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* ArtEvolution: In-game character models are ''much'' closer in appearance to the art style from ''Manhwa/{{Ragnarok}}'' than they were in ''Ragnarok Online'' or ''Gate of the World''.

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* ArtEvolution: In-game character models are ''much'' closer in appearance to the art style from ''Manhwa/{{Ragnarok}}'' ''Manhwa/Ragnarok1997'' than they were in ''Ragnarok Online'' or ''Gate of the World''.
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''Legend of the Second'''s story opens with the events of ''Manhwa/{{Ragnarok}}'', in which Chaos--Odin's reincarnated son and the god of light, Baldur--fought the goddess Freyja with the help of a band of heroes, seeking to prevent her from destroying all of Midgard. In a final cataclysmic battle known as the "Day of Despair," Freyja was finally sealed in Vanaheim. Three hundred years later, Freyja's followers--calling themselves the Freyjanity--kidnapped children all across the Rune-Midgarts Kingdom. Following an investigation discovering the location of their research facility, King Reinhart ordered the Knights of Prontera to eliminate the Freyjanity and rescue the children.

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''Legend of the Second'''s story opens with the events of ''Manhwa/{{Ragnarok}}'', ''Manhwa/Ragnarok1997'', in which Chaos--Odin's reincarnated son and the god of light, Baldur--fought the goddess Freyja with the help of a band of heroes, seeking to prevent her from destroying all of Midgard. In a final cataclysmic battle known as the "Day of Despair," Freyja was finally sealed in Vanaheim. Three hundred years later, Freyja's followers--calling themselves the Freyjanity--kidnapped children all across the Rune-Midgarts Kingdom. Following an investigation discovering the location of their research facility, King Reinhart ordered the Knights of Prontera to eliminate the Freyjanity and rescue the children.
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Also known as ''Ragnarok Online 2'' or ''[=RO2=]'', this is the second attempt by Gravity Corporation to make a proper sequel to ''VideoGame/RagnarokOnline'', the {{MMORPG}} based on Myung-Jin Lee's ''Manhwa/{{Ragnarok}}'' graphic novel series. Development started back around July 2010, when Gravity announced that the previous sequel project, ''[[VideoGame/RagnarokIITheGateOfTheWorld Ragnarok II: The Gate of the World]]'', had been scrapped in favor of ''Ragnarok II: Legend of the Second'', which sports a new game engine (Gamebryo instead of Unreal Engine), a new art direction, and a reworked story. The Korean version launched on March 26, 2012, with the Southeast Asian version following on January 3, 2013 and the international version on April 18, 2013. Also available on Steam.

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Also known as ''Ragnarok Online 2'' or ''[=RO2=]'', this is the second attempt by Gravity Corporation to make a proper sequel to ''VideoGame/RagnarokOnline'', the {{MMORPG}} based on Myung-Jin Lee's ''Manhwa/{{Ragnarok}}'' ''Manhwa/Ragnarok1997'' graphic novel series. Development started back around July 2010, when Gravity announced that the previous sequel project, ''[[VideoGame/RagnarokIITheGateOfTheWorld Ragnarok II: The Gate of the World]]'', had been scrapped in favor of ''Ragnarok II: Legend of the Second'', which sports a new game engine (Gamebryo instead of Unreal Engine), a new art direction, and a reworked story. The Korean version launched on March 26, 2012, with the Southeast Asian version following on January 3, 2013 and the international version on April 18, 2013. Also available on Steam.
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Capital S Shield.


* SchizophrenicDifficulty: Localized in the final area of the game, Jawaii. The Ocean Island field map has monsters that will merrily oneshot you if you don't have enormous investment into your equipment, while the Normal and Hard versions of the Wonderland dungeon follow the same theme. The Easy version on the other hand, is a solo-only dungeon that gives you a 90% damage reduction buff which lasts until you leave the instance for free, with the kicker being that as outlined above, this buff is additive with other damage reduction effects, meaning that stacking it with an Armor 20 or higher Rune or a Knight's purple-rarity Master Level shield will give you a 100% damage reduction, rendering you invincible to the enemies and making your victory a foregone conclusion as long as you can tolerate getting stunned on a constant basis and don't do anything stupid or strange that can result in self-damage, like spamming the Soulmaker's Sacrifice attack without healing or using the Warrior's Battle Leap skill to scale a wall and then falling in such a way that you take lethal fall damage.

