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** In Battle Revolution, the AI will just never switch out their Pokémon no matter how bad the match-up is, despite being fully capable of doing so in the Stadium games. This is a big reason why Battle Revolution is seen as considerably easier than its predecessor, despite the added complexities and better balance Gen IV brought.
* AscendedGlitch: Swift hitting even Pokémon that used Dig or Fly was an error in the original ''Red and Blue,'' but the first Stadium game kept the effect despite the other glitches it fixed, and even has the stars fly upward or downward when used on such an opponent.

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** In Battle Revolution, ''Battle Revolution'', the AI will just never switch out their Pokémon no matter how bad the match-up is, despite being fully capable of doing so in the Stadium ''Stadium'' games. This is a big reason why Battle Revolution ''Battle Revolution'' is seen as considerably easier than its predecessor, despite the added complexities and better balance Gen IV brought.
* AscendedGlitch: Swift hitting even Pokémon that used Dig or Fly was an error in the original ''Red and Blue,'' but the first Stadium ''Stadium'' game kept the effect despite the other glitches it fixed, and even has the stars fly upward or downward when used on such an opponent.



* CharacterNameLimits: In the first game, Trainer names are limited to seven characters. This results in the Bug Catcher being called "Bug Boy", Youngster becoming "Lad", Blackbelt becoming "Judoboy", Scientist becoming "Lab Man", and Giovanni's name being spelled "Giovani", among others.



* ExpansionPack: ''Battle Revolution'' noticably has very little to offer players who don't already own the corrosponding mainline Pokémon games in compared to the previous titles, making it feel less of its own game and more of a Battle Frontier expansion pack for ''Diamond'' and ''Pearl'', which notably gives it even less value for ''Platinum'', ''Heart Gold'' and ''Soul Silver'', as those games have their own Battle Frontiers which grant similar rewards.

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* ExpansionPack: ''Battle Revolution'' noticably has very little to offer players who don't already own the corrosponding corresponding mainline Pokémon games in compared to the previous titles, making it feel less of its own game and more of a Battle Frontier expansion pack for ''Diamond'' and ''Pearl'', which notably gives it even less value for ''Platinum'', ''Heart Gold'' ''[=HeartGold=]'' and ''Soul Silver'', ''[=SoulSilver=]'', as those games have their own Battle Frontiers which grant similar rewards.



** Battle Revolution uses a similar system in Lv. 30 Open rules, though (obviously) baselining at 30 rather than 50; it also bolsters any of your Pokémon below Lv. 30 to the same degree. Lv. 50 All instead rescales all Pokémon, ally and enemy, to Lv. 50.

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** Battle Revolution ''Battle Revolution'' uses a similar system in Lv. 30 Open rules, though (obviously) baselining at 30 rather than 50; it also bolsters any of your Pokémon below Lv. 30 to the same degree. Lv. 50 All instead rescales all Pokémon, ally and enemy, to Lv. 50.



** The same can be said for the animation as well. All the original Kanto and Johto Pokémon retain their N64 animations all the way up to Battle Revolution. While they do create new animations when needed and the canned animations are high enough quality that it's never really a glaring issue, they do sometimes look a bit [[ChewingTheScenery overly dramatic]] when put up against the more conservatively animated Pokémon of later generations. This is also true of the Hoenn Pokémon, who all retain their models and animations from ''Colosseum'' and ''XD: Gale of Darkness''.

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** The same can be said for the animation as well. All the original Kanto and Johto Pokémon retain their N64 animations all the way up to Battle Revolution.''Battle Revolution''. While they do create new animations when needed and the canned animations are high enough quality that it's never really a glaring issue, they do sometimes look a bit [[ChewingTheScenery overly dramatic]] when put up against the more conservatively animated Pokémon of later generations. This is also true of the Hoenn Pokémon, who all retain their models and animations from ''Colosseum'' and ''XD: Gale of Darkness''.



* {{Superboss}}: The second rematch with ''Battle Revolution''s FinalBoss Mysterial. As expected, he uses a team of Legendaries, but if you've connected one of the 4th Generation games, he'll also use either a sun team or rain team centred around Groudon or Kyogre respectively. The latter is especially notorious because Kyogre in the 4th generation was considered the most centralizing Pokémon in the metagame other than Arceus.

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* {{Superboss}}: The second rematch with ''Battle Revolution''s Revolution''[='s=] FinalBoss Mysterial. As expected, he uses a team of Legendaries, tsoulegendaries, but if you've connected one of the 4th Generation games, he'll also use either a sun team or rain team centred around Groudon or Kyogre respectively. The latter is especially notorious because Kyogre in the 4th generation was considered the most centralizing Pokémon in the metagame other than Arceus.



* ThisLooksLikeAJobForAquaman: The very final battle of ''Battle Revolution'' has Mysterial lead with the notorious OlympusMons Kyogre[[note]]If you're connecting using ''Diamond'', ''Platinum'', or ''Soul Silver''[[/note]], which uses the extremely powerful Water Spout[[note]]150 power at full health, on par with Hyper Beam, and hits both opposing Pokémon[[/note]] and has a Choice Scarf to outspeed almost anything you can throw at it. You could use your own Legendaries against him, but one of the best Pokémon to go up against this leviathan is the non-legendary Ludicolo. It has a Water / Grass typing that 4x resists Water Spout and fares well against Mysterial's team's other moves, and two excellent abilities that use the orca's rain generating ability against it. Swift Swim will allow Ludicolo to outspeed Kyogre and hit it for super-effective damage that severely weakens Water Spout. Rain Dish gives it RegeneratingHealth and incredible survivability against the strong moves it will be tanking. Overall, Ludicolo is one of the best choices if you plan to take Mysterial on without Legendaries, and even with them.

