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** Youtouber [[https://www.youtube.com/@Aliensrock Aliensrock]], who has done some significant gameplay coverage of the game got an artifact named after him, the [[https://peglin.fandom.com/wiki/Alien%27s_Rock Alien's Rock.]]
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Added Shout Out example

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** The Hero's Backpack is a nod to ''VideoGame/BackpackHero''. Much like that game's item synergies, it boosts the strength of matching orbs that are next to each other in the queue.
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oops


* ScratchDamage: Sorely averted. Many Orbs do zero damage at base. Some Orbs have "Deals no damage!" specified in the

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* ScratchDamage: Sorely averted. Many Orbs do zero damage at base. Some Orbs have "Deals no damage!" specified in their descriptions, which means that none of your status buffs or Relics will ever get it to do damage (unless you have it set off a bomb). On the other hand, the Peglin can also prevent foes from damaging them by acquiring sufficiently-high Ballwark.
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** On the other hand, there are some unlockables for subsequent runs; aside from the different starting characters acquired by earning very obscure Achievements, you can unlock Custom Games that let you start with anything you've used at least ''once'' in-game by winning for the first time, and you unlock the tier of [[DifficultyLevels Cruciball Mode]] directly above whatever Cruciball Tier you won at.
* ScratchDamage: Sorely averted. Many Orbs do zero damage at base. Some Orbs have "Deals no damage!" specified in the

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The Egg


* TooAwesomeToUse: A level 1 Doctorb heals the Peglin, something that can only be reliably done by sacrificing the opportunity to obtain or upgrade an Orb... but using it once ''removes it from your inventory''. So it's common for a player to skip over it, at least until they upgrade it so that it can be used once per battle.

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* TooAwesomeToUse: TooAwesomeToUse:
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A level 1 Doctorb heals the Peglin, something that can only be reliably done by sacrificing the opportunity to obtain or upgrade an Orb... but using it once ''removes it from your inventory''. So it's common for a player to skip over it, at least until they upgrade it so that it can be used once per battle.battle.
** The Egg is big, heals the Peglin for 6 HP for each peg it hits, ''and'' does a lot of damage per-peg. However, it splats against anything that doesn't disappear upon contact with it; this means it behaves just like the Level 1 Doctorb, unless you manage to avoid shields, unlit bombs, slimed pegs, walls, and those brick bumpers. It's ''also'' very rare, only available in the Forest.
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I didn't learn, and I blew myself up. Oops.

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* GuideDangIt: [[RedIsViolent Red bombs]] are slightly bigger than black bombs and do 3x more damage than them, but they also damage the Peglin when they toss them to blow up their foes. This is not mentioned in any of the Relics or Orbs that give you red bombs; the game assumes you've [[TrialAndErrorGameplay figured it out for yourself]] by the time you've seen one of those bomb-providing things.
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** The forest has an additional variety with the [[MetalSlime Rainbow Slime,]] and crystalline slimes may now be found in the Caves.


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* MetalSlime: Half-literal here. A Rainbow Slime with a high amount of health and set to move to ''exit" the arena may crop up alongside a parade of bats.
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Trope was cut/disambiguated due to cleanup


* DropTheHammer: The Worbhammer is, indeed, a warhammer in orb form. True to form, it's heavy on the field, does plenty of damage, gets Overflow, and can be upgraded to do wonders against Shields.

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* AntiHoarding: Taking every single orb the game offers you after a battle is naturally a bad idea, since it's highly unlikely you'll be able to level them all up enough to be useful in endgame, hence clogging up your inventory with a mishmash of weak attackers. In addition, there's a selection of useful relics that only activate when reloading, which won't happen often if you're toting around a dozen balls or more.

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* AllOrNothingReloads: Reloading can only happen when you're out of balls, since otherwise you'd be able to abuse the various relics that only work while reloading. Reloading is also a free turn for your foes, however, so having a small "deck" of balls is a very bad idea without said relics.
* AntiHoarding: Taking On the other hand, taking every single orb the game offers you after a battle is naturally a bad idea, since it's highly unlikely you'll be able to level them all up enough to be useful in endgame, hence clogging up your inventory with a mishmash of weak attackers. In addition, there's a selection of useful relics that only activate when reloading, which won't happen often if you're toting around a dozen balls or more.


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* MoneyForNothing: Largely subverted. You may stumble upon treasure chests and elite enemies that provide relics, but basically ''nothing'' else in this game comes for free. The "pick one" reward system in ''VideoGame/SlayTheSpire'' is reserved for free relics; everything else may be taken when offered, but for a significant price.
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** The Super Sapper boss battle is modeled after a game of ''VideoGame/{{Minesweeper}}'', with bombs hidden within a grid and colored indicators showing where nearby unrevealed objects are.
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* Technicolor Toxin: Things relating to Ballution are usually purple.

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* Technicolor Toxin: TechnicolorToxin: Things relating to Ballution Spinfection are usually purple.
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An update changed the name of Ballution to Spinfection


* PoisonIsCorrosive: While the theming of Ballution poses it as a poison, it does just as much damage to non-organic foes such as moving walls--which is significant, seeing as Bramble does not affect them.
* PoisonedWeapons: Ballution's Sting is depicted as a dagger dipped in purple poison, and indeed inflicts Ballution upon any foe struck by it.

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* PoisonIsCorrosive: While the theming of Ballution Spinfection poses it as a poison, it does just as much damage to non-organic foes such as moving walls--which is significant, seeing as Bramble does not affect them.
* PoisonedWeapons: Ballution's Spinfectious Sting is depicted as a dagger dipped in purple poison, and indeed inflicts Ballution Spinfection upon any foe struck by it.



** Every single Orb in the game is named after some kind of sphere-based pun relating to its characteristics, with the exception of the basic Stone.

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** Every single Orb in the game is named after some kind of sphere-based pun relating to its characteristics, with the exception of even the basic Stone.Pebball.



* UniversalPoison: Ballution affects a slime just as much as it does a knight...just as much as it does a [[PoisonIsCorrosive wall.]]

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* UniversalPoison: Ballution Spinfection affects a slime just as much as it does a knight...knight... just as much as it does a [[PoisonIsCorrosive wall.]]
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* DragonHoard: If faced with the dragon for your final boss, he will be fought on a board where every peg shines with gold. By this point, since it's the end of the run, [[MoneyForNothing it just looks cool;]] but it can seriously backfire if you have any relics that make coins work for you in combat.


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* OurDragonsAreDifferent: The dragon one may face towers over the Peglin, sporting golden scales to match its [[DragonHoard golden riches.]] It first inhales long and strong enough that the Peglin is sucked towards it, then breathes fire (which ignites some pegs, making them damaging to pop), and then swats it away to repeat the cycle. And apparently, they like to pop Peglins. Which isn't nice.

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