History VideoGame / ProjectM

2nd Apr '16 6:35:20 PM cheesycoke
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** Despite this, a CPU will still tend to airdodge away from a ledge that it's about to grab if it notices a player charging an attack toward it.
24th Feb '16 2:18:10 AM Nevergreen
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* OurFairiesAreDifferent: Jigglypuff's bonus costume gives it cute little fairy wings. Fitting of its [[VideoGame/PokemonXAndY Fairy typing]].

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* OurFairiesAreDifferent: One of Jigglypuff's bonus costume new costumes gives it cute little fairy wings. Fitting of its [[VideoGame/PokemonXAndY Fairy typing]].



* PromotedToPlayable: A development build leak revealed that [[VideoGame/GoldenSun Isaac]], [[VideoGame/AdvanceWars Sami]], [[Franchise/FireEmblem Lyn]], and [[Franchise/SonicTheHedgehog Knuckles the Echidna]] were all planned to be playable, the characters originally being two Assist Trophies, a Sticker, and a cameo in the Green Hill Zone stage. The characters are incomplete (Isaac and Sami [[ObviousBeta being particularly unpolished]], although Lyn and Knuckles are at least 90% complete), but dedicated modders are intent on releasing them in a playable state.

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* PromotedToPlayable: A development build leak revealed that [[VideoGame/GoldenSun Isaac]], [[VideoGame/AdvanceWars Sami]], [[Franchise/FireEmblem Lyn]], and [[Franchise/SonicTheHedgehog Knuckles the Echidna]] were all planned to be playable, the characters originally being two Assist Trophies, a Sticker, and a Trophy + cameo in the Green Hill Zone stage. The characters are incomplete (Isaac incomplete, Isaac and Sami [[ObviousBeta being particularly unpolished]], although whereas Lyn and Knuckles are at least 90% complete), but dedicated modders are intent on releasing them in a playable state.were roughly 80% complete.
24th Feb '16 2:11:21 AM Nevergreen
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* UsefulNotes/BetaTest: Aside from maintaining public interest and support, the purpose of the public demos is to beta test ''P:M'' on a large scale, thus making bug-searching easier and character-balancing decisions statistically reasonable.

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* UsefulNotes/BetaTest: Aside from maintaining public interest and support, the purpose of the public demos is to beta test ''P:M'' ''PM'' on a large scale, thus making bug-searching easier and character-balancing decisions statistically reasonable.
24th Feb '16 2:08:09 AM Nevergreen
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* MeteorMove: Footstool jump is one of the few techniques retained from ''Brawl''. Essentially, it gives every character a downward-pushing move[[note]]which, contradictory to the ''Brawl'' official description, is technically not a meteor smash, since it doesn't have any of the the right properties[[/note]]. Unlike in ''Brawl'', where it's executed by pressing a jump button while on an opponent, it's done with a separate input from the regular jump, so it can be mapped to a different button on the controller (up on the d-pad by default), and it can't be done accidentally.

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* MeteorMove: Footstool jump is one of the few techniques retained from ''Brawl''. Essentially, it gives every character a downward-pushing move[[note]]which, contradictory to the ''Brawl'' official description, is technically not a meteor smash, since it doesn't have any of the the right properties[[/note]]. Unlike in ''Brawl'', where it's executed by pressing a jump button while on an opponent, it's done with a separate input from the regular jump, so it can be mapped to a different button on the controller (up on (any of the d-pad taunt buttons by default), and it can't be done accidentally.
24th Feb '16 2:03:44 AM Nevergreen
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** Characters are often referred to with the letter "M" to distinguish them from their other ''Smash'' incarnations. For example, Mario:M, as opposed to Melee Mario.
24th Feb '16 2:01:47 AM Nevergreen
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* CanonForeigner: The team have alluded to creating new characters with the Clone Engine, although with the caveat that they [[ExiledFromContinuity won't be from the Wii U/3DS game]] and have to be based on Trophies and/or Stickers.
* ColorCodedMultiplayer: Sonic, Lucario, and Pokémon Trainer's team were given more obvious recolors, as the ones in ''Brawl'' were too alike each other to be considered fair in hectic tournament play.

