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*** However, it's worth noting that the time does depend on where in the heart they were shot and the magnitude of the damage. There are indeed plenty of cases where a shot to the heart does cause virtually instant death (a few seconds at most). Conversely, some head shots don't result in instant death.
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Rewrote Video Game Cruelty Potential entry I put before, to add more context.
* DeaderThanDead: While the life syringe can revive dead creatures, it's unable to regrow missing body parts. So if [[ChunkySalsaRule the head of a creature is obliterated to bloody pieces]], it can't be revived anymore.
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* VideoGameCrueltyPotential: This game runs on this trope. As you can see in this page, there are many ways to kill characters in this game.
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* VideoGameCrueltyPotential: This game runs on this trope. As you can see in this page, there There are so many ways methods to kill characters in this game.maim, torment, and murder characters. You can bash them with blunt weapons, impale them with bladed weapons, perforate them with guns, blow them up with explosives, crush them with heavy objects, [[PlayingWithSyringes inject harmful substance with the syringes]], and so on...
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Those Immune To Bullets examples are not from the vanilla game (since you have to modify the game files to achieve that) , so I removed them, sorry.
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* ImmuneToBullets: Downplayed with Androids. They don't take much damage from most bullets, but high-caliber guns like the Sniper Rifle or Minigun can damage them effectively.
** While mostly averted with zombies in the current version of the game, zombies in the early versions of the game were practically bullet sponges and took multiple shots to kill. This feature was later removed in an update, but if one is feeling desperate for some hard to kill zombies, one can either use the ultra strength syringe... or modify the game's zombie syringe/ultra strength syringe in the game's inner workings (which is harder and more complicated) and make whatever is injected with the newly improved syringes stronger and more durable.
** The same could apply for humans whose health can be modified in the game files if one knows what they're doing and plays around with the right parts, ''but good luck finding a coding application that's able to dig into the game's files.'' The same can be done with the ultra strength syringe to give humans and gorses even more ridiculous bullet sponge capability. Hell, if you've got brass balls, know advanced coding, and have a lot of confidence, you could have coded a syringe that gives humans the ability to survive a fucking nuke, or outright give the human the ability through the game's coding.
** While mostly averted with zombies in the current version of the game, zombies in the early versions of the game were practically bullet sponges and took multiple shots to kill. This feature was later removed in an update, but if one is feeling desperate for some hard to kill zombies, one can either use the ultra strength syringe... or modify the game's zombie syringe/ultra strength syringe in the game's inner workings (which is harder and more complicated) and make whatever is injected with the newly improved syringes stronger and more durable.
** The same could apply for humans whose health can be modified in the game files if one knows what they're doing and plays around with the right parts, ''but good luck finding a coding application that's able to dig into the game's files.'' The same can be done with the ultra strength syringe to give humans and gorses even more ridiculous bullet sponge capability. Hell, if you've got brass balls, know advanced coding, and have a lot of confidence, you could have coded a syringe that gives humans the ability to survive a fucking nuke, or outright give the human the ability through the game's coding.
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* ImmuneToBullets: ImmuneToBullets:
** Downplayed with Androids. They don't take much damage from most bullets, but high-caliber guns like the Sniper Rifle or Minigun can damage them effectively.
**While mostly averted with zombies in the current version of the game, zombies Zombies in the early versions of the game were practically bullet sponges and took multiple shots to kill. This feature was later removed in an update, but if one is feeling desperate for some hard to kill zombies, one can either use the ultra strength syringe... or modify the game's zombie syringe/ultra strength syringe in the game's inner workings (which is harder and more complicated) and make whatever is injected with the newly improved syringes stronger and more durable.
** The same could apply for humans whose health can be modified in the game files if one knows what they're doing and plays around with the right parts, ''but good luck finding a coding application that's able to dig into the game's files.'' The same can be done with the ultra strength syringe to give humans and gorses even more ridiculous bullet sponge capability. Hell, if you've got brass balls, know advanced coding, and have a lot of confidence, you could have coded a syringe that gives humans the ability to survive a fucking nuke, or outright give the human the ability through the game's coding.kill.
** Downplayed with Androids. They don't take much damage from most bullets, but high-caliber guns like the Sniper Rifle or Minigun can damage them effectively.
**
** The same could apply for humans whose health can be modified in the game files if one knows what they're doing and plays around with the right parts, ''but good luck finding a coding application that's able to dig into the game's files.'' The same can be done with the ultra strength syringe to give humans and gorses even more ridiculous bullet sponge capability. Hell, if you've got brass balls, know advanced coding, and have a lot of confidence, you could have coded a syringe that gives humans the ability to survive a fucking nuke, or outright give the human the ability through the game's coding.
