several turns. Magical ways such as using a wand of tunnelling, or potion of phasing work a lot faster.

to:

* FantasyKitchenSink: The game revolves mostly around NorseMythology, but it also includes several other fantasy elements such as [[KatanasAreJustBetter katanas]] or the [[Literature/TheLordOfTheRings Tolkienesque orcs]].
* FastTunnelling: Averted if using physical means like a pick axe, which takes several turns. Magical ways such as using a wand of tunnelling, or potion of phasing work a lot faster.are instantaneous.



* GetBackHereBoss: Some bosses and monsters can teleport straight to your position, see YouWillNotEvadeMe below. {{Inverted|Trope}} with another boss, which instead sends you away to another dangerous location.

to:

* GetBackHereBoss: Some bosses and monsters can teleport straight to your position, see YouWillNotEvadeMe below. {{Inverted|Trope}} with another boss, which instead sends Scyld is an interesting variant, as he teleports you away instead. Usually to another a dangerous location.location.
* GrievousHarmWithABody: You can pick up any body and wield it as a weapon if so inclined, but wielding a dead cockatrice allows you to do insane damage by instantly petrifying most monsters.



* HyperactiveMetabolism:
** Generally averted, as food simply keeps you from starving to death, though your character can consume endless amounts of food with no ill effects.
** Rings of famine make you digest food twice as fast.
** Potions of speed are said to speed you up by increasing your metabolism, but you still grow hungry at the same rate.



* ImpossibleItemDrop: Generally averted. Loot only spawns upon a monster's death, but you can only find treasure on the bodies of enemies that would conceivably carry it, typically humanoid enemies.



* ItsAllUpstairsFromHere: Played straight if you go deep underground or into the Halls of Grynr and have no way of teleporting out.



* LevelDrain: Vampires and wraiths can drain your levels, killing you if they [[StatDeath reduce your level to zero]].



* LifeEnergy: Vampires can kill you by stealing yours. Players can also improve their Hitpoints by stealing it from others by using black gems.

to:

* LifeEnergy: Vampires and wraiths can kill you by stealing yours. Players can also improve their Hitpoints by stealing it from others by using black gems.



[[folder:Tropes M-S]]

to:

[[folder:Tropes M-S]]M-R]]



* NoEyeInMagic: Anssks can only stun you if you fight them hand-to-hand while you can see. Averted with most other gaze attacks in the game, which only require a monster to be able to see you.



* OneHitKill: The player can do this to almost every monster in the game if you become powerful enough.

to:

* OffWithHisHead: Iridorns can decapitate you unless you wear a gorget.
* OneHitKill: The player can do this to almost every monster in the game if you become powerful enough. Several monsters also have attacks that can kill you in a single hit.
* PsychicAssistedSuicide: Using the power of mind control on monsters allows you to command them to kill themselves by walking into traps or dangerous terrain.
* PoisonMushroom: Lots of them, including several varieties of mushrooms.



* PowerIncontinence: Several powers can randomly backfire and harm you, such as mind control or terraforming.
* PowerUpFood:
** The corpses of several monsters can increase stats, and players can increase their strength, constitution, and maximum HP by eating urns, bleached roots, and green mushrooms respectively.
** Black mushrooms also temporarily grant you the ability to shoot fire from your eyes.
* PrecisionGuidedBoomerang:
** Unless it breaks on impact, a boomerang will always return.
** Mjollnir always returns after being thrown, but it's more understandable being a divine weapon.



* PublicDomainArtifact: It's based around Norse mythology. You didn't expect weapons like Mjollnir to not be in the public domain, right?

to:

* PreviousPlayerCharacterCameo: You can occasionally run across the ghosts of previous characters, and take their loot.
* PublicDomainArtifact: It's based around Norse mythology.NorseMythology. You didn't expect weapons like Mjollnir to not be in the public domain, right?



* RandomlyGeneratedLoot: Along with the levels, most loot is randomly generated. The exception is the village shop which always has a grappling hook and pick axe to sell. The bazaar's stock is also random, but the chances are very high you can find a given unique item there, if the game hasn't already created one.



* ReflectingLaser: The rays shot from most wands will bounce off solid terrain straight back at you if shot at the correct angle. Including ''mountains''.