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* SchizophrenicDifficulty: Localized in the final area of the game, Jawaii. The Ocean Island field map has monsters that will merrily oneshot you if you don't have enormous investment into your equipment, while the Normal and Hard versions of the Wonderland dungeon follow the same theme. The Easy version on the other hand, is a solo-only dungeon that gives you a 90% damage reduction buff which lasts until you leave the instance for free, with the kicker being that as outlined above, this buff is additive with other damage reduction effects, meaning that stacking it with an Armor 20 or higher Rune or a Knight's purple-rarity Master Level shield Shield will give you a 100% damage reduction, rendering you invincible to the enemies and making your victory a foregone conclusion as long as you can tolerate getting stunned on a constant basis and don't do anything stupid or strange that can result in self-damage, like spamming the Soulmaker's Sacrifice attack without healing or using the Warrior's Battle Leap skill to scale a wall and then falling in such a way that you take lethal fall damage.
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More Wonderland nonsense.

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* SchizophrenicDifficulty: Localized in the final area of the game, Jawaii. The Ocean Island field map has monsters that will merrily oneshot you if you don't have enormous investment into your equipment, while the Normal and Hard versions of the Wonderland dungeon follow the same theme. The Easy version on the other hand, is a solo-only dungeon that gives you a 90% damage reduction buff which lasts until you leave the instance for free, with the kicker being that as outlined above, this buff is additive with other damage reduction effects, meaning that stacking it with an Armor 20 or higher Rune or a Knight's purple-rarity Master Level shield will give you a 100% damage reduction, rendering you invincible to the enemies and making your victory a foregone conclusion as long as you can tolerate getting stunned on a constant basis and don't do anything stupid or strange that can result in self-damage, like spamming the Soulmaker's Sacrifice attack without healing or using the Warrior's Battle Leap skill to scale a wall and then falling in such a way that you take lethal fall damage.
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Replaced the entry with more modern information.


* BribingYourWayToVictory: Spinels, which allow instant resurrection instead of being forced to run back from your save point, and Graham Potions, which temporarily give 3,000 extra maximum HP (which can mean the difference between life and death in certain raids), as well as VIP Cards, which increase item drop rate and a modest boost to all stats, are very common items cited by players who accuse this game of having a PayToWin scheme. In the current day this is less true, as both 1-Day VIP Cards and Spinels (but not the improved Blue Spinels) can be purchased from the NPC Dapara for Mastery Points, which being the combo EXP/currency that you also use to level up, isn't incredibly difficult to obtain past a certain point.

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* BribingYourWayToVictory: Spinels, which allow instant resurrection instead of being forced The game starts to run back turn a very pay-to-win color starting around the Darkwhisper area, where solo play becomes less than tenable unless you have highly upgraded armor or powerful healing. This gets exaggerated to a nearly comical degree in Forgotten Payon, where normal monsters can drop you with only a few hits if you have light armor (and heavy armor won't last that much longer without those upgrades), and absolutely beaten into the ground in Jawaii Ocean Island where getting oneshot from your save point, and Graham Potions, which temporarily give 3,000 extra maximum full HP (which can mean the difference between life and death in certain raids), as well as VIP Cards, which increase item drop rate and a modest boost is totally ordinary. While it could be argued that attempts were made to all stats, are very common items cited by players who accuse mitigate this game of having a PayToWin scheme. In by adding limited ways to get refinement materials (mainly Blessing Powder and Infinium) in-game, the current day this is less true, as both 1-Day VIP Cards quickest and Spinels (but not easiest way to get them is still to shell out in the improved Blue Spinels) can be purchased from cash shop and it evidently never occurred to anyone before the NPC Dapara for Mastery Points, which being development team was lost to just massively nerf the combo EXP/currency offending monsters and solve the problem that you also use to level up, isn't incredibly difficult to obtain past a certain point.way.
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Panty Shot is a definition-only page


* PantyShot: SO MANY female outfits and costumes can cause this, particularly during spell-casting animations. Noels included.
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Battle Leap and Easy Mode Wonderland Invincibility.

