History VideoGame / PokemonGoldandSilver

1st Apr '16 5:04:54 PM ryanasaurus0077
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* EverythingsBetterWithSpinning: Earl really loves his pirouettes.
-->'''Liz''': I saw him doing pirouettes while he was running. It was wildly funny!
19th Mar '16 4:24:58 PM Lionheart0
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* SeriesFauxnale: Returning the region of the original game and have a battle with [[TrueFinalBoss Original Player Character]] was all originally meant to be the send up to the franchise. Given how successful it was though, it naturally was not the last game it was planned to be.
1st Mar '16 3:32:37 PM Phediuk
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** Slash, Razor Leaf, and Crabhammer now score critical hits only slightly more often than regular moves, rather than almost 100% of the time, as in Generation 1. This has the side effect of nerfing some Pokemon who relied on these near-guaranteed criticals, such as Persian.
21st Feb '16 3:26:51 PM dmeagher13
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** These same changes also serve to make the other means of travelling between Johto and Kanto (the Magnet Train and the S.S. Aqua, which unlike the teleportation Abra are still fully functional in the remakes) less necessary, since one can travel between regions quickly by flying to the Indigo Plateau and then flying to the desired location in the other region, since the Indigo Plateau is now considered part of both Kanto and Johto and thus serves as a flying source and destination for all other locations in the game.
25th Jan '16 10:19:13 AM bowserbros
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One year later, an UpdatedRerelease appeared: ''Crystal''. On top of a new subplot revolving around Suicune, a slight graphics bump, and other minor differences, ''Crystal'' marked the debut of the PurelyAestheticGender option in the series, offering players the choice of a male ''or'' female player instead of simply giving them a male character. The franchise was supposed to end there, but the intense critical and commercial acclaim the games received convinced Nintendo and Game Freak to continue making games.

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One year later, an UpdatedRerelease appeared: ''Crystal''. On top of a new subplot revolving around Suicune, a slight graphics bump, and other minor differences, ''Crystal'' marked the debut of the PurelyAestheticGender option in the series, offering players the choice of a male ''or'' female player instead of simply giving them a male character. The franchise was supposed to end there, there (Tsunekazu Ishihara [[http://www.nintendo.co.uk/Iwata-Asks/Iwata-Asks-Pokemon-HeartGold-Version-SoulSilver-Version/Iwata-Asks-Pokemon-HeartGold-Version-SoulSilver-Version/2-The-King-Of-Portable-Toys/2-The-King-Of-Portable-Toys-225900.html stated]] in an "Iwata Asks" interview that the developers saw Generation II as [[ToughActToFollow too difficult to outdo]] at the time), but the intense critical and commercial acclaim the games received convinced Nintendo and Game Freak to continue making games.
25th Jan '16 12:50:55 AM Karxrida
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The year is 1996. A new IP from Creator/{{Nintendo}} and Creator/GameFreak called ''[[VideoGame/PokemonRedAndBlue Pocket Monsters Red & Green]]'' is released in Japan to immense critical and commercial acclaim, becoming an international sensation after its release in the West as ''Pokémon Red & Blue''. Recognizing the commercial potential a success like this brought, the developers decide to create a sequel for the UsefulNotes/GameBoyColor. Aided by the late Creator/SatoruIwata who would later become Nintendo's president, Nintendo moves the series into the "second generation," unveiling a new region filled with more {{Mon}}s, threats, and challenges to await players.

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The year is 1996. A new IP from Creator/{{Nintendo}} and Creator/GameFreak called ''[[VideoGame/PokemonRedAndBlue Pocket Monsters Red & Green]]'' is released in Japan to immense critical and commercial acclaim, becoming an international sensation after its release in the West as ''Pokémon Red & Blue''. Recognizing the commercial potential a success like this brought, the developers decide to create a sequel for the UsefulNotes/GameBoyColor. Aided by the late Creator/SatoruIwata who (who would later become Nintendo's president, Nintendo president), Game Freak moves the series into the "second generation," unveiling a new region filled with more {{Mon}}s, threats, and challenges to await players.
24th Jan '16 11:11:25 PM Karxrida
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* LethalLavaLand: Claire's Gym contains lava pools. The puzzle requires that you move boulders into the lava to create makeshift bridges.