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* ThisLooksLikeAJobForAquaman: The very final battle of ''Battle Revolution'' has Mysterial lead with the notorious OlympusMons Kyogre[[note]]If you're connecting using ''Diamond'', ''Platinum'', or ''Soul Silver''[[/note]], ''[=SoulSilver=]''[[/note]], which uses the extremely powerful Water Spout[[note]]150 power at full health, on par with Hyper Beam, and hits both opposing Pokémon[[/note]] and has a Choice Scarf to outspeed almost anything you can throw at it. You could use your own Legendaries against him, but one of the best Pokémon to go up against this leviathan is the non-legendary Ludicolo. It has a Water / Grass Water/Grass typing that 4x resists Water Spout and fares well against Mysterial's team's other moves, and two excellent abilities that use the orca's rain generating ability against it. Swift Swim will allow Ludicolo to outspeed Kyogre and hit it for super-effective damage that severely weakens Water Spout. Rain Dish gives it RegeneratingHealth and incredible survivability against the strong moves it will be tanking. Overall, Ludicolo is one of the best choices if you plan to take Mysterial on without Legendaries, and even with them.



** In Stadium 1, if a Pokémon uses Splash (a move that literally does nothing):

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** In Stadium 1, ''Stadium 1'', if a Pokémon uses Splash (a move that literally does nothing):



** "What would make it attack its OWN TEAMMATE?" In ''Battle Revolution.''

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** "What would make it attack its OWN TEAMMATE?" In in ''Battle Revolution.''Revolution''.
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[[quoteright:349:https://static.tvtropes.org/pmwiki/pub/images/pokemon_stadium_pal.png]]

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[[quoteright:349:https://static.tvtropes.org/pmwiki/pub/images/pokemon_stadium_pal.png]]
png]][[caption-width-right:349:Time to enter the stadium, in the franchise's very first 3D Pokémon game.]]
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* OverlyLongFightingAnimation: Especially in ''Battle Revolution'', both the motion of the Pokémon themselves and the effects on actual attacks have very ''cinematic'' animations. Compared to animations from Generation VI onwards, Pokémon's motions will be much more over-acted, the effects of their attacks will be notably more flamboyant with more of an after-effect, and for physical moves, you can expect to see a Pokémon actively cross the battlefield before attacking. As a general rule, you can expect a turn to take at least twice as long in Pokétopia as it would in Kalos or Galar.

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* OverlyLongFightingAnimation: Especially in ''Battle Revolution'', both the motion of the Pokémon themselves and the effects on actual attacks have very ''cinematic'' animations. Compared to animations from Generation VI onwards, Pokémon's motions will be much more over-acted, the effects of their attacks will be notably more flamboyant with more of an after-effect, and for physical moves, you can expect to see a Pokémon will actively cross the battlefield before attacking. As a general rule, you can expect a turn to take at least twice as long in Pokétopia as it would in Kalos or Galar.

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* PaletteSwap: The Colosseum Leaders of ''Battle Revolution'' have a tiny chance of wearing a palette swapped version of their costume, based on the Shiny of what Pokémon they're cosplaying. The player can obtain this shiny costume variant too, however...

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* OverlyLongFightingAnimation: Especially in ''Battle Revolution'', both the motion of the Pokémon themselves and the effects on actual attacks have very ''cinematic'' animations. Compared to animations from Generation VI onwards, Pokémon's motions will be much more over-acted, the effects of their attacks will be notably more flamboyant with more of an after-effect, and for physical moves, you can expect to see a Pokémon actively cross the battlefield before attacking. As a general rule, you can expect a turn to take at least twice as long in Pokétopia as it would in Kalos or Galar.
* PaletteSwap: The Colosseum Leaders of ''Battle Revolution'' have a tiny chance of wearing a palette swapped version of their costume, based on the Shiny palette of what Pokémon they're cosplaying. The player can obtain this shiny costume variant too, however...
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Apparently I fricked up that link when I changed it.


** [[www.youtube.com/watch?v=4javKwfN-DI Some more announced moves]] (from ''Battle Revolution'') (The narrator there is Rodger Parsons who was the narrator for most of ''Anime/PokemonTheSeries'' dub).

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** [[www.[[https://www.youtube.com/watch?v=4javKwfN-DI Some more announced moves]] (from ''Battle Revolution'') (The narrator there is Rodger Parsons who was the narrator for most of ''Anime/PokemonTheSeries'' dub).
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Playlist link was broken, so replaced with a direct video link


** [[https://www.youtube.com/playlist?list=PLA6973762B102021B Some more announced moves]] (from ''Battle Revolution'') (The narrator there is Rodger Parsons who was the narrator for most of ''Anime/PokemonTheSeries'' dub).

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** [[https://www.[[www.youtube.com/playlist?list=PLA6973762B102021B com/watch?v=4javKwfN-DI Some more announced moves]] (from ''Battle Revolution'') (The narrator there is Rodger Parsons who was the narrator for most of ''Anime/PokemonTheSeries'' dub).

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