* RingOfPower: All rings save for delusion which pretends to be one of these instead.
[[/folder]]

[[folder:Tropes S-Z]]



* SealedRoomInTheMiddleOfNowhere: A phase traps will teleport you into these. Unlike other games however, the only way you're getting out is if you figure out a way yourself.

to:

* SealedRoomInTheMiddleOfNowhere: A phase Phase traps will teleport you into these. Unlike other games however, the only way you're getting out is if you figure out a way yourself.



* ShockAndAwe: One of the few abilities you can't get in the game, unless you wield Mjollnir.



* ShockAndAwe: One of the few abilities you can't get in the game, unless you wield Mjollnir.

to:

* ShockAndAwe: One of the few abilities SilverHasMysticPowers: A silver sword is considered a magical weapon (which some monsters require you can't get in the game, unless you wield Mjollnir.to have), and instantly kills werewolves on contact. Unlike other games, it doesn't do any extra damage to other creatures.



* StuckItems: Cursed armour and 'evil' items suffer from this. Thankfully there are several ways you can get rid of them.



[[/folder]]

[[folder:Tropes T-Z]]


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* ThrowingYourSwordAlwaysWorks: Any item can be thrown as a weapon, including items such as bodies, food rations, or [[AnvilOnHead anvils]], though unless it's designed as a throwing weapon then it won't be particularly effective. Conventional weaponry can make for a decent throwing weapon if you have a high enough strength or it's a powerful weapon.


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* TooAwesomeToUse: Scrolls of enchantment and knowledge can feel like this at times when you lack the ability to wish for more. Particularly so if you want to wait until you've learnt your class skill, or until you've obtained better weapons and armour before enchanting it.


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* TreasureRoom: Menageries in underground dungeons are walled off rooms containing lots of treasure and typically guarded by very powerful monsters.


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* ViolationOfCommonSense: Certain scrolls that are otherwise harmful can be very useful if read while confused.


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* WeaponOfXSlaying: Ivory staffs do extra damage to undead.

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Ragnarok is a freeware {{Roguelike}} DOS game. Like VideoGame/NetHack, it has an item-heavy focus though luck still plays an important role, particularly early on in the game. How much luck comes into things also depends partly on your playing style.

to:

Ragnarok is a freeware {{Roguelike}} DOS game. Like VideoGame/NetHack, ''VideoGame/NetHack'', it has an item-heavy focus though luck still plays an important role, particularly early on in the game. How much luck comes into things also depends partly on your playing style.



Not to be confused with ''VideoGame/RagnarokOnline'', the [[Manhwa/Ragnarok Manhwa]], or the actual [[NorseMythology Ragnarok]].

to:

Not to be confused with ''VideoGame/RagnarokOnline'', the [[Manhwa/Ragnarok [[Manhwa/{{Ragnarok}} Manhwa]], or the actual [[NorseMythology Ragnarok]].



* AcquiredPoisonImmunity: You can become immune to poison by eating certain monsters, albeit at the risk of death and other debuffs. Also applies to several other immunities as well, though there are other less dangerous methods of gaining resistances .
* AllThereInTheManual: Averted. The manual contains some information on various items and monsters, but misses out a lot of information, and deliberately provides some inaccurate details.

to:

* AcquiredPoisonImmunity: You can become immune to poison by eating certain monsters, albeit at the risk of death and other debuffs. Also It also applies to [[CannibalismSuperPower several other immunities as well, well]], though there are other less dangerous methods of gaining resistances .
* AllThereInTheManual: Averted.{{Averted|Trope}}. The manual contains some information on various items and monsters, but misses out a lot of information, and deliberately provides some inaccurate details.



* AnachronismStew: Apparently the Norse had Katana-wielding foes running around.

to:

* AnachronismStew: Apparently the Norse had Katana-wielding foes swordsmen running around.



** What happens if you help the gods win the battle of Ragnarok.
** Also what happens with the power of dimension travel which is stated to be located above the normal planes of existence.

to:

** What happens You if you help the gods win the battle of Ragnarok.
** Also what happens with You also do this temporarily whenever you use the power of dimension travel which is travel, as The Crossroads are stated to be located above the normal planes of existence.



