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* NintendoHard:
** Rivals ''VideoGame/InTheGroove'' for the most challenging game involving stepping on panels. While the arcade style charts do not have [[DemonicSpiders mines]] in them (except on Pro, where the charts are done in a more ''In The Groove''-like style, and thus can contain mines and rolls), some mission mode charts have them, and can actually require the player to hit the mines in order to pass the mission.
** Takes this to a whole new level if the arcade machine's owner has enabled stage break, where the player gets an instant Game Over if the lifebar depletes, and it drains much more quickly than ITG does. In this case anything you pass will have a grade of A or higher. Fortunately stage break does not affect the first song of the credit.
** In ''DDR'', doubles charts are designed so that the widest jump you ever have to make is a vertical arrow on one side and the other side's inner horizontal arrow. No such mercy exists in ''Pump It Up'', where doubles charts can feature jumps and rolls that require your feet to be on extreme opposite sides of the stage. Don't pull a muscle!
** That said, ''Pump'' has looser timing windows than ''DDR'', making it easier to get a perfect run on a ''Pump'' chart than it is to get a Perfect Full Combo on a ''DDR'' chart of the same difficulty. However, this often comes at the cost of ''Pump'' having a larger density of "boss" charts than ''DDR''. That said, the Hard Judge and Very Hard Judge options exist for players who think that ''Pump''[='=]s usual timing windows are too easy.
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* RankInflation: From worst to best: F, D, C, B, A, and S. Getting an S (or higher grades) requires [[NoDamageRun not missing]]. ''Fiesta'' added an SS ranking for getting nothing but Perfects (the grades in such games go like this: F, D, C, B, A, S, golden S, and SS). The Pro series uses SS for both Superbs and Perfects.

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* RankInflation: From worst to best: F, D, C, B, A, and S. Getting an S (or higher grades) requires [[NoDamageRun not missing]]. ''Fiesta'' added an a golden S and SS ranking rankings for getting nothing but Perfects (the grades in such games go like this: F, D, C, B, A, S, golden S, and SS). The Pro series uses SS for both Superbs and Perfects.

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* AttractMode: Common in all of the arcade games. Some of the games' opening theme music can also be played in-game as [=Short Cut=] songs.

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* AttractMode: Common in all of the arcade games. Each game will have its own theme song, opening sequence, as well as a Demo Mode that simulates gameplay. Some of the games' opening theme music can also be played in-game as [=Short Cut=] songs.



** Since the introduction of AV (Auto Velocity) in ''[=Prime 2=]'', many players set the Auto Velocity to a high number, sometimes even the highest, so that they can read the chart more easily.

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** Since the introduction of AV (Auto Velocity) in ''[=Prime 2=]'', many players who play Yeo Rae A S13 set the Auto Velocity to a high number, sometimes even the highest, so that they can read the chart more easily.



* {{Freemium}}: ''Phoenix''[='s=] Premium Mode, to some. Inserting an extra credit will cause you to unlock these feature and access various songs and charts that aren't present in Normal Mode, as well as the Co-Op charts.



** A couple of the old Hard charts, like Beethoven Virus and Winter, where parts of the song want you to spin.
** Join The Party CZ. Hold one arrow in the center the entire time or break your combo.

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** A couple of the old Hard Some charts, like such as Sorceress Elise S6 and S8 as well as every chart for Beethoven Virus and Winter, starting from S6 include a segment where parts of the song want you players will be challenged to spin.
** Join The Party CZ.CZ as well as Dance Vibrations S14. Hold one arrow in the center the entire time or break your combo.



** In Prime onwards, use your PP (dance points) to unlock harder charts of specific songs online.

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** In Prime ''Prime'' onwards, use your PP (dance points) to unlock harder charts of specific songs online.online. Though since ''XX'' update 2.08 this has been averted and every chart is available to play for free.



** Pro 2 introduces Fake Notes to the mix. These are notes that look like the normal arrows, but are...well, [[ExactlyWhatItSaysOnTheTin fake]]. They were first noticed in [[https://www.youtube.com/watch?v=E44BBFVuNDk&t=1m52s this gauntlet course]]. Fake notes are available in [=StepMania 5=] as well.