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** The new Bazooka (obviously based on the WWII M1 and [=M1A1=] Bazooka) is capable of tearing apart any organism it is fired at. It can even tear humans in half.
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** The new Bazooka (obviously based on the WWII M1 and [=M1A1=] Bazooka) is capable of tearing apart any organism it is fired at. It can even tear humans in half.
** there are multiple ones to ''VideoGame/{{Portal}}''.
*** The Sentry Gun of this game is clearly based on those games, due to the similar behavior (turrets can only shoot the target in front, get knocked down rather easily). In-dev footage shows that they had a placeholder texture that looks just like the ''Portal'' turrets.
*** The launch platform can launch objects into the air, not unlike the Aerial Faith Plate from ''VideoGame/Portal2''. In older versions, this item was exactly named "Aerial Faith Plate".
*** The Sentry Gun of this game is clearly based on those games, due to the similar behavior (turrets can only shoot the target in front, get knocked down rather easily). In-dev footage shows that they had a placeholder texture that looks just like the ''Portal'' turrets.
*** The launch platform can launch objects into the air, not unlike the Aerial Faith Plate from ''VideoGame/Portal2''. In older versions, this item was exactly named "Aerial Faith Plate".
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** There is the Aerial Faith Plate from ''VideoGame/Portal2''. It works like that game.
*** Similarly, the SentryGun is clearly based on the one from ''VideoGame/{{Portal}}'', due to the similar behavior. In-dev footage shows that they had a placeholder texture that looks just like the ''Portal'' turrets.
*** Similarly, the SentryGun is clearly based on the one from ''VideoGame/{{Portal}}'', due to the similar behavior. In-dev footage shows that they had a placeholder texture that looks just like the ''Portal'' turrets.
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* UnrealisticBlackHole: The Decimator device emits a black hole-like substance that disintegrates anything that goes within its bounds.
** Powering up the Decimator device with a generator destroys the device and spawns a black hole, and it sucks everything nearby until it despawns.
** Powering up the Decimator device with a generator destroys the device and spawns a black hole, and it sucks everything nearby until it despawns.
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* UnrealisticBlackHole: UnrealisticBlackHole:
** The Decimator device emits a black hole-like substance that disintegrates anything that goes within itsbounds.
** Poweringbounds. Furthermore, [[ExplosiveOverclocking powering up the Decimator device it with a generator destroys the device and generator]] spawns a huge black hole, and it sucks everything nearby until it despawns.
** The Decimator device emits a black hole-like substance that disintegrates anything that goes within its
** Powering
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* YouNukeEm: You can spawn nuclear weapons in the game. These bombs generate a huge fiery explosion with a mushroom cloud, and the explosion will reduce humans into charred skeletons.
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* YouNukeEm: You can spawn nuclear weapons There are exceptionally powerful bombs in the game. These bombs generate game and you can use them.
** The atom bomb generates a huge fiery explosion with a mushroom cloud, and the explosion will reduce humans into charredskeletons. skeletons.
** The fusion bomb is a much more powerful version of atom bomb, which of course generates an even larger explosion...
** The atom bomb generates a huge fiery explosion with a mushroom cloud, and the explosion will reduce humans into charred
** The fusion bomb is a much more powerful version of atom bomb, which of course generates an even larger explosion...
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--> '''The description of Bicycle item''': ''"An electronic bi-wheeled unicycle with no chain??? How does it work"
''
''
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--> '''The description of Bicycle item''': ''"An electronic bi-wheeled unicycle with no chain??? How does it work"
''work"''
''
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* YourHeadAsplode: From the 1.26 update, weapons with powerful damage outputs can explode human heads either at close range or from much farther ranges.
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** Uniquely, fireworks that have been resized to the size of the atom bomb also explode the same way, albeit more colorfully.
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** Uniquely, fireworks that have been resized to the size of the atom bomb also explode the same way, albeit more colorfully.colorfully.
* YourHeadAsplode: From the 1.26 update, weapons with powerful damage outputs can explode human heads either at close range or from much farther ranges.
* YourHeadAsplode: From the 1.26 update, weapons with powerful damage outputs can explode human heads either at close range or from much farther ranges.
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* ElaborateUndergroundBase: The Substructure map takes place in large underground base filled with facilities and dark rooms.
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* ElaborateUndergroundBase: The Substructure map takes place in large underground base filled with facilities and dark rooms.
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* ArtisticLicenseBiology:
** While the blood loss and instant kill from head shots are realistic, sadly, shooting the heart does not result in instant death. It takes a little bit for a human being to die from being shot in the heart.
** Heart shots, chest shots, neck stabbing, and any other rupture of major arteries should result in blood squirts and sprays where appropriate.