* AntiMagic: A silver mantle makes the player immune to most wands. A player can gain resistances against most magical attacks in the game.
* ArtifactOfDeath: Several evil artifacts that can only be gained by being greedy of the [[MakeAWish wand of wishing]]. As with VideoGame/NetHack, wielding a dead cockatrice as a weapon comes fairly close to this.
* AutoRevive: What happens after drinking the aptly named potion of second life. Only works once though...

to:

* AntiMagic: A silver mantle makes the player immune to most wands. wands and ray attacks. A player can also gain resistances against most this ability without requiring a silver mantle if they get lucky with a scroll of wonder, and can also become resistant to other magical attacks in the game.
attacks.
* ArtifactOfDeath: Several evil artifacts that can only be gained by being greedy of the [[MakeAWish wand of wishing]]. As with VideoGame/NetHack, ''VideoGame/NetHack'', wielding a dead cockatrice as a weapon comes fairly close to this.
* AutoRevive: What happens after drinking the aptly named [[ExactlyWhatItSaysOnTheTin potion of second life.life]]. Only works once though...



* BanditMook:
** Nymphs can repeatedly steal items from you, but you can recover them without penalty if you can kill her.
** Despite the name, bandits only pick up items lying on the ground, rather than stealing from you.



* BazaarOfTheBizarre: [[ExactlyWhatItSaysOnTheTin The bazaar]], located [[DungeonShop deep underground]] and magically sealed off. If you can get there however, you can usually find at least one of every item in the game, including powerful and unique items.



* * BigfootSasquatchAndYeti: Yetis show up as one of the monsters you can face.

to:

* * BigfootSasquatchAndYeti: Yetis show up as one of the monsters you can face.



* BlobMonster: Red ooze, which eats your weapon if you try attacking it. Then your gauntlets. [[SwallowedWhole Then you]].

to:

* BlobMonster: Red ooze, which eats your weapon if you try attacking it. Then your gauntlets. [[SwallowedWhole [[EatenAlive Then you]].



* ContinuingIsPainful: The potion of second life will kindly relocate you so that you avoid certain deaths twice such as drowning, but it won't stop an enemy from blasting you with the wand of death again, or ripping you apart.



* DesignItYourselfEquipment: If you get your hands on the [[MakeAWish wand of wishing]] then you can ask for almost any piece of gear in the game, providing you've got sufficiently high luck for the bonus multiplier you want.



* EatenAlive: You, if you get eaten by red ooze.



* EyeScream: One monster has a nasty habit of ripping out your eyes. Ouch.

to:

* EyeScream: One monster has Kalvins have a nasty habit of ripping out your eyes. Ouch.



* NintendoHard: Even as an experienced player, the game is very hard. Like VideoGame/NetHack, it's also possible to die without taking a single turn, but only if you're extremely unlucky.

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* NintendoHard: Even as an experienced player, the game is very hard. Like VideoGame/NetHack, ''VideoGame/NetHack'', it's also possible to die without taking a single turn, but only if you're extremely unlucky.



* SwallowedWhole: You, if you get eaten by red ooze.



* WeakButSkilled: Several classes start off this way. Like VideoGame/NetHack, this is a good mindset to adopt at the start of new games.

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* WeakButSkilled: Several classes start off this way. Like VideoGame/NetHack, ''VideoGame/NetHack'', this is a good mindset to adopt at the start of new games.

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Not to be confused with ''VideoGame/RagnarokOnline'', the [[Manhwa/Ragnarok Manhwa]], or the actual [[NorseMythology Ragnarok]].







[[foldercontrol]]

[[folder:Tropes A-D]]



* * BigfootSasquatchAndYeti: Yetis show up as one of the monsters you can face.



[[/folder]]

[[folder:Tropes E-L]]



* EverythingTryingtoKillYou: Well, almost everything.

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* EverythingTryingtoKillYou: EverythingTryingToKillYou: Well, almost everything.



* LevelUpFillUp: Partially averted. You gain some HP upon levelling but the proportion is kept the same.



[[/folder]]

[[folder:Tropes M-S]]



* PurelyAestheticGender: For the most part and [[YouALLLookFamiliar not even aesthetically]]. An enchantress can lull male characters into a trance, so technically female characters have a slight advantage. Otherwise there's no difference between genders.



* SealedRoomintheMiddleofNowhere: A certain type of trap will teleport you to these. Unlike other games however, the only way you're getting out is if you figure out a way yourself.