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** Pro 2 ''Pro 2'' introduces Fake Notes to the mix. These are notes that look like the normal arrows, but are...well, [[ExactlyWhatItSaysOnTheTin fake]]. They were first noticed in [[https://www.youtube.com/watch?v=E44BBFVuNDk&t=1m52s this gauntlet course]]. Fake notes are available in [=StepMania 5=] as well.well.
*** ''Pro 2'' has an amount of Progressive courses, where the arrows will move like crazy with many special effects added to them. At some points, they can make the chart harder to read. For example, in Ambience, the "Chaotic White" chart uses Stealth and Flash when the background is mainly white, and the "Photosynthesis" chart contains a strange perspective effect that makes the arrows almost impossible to sightread.



** The latest 1.01 update of Prime 2 has a song called "Just Kiddin". Hope you enjoy its motion-sickness-inducing BGA courtesy of [=Daicon=], also known as [=MiLa=].

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** The latest 1.01 update of Prime 2 ''Prime 2'' has a song called "Just Kiddin". Hope you enjoy its motion-sickness-inducing BGA courtesy of [=Daicon=], also known as [=MiLa=].

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Released in celebration of the franchise's 20th anniversary.

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Released in celebration of the franchise's 20th anniversary. Introduces Online Matching.



*** When you are playing in Basic Mode, Stage Break doesn't even matter, and you actually don't get a game over if you get over than 50 misses. This is likely because Basic Mode is more suited for beginners and inexperienced players.



** Since the introduction of AV (Auto Velocity) in ''[=Prime=]'', many players decided to set the AV to max before playing Yeo Rae A S13, for an easier reading of the chart.

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** Since the introduction of AV (Auto Velocity) in ''[=Prime=]'', ''[=Prime 2=]'', many players decided to set the AV Auto Velocity to max before playing Yeo Rae A S13, for an easier reading of a high number, sometimes even the chart.highest, so that they can read the chart more easily.



** In ''Infinity'', the Easy Station only has a limited amount of songs, and each song only has one dedicated chart. There are only 4 levels, and there are only ''two'' songs with level 4 charts.



* FallingBlocks: Block Game.

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* FallingBlocks: The mission Block Game.Game from World Max and Fiesta's Mission Zone, which is meant as an obvious Shoutout to ''VideoGame/{{Tetris}}''.



** Doin's song "Cleaner" is a sequel to "Vacuum". Combining the two titles together creates [[IncrediblyLamePun Vacuum]] [[ThatOneBoss Cleaner]].

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** Doin's song "Cleaner" is a sequel to "Vacuum". Combining the two titles together creates [[IncrediblyLamePun Vacuum]] [[ThatOneBoss Vacuum Cleaner]].



* RatedMForManly: PIU is mostly manly hip-hop, classical, and remixes of video game music. Background animations typically feature cute/sexy women, manly men, cats or robots. It has five pads instead of four and features special modes just for showing off. It's almost like they took one look at DDR, proclaimed it "girly", then decided to go the other way!

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* RatedMForManly: PIU is mostly manly hip-hop, classical, and remixes of video game music. Background animations typically feature cute/sexy women, manly men, cats cars or robots. It has five pads instead of four and features special modes just for showing off. It's almost like they took one look at DDR, proclaimed it "girly", then decided to go the other way!



* RockMeAmadeus: ''Turkey March''. ''Beethoven Virus''. ''Canon D: Part of The Memories''. [=BanYa=]'s most popular tracks, such as the three mentioned above, are remixes of classical music pumped up to a dance tempo with ''rock instruments'' and ''upbeat percussion''.

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* RockMeAmadeus: ''Turkey March''. ''Beethoven Virus''. ''Canon D: Part ''Pump It Up'' is fairly known for its remixes of The Memories''. classical pieces to either a rock or electronic beat. [=BanYa=]'s most popular tracks, such as the three mentioned above, are remixes of "Beethoven Virus" and "Canon-D", tend to be these, though since ''Fiesta 2'' other artists have also made their own original classical music pumped up to a dance tempo with ''rock instruments'' and ''upbeat percussion''.remixes.