** While the blood loss and instant kill from head shots are realistic, sadly, shooting the heart does not result in instant death. It takes a little bit for a human being to die from being shot in the heart.
** Heart shots, chest shots, neck stabbing, and any other rupture of major arteries should result in blood squirts and sprays where appropriate.
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* ArtisticLicenseBiology: While the blood loss and instant kill from head shots are realistic, sadly, shooting the heart does not result in instant death. It takes a little bit for a human being to die from being shot in the heart.
** Heart shots, chest shots, neck stabbing, and any other rupture of major arteries should result in blood squirts and sprays where appropriate.
** Heart shots, chest shots, neck stabbing, and any other rupture of major arteries should result in blood squirts and sprays where appropriate.
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--> '''The description of Bicycle item''': ''"An electronic bi-wheeled unicycle with no chain??? How does it work."''
to:
--> '''The description of Bicycle item''': ''"An electronic bi-wheeled unicycle with no chain??? How does it work."''work"
''
''
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* FlechetteStorm: Spike grenades launch lots of small spikes when detonated. Great for turning people into living(or dead) cacti.
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* FlechetteStorm: Spike grenades launch lots of small spikes when detonated. Great for turning people into living(or living (or dead) cacti.
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* HandCannon: Naturally, the Magnum Revolver and the Handcannon(duh). [[spoiler: One of the easter eggs takes this up to eleven, spawning in a humungous version of the Revolver (referred to in-game as the "Normal Sized Gun") that dwarfs even the Machine Gun. A shot from it is roughly comparable to a ''tank shell''.]]
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* HandCannon: Naturally, the Magnum Revolver and the Handcannon(duh). [[spoiler: One [[spoiler:One of the easter eggs takes this up to eleven, spawning in a humungous version of the Revolver (referred to in-game as the "Normal Sized Gun") that dwarfs even the Machine Gun. A shot from it is roughly comparable to a ''tank shell''.]]
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* HealingPotion: The life syringe can heal and reconstruct damaged beings, regardless of the injury or whether it is dead or alive, though if anything loses it's limb, it's gone for good and cannot be restored by the syringe.
* HealingShiv: The Reconstructor can "repair" damaged or killed organic characters with healing juice. ''It cannot repair the damaged skin despite the fact it's called a reconstructor''.
* HealingShiv: The Reconstructor can "repair" damaged or killed organic characters with healing juice. ''It cannot repair the damaged skin despite the fact it's called a reconstructor''.
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* HealingPotion: The life syringe can heal and reconstruct damaged beings, regardless of the injury or whether it is dead or alive, though if anything loses it's its limb, it's gone for good and cannot be restored by the syringe.
* HealingShiv: The Reconstructor can "repair" damaged or killed organic characters with healing juice. ''It cannot repair the damaged skin despite the fact that it's called a reconstructor''.
* HealingShiv: The Reconstructor can "repair" damaged or killed organic characters with healing juice. ''It cannot repair the damaged skin despite the fact that it's called a reconstructor''.
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** The 1.15 update added the [[VideoGame/GarrysMod Physics Gun]]. Unfortunately, it can't freeze objects midair.
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** The 1.15 update added the [[VideoGame/GarrysMod Physics Gun]]. Unfortunately, it can't freeze objects in midair.
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** Uniquely, fireworks that have been resized to the size of the atom bomb also explode the same way. albeit more colorfully.
to:
** Uniquely, fireworks that have been resized to the size of the atom bomb also explode the same way. way, albeit more colorfully.
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* YourHeadAsplode: From 1.26 update, weapons with powerful damage outputs can explode human heads either at close range or from much farther ranges.
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* YourHeadAsplode: From the 1.26 update, weapons with powerful damage outputs can explode human heads either at close range or from much farther ranges.
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Squick trope is YMMV one, so we should move it into the YMMV page.
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* {{Squick}}: 1.25 takes this to the extreme, giving dismemberment a lot more immersion. Now you can see the stringy tissue holding limbs together when you attempt to sever them.
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* AwesomeButImpractical: The reconstructor is definitely this. While it can revive a human or other entity from death or unconsciousness, ''it draws the line at repairing any damaged skin and tissue that the player shot or blew the shit out of''.
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* AwesomeButImpractical: The reconstructor is definitely this. While it can revive a human or other entity from death or unconsciousness, ''it draws the line at repairing any damaged skin and tissue that the player shot or blew the shit out of''.beat''.
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** One of the usable powers is "Pull", and it drags and pulls anything within a radius.
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** One of the usable powers is "Pull", and it drags and pulls anything within a radius.
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* AndIMustScream: Using the life syringe can result in this, bringing back humans only to make them die painfully over and over.