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* SealedRoomintheMiddleofNowhere: SealedRoomInTheMiddleOfNowhere: A certain type of trap phase traps will teleport you to into these. Unlike other games however, the only way you're getting out is if you figure out a way yourself.



[[/folder]]

[[folder:Tropes T-Z]]



* AWinnerIsYou: Your only reward for beating the game is a picture and a line of text telling you you're a hero.



* WorldOfChaos: [[ExactlyWhatItSaysOnTheTin Chaos]]. Every turn approximately 1/3rd of the level randomly changes, making it very difficult to navigate.




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[[/folder]]



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The game can be downloaded [[http://www.download-central.ws/DOS/Games/R/Ragnarok/ here]], though you may also need to download a MS-DOS emulator such as {{Dosbox}} to get it to run.

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The game can be downloaded [[http://www.download-central.ws/DOS/Games/R/Ragnarok/ here]], though you may also need to download a an MS-DOS emulator such as {{Dosbox}} to get it to run.
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* AntiMagic: A silver mantle makes the player immune to most wands. A player can gain resistences against most magical attacks in the game.

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* AntiMagic: A silver mantle makes the player immune to most wands. A player can gain resistences resistances against most magical attacks in the game.
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* ToHellandBack: Niflheim, specifically. At least, you'll need to go there if you want to complete one of the six quests.

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* ToHellandBack: ToHellAndBack: Niflheim, specifically. At least, you'll need to go there if you want to complete one of the six quests.
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Added DiffLines:

Ragnarok is a freeware {{Roguelike}} DOS game. Like VideoGame/NetHack, it has an item-heavy focus though luck still plays an important role, particularly early on in the game. How much luck comes into things also depends partly on your playing style.

As with most Roguelikes, it has a very steep learning curve and [[TheManyDeathsOfYou many, many ways in which you can die]].

There are six classes to choose from, which you can change every 10 levels:

* Alchemist -- A master potioneer, able to create magical brews to empower yourself with.
* Blacksmith -- A melee class able to forge various types of weapons and equipment.
* Conjurer -- A wizard who uses spells to trick and defeat his enemies.
* Sage -- A scholar capable of writing all manner of magical scrolls.
* Viking -- A melee class and master of weaponry.
* Woodsman -- A ranged class that focuses on attacking with bows and tamed monsters.

The game can be downloaded [[http://www.download-central.ws/DOS/Games/R/Ragnarok/ here]], though you may also need to download a MS-DOS emulator such as {{Dosbox}} to get it to run.