** The ''NX'' series brought in some Chinese songs... that are actually K-pop songs rewritten with Chinese lyrics. Some of these songs include "Bad Character" by Jang Na Ra, "Breakin' Love" by Steve Yoo, and "U" by Super Junior M (yes, that Music/SuperJunior).



* VideoGameLives: Pump Pro 2's new Gauntlet Mode.

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* VideoGameLives: Pump Pro 2's new VideoGameLives:
** The Hearts system can be perceived as this. Each type of song correlates to a different number of Hearts (1 for Short Cut, 2 for Arcade/Standard, 3 for Remix, and 4 for Full Song), and if you successfully clear a chart (i.e. get an "A" or better) then you will lose one less Heart than how many listed[[note]]This does not apply to Short Cuts, you lose one Heart no matter if you pass or fail[[/note]], else you will lose as many Hearts as listed (for example, clearing a Remix costs you 2 Hearts, but failing it costs you 3 Hearts).
**
Gauntlet Mode.Mode in ''Pro 2'' is a 4-song course that limits the amount of misses that you are allowed to get. The number of misses greatly depend on the difficulty of the course. Once the miss count drops to zero, then you automatically fail the course.



** "80's Pop" by Lipstick from ''[=Fiesta=]'' is credited as by Energy Present in-game. This error goes as far as the BGA itself.

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** "80's Pop" by Lipstick from ''[=Fiesta=]'' is credited as by Energy Present in-game. This error goes as far as the BGA itself. For starters, "Energy Present" is the name of a compilation album in which the song is featured in.
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* MultiPlatform: A home version of Exceed was released for the UsefulNotes/{{PS2}} and the UsefulNotes/XBox, but they don’t sell very well.

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* MultiPlatform: A home version of Exceed was released for the UsefulNotes/{{PS2}} Platform/{{PS2}} and the UsefulNotes/XBox, Platform/XBox, but they don’t sell very well.

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Spelling/grammar fix(es), Not enough context (ZCE)


First main arcade game with 16:9 graphics and online service support. Also introduces Rank mode.

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First main arcade game with 16:9 graphics and online service support. Also The game also introduces Rank mode.Mode.



** A common machine setting in the franchise is "Stage Break". Having it off means that you only fail after you amass a combo of 50 misses (tl;dr you likely RageQuit) and depleting the lifebar doesn't end the song. However, in this state, clearing a song without depleting the lifebar is known as a "stage pass". Typically, machines are configured to not fail the player on the first stage at all, and have the aforementioned 50 combo behavior on subsequent stages. Recent games turn off Stage Break by default, and it can only occur on Rank Mode.

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** A common machine setting in the franchise is "Stage Break". Having it off means that you only fail after you amass a combo of 50 misses (tl;dr you likely RageQuit) and depleting the lifebar doesn't end the song. However, in this state, clearing a song without depleting the lifebar is known as a "stage pass". Typically, machines are configured to not fail the player on the first stage at all, and have the aforementioned 50 combo behavior on subsequent stages. Recent games turn off Stage Break by default, and yet it can only occur on Rank Mode.



** Up Left, Up Right, Up Left, Up Right, Center to change your speed mod. [[NintendoHard It's considered a requirement for playing at higher skill levels.]]
** Starting with ''Fiesta'' (and including ''Infinity''), hit Down left, Down Right, Down Left, Down Right, Down Left, Down Right to access the Command Window instead.

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** Up Left, Up Right, Up Left, Up Right, Center Up-left, up-right, up-left, up-right, and then center to change your speed mod. [[NintendoHard It's considered a requirement for playing at higher skill levels.]]
** Starting with ''Fiesta'' (and including ''Infinity''), hit Down left, Down Right, Down Left, Down Right, Down Left, Down Right down-left, down-right, down-left, down-right, down-left, down-right to access the Command Window instead.



** Pump it Up M has goals that require you to get a specific grade such as A.

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** Pump it Up M has goals that require you to get a specific grade such as at least an A.



* HardModePerks: Rank Mode forces on Very Hard Judge (timing windows are stricter), stage break (instant GameOver if your lifebar hits 0), and visible [=BGA=] among other things, but allows you to score more points. It's possible to get an all-Perfect run but still not beat the machine best or world record unless you turn Rank Mode on.