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* CanonForeigner: The dev team have alluded to creating new characters with the Clone Engine, although with the caveat that they [[ExiledFromContinuity won't be from the Wii U/3DS game]] and would have needed to be based on Trophies and/or Stickers.
* ColorCodedMultiplayer: Sonic, Lucario, and Pokémon Trainer's team were given more obvious recolors, as the ones in ''Brawl'' were too alike each other to be considered fair in suitable for hectic tournament play.



** Mario is stated to combine the best of Mario and Dr. Mario[[note]]There is a Doc costume for Mario, but the changes are cosmetic, even the mega-vitamins[[/note]].

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** Mario is stated to combine the best of Mario and Dr. Mario[[note]]There is a Doc costume for Mario, but the changes are cosmetic, even the mega-vitamins[[/note]].mega-vitamins and electric forward smash[[/note]].



** If an outside modder tried to access the unfinished characters in Demo 2.6 and earlier by adding and using a fully-unlocked character select screen, the game simply loads Mario instead, both to prevent access to said characters and to prevent potential crashes. (Compare to CopyProtection.) Back then, the game wasn't close to complete, so the PMDT wanted to keep its work generally proprietary.

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** If an outside modder tried to access the unfinished characters in Demo 2.6 and earlier by adding and using a fully-unlocked character select screen, the game simply loads Mario instead, both to prevent access to said characters and to prevent potential crashes. (Compare to CopyProtection.) Back then, the game wasn't anywhere close to complete, so the PMDT wanted to keep its work generally proprietary.



* FanRemake: Though with occasional tweaks, ''P:M'' contains stages, physics, and character mechanics derived from ''Smash 64'' and ''Melee''.

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* FanRemake: Though with occasional tweaks, ''P:M'' ''PM'' contains stages, physics, and character mechanics derived from ''Smash 64'' and ''Melee''.



* FanSequel: To ''Melee'', since ''Smash'' as a series has general subsequent installments rather than direct sequels (in terms of gameplay)[[note]]This is due to Sakurai's insistence on making every additional game drastically different from the last, since he isn't much of a "sequel" person in general.[[/note]] - unlike Brawl, ''P:M'' was created with the intent of playing like an actual sequel.

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* FanSequel: To ''Melee'', since ''Smash'' as a series has general subsequent installments rather than direct sequels (in terms of gameplay)[[note]]This is due to Sakurai's insistence on making every additional game drastically different from the last, since he isn't much of a "sequel" person in general.[[/note]] - unlike Brawl, ''P:M'' ''PM'' was created with the intent of playing like an actual sequel.successor to Melee.
24th Feb '16 1:41:10 AM Nevergreen
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''[[http://projectmgame.com/en/ Project M]]'' was a mod of the popular Nintendo [[MascotFighter Mascot]] and [[PlatformFighter Platform]] Fighter ''[[VideoGame/SuperSmashBros Super Smash Bros Brawl]]'', inspired by [[TournamentPlay competitive-style]] ''Super Smash Bros. Melee'' and designed to add rich, fast-paced, and technical gameplay to a well-balanced cast of characters. It was created by a group of tournament-style ''Smash Bros.'' enthusiasts known as the ''Project M'' Development Team (PMDT) (previously known as the Project M Back Room, PMBR), some of whom were involved in ''Brawl+'', the previous attempt to modify ''Brawl'' into a better-balanced and competitively-oriented game. Importantly, it isn't just a copy of ''Melee''; the goal is to tweak all 39 characters in ''Brawl'''s roster (and Melee fan favorites Roy and Mewtwo) to be viable yet fair fighters against the likes of the best characters ''Melee'' has to offer. Ultimately, the project is meant to create the ideal version of ''Super Smash Bros.'': one that is well-balanced, is energetic, and supports a dynamic balance between offensive and defensive playstyles, yet overall slightly favors offense. Simply put, it's a fan-made sequel/remake/improvement/conceptual expansion of ''Melee''.

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''[[http://projectmgame.com/en/ Project M]]'' was is a mod of the popular Nintendo [[MascotFighter Mascot]] and [[PlatformFighter Platform]] Fighter ''[[VideoGame/SuperSmashBros Super Smash Bros Brawl]]'', inspired by [[TournamentPlay competitive-style]] ''Super Smash Bros. Melee'' and designed to add rich, fast-paced, and technical gameplay to a well-balanced cast of characters. It was created by a group of tournament-style ''Smash Bros.'' enthusiasts known as the ''Project M'' Development Team (PMDT) (previously known as the Project M Back Room, PMBR), some of whom were involved in ''Brawl+'', the previous attempt to modify ''Brawl'' into a better-balanced and competitively-oriented game. Importantly, it isn't just a copy of ''Melee''; the goal is to tweak all 39 characters in ''Brawl'''s roster (and Melee fan favorites Roy and Mewtwo) to be viable yet fair fighters against the likes of the best characters ''Melee'' has to offer. Ultimately, the project is meant to create the ideal version of ''Super Smash Bros.'': one that is well-balanced, is energetic, and supports a dynamic balance between offensive and defensive playstyles, yet overall slightly favors offense. Simply put, it's a fan-made sequel/remake/improvement/conceptual expansion of ''Melee''.
18th Jan '16 8:43:11 PM Etheru
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* PromotedToPlayable: A development build leak revealed that [[VideoGame/GoldenSun Isaac]], [[VideoGame/AdvanceWars Sami]], [[Franchise/FireEmblem Lyn]], and [[Franchise/SonicTheHedgehog Knuckles the Echidna]] were all planned to be playable, the characters originally being two Assist Trophies, a Sticker, and a plain old Trophy. The characters are incomplete (Isaac and Sami [[ObviousBeta being particularly unpolished]], although Lyn and Knuckles are at least 90% complete), but dedicated modders are intent on releasing them in a playable state.

to:

* PromotedToPlayable: A development build leak revealed that [[VideoGame/GoldenSun Isaac]], [[VideoGame/AdvanceWars Sami]], [[Franchise/FireEmblem Lyn]], and [[Franchise/SonicTheHedgehog Knuckles the Echidna]] were all planned to be playable, the characters originally being two Assist Trophies, a Sticker, and a plain old Trophy.cameo in the Green Hill Zone stage. The characters are incomplete (Isaac and Sami [[ObviousBeta being particularly unpolished]], although Lyn and Knuckles are at least 90% complete), but dedicated modders are intent on releasing them in a playable state.
16th Jan '16 10:36:03 PM Etheru
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* PromotedToPlayable: A development build leak revealed that [[VideoGame/GoldenSun Isaac]], [[VideoGame/AdvanceWars Sami]], [[Franchise/FireEmblem Lyn]], and [[Franchise/SonicTheHedgehog Knuckles the Echidna]] were all planned to be playable, turning two Assist Trophies, a Sticker, and a plain old Trophy into playable characters. The characters are incomplete (Isaac and Sami [[ObviousBeta being particularly unpolished]], although Sami and Knuckles are at least 90% complete), but dedicated modders are intent on releasing them in a playable state.

to:

* PromotedToPlayable: A development build leak revealed that [[VideoGame/GoldenSun Isaac]], [[VideoGame/AdvanceWars Sami]], [[Franchise/FireEmblem Lyn]], and [[Franchise/SonicTheHedgehog Knuckles the Echidna]] were all planned to be playable, turning the characters originally being two Assist Trophies, a Sticker, and a plain old Trophy into playable characters. Trophy. The characters are incomplete (Isaac and Sami [[ObviousBeta being particularly unpolished]], although Sami Lyn and Knuckles are at least 90% complete), but dedicated modders are intent on releasing them in a playable state.
16th Jan '16 10:33:48 PM Etheru
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Added DiffLines:

* PromotedToPlayable: A development build leak revealed that [[VideoGame/GoldenSun Isaac]], [[VideoGame/AdvanceWars Sami]], [[Franchise/FireEmblem Lyn]], and [[Franchise/SonicTheHedgehog Knuckles the Echidna]] were all planned to be playable, turning two Assist Trophies, a Sticker, and a plain old Trophy into playable characters. The characters are incomplete (Isaac and Sami [[ObviousBeta being particularly unpolished]], although Sami and Knuckles are at least 90% complete), but dedicated modders are intent on releasing them in a playable state.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.ProjectM