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!!Ragnarok contains examples of:
* AcquiredPoisonImmunity: You can become immune to poison by eating certain monsters, albeit at the risk of death and other debuffs. Also applies to several other immunities as well, though there are other less dangerous methods of gaining resistances .
* AllThereInTheManual: Averted. The manual contains some information on various items and monsters, but misses out a lot of information, and deliberately provides some inaccurate details.
* AllYourPowersCombined: The player character can gain almost every power, skill, and resistance in the game at the same time.
* AnachronismStew: Apparently the Norse had Katana-wielding foes running around.
* AndIMustScream: See FateWorseThanDeath.
* AscendToAHigherPlaneOfExistence:
** What happens if you help the gods win the battle of Ragnarok.
** Also what happens with the power of dimension travel which is stated to be located above the normal planes of existence.
* AnyoneCanDie: Including the gods. And especially you.
* AntiMagic: A silver mantle makes the player immune to most wands. A player can gain resistences against most magical attacks in the game.
* ArtifactOfDeath: Several evil artifacts that can only be gained by being greedy of the [[MakeAWish wand of wishing]]. As with VideoGame/NetHack, wielding a dead cockatrice as a weapon comes fairly close to this.
* AutoRevive: What happens after drinking the aptly named potion of second life. Only works once though...
* BagOfHolding: Red bags, which allow you to store 127 items within. Thankfully items are weightless while inside the bag, and they're also protected from damage.
* BalefulPolymorph: Can possibly happen to anything that gets hit by a polymorph ray, including yourself. Averted if it transforms them into a powerful monster which instantly tears you to pieces instead.
* BearsAreBadNews: At least at the start of the game where they're a frequent cause of death for new characters.
* TheBeastmaster: The woodsman class can tame monsters.
* BeCarefulWhatYouWishFor: If you have sufficient luck, then with the exception of most unique items you can wish for powerful items with no ill effects. If you're excessively greedy however then you will get an evil facsimile, or a cursed item instead.
* BlindfoldedVision: Not vision per se, and the game doesn't actually have a blindfold, but you can see monsters whilst blind with a certain skill, or if you're telepathic.
* BlobMonster: Red ooze, which eats your weapon if you try attacking it. Then your gauntlets. [[SwallowedWhole Then you]].
* BodyHorror: In addition to having eyes and limbs grown or ripped off, players can be turned into actual monsters such as a corpse through polymorphing. Then there's what [[ChestBurster gorms do to you]]...
* BoltOfDivineRetribution: Possible if you act extremely immorally, but this is extremely hard to achieve unless you're deliberately going for it.
* BossInMookClothing: Several, many of which are actually harder than most bosses.
* BreakableWeapons: Projectile weapons break if you use them enough.
* CannibalismSuperPower: You can't gain every ability or resistance in this way, but several can be obtained by eating the corpses of dead monsters.
* {{Cap}}: Mostly averted. Only luck and constitution have a hard cap of 100 and 1500 respectively. Most other values are limited only by how much memory the game uses to store them, though levelling up becomes progressively more difficult.
* CherryTapping: Both the player and monsters can be killed in this way, if you weaken them enough and use certain weapons.
* ChestBurster: Gorms.
* ChestMonster: A variant. While treasure chests don't exist in the game, Chameleons pretend to be items until you try and pick them up. Even a telepath cannot detect them.
* ColorCodedForYourConvenience: The colour of monsters on the mini-map is a good indicator of certain characteristics.
* CombatPragmatist: You need to be one if you want to win. No one ever saved the world by playing fair.
* CombinatorialExplosion: What can happen if you randomly mix potions. Rather bizarrely this can occur if you mix two of the same types of potion, leading to odd scenarios where adding [[MadeOfExplodium two glasses of water together]] can cause an explosion strong enough to kill you.
* ConvectionShmonvection: Played straight with regular lava, but averted with fire giants which cause anything that gets near to burst into flames.
* CrazyPrepared: You, if you want to achieve victory.
* CriticalExistenceFailure:
** Fall in a pit with 1 HP and see where that gets you.
** Vanishers cause you to quite literally fade from existence.
* CruelAndUnusualDeath: Several of the ways you can die are extremely painful. And unusual.
* DamageDiscrimination: Averted. Certain attacks will damage every being in an area, friend and enemy alike. Monsters can also be hit by projectile attacks aimed at you from other monsters. Wands and rays can hit multiple monsters.
* DeathBySex: Unlikely but potentially possible if a [[DistractedByTheSexy nymph]] seduces you and steals an item you needed to survive.
* DepartmentOfRedundancyDepartment: With a few in-game messages. Most apparent with drowning where the game helpfully tells you after drowning that you've died.