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* HardModePerks: Rank Mode forces on Very Hard Judge a VJ setting (timing windows are stricter), stage break (instant GameOver if your lifebar hits 0), and visible [=BGA=] among other things, but allows you to score more points. It's possible to get an all-Perfect run but still not beat the machine best or world record unless you turn Rank Mode on.



* IdiosyncraticEpisodeNaming: Song series from the same artists tend to have related titles, especially if the sequels don't use the number 2 (Such as "Final Audition 2" and "Overblow 2").

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* IdiosyncraticEpisodeNaming: Song series from the same artists tend to have related titles, especially if the sequels don't use the number 2 (Such (such as "Final Audition 2" and "Overblow 2").



** Nato's boss songs are named after [[Creator/HPLovecraft Lovecraftian]] deities from the Franchise/CthulhuMythos: "Yog Sothoth", "Shub Niggurath", and "Nyarlathotep".

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** Nato's boss songs are named after [[Creator/HPLovecraft Lovecraftian]] deities from the Franchise/CthulhuMythos: "Yog Sothoth", "Shub Niggurath", "Nyarlathotep", and "Nyarlathotep"."Ghroth".



** "Black Maria", also from ''Infinity'', has a distorted image of a little girl suddenly obscure the game's interface for a few seconds at certain points in the song.

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** "Black Maria", also from ''Infinity'', has a distorted image of a little girl that suddenly obscure obscures the game's interface for a few seconds at certain points in the song.



* NoDamageRun: Sudden Death Mode on the Exceed home versions. Missing even one arrow means failure.

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* NoDamageRun: Sudden Death Mode on the Exceed home versions. Missing even at least one arrow means failure.



** Some series mascots also have their own official names like Seulki (female mascot from ''Exceed''), Taeyo (male mascot from ''Exceed''), Jiwan (male mascot from ''NX'' series), Prima (female) and Primo (male) for ''Prime'', Mari (female) and Mori (male) for ''Prime 2'', etc.
** If you go to the official [[https://www.piugame.com/ Pump It Up site]], get an AM Pass and an account and access the Item Shop, you'll find other characters available as avatars and the site itself will reveal their names. These are some examples.

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** Some series mascots also have their own official names like Seulki (female mascot from ''Exceed''), Taeyo (male mascot from ''Exceed''), Jiwan (male mascot from ''NX'' series), Prima (female) and Primo (male) for ''Prime'', Mari (female) and Mori (male) for ''Prime 2'', (female) Luana for "Phoenix", etc.
** If you go to the official [[https://www.piugame.com/ Pump It Up site]], get an AM AM.Pass and an account and access the Item Shop, you'll find other characters available as avatars and the site itself will reveal their names. These are some examples.



** Put in a USB stick with [=NX2=] World Max data in [=NXA=] to unlock most of the [[spoiler:first]] World Max 2 World. If you use this shortcut, [[GameBreakingBug you miss out on some unlocks due to the requirements being completely skipped over]]. Goodbye, HundredPercentCompletion!
** Averted in Fiesta 2: having Fiesta EX save data on your drive will cause your drive to stop functioning. Be sure to remove all your Fiesta EX data before playing to avoid this GameBreakingBug.

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** Put in a USB stick with [=NX2=] World Max data in [=NXA=] to unlock most of the [[spoiler:first]] World Max 2 World. If you use this shortcut, [[GameBreakingBug you miss out on some unlocks due to the requirements being completely skipped over]]. Goodbye, Say goodbye to, HundredPercentCompletion!
** Averted in Fiesta 2: having Fiesta EX save data on your drive will cause your drive to stop functioning. Be functioning, so be sure to remove all your Fiesta EX data before playing to avoid this GameBreakingBug.



