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* MagikarpPower: While the TropeNamer and other examples from the main games are still here, the move Babify also counts as this. It's a very powerful move that give the target the Baby type, [[DamageIncreasingDebuff essentially causing them to take more damage from any damaging moves]] since the type itself is a JokeCharacter. However, the move can only be learned by most Baby type Pokemons (and ''not'' their non-Baby evolutions), and only at ''level 50''. This means you will need to carry a very weak and frail Pokemon in your team in order to get this great move for future battles, or just get a Baby Pokemon later, and quickly increase its level to level 50 using inifinite Rare Candies.

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* MagikarpPower: While the TropeNamer and other examples from the main games are still here, the move Babify also counts as this. It's a very powerful move that give gives the target the Baby type, [[DamageIncreasingDebuff essentially causing them to take more damage from any damaging moves]] since the type itself is a JokeCharacter. However, the move can only be learned by most Baby type Pokemons (and ''not'' their non-Baby evolutions), and only at ''level 50''. This means you will need to carry a very weak and frail Pokemon in your team in order to get this great move for future battles, or just get a Baby Pokemon later, and quickly increase its level to level 50 using inifinite Rare Candies.Candies to learn it.
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* MagikarpPower: While the TropeNamer and other examples from the main games are still here, the move Babify also counts as this. It's a very powerful move that give the target the Baby type, [[DamageIncreasingDebuff essentially causing them to take more damage from any damaging moves]] since the type itself is a JokeCharacter. However, the move can only be learned by most Baby type Pokemons (and ''not'' their non-Baby evolutions), and only at ''level 50''. This means you will need to carry a very weak and frail Pokemon in your team in order to get this great move for future battles, or just get a Baby Pokemon later, and quickly increase its level to level 50 using inifinite Rare Candies.
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** Several types associated with things that need air (Fire and Normal being two examples) are, understandably, weak to the Space type.

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sorted example by alphabetical order


* LethalJokeCharacter: Wynaut is naturally weak in its stats, with its newfound Baby typing having the potential to make it even worse with the type's [[JokeCharacter weakness to every other type]]. Keyword "potential", as they also have the Reverse type, inversing the type matchup so that it'll instead ''resist'' just about every type in the game, making for a deceptively tanky mon with CounterAttack moves.



* LethalJokeCharacter: Wynaut is naturally weak in its stats, with its newfound Baby typing having the potential to make it even worse with the type's [[JokeCharacter weakness to every other type]]. Keyword "potential", as they also have the Reverse type, inversing the type matchup so that it'll instead ''resist'' just about every type in the game, making for a deceptively tanky mon with CounterAttack moves.
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** Newborn babies are naturally very frail at birth, so its to be expected that almost every type with an attacking move is Super Effective against the Baby type. Funnily enough the Right type is four times more effective against Baby type due to the party's view on abortion.

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** Newborn babies are naturally very frail at birth, so its it's to be expected that almost every type with an attacking move is Super Effective against the Baby type. Funnily enough the Right type is four times more effective against Baby type due to the party's view on abortion.
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''Pokémon: Too Many Types'' is a ''Franchise/{{Pokemon}}'' ROMHack designed by Kobazco, Cannons, and [=MarinePez=] -- made for WebVideo/{{Alpharad}}. this hack of ''VideoGame/PokemonEmerald'' does [[ExactlyWhatItSaysOnTheTin as the subtitle says]] by adding multiple new types into the game, totalling sixty-two types. Not only that, it also adds 118 new moves, bumps up the Pokédex count to 295 with many Pokémon from the later games, and changes the typing of many preexisting moves and Pokémon -- the latter of which can now sport three types at most instead of two.