* TheDevTeamThinksOfEverything: Try picking up a dead cockatrice. You die. But if you're wearing gauntlets, you can! And if you wield the corpse as a weapon, it will turn anything else to stone!
* DiagonalSpeedBoost: As is standard for most Roguelikes.
* DiscOneNuke: Potentially possible if you get extremely lucky and find powerful items on an early level.
* DistractedByTheSexy: Nymphs seduce players and steal items before teleporting away. Male characters can also be lulled into a trance by an enchantress' song unless they've been deafened or wear a silver mantle.
* DoNotDropYourWeapon: Averted, but only for you. Powerful monsters can disarm you by stealing your weapons, or mentally compel you to wield worthless ones.
* DungeonBypass: Many ways, including digging through the ground, teleporting straight reading scrolls of travelling whilst confused, or dimension hopping.
* DungeonShop: The bazaar is the biggest shop in the game (taking up an entire level), but getting to it requires getting lucky while dimension hopping, or finding a scroll of transport. Smaller shops can occasionally be found underground or on forest levels.
* EarnYourHappyEnding: The result of winning the game.
* EasilyAngeredShopkeeper: Granted, it's pretty understandable that they'll attack you if you try hurting them, but if you manage to steal a cursed item with a cost of a single gold piece, they'll hunt you to the death.
* EverythingFades: Bodies rot away after a while, but any items a monster had on them remain until picked up.
* EverythingsBetterWithSamurai: Several items of Japanese origin show up including Katanas and Shuriken. Averted with the closest thing the game has to a Samurai, Swordsmen, which are very dangerous opponents.
* EverythingTryingtoKillYou: Well, almost everything.
* EvilDetectingDog: Not literally for the most part, but friendly characters will attack invisible monsters that you might not be aware of.
* ExactlyWhatItSaysOnTheTin: Several items. Hey, the wand of wishing grants you wishes. Shocking!
* EyeScream: One monster has a nasty habit of ripping out your eyes. Ouch.
* FastTunnelling: Averted if using physical means like a pick axe, which takes several turns. Magical ways such as using a wand of tunnelling, or potion of phasing work a lot faster.
* FateWorseThanDeath: The result of [[BeCarefulWhatYouWishFor wishing for the amulet of eternal life]], which [[AndIMustScream freezes you as a living statue]], ending your game.
* FetchQuest: Most of the quests play this one straight. Freeing Balder is mostly inverted as you start with the required item, and the vast majority of the quest revolves around travelling to Niflheim.
* FighterMageThief: The viking and conjurer class play the first two fairly straight. There's no thief class as such, though the woodsman class probably comes closest with its emphasis on ranged combat.
* FinalBattle: You spend most of the game preparing for this, but your main role is to [[FetchQuest retrieve the gods' items]] so they can win it.
* FinalDeath: You can play this one straight if you wish, but the game won't force you to by deleting saved games upon death.
* FishingForMooks: A useful tactic against more powerful monsters is to aggro a few at a given time, and/or force them to fight you in a corridor one-on-one.
* GenderBender: A potential side-effect of polymorphing or encountering weird fumes.
* GetBackHereBoss: Some bosses and monsters can teleport straight to your position, see YouWillNotEvadeMe below. {{Inverted|Trope}} with another boss, which instead sends you away to another dangerous location.
* GuideDangIt: Good luck beating the game without reading one.
* HaveANiceDeath: The game will tell you how you died. Some are... interesting...
* HealingFactor: Trolls regenerate hitpoints very quickly. The player can also achieve this with a very high constitution, or by wearing several rings of regeneration. Draugr can also regenerate after being killed unless you quickly destroy the body.
* HitPoints: It's a Roguelike after all.
* HoistByHisOwnPetard: Monsters can sometimes kill themselves by triggering a trap trying to attack you, but more often than not you'll be the one pulling this off instead.
* HollywoodAcid: Played straight and averted. Acid attacks can partially corrode items that have numerical bonuses, but it can also instantly destroy some items. If the player or a monster is hit by an acid attack when low on heath then they get completely melted.
* ImAHumanitarian: Eating your own species is considered immoral. The gods can strike you down for your unethical behaviour if you do it enough, but that means ''a lot'' of cannibalism.
* ImprovisedWeapon: Almost every item in the game can be wielded as a weapon, from clay lumps and corpses to anvils. Not that this practice is recommended...
* InfinityPlusOneSword: Several divine weapons. A normal weapon with a spectacularly high bonus modifier also becomes this.
* InstrumentOfMurder: The disruption horn can kill enemies by collapsing rubble on their heads when used underground. Be careful to avoid suffering a similar fate.
* InvisibilityCloak: Available in ring or potion form. It makes you more difficult to track and improves your armour. Some monsters are also invisible as well, unless you wear a ring of third sight, or gain the ability of telepathy.
* JustAddWater: Some alchemical mixtures can require you to add water.