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* LethalLavaLand: Claire's Gym contains in Blackthorn is filled with lava pools. The You can't fall in, but the Gym's puzzle requires that you move boulders into the lava to create makeshift bridges.
24th Jan '16 11:10:09 PM Karxrida
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* BlackoutBasement: Every place you will visit that needs the Flash HM is optional except the VeryDefinitelyFinalDungeon Mt. Silver. The first place you find is Dark Cave which is not only dark, but cannot be navigated very far into without HM's. The others are the Ruins of Alph, Mt. Mortar, and the Whirl Islands.

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* BlackoutBasement: Every place you will visit that needs Many caves such as the Flash HM is optional aptly named Dark Cave and Mt. Mortar are exceptionally dark, preventing the player from seeing anything except the VeryDefinitelyFinalDungeon Mt. Silver. The first place you find is Dark Cave which is not only dark, but cannot be navigated very far into without HM's. The others are sprites of the Ruins of Alph, Mt. Mortar, PlayerCharacter and [=NPCs=]. Using the Whirl Islands.move Flash HM will light up the cave to normal levels.



* DeathMountain: Mt. Mortar subverts this. It is a mountain but all that you explore is the caves within the mountain. Same with Mt. Moon which returns in a slimmed down form.

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* DeathMountain: Mt. Mortar subverts this. It is a mountain but all There are three mountains that you explore is can be explored: Mt. Mortar, Mt. Moon, and Mt. Silver. For the most part, the only areas explored are the caves within the mountain. Same with Mt. Moon which returns in a slimmed down form.mountains.



** The move Headbutt. It's a powerful Normal-type attack for that stage of the game, can cause opponents to flinch, and is taught by a NPC in Ilex Forest which is accessed immediately after the 2nd Gym.

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** The move Headbutt. It's a powerful decently strong Normal-type attack for that stage with a Base Power of the game, 70 and can cause opponents to flinch, and is taught by a flinch. It's obtained very early from an NPC in Ilex Forest which is accessed immediately Forest, just after the 2nd Gym.



* FirstTown: New Bark Town of course. This was the only time where the first path out of town was not to the North, instead going out to the West.

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* FirstTown: The player starts off in New Bark Town of course. This was course, a small town with the only time where the first path out of town was not to the North, instead going out to the West.notable landmark being Prof. Elm's lab.



* LateCharacterSyndrome: All the Dark type Pokemon save Umbreon (which can be obtained via evolving an Eevee with high happiness at night) and Sneasel (in ''Crystal'' only) were unfortunately hit with this, as practically all of them were relegated to the post game Kanto.
* LethalLavaLand: Claire's Gym counts as this because of the lava.

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* LateCharacterSyndrome: All the Dark type Dark-type Pokemon save Umbreon (which can be obtained via evolving an Eevee with high happiness at night) and Sneasel (in ''Crystal'' only) were unfortunately hit with this, as practically all of them were relegated to the post game Kanto.
* LethalLavaLand: Claire's Gym counts as this because of contains lava pools. The puzzle requires that you move boulders into the lava.lava to create makeshift bridges.
24th Jan '16 10:57:49 PM Karxrida
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One year later, an UpdatedRerelease appeared: ''Crystal''. On top of a new subplot revolving around Suicune, a slight graphics bump, and other minor differences, ''Crystal'' marked the debut of the PurelyAestheticGender option in the series, by offering players the choice of a male ''or'' female player, instead of simply giving them a male character to assign a masculine or feminine name to (thereby bypassing the unintentional LesYay that could've resulted -- now it's the result of lines written for the male player character being read to the female one). Furthermore, the intense critical and commercial acclaim of Generation II [[MoneyDearBoy convinced]] Nintendo and Gamefreak to go back on their decision to end the franchise, leading to the creation of [[VideoGame/PokemonRubyAndSapphire a third generation]] just three years after the release of ''Gold & Silver''. With this action, Nintendo and Gamefreak had paved the way for ''Pokémon'' to eventually become the second biggest CashCowFranchise in video game history, bested only by Nintendo's [[Franchise/SuperMario flagship series]].