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''Pokémon: Too Many Types'' is a ''Franchise/{{Pokemon}}'' ROMHack designed by Kobazco, Cannons, and [=MarinePez=] -- made for WebVideo/{{Alpharad}}. this This hack of ''VideoGame/PokemonEmerald'' does [[ExactlyWhatItSaysOnTheTin as the subtitle says]] by adding multiple new types into the game, totalling sixty-two types. Not only that, it also adds 118 new moves, bumps up the Pokédex count to 295 with many Pokémon from the later games, and changes the typing of many preexisting moves and Pokémon -- the latter of which can now sport three types at most instead of two.
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* ArtisticLicenseGeography: Played for laughs. The symbol for the Ohio Type has a silhouette of Texas on it.
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** The Gamer type is weak to Grass and Water due to the stereotypical gamer being a BasementDweller who rarely leaves the house, which explains the vulnerabilities to two of the most outdoorsy types. This archetype also explains why the Gamer type is immune to Stinky attacks, having acclimated to foul odors due to their own poor hygiene.

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** The Gamer type is weak to Grass and Water due to the stereotypical gamer being a BasementDweller who rarely leaves the house, which explains the vulnerabilities to two of the most outdoorsy types. never goes outside (or in modern internet parlance, "touches grass") and never showers. This archetype also explains why the Gamer type is they're immune to the Stinky attacks, having type, since they've acclimated to foul odors due to their own poor hygiene.
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Removed an s that broke a link.


** The Reverse type icon is designed after the reverse card from TabletopGames/{{Uno}}.

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** The Reverse type icon is designed after the reverse card from TabletopGames/{{Uno}}.TabletopGame/{{Uno}}.

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* LogicalWeakness: In spite of the madness that is the type chart, along with some "meme-y" type, some of them mostly adhere to logic:

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* LogicalWeakness: In spite of the madness that is the type chart, along with some "meme-y" type, types, some of them mostly adhere to logic:



** Stinky is weak to Fire, since pungent odors are naturally flamable.

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** Stinky is weak to Fire, since pungent odors are naturally flamable.extinguished via fire.



** The SUS type, along with its associated moves in Eject, [[AirVentPassageway Vent]], Sabotage, and Impostor, is naturally an ''VideoGame/AmongUs'' reference. Furthermore, [[spoiler:the final member of the EliteFour is a "SUSSY BAKA", a red Impostor who vents in.]]

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** The SUS type, along with its associated moves in Eject, [[AirVentPassageway Vent]], Sabotage, and Impostor, is naturally an ''VideoGame/AmongUs'' reference. Furthermore, [[spoiler:the final member of the EliteFour is a "SUSSY BAKA", a red Impostor who vents in.]]


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** The Reverse type icon is designed after the reverse card from TabletopGames/{{Uno}}.
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* BizarroElements: Part of the point. Some types are relatively normal, like Magic or Space, but there are types based on memes, indie games, political parties, negative character traits, and even the concept of Gender. Among other things of course.

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''Pokemon: Too Many Types'' is a ''Franchise/{{Pokemon}}'' ROMHack designed by Kobazco, Cannons, and [=MarinePez=] -- made for WebVideo/{{Alpharad}}. this hack of ''VideoGame/PokemonEmerald'' does [[ExactlyWhatItSaysOnTheTin as the subtitle says]] by adding multiple new types into the game, totalling sixty-two types. Not only that, it also adds 118 new moves, bumps up the Pokédex count to 295 with many Pokémon from the later games, and changes the typing of many preexisting moves and Pokémon -- the latter of which can now sport three types at most instead of two.