* KarlMarxHatesYourGuts: Items always sell for half their cost. The exception to this is with unidentified items, which you can potentially make a profit on if you buy it, and sell it back after identifying it.
* KarmaMeter: A variant. There's no reward for good actions like saving an ally, but the game does keep track of the number of evil actions you perform and will kill you if you perform enough, though it requires a lot of effort. Several other items will also work better for those with a higher morality score.
* KatanasAreJustBetter: Being one of the best weapons in the game.
* KickTheDog: You can attack friendly characters if you want, even if there's no good reason to do so.
* KillItWithFire: Wands of fire, the breath of a fire dragon, fire vision.
* KillItWithIce: Wands of ice.
* LethalJokeItem: Literally with the wand of amusement, which does any number of bad things. The player can also use some very unusual weapons to lethal effect.
* LethalLavaLand: The wasteland. If you're not quick enough or you can't terraform then eventually the entire area is flooded with lava.
* LevelGrinding: There are a few ways to do this, but require a bit of preparation if you want to survive.
* LevelScaling: Averted. The level of the monsters you face is area-dependent.
* LifeEnergy: Vampires can kill you by stealing yours. Players can also improve their Hitpoints by stealing it from others by using black gems.
* LinearWarriorsQuadraticWizards: {{Inverted|Trope}}. Magical attacks don't scale well, whereas you can get access to far better weapons and armour, and become much physically stronger as the game progresses.
* LogicalWeakness: Played straight with some monsters like cold-based creatures which are vulnerable to fire. Averted with others which do not have any particular weakness to their opposing element.
* LuckBasedMission: Oh so much. Prepare to sacrifice your first born to the Random Number God if you want to win.
* LudicrousGibs: Read a scroll of recall in the wrong place, and watch as you get torn into chunks and teleported throughout the universe. Being ripped apart by a cloud of rocks or a gale probably counts too. And try terraforming a square a monster is standing on into a mountain...
* {{Macrogame}}: Ghost files allow you to run into the ghosts of your past characters. You can also find their loot too, minus any extremely powerful items, unless you [[GoodBadBugs take advantage of a bug]].
* MagicPants: Averted. If you polymorph while wearing armour and rings then you can get crushed by your armour, or lose fingers.
* MagicWand: Lots of different types, and the primary offensive weapon of magical classes.
* MakeAWish: The wand of wishing.
* MagikarpPower: Writing probably fits the bill at first if you manage to acquire it at a low level, but it eventually turns into one of the most powerful skills in the game.
* TheManyDeathsOfYou: There are a huge number of ways to die, but some require extensive effort.
* {{Metagame}}: Players can engage in dangerous or risky acts during the first few levels of the game hoping that the RNG works out. YMMV on the practice.
* MindOverMatter: Psionics, which allow you to mentally crush enemies with your mind. Just don't try using your own abilities on yourself.
* MoneyForNothing: What happens when you kill every shopkeeper in the game. I guess you could always animate it?
* MonstersEverywhere: Bar a few locations in the game. Several more start off devoid of monsters and have them appear later. You can actually see them spawn out of thin air potentially if you're in the right place, or if you're telepathic.
* MushroomSamba: In addition to potions of hallucination, several mushrooms cause you to go insane and hallucinate.
* MySignificanceSenseIsTingling: Using the skill of precognition on unknown items can result in this.
* NewGamePlus: Not officially an option, but it is possible to deliberately sacrifice a high level character on an early level to allow a new character to access his possessions.
* NintendoHard: Even as an experienced player, the game is very hard. Like VideoGame/NetHack, it's also possible to die without taking a single turn, but only if you're extremely unlucky.
* NoBodyLeftBehind: Several monsters, particularly undead do not leave any body behind when they die. The player can also suffer such a fate under certain circumstances.
* NonHumanUndead: And lots of them too.
* NoSell: All over the place, in varying amounts. However, you can do this yourself, if you play the game right.
* NonStandardGameOver: The amulet of eternal life. Also a possibility if you polymorph yourself into a plant.
* NoHoldsBarredBeatdown: What you can do to monsters, if you put them to sleep or if you use a scroll of time stop. Expect the same treatment if you get stunned.
* TheNudifier: A cursed scroll of pure evil will destroy all your possessions. Kiss that armor goodbye. Nymphs can also steal items you're wearing.
* OneHitKill: The player can do this to almost every monster in the game if you become powerful enough.
* PowerFloats: Invoked. Reading a scroll of knowledge can teach you the ability of levitation, which is very useful for avoiding traps or difficult terrain. Several monsters play this one straight.
* PressStartToGameOver: Only if you're extremely unlucky and spawn on a stun gas trap.
* PublicDomainArtifact: It's based around Norse mythology. You didn't expect weapons like Mjollnir to not be in the public domain, right?