After ''Red'' and ''Blue'' got a VideoGameRemake in ''[=FireRed=]'' and ''[=LeafGreen=]'', fans fully expected to see the [[FanNickname "metal generation"]] get their own updates. In late 2009, those expectations were ''finally'' met with ''[=HeartGold=]'' and ''[=SoulSilver=]'' for the NintendoDS. Unlike the remakes of the first generation games (which mostly updated them to Generation III's mechanics and graphics), these remakes pulled elements from everywhere else in the series; not only did they include the added plot points from ''Crystal'', the original storyline was further expanded upon, pulling in cameos and {{Continuity Nod}}s from later regions. New minigames were added via the Pokéathlon and [=PokéWalker=], and one of ''Yellow's'' main gimmicks was brought into play, allowing trainers to let one of their Pokémon run free behind them and interact freely with them instead of remaining on standby like the rest of the player's PartyInMyPocket. Major changes were made to some areas as well, such as the addition of a new Safari Zone (noticeably missing from the original versions), which can be accessed even before beating the game, and new dungeon and Gym layouts.

to:

One year later, an UpdatedRerelease appeared: ''Crystal''. On top of a new subplot revolving around Suicune, a slight graphics bump, and other minor differences, ''Crystal'' marked the debut of the PurelyAestheticGender option in the series, by offering players the choice of a male ''or'' female player, player instead of simply giving them a male character character. The franchise was supposed to assign a masculine or feminine name to (thereby bypassing the unintentional LesYay that could've resulted -- now it's the result of lines written for the male player character being read to the female one). Furthermore, end there, but the intense critical and commercial acclaim of Generation II [[MoneyDearBoy convinced]] the games received convinced Nintendo and Gamefreak Game Freak to go back on their decision to end the franchise, leading to the creation of [[VideoGame/PokemonRubyAndSapphire a third generation]] just three years after the release of ''Gold & Silver''. With this action, Nintendo and Gamefreak had paved the way for ''Pokémon'' to eventually become the second biggest CashCowFranchise in video game history, bested only by Nintendo's [[Franchise/SuperMario flagship series]].

After ''Red'' and ''Blue'' got a VideoGameRemake in ''[=FireRed=]'' and ''[=LeafGreen=]'', fans fully expected to see the [[FanNickname "metal generation"]] get their own updates.
continue making games.

In late 2009, those expectations these games were ''finally'' met with [[VideoGameRemake remade]] into ''[=HeartGold=]'' and ''[=SoulSilver=]'' for the NintendoDS.UsefulNotes/NintendoDS. Unlike the remakes of the first generation games (which mostly updated them to Generation III's mechanics and graphics), these remakes pulled elements from everywhere else in the series; not only did they include the added plot points from ''Crystal'', the original storyline was further expanded upon, pulling in cameos and {{Continuity Nod}}s from later regions. New minigames were added via the Pokéathlon and [=PokéWalker=], and one of ''Yellow's'' main gimmicks was brought into play, allowing trainers to let one of their Pokémon run free behind them and interact freely with them instead of remaining on standby like the rest of the player's PartyInMyPocket. Major changes were made to some areas as well, such as the addition of a new Safari Zone (noticeably missing from the original versions), which can be accessed even before beating the game, and new dungeon and Gym layouts.
24th Jan '16 10:51:30 PM Karxrida
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''Gold'' and ''Silver'' introduced many new concepts to the series, like an InUniverseGameClock (with certain {{Mon}}s appearing or evolving during certain times of day), the ability to equip Pokémon with items, [[CosmeticAward rare alternate colorations]], genders for Pokémon outside the Nidoran lines (though some species are still genderless), and the ability to [[MonsterBreedingMechanic breed baby Pokémon]]. It also expanded and reconfigured numerous other gameplay elements, like the addition of two new [[ElementalRockPaperScissors elemental types]] (bring the grand total to 17!), splitting the "Special" stat into separate attack and defense scores, and new skills designed to give other elemental types a more level field to battle against the previously unbalanced Psychic-type.

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''Gold'' and ''Silver'' introduced many new concepts to the series, like an InUniverseGameClock (with certain {{Mon}}s appearing or evolving during certain times of day), the ability to equip Pokémon with items, [[CosmeticAward rare alternate colorations]], genders for Pokémon outside the Nidoran lines (though some species are still genderless), and the ability to [[MonsterBreedingMechanic [[CreatureBreedingMechanic breed baby Pokémon]]. It also expanded and reconfigured numerous other gameplay elements, like the addition of two new [[ElementalRockPaperScissors elemental types]] (bring the grand total to 17!), splitting the "Special" stat into separate attack and defense scores, and new skills designed to give other elemental types a more level field to battle against the previously unbalanced Psychic-type.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.PokemonGoldandSilver