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* DungeonBypass: Warriors have access to the Battle Leap skill, which gives them mobility unheard of to other classes. There are cases where tricky jumps can be utilized to get out of bounds, with the Wonderland dungeon in particular being an example where it's possible to skip from near the start to the final room by using Battle Leap a few times to scale a wall, though this is questionably practical as the Normal and Hard versions are made for parties, while the Easy version is so trivial that it's hardly necessary unless you just hate getting constantly stunned that much.


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* NoSell: On the enemy side, some bosses turn invincible using a -100% damage taken buff, though this is unintentionally subverted as there are player-accessible skills that increase damage damage by a percentage, which makes the boss not quite invincible. On the player side, the Easy version of the Wonderland dungeon provides a flat 90% reduction to damage taken, resulting in near invincibility. If one should get an additional 10% damage reduction, either by being a Knight and being able to equip a shield which provides this or through an Armor Rune which is placed into body armor and can reduce damage taken by up to 12.5%, then that will be additive to the dungeon's buff, making them ''actually'' invincible, though sadly not so much to being stunned.
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Last Lousy Point.

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* LastLousyPoint: Two Kharas in particular stick out. One for Acolytes to use the Resurrection skill ten times, and one for all classes to summon their Guardian fifty times (on top of the thirteen required to clear two other missions to access this one in the first place). The problem is that Resurrection has at best a base cooldown time of thirty minutes and requires another player to have gotten knocked down to use it, and Guardians have a flat thirty minute cooldown that cannot be reduced by any means, meaning that both of these are doomed to take an eternity. The former is especially bad for Acolytes planning to become Monks, as Monks '''can't''' cast Resurrection at all, meaning if they didn't complete the mission while they were an Acolyte, they're shit outta luck.
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Fine, be like that.


* JunkRare: Situationally, any blue Pandora's weapon that cannot be used by the character to receives it, as they cannot be traded. More generally, any white Pandora's weapon that can only be used by a second class is utterly worthless due to the fact that the job change quest was changed to just hand you a superior weapon at some point.
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* DiscOneNuke: Weapons obtained from Pandora's Box, provided they are correct for your character's class. In particular each first class is capable of using one of their second class' Pandora's Weapons (Swordmen can use the Sword, Acolytes can use the Mace, so on), so it's very possible to blunder into getting a blue-Rarity Pandora's weapon on a first-class character that can use it, and if you were intending to make them the second class that uses that weapon as well, you'll have something that won't be beaten until your level is in the 40s.


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* JunkRare: Situationally, any blue Pandora's weapon that cannot be used by the character to receives it, as they cannot be traded. More generally, any white Pandora's weapon that can only be used by a second class is utterly worthless due to the fact that the job change quest was changed to just hand you a superior weapon at some point.

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Updates! Not like that game is going to have them anymore.


* BribingYourWayToVictory: Spinels, which allow instant resurrection instead of being forced to run back from your save point, and Graham Potions, which temporarily give 3,000 extra maximum HP (which can mean the difference between life and death in certain raids), as well as VIP Cards, which increase item drop rate and a modest boost to all stats, are very common items cited by players who accuse this game of having a PayToWin scheme.

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* BribingYourWayToVictory: Spinels, which allow instant resurrection instead of being forced to run back from your save point, and Graham Potions, which temporarily give 3,000 extra maximum HP (which can mean the difference between life and death in certain raids), as well as VIP Cards, which increase item drop rate and a modest boost to all stats, are very common items cited by players who accuse this game of having a PayToWin scheme. In the current day this is less true, as both 1-Day VIP Cards and Spinels (but not the improved Blue Spinels) can be purchased from the NPC Dapara for Mastery Points, which being the combo EXP/currency that you also use to level up, isn't incredibly difficult to obtain past a certain point.



* DiscontinuityNod: The Recruit class from ''The Gate of the World'' lives on! Or at least, its uniform does--as a purchasable costume. The item description even mentions the Dampf Flinte steam guns Recruits use.

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* DiscontinuityNod: The Recruit class from ''The Gate of the World'' lives on! Or at least, its uniform does--as a purchasable costume. The item description even mentions the Dampf Flinte steam guns Recruits use. The Executioner Meister's card also states him as being a Dimago from the same game.