* RandomlyGeneratedLevels: As with most {{Roguelikes}}.
* RandomNumberGod: It's everywhere.
* RareCandy: Several, including potions of strength, scaling, holy water, constitution, and experience. Certain corpses and food items will also increase stats.
* RetGone:
** Scrolls of extinction. If you genocide a certain monster then it won't make the corpse disappear, but it will stop you from polymorphing into one, unless you bring the race back to life.
** Archmages do this to items, making them a popular target for scrolls of extinction. If you can nullify their ability to do this however, then fighting them is very profitable.
* SaveGameLimits: Averted for the most part. Ragnarok allows you to save every 200 turns and you can use as many slots as you want.
* SaveScumming: Unlike various other roguelikes, Ragnarok doesn't erase your saved games upon dying making this process even easier.
* SaveTheWorldClimax: The FinalBattle of Ragnarok decides on whether the world is saved or destroyed.
* SdrawkcabName: A side-effect of turning yourself dyslexic is that all items you discover from then on become this.
* SealedRoomintheMiddleofNowhere: A certain type of trap will teleport you to these. Unlike other games however, the only way you're getting out is if you figure out a way yourself.
* ShopliftAndDie: A very likely result if you steal early on in the game and are unable to escape. Later on regular shopkeepers are quite an easy target if you feel like taking their gold. The ones in the bazaar however are some of the hardest opponents in the game and require a powerful character if you want to slay them.
* {{Sidequest}}: Technically all the main quests can be considered sidequests, as they're not required for victory, and the good gods can still win Ragnarok without you doing anything. It's just very unlikely...
* ShockAndAwe: One of the few abilities you can't get in the game, unless you wield Mjollnir.
* SpikesOfDoom: Spike traps, which in addition to being poisoned, are above all, spiky.
* SquishyWizard: Initially played straight as conjurers start as the physically weakest class, but nothing stops you from drinking potions of strength and wearing powerful armour as one. You'll definitely need to avert this to survive later on.
* StandardStatusEffects: Most of them appear in some form.
* StatDeath: Can occur if a vampire drains your level to zero, or if your ''maximum'' hitpoints get reduced to zero.
* StuckItems: Cursed armour and 'evil' items suffer from this. Thankfully there are several ways you can get rid of them.
* SuperDrowningSkills:
** You, unless you've learned the ability to swim. Even then, if you're carrying too much then you'll drown. And you'll always drown in quicksand if you can't escape in time. This is also played straight for most monsters.
** Inverted with aquatic monsters. If you force them onto land then they'll suffocate.
* SuperWeight: You start off low down, but the chances are by the end of the game you'll be one of the most powerful beings in the universe, save for the gods.
* SwallowedWhole: You, if you get eaten by red ooze.
* TakenForGranite: Just one of the many, many ways you can die.
* TakeYourTime: Averted, you only have so many turns before the FinalBattle starts anyway.
* ThrowTheBookAtThem: Well not books, but scrolls. Not likely to do much, but it could possibly save you if you're in a really bad situation. You can also throw pretty much any item in the game as well, in addition to wielding it as a weapon.
* ToHellandBack: Niflheim, specifically. At least, you'll need to go there if you want to complete one of the six quests.
* TooDumbToLive: You, potentially. Go on, feel free to genocide your race, walk off the edge of the universe, drink that potion of venom, blast yourself with the wand of death...
* TrialAndErrorGameplay: Emphasis on the error part.
* UnexplainedRecovery: Mostly explained away by the potion of second life, but rather amazingly this even works after being struck down by the gods for unethical behaviour, walking off the edge of the universe, having faded from existence, or even after having genocided your own species.
* UselessUsefulNonCombatAbilities: Writing utterly averts this by being one of the most powerful skills in the game. There are several other skills that play this one straight however.
* VideogameCrueltyPotential: You can kill and even genocide friendly beings for no reason whatsoever.
* VideogameCrueltyPunishment: Commit too many evil acts and eventually the gods will strike you down for it. You really have to be trying for this one though.
* WaferThinMint: Averted; even when full you can eat as much as you want. Unless you eat something poisonous, or are [[ChestBurster impregnated by a gorm]].
* WeakButSkilled: Several classes start off this way. Like VideoGame/NetHack, this is a good mindset to adopt at the start of new games.
* WeBuyAnything: Literally anything you pick up can be sold, except for gold itself.
* WizardNeedsFoodBadly: If you don't eat, you'll eventually starve to death after growing progressively weaker from hunger.
* YetAnotherStupidDeath: Just some of the many ways you can die.
* YouWillNotEvadeMe: Several bosses in Niflheim can teleport straight to you, as can hel dragons.

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