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* AdaptationAmalgamation: The "endgame" section contains layers from both ''Classic'' and ''Rewritten'' versions of the original Prestige Tree, with Super-Prestige and Life sharing space with Nebula, Hyperspace, and Mastery.
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''Prestige Tree Dimensions'', also known as ''The Prestige Tree with Dimensions'' as ''The Prestige Tree: Dimensional Respecced'', is an IdleGame made in UsefulNotes/TheModdingTree Creator/{{qq1010903229}}/loader3229 and released in 2021. It plays like ''VideoGame/PrestigeTree Rewritten'', but with dimensions put in many of its layers (Prestige Dimensions produce points, Booster Dimensions produce Booster Boosts that increase Booster base, etc.) and fewer softcaps. It is available on [[https://qq1010903229.github.io/Prestige-Tree-Dimensions/ Github]].

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''Prestige Tree Dimensions'', also known as ''The Prestige Tree with Dimensions'' as or ''The Prestige Tree: Dimensional Respecced'', is an IdleGame made in UsefulNotes/TheModdingTree Creator/{{qq1010903229}}/loader3229 and released in 2021. It plays like ''VideoGame/PrestigeTree Rewritten'', but with dimensions put in many of its layers (Prestige Dimensions produce points, Booster Dimensions produce Booster Boosts that increase Booster base, etc.) and fewer softcaps. It is available on [[https://qq1010903229.github.io/Prestige-Tree-Dimensions/ Github]].
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* NoFairCheating: One quirk of the game-engine for the Modding Tree is that messing with your system clock causes numbers to register as "NaN", which counts as infinite for the sake of buying things. This game actually takes into account that glitch by making you unable to get infinities if you trigger it, meaning to progress further you are required to play without cheating the idling aspect.

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* NoFairCheating: One quirk of the game-engine for the Modding Tree is that messing with your system clock causes numbers to register as "NaN", "[=NaN=]", which counts as infinite for the sake of buying things. This game actually takes into account that glitch by making you unable to get infinities if you trigger it, meaning to progress further you are required to play without cheating the idling aspect.
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* NoFairCheating: One quirk of the game-engine for the Modding Tree is that messing with the system clock causes numbers to register as "NaN", which counts as infinite for the sake of buying things. This game actually takes into account that glitch by making you unable to get infinities if you trigger it, meaning to progress further you are required to play without cheating.

to:

* NoFairCheating: One quirk of the game-engine for the Modding Tree is that messing with the your system clock causes numbers to register as "NaN", which counts as infinite for the sake of buying things. This game actually takes into account that glitch by making you unable to get infinities if you trigger it, meaning to progress further you are required to play without cheating.cheating the idling aspect.
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None

Added DiffLines:

* NoFairCheating: One quirk of the game-engine for the Modding Tree is that messing with the system clock causes numbers to register as "NaN", which counts as infinite for the sake of buying things. This game actually takes into account that glitch by making you unable to get infinities if you trigger it, meaning to progress further you are required to play without cheating.
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* ResetMilestones: Most of the layers have milestones that either provide comfort (like buying Prestige Dimensions doesn't cost any prestige points, gaining 100% of Enhance Points on reset every second) or unlocks that let you progress further (like a new Booster effect or the 1st Generator Dimension). Once you gain enough points and perform an Infinity reset, you gain a bunch of quality of life features and some other adjustments.

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* ResetMilestones: Most of the layers have milestones that either provide comfort (like buying Prestige Dimensions doesn't cost any prestige points, gaining 100% of Enhance Points on reset every second) or unlocks that let you progress further (like a new Booster effect or the 1st Generator Dimension). Once you gain enough points and perform an Infinity reset, you gain a bunch of quality of life quality-of-life features and some other adjustments.
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Added an example from the new trope page.

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* ResetMilestones: Most of the layers have milestones that either provide comfort (like buying Prestige Dimensions doesn't cost any prestige points, gaining 100% of Enhance Points on reset every second) or unlocks that let you progress further (like a new Booster effect or the 1st Generator Dimension). Once you gain enough points and perform an Infinity reset, you gain a bunch of quality of life features and some other adjustments.
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Fixed a typo.


