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''Pariah'' is a FirstPersonShooter developed by Creator/DigitalExtremes, co-developers of the VideoGame/{{Unreal}} series. It was released by Groove Games on May 3, 2005 for [[UsefulNotes/MicrosoftWindows PC]] and UsefulNotes/{{Xbox}}. A UsefulNotes/PlayStation2 version was planned but never materialized. It used a modified version of the [[UsefulNotes/GameEngine Unreal 2 Engine]] and the [[WreakingHavok Havok physics engine.]]

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''Pariah'' is a FirstPersonShooter developed by Creator/DigitalExtremes, co-developers of the VideoGame/{{Unreal}} series. It was released by Groove Games on May 3, 2005 2005, for [[UsefulNotes/MicrosoftWindows [[Platform/MicrosoftWindows PC]] and UsefulNotes/{{Xbox}}. Platform/{{Xbox}}. A UsefulNotes/PlayStation2 Platform/PlayStation2 version was planned but never materialized. It used a modified version of the [[UsefulNotes/GameEngine [[MediaNotes/GameEngine Unreal 2 Engine]] and the [[WreakingHavok Havok physics engine.]]
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[[SoOkayItsAverage The game recieved mixed reviews]] and despite a small, dedicated fanbase pushing for the game to go pro, the CompetitiveMultiplayer never took off. A sequel was in development, though because ''Pariah'' was such a flop, the sequel became ''Warpath'', an unrelated (story-wise) game that retained this iteration's few good elements: namely, [[EvolvingWeapon the weapon upgrade system.]]

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[[SoOkayItsAverage The game recieved received mixed reviews]] and despite a small, dedicated fanbase pushing for the game to go pro, the CompetitiveMultiplayer never took off. A sequel was in development, though because ''Pariah'' was such a flop, the sequel became ''Warpath'', an unrelated (story-wise) game that retained this iteration's few good elements: namely, [[EvolvingWeapon the weapon upgrade system.]]
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* SlidingScaleOfVillainThreat: The Scavengers, The Alliance troops, and finally [[spoiler: The Shroud.]]

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* SlidingScaleOfVillainThreat: The Scavengers, The Alliance troops, and finally [[spoiler: The Shroud.]][[spoiler:The Shroud]].



* SpiritualSuccessor: ''Warpath'' (2006) was originally meant to be a sequel to ''Pariah'', but was instead turned into a seperate stand-alone game after ''Pariah'''s negative reception. It nonetheless has extremely similar weapons, graphics, and gameplay, though it is a multiplayer-focused game similar to ''VideoGame/QuakeIII'', with the singleplayer being simply a version of the multiplayer against bot-like opponents.

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* SpiritualSuccessor: ''Warpath'' (2006) was originally meant to be a sequel to ''Pariah'', but was instead turned into a seperate stand-alone game after ''Pariah'''s negative reception. It nonetheless has extremely similar weapons, graphics, and gameplay, though it is a multiplayer-focused game similar to ''VideoGame/QuakeIII'', ''VideoGame/QuakeIIIArena'', with the singleplayer being simply a version of the multiplayer against bot-like opponents.
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Kill Em All was renamed Everybody Dies Ending due to misuse. Dewicking


* [[spoiler:DownerEnding: Maybe the [[BuffySpeak downest.]] [