History VideoGame / PokemonColosseum

10th Aug '17 12:28:08 PM rmctagg09
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* TooAwesomeToUse: Using a Time Flute instantly purifies a Shadow Pokemon, regardless of it's heart gauge, but they are consumed after one use and there are only three available in the game, and one of them is a [[BraggingRightsReward reward for clearing all ten areas of Mt. Battle.]]

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* TooAwesomeToUse: Using a Time Flute instantly purifies a Shadow Pokemon, regardless of it's its heart gauge, but they are consumed after one use and there are only three available in the game, and one of them is a [[BraggingRightsReward reward for clearing all ten areas of Mt. Battle.]]
10th Aug '17 7:40:55 AM Digsu
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Added DiffLines:

* TooAwesomeToUse: Using a Time Flute instantly purifies a Shadow Pokemon, regardless of it's heart gauge, but they are consumed after one use and there are only three available in the game, and one of them is a [[BraggingRightsReward reward for clearing all ten areas of Mt. Battle.]]
4th Jul '17 10:41:10 PM gjjones
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* AmericansAreCowboys: WordOfGod gives the basis for the crime ridden wasteland of Orre [[http://www.nintendo.co.jp/nom/0311/soft/interv01.html as Phoenix, Arizona.]]

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* AmericansAreCowboys: WordOfGod gives Nintendo and Genius Sonority give the basis for the crime ridden wasteland of Orre [[http://www.nintendo.co.jp/nom/0311/soft/interv01.html as Phoenix, Arizona.]]
15th Jun '17 12:41:50 PM N8han11
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* CoversAlwaysLie: You see Groudon and Kyogre up there with Wes? You can't actually obtain either of them without transferring them in from another game.
11th Jun '17 6:38:23 AM N8han11
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* HeroicMime: Like most protagonists in Pokémon games, Wes doesn't speak much, but there is one exception during Pokémon Battles when the player uses the Call command. A game mechanic is unique for this game it lets you make a Shadow Pokémon snap out of Hyper Mode it may fly into due to the dark corruption that they are cursed with. When this happens, Wes simply shouts its name.

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* HeroicMime: Like most protagonists in Pokémon games, Wes doesn't speak much, but there is one exception during Pokémon Battles when the player uses the Call command. A game mechanic is unique for this game it lets you make a Shadow Pokémon snap out of Hyper Mode it may fly into due to the dark corruption that they are cursed with. When this happens, command, in which Wes simply shouts its the Pokemon's name.
11th Jun '17 6:26:05 AM N8han11
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** Throughout the game, most of the enemies you fight use Pokémon that were available to you at the time of the game's release (Pokemon obtainable in Ruby, Sapphire, Colosseum, or by breeding the Pokemon you Snagged in Colosseum). There are six examples of NPCs using Pokemon that weren't possible to get yet: Venus's Blissey and Steelix, an Under Colosseum trainer that has a Politoed, A Porygon2 with the trainer you Snag Miltank from, and [[spoiler: Evice's Slowking and Scizor.]] All of these Pokemon would not be available until FireRed and LeafGreen, which would be released later that year.
** In all Pokemon battles prior to the 4th generation (as in this game), when you use an item in battle it takes effect immediately, while you're ''still on the menu screen'' the actual round of combat hasn't started yet. In double battles this means that you can't cancel/undo the item and make your first Mon perform another action instead. But it does mean that the AI hasn't picked its moves either, so it can make decisions based on ''results'' of any items you use. This means that when you use an item to cure a status effect (such as Poison or Confusion), the AI can re-afflict your Pokemon with that status on the ''same turn''. Another example in double battles is that if you're down to your last Mon and use a Revive, you're required to send the revived Mon out immediately (also before the AI decides its moves), which means that the AI can attack (and possibly KO) the Mon on the same turn it was revived. [[https://www.youtube.com/watch?v=zpaAdEZrAyE&t=1h1m39s An example:]] a Machamp who has previously used Bulk Up against a Skarmory, both are the last standing Pokemon. The guy playing wants to revive Espeon to finish the Machamp. Whenever the player heals Skarmory, Machamp uses Cross Chop. Whenever the player revives Espeon (and sends it, as he has no choice but send it), Machamp uses Earthquake, ''which would make absolutely no sense unless the AI knew beforehand Skarmory wouldn't be the only opponent on the field during that turn''.