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* OrphanedSeries: While the game itself hasn't been shut down at the time of this writing, the development team assigned to it was removed following the game's investors pulling out. Though still playable, there are currently no updates planned and still many outstanding problems, the likelyhood of them ever being addressed being less than ideal.


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* PowerCreep: The game has it real bad. The first case is when shifting from Master Levels, as the initial gear for those hopelessly outclasses whatever you had up to that point, as well as the raid equipment that exists from before Master Levels were implemented. It happens again with Osiris equipment being a sharp power increase from the next best thing (Joser), and '''again''' but even harder with Eddga equipment, as that is where the Honing system becomes relevant, on top of being the first set to use Purple Runeholes (which can use a Rune that confers +80 to STR, INT, or AGI while earlier items can only use a +50 verison) and Gold Runeholes (which can use Cards dropped from [=MVPs=] instead of Runes, though those were added well after the Gold Runeholes were).
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** Gets censored in some countries by having short pants instead.
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** Gets censored in some countries by having short pants instead.
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* AbsurdlySpaciousSewer: Culvert and Culvert of Abyss definitely qualify.


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* OlympusMons: Many five-star monster summons qualify, as well as a good amount of four-star monster summons.
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* SuperMode: The 'Ymir Children' form of Normans after reaching Master Levels. The Noel equivalent is [[OneWingedAngel 'Awaken Darkness' or 'Awaken Soulmate']].
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* BribingYourWayToVictory: Spinels, which allow instant resurrection instead of being forced to run back from your save point, and Graham Potions, which temporarily give 3,000 extra maximum HP (which can mean the difference between life and death in certain raids), as well as VIP Cards, which increase item drop rate and a modest boost to all stats, are very common items cited by players who accuse this game of having a PayToWin scheme.

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Ten years later, the orphans have grown into teenagers preparing to graduate from the Elemento Academy, a MilitarySchool nestled deep within Mt. Mjolnir--and that's where the player's journey begins ...

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Ten years later, the orphans have grown into teenagers preparing to graduate from the Elemento Academy, a MilitarySchool nestled deep within Mt. Mjolnir--and that's where the player's journey begins ...
begins.

In November 2013, [[http://ro2.gnjoy.com/community/Notice/View.asp?BBSMode=10001&seq=531&curpage=1 Gravity announced that the Korean RO2 servers would be closing down on December 23rd 2013]].
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* NamesToRunAwayFromReallyFast: [[SatanicArchetype Baphomet]].
** Also, the Queen of Destruction, Ungoliant of Despair, and Dimension Immortal.
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markup


* StoryOverwrite: Noels, once you reach Maple Village, are treated as Elemento Academy graduates by NPC's, despite Noels having completely different backstories. It's especially jarring once you meet Zeras Hyperion in Prontera.

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* StoryOverwrite: Noels, once you reach Maple Village, are treated as Elemento Academy graduates by NPC's, [=NPCs=], despite Noels having completely different backstories. It's especially jarring once you meet Zeras Hyperion in Prontera.
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** The last boss in the Culvert of Abyss is a rat that looks like [[TeenageMutantNinjaTurtle Master Splinter]], not to mention that he summons a [[GenderBending gender bended]] version of the said ninja turtles.

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** The last boss in the Culvert of Abyss is a rat that looks like [[TeenageMutantNinjaTurtle [[Franchise/TeenageMutantNinjaTurtles Master Splinter]], not to mention that he summons a [[GenderBending gender bended]] version of the said ninja turtles.
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** The last boss in the Culvert of Abyss is a rat that looks like [[Franchise/TeenageMutantNinjaTurtle Master Splinter]], not to mention that he summons a GenderBended version of the said ninja turtles.

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** The last boss in the Culvert of Abyss is a rat that looks like [[Franchise/TeenageMutantNinjaTurtle [[TeenageMutantNinjaTurtle Master Splinter]], not to mention that he summons a GenderBended [[GenderBending gender bended]] version of the said ninja turtles.
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** The last boss in the Culvert of Abyss is a rat that looks like [[Franchise/TeenageMutantNinjaTurtle Master Splinter]], not to mention that he summons a GenderBended version of the said ninja turtles.

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