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''Pokemon: [[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/toomanytypestitle.png]]
''Pokémon:
Too Many Types'' is a ''Franchise/{{Pokemon}}'' ROMHack designed by Kobazco, Cannons, and [=MarinePez=] -- made for WebVideo/{{Alpharad}}. this hack of ''VideoGame/PokemonEmerald'' does [[ExactlyWhatItSaysOnTheTin as the subtitle says]] by adding multiple new types into the game, totalling sixty-two types. Not only that, it also adds 118 new moves, bumps up the Pokédex count to 295 with many Pokémon from the later games, and changes the typing of many preexisting moves and Pokémon -- the latter of which can now sport three types at most instead of two.
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* MythologyGag: Sudowoodo being a UsefulNotes/{{Furry|Fandom}}[=-type=] Pokémon despite it not resembling an animal in any way is a nod to [[https://youtu.be/NxtBZFzsMBM this exchange]] Alpharad had with WebAnimation/JaidenAnimations about which Pokémon qualify as [[PopularWithFurries "furry bait"]]:[[invoked]]
-->'''Jacob:''' If the Pokémon's anatomy allows it to wear a jacket-- like, a hoodie, it's furry bait.\\
'''Jaiden:''' Technically, Sudowoodo can wear a jacket...\\
'''Jacob:''' ...I stand by what I said.
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* TheDividual: Guys-type Pokémon are either made up of multiple creatures that the game treats as a single Pokémon, such as Dugtrio or Falinks, or have {{multiple head|Case}}s like Doduo or Girafarig.
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** Two of the Gamer type moves are named [[Franchise/FiveNightsAtFreddys Five Nights and The Bite of 87]].

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** Two of the Gamer type Gamer-type moves are named [[Franchise/FiveNightsAtFreddys Five Nights and The Bite of 87]].

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* AscendedGlitch: In the original game, a bug stemming from the discrepency between Azurill and Marill's gender ratios resulted in a third of all female Azurill becoming males upon evolving. As a homage to this, this hack classifies the whole evolution line as the Gender type.



** One of the custom moves is Franchise/{{Five Nights|AtFreddys}}.

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** One Two of the custom Gamer type moves is Franchise/{{Five Nights|AtFreddys}}.are named [[Franchise/FiveNightsAtFreddys Five Nights and The Bite of 87]].
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* WhatsAHenway: Any Pokémon whose name can be used as a pun trap is given the DEEZ NUTS type, along with the rest of their evolutionary lines.
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** The Gun type is resistant to Right-type attacks because right-wing political parties tend to be in favor of pro-gun laws.
** The Gamer type is weak to Grass and Water due to the stereotypical gamer being a BasementDweller who rarely leaves the house, which explains the vulnerabilities to two of the most outdoorsy types. This archetype also explains why the Gamer type is immune to Stinky attacks, having acclimated to foul odors due to their own poor hygiene.


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** The Smash type exclusively belongs to the Pokémon that WebVideo/{{Markiplier}} said "Smash" to in his [[https://www.youtube.com/watch?v=gys9oDZj-MY "Smash or Pass" video]].
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Now an index disallowing examples.


** The Baby type is [[JokeCharacter weak to every offensive type in the game]], with it also having a unique [[TheresNoKillLikeOverkill quadruple effective weakness]] from the [[AcceptableTargets Right-wing type.]] The only types that are neutral against it are those without an attacking move, or the Left-wing type.

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** The Baby type is [[JokeCharacter weak to every offensive type in the game]], with it also having a unique [[TheresNoKillLikeOverkill quadruple effective weakness]] from the [[AcceptableTargets Right-wing type.]] type. The only types that are neutral against it are those without an attacking move, or the Left-wing type.
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** The DEEZ NUTS type is weak to fighting [[GroinAttack for obvious reasons.]]
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The patch for the hack can be downloaded on Alpharad's Discord server

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The patch for the hack can be downloaded on Alpharad's Discord server
server.
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* BreakingTheFourthWall: The description of the move Hype Train, directly addressing Alpharad in his playthrough of the hack:

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* BreakingTheFourthWall: The description TenuouslyConnectedFlavorText of the move Hype Train, directly addressing Alpharad in his playthrough of the hack:



** Stinky is weak to Fire, since pungeant odors are naturally flamable.

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** Stinky is weak to Fire, since pungeant pungent odors are naturally flamable.
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None


** Newborn babies are naturally very frail at birth, so its to be expected that almost every type with an attacking move is Super Effective against the Baby type.

to:

** Newborn babies are naturally very frail at birth, so its to be expected that almost every type with an attacking move is Super Effective against the Baby type. Funnily enough the Right type is four times more effective against Baby type due to the party's view on abortion.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

''Pokemon: Too Many Types'' is a ''Franchise/{{Pokemon}}'' ROMHack designed by Kobazco, Cannons, and [=MarinePez=] -- made for WebVideo/{{Alpharad}}. this hack of ''VideoGame/PokemonEmerald'' does [[ExactlyWhatItSaysOnTheTin as the subtitle says]] by adding multiple new types into the game, totalling sixty-two types. Not only that, it also adds 118 new moves, bumps up the Pokédex count to 295 with many Pokémon from the later games, and changes the typing of many preexisting moves and Pokémon -- the latter of which can now sport three types at most instead of two.

The patch for the hack can be downloaded on Alpharad's Discord server

!!Tropes:
* AdaptedOut:
** Tate and Lisa are absent from the Mossdeep Gym, with [[VideoGame/PokemonBlackAndWhite Clay]] taking their place.
** The third of the EliteFour, Glacia, is replaced with [[VideoGame/PokemonScarletAndViolet Larry]].
** The final EliteFour member, Drake, is completely absent from his post. As for who replaces him? [[spoiler:A [[VideoGame/AmongUs "SUSSY BAKA"]].]]
* BreakingTheFourthWall: The description of the move Hype Train, directly addressing Alpharad in his playthrough of the hack:
-->"Jacob wears [[AnimalEaredHeadband cat ears]] if this goes on long enough."
* DepartmentOfRedundancyDepartment: The Type... type.
* LogicalWeakness: In spite of the madness that is the type chart, along with some "meme-y" type, some of them mostly adhere to logic:
** Since fur and/or cotton is flammable, Fluffy is weak to Fire.
** Stinky is weak to Fire, since pungeant odors are naturally flamable.
** Newborn babies are naturally very frail at birth, so its to be expected that almost every type with an attacking move is Super Effective against the Baby type.
* LethalJokeCharacter: Wynaut is naturally weak in its stats, with its newfound Baby typing having the potential to make it even worse with the type's [[JokeCharacter weakness to every other type]]. Keyword "potential", as they also have the Reverse type, inversing the type matchup so that it'll instead ''resist'' just about every type in the game, making for a deceptively tanky mon with CounterAttack moves.
* MechanicallyUnusualClass:
** The Baby type is [[JokeCharacter weak to every offensive type in the game]], with it also having a unique [[TheresNoKillLikeOverkill quadruple effective weakness]] from the [[AcceptableTargets Right-wing type.]] The only types that are neutral against it are those without an attacking move, or the Left-wing type.
** The [[DepartmentOfRedundancyDepartment Type type]] doubles the modifiers of the type effectiveness.
** The Reverse type takes the type-matchup of the Pokémon's offensive and defensive types [[ScissorsCutsRock and reverses it]], resulting in stuff like Fire super effective against Water and so on.
* ShoutOut:
** One of the custom moves is Franchise/{{Five Nights|AtFreddys}}.
** The SUS type, along with its associated moves in Eject, [[AirVentPassageway Vent]], Sabotage, and Impostor, is naturally an ''VideoGame/AmongUs'' reference. Furthermore, [[spoiler:the final member of the EliteFour is a "SUSSY BAKA", a red Impostor who vents in.]]
** The OU Type pertains to the Overused tier on Website/{{Smogon}}.
** The [[VideoGame/{{Undertale}} SANS]] type, which is used by [[OneHitPointWonder Shedinja]].
* SignatureMove: Enforced with the Pikachu type. Pikachu type moves can only be used by Pokémon of the same type. Guess which Pokémon has that type...
* TakesOneToKillOne: The new Types that are Super Effective against itself are Angy, Friend, Silly, Sharp, Gender, Zoomer, Gamer, Prime, DEEZ NUTZ, Ball, and Sans.
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