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** Throughout the game, most of the enemies you fight use Pokémon that were available to you at the time of the game's release (Pokemon obtainable in Ruby, Sapphire, Colosseum, or by breeding the Pokemon you Snagged in Colosseum). There are six examples of NPCs [=NPCs=] using Pokemon that weren't possible to get yet: Venus's Blissey and Steelix, an Under Colosseum trainer that has a Politoed, A Porygon2 [=Porygon2=] with the trainer you Snag Miltank from, and [[spoiler: Evice's Slowking and Scizor.]] All of these Pokemon would not be available until FireRed [=FireRed=] and LeafGreen, [=LeafGreen=], which would be released later that year.
** In all Pokemon battles prior to the 4th generation (as in this game), when you use an item in battle it takes effect immediately, while you're ''still on the menu screen'' the actual round of combat hasn't started yet. In double battles this means that you can't cancel/undo the item and make your first Mon perform another action instead. But it does mean that the AI hasn't picked its moves either, so it can make decisions based on ''results'' of any items you use. This means that when you use an item to cure a status effect (such as Poison or Confusion), the AI can re-afflict your Pokemon with that status on the ''same turn''. Another example in double battles is that if you're down to your last Mon and use a Revive, you're required to send the revived Mon out immediately (also before the AI decides its moves), which means that the AI can attack (and possibly KO) the Mon on the same turn it was revived. [[https://www.youtube.com/watch?v=zpaAdEZrAyE&t=1h1m39s An example:]] a Machamp who has previously used Bulk Up against a Skarmory, both are the last standing Pokemon. The guy playing wants to revive Espeon to finish the Machamp. Whenever the player heals Skarmory, Machamp uses Cross Chop. Whenever the player revives Espeon (and sends it, as he has no choice but send it), Machamp uses Earthquake, ''which would make absolutely no sense unless the AI knew beforehand Skarmory wouldn't be the only opponent on the field during that turn''.
17th May '17 2:23:03 PM Karxrida
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* PowerAtAPrice: Hyper Mode increases the chance of getting a CriticalHit, but it also prevents using items on the Pokémon that has it and there's a chance that they may disobey you.

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* PowerAtAPrice: Hyper Mode increases the chance of getting a CriticalHit, but it also prevents using items on the Pokémon that has it and there's it. There's also a chance that they may a Pokémon in Hyper Mode will disobey you.
17th May '17 2:22:26 PM Karxrida
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*** To be fair though, Scizor is available to Japanese players through the E Reader and Porygon2 is playable in Battle Mode, being the only Pokémon not in Ruby, Sapphire or Colosseum to receive this treatment.



** If Pikachu's Static paralyzes Hitmontop enough times, it is possible for Pikachu to win but the game will still count it as a loss.


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* PowerAtAPrice: Hyper Mode increases the chance of getting a CriticalHit, but it also prevents using items on the Pokémon that has it and there's a chance that they may disobey you.
17th May '17 2:16:25 PM Karxrida
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* AfterCombatRecovery: When doing Colosseum matches (outside of the plot-driven ones) and taking on the Mt. Battle challenge, your team will be healed after each match.

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* AfterCombatRecovery: When doing Colosseum matches (outside of the plot-driven ones) and taking on the Mt. Battle challenge, your team will be healed after each match.battle.
15th May '17 7:40:22 PM LegendaryBeast
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** One example that doesn't work in the player's favor is the fact that Espeon and Umbreon are locked to always be male. This is to prevent players from breeding them to get Eevees before ''[[VideoGame/PokemonRedAndBlue Fire Red and Leaf Green]]'' was released. Ditto was unavailable in ''VideoGame/PokemonRubyAndSapphire'' so female Pokemon were vital to breeding. Similarly, Hitmontop is [[OneGenderRace always male]] so the rest of the Hitmons are unavailable and the Scizor that's only available from an E-reader card is also always male to prevent the players from getting Scyther.

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** One example that doesn't work in the player's favor is the fact that Espeon and Umbreon are locked to always be male. This is to prevent players from breeding them to get Eevees before ''[[VideoGame/PokemonRedAndBlue Fire Red and Leaf Green]]'' was released. Ditto was unavailable in ''VideoGame/PokemonRubyAndSapphire'' so female Pokemon were vital to breeding. Similarly, Hitmontop is [[OneGenderRace always male]] so the rest of the Hitmons are unavailable and the The Scizor that's only available from an E-reader card is also always male to prevent the players from getting Scyther.Scyther before the Kanto remakes came out.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.PokemonColosseum