* RankInflation: From worst to best: F, D, C, B, A, S. Getting an S (or higher grades) requires [[NoDamageRun not missing]]. ''Fiesta'' added an SS ranking for getting nothing but Perfects. The Pro series uses SS for both Superbs and Perfects.
** ''XX'' changes the scale a bit by making SS achievable with Greats, and all-Perfects now being an SSS. Also, grades now have two flavors: in full color when you get stage pass, and in broken grey with "damage" on it and a distorted AnnouncerChatter when your lifebar hits 0 at any point in a stage. That said, the experience of getting any grade is never the same.

to:

* RankInflation: From worst to best: F, D, C, B, A, and S. Getting an S (or higher grades) requires [[NoDamageRun not missing]]. ''Fiesta'' added an SS ranking for getting nothing but Perfects.Perfects (the grades in such games go like this: F, D, C, B, A, S, golden S, and SS). The Pro series uses SS for both Superbs and Perfects.
** ''XX'' changes the scale a bit by making SS achievable with Greats, and all-Perfects now being an SSS. Also, grades now have two flavors: in full color when you get stage pass, and in broken grey with "damage" on it and a distorted AnnouncerChatter when your lifebar hits 0 at any point in a stage. That said, the experience of getting any grade is never the same. Plus, it is possible to get broken grades in the Mission Zone.



** ''PHOENIX'' changes the scale a bit again by making it possible to get a + by the grade (S+ and SSS+ for example) and like in M, it's determined by a player's accuracy rate. As such, the judgment combo is now based on the new plates system (the plates are not shown when getting a broken grade):

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*** As such, the grades from worst to best in the latter game go like this from worst to best: F, D, C, B, A, AA, AAA, S, SS, and SSS. Getting an SSS requires nothing but Perfects, similar to "XX".
** ''PHOENIX'' changes the scale a bit again by making it possible to get a + "plus" by the grade (S+ (S+, SS+, and SSS+ for example) and like in M, it's determined by a player's accuracy rate. As such, the judgment combo a new plate system is now added and is based on the new plates system combo (the plates are not shown or given when getting a broken grade):

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Spelling/grammar fix(es), Not enough context (ZCE)


* RankInflation: From worst to best: F, D, C, B, A, S. Getting an S requires [[NoDamageRun not missing]]. ''Fiesta'' added an SS ranking for getting nothing but Perfects. The Pro series uses SS for both Superbs and Perfects.
** ''XX'' changes the scale a bit by making SS achievable with Greats, and all-Perfects now being an SSS. Also, grades A and lower now have two flavors: in color when you get stage pass, and in grey with "damage" on it and distorted AnnouncerChatter when your lifebar hits 0 at any point in a stage. That said, the experience of getting an A is never the same.

to:

* RankInflation: From worst to best: F, D, C, B, A, S. Getting an S (or higher grades) requires [[NoDamageRun not missing]]. ''Fiesta'' added an SS ranking for getting nothing but Perfects. The Pro series uses SS for both Superbs and Perfects.
** ''XX'' changes the scale a bit by making SS achievable with Greats, and all-Perfects now being an SSS. Also, grades A and lower now have two flavors: in full color when you get stage pass, and in broken grey with "damage" on it and a distorted AnnouncerChatter when your lifebar hits 0 at any point in a stage. That said, the experience of getting an A any grade is never the same.



** ''PHOENIX'' changes the scale a bit again by making it possible to get a + by the grade (S+ and SSS+ for example) and like in M, it's determined by a player's accuraty rate.

to:

** ''PHOENIX'' changes the scale a bit again by making it possible to get a + by the grade (S+ and SSS+ for example) and like in M, it's determined by a player's accuraty accuracy rate. As such, the judgment combo is now based on the new plates system (the plates are not shown when getting a broken grade):
*** Getting a Rough Game (RG) requires 21 misses or above.
*** Getting a Fair Game (FG) requries no more than 20 misses (between 11 and 20 misses).
*** Getting a Talented Game (TG) requires no more than 10 misses (between 6 and 10 misses).
*** Getting a Marvelous Game (MG) requires no more than 5 misses (between 1 and 5 misses).
*** Getting a Superb Game (SG) requires not missing (similar to the previous games, but in a different way).
*** Getting an Extreme Game (EG) requires not breaking your combo.
*** Getting an Ultimate Game (UG) requires no combo freezes, a.k.a, a full combo.
*** Getting a Perfect Game (PG) requires nothing but Perfects.

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