** The bonus from the first Hindrance milestone that multiplies Enjance Points gained based on best hindrance spirit is hardcapped at 1e60x.

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** The bonus from the first Hindrance milestone that multiplies Enjance Enhance Points gained based on best hindrance spirit is hardcapped at 1e60x.
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Pretty sure that's more accurate.


* CompletionMeter: You always have an Infinity Percentage that shows the logarithmic percentage of how many points you need to perform an Infinity.

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* CompletionMeter: You always have an Infinity Percentage that shows the logarithmic double-logarithmic percentage of how many points you need to perform an Infinity.

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Added an example and made a small terminological correction.


* TheArtifact: The Space layer has a space limit just like in the original game, but it's practically impossible to run out of it unless you have 1 or 2 Space energy, and managing it doesn't matter when you can progress no matter how you spend it. At least there's no button for resetting Space buildings.



* SkillPointReset: You can reset Hyperspace buildings since they're a limited resource.

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* SkillPointReset: You can reset Hyper Buildings since Hyperspace buildings since they're is a limited resource.

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Expanded an example.


* {{Cap}}: Points and other resources are limited based on a value that goes up every time you perform an infinity.

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* {{Cap}}: {{Cap}}:
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Points and other resources are limited based on a value that goes up every time you perform an infinity.infinity.
** The bonus from the first Hindrance milestone that multiplies Enjance Points gained based on best hindrance spirit is hardcapped at 1e60x.
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Minor name correction.


* AllTheWorldsAreAStage: Option C applies the nine first challenges, Dimensional Hindrance 6 applies Dimensional Hindrances 1-5, while Option D applies all previous challenges (except for "Impossible") at once.

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* AllTheWorldsAreAStage: Option C applies the nine first challenges, Dimensional Hindrance 6 applies Dimensional Hindrances 1-5, while Option D applies all previous challenges (except for "Impossible") "Impossible?") at once.
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Added an example.

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* ExportSave: You can push a button to copy the 11KB+ save file which can be imported into the game.
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Started this page.

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[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/dim1prestige.png]]

''Prestige Tree Dimensions'', also known as ''The Prestige Tree with Dimensions'' as ''The Prestige Tree: Dimensional Respecced'', is an IdleGame made in UsefulNotes/TheModdingTree Creator/{{qq1010903229}}/loader3229 and released in 2021. It plays like ''VideoGame/PrestigeTree Rewritten'', but with dimensions put in many of its layers (Prestige Dimensions produce points, Booster Dimensions produce Booster Boosts that increase Booster base, etc.) and fewer softcaps. It is available on [[https://qq1010903229.github.io/Prestige-Tree-Dimensions/ Github]].
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!!This game provides examples of:
* AdaptedOut: The Honour layer doesn't appear here, despite the presence of the other row 6 layers and Mastery.
* AllTheWorldsAreAStage: Option C applies the nine first challenges, Dimensional Hindrance 6 applies Dimensional Hindrances 1-5, while Option D applies all previous challenges (except for "Impossible") at once.
* {{Cap}}: Points and other resources are limited based on a value that goes up every time you perform an infinity.
* ChallengeRun: The Hindrance layer has several challenges which require you to reach a certain point amount with some kind of restriction, often disabling some dimension. Each one provides a reward once it's completed, with it increasing if the challenge is repeatable.
* CompletionMeter: You always have an Infinity Percentage that shows the logarithmic percentage of how many points you need to perform an Infinity.
* DiminishingReturnsForBalance: There's a tab that lists softcaps. The earliest one you get weakens Prestige Upgrade 21 once you have more than 12 prestige upgrades (later pushed to 15, then removed entirely).
* NewGamePlus: In addition to the usual reset-based progression, once you reach enough points, you can perform an Infinity to reset everything and raise row 1-3 dimension multipliers to a fractional power, but you gain some rewards to let you go faster and farther.
* ShoutOut: The whole game references ''VideoGame/AntimatterDimensions''. Hindrance Challenge 9 is called "A Reference to the Automatic Big Crunch", and there's an Infinity layer which produce infinity power.
* SkillPointReset: You can reset Hyperspace buildings since they're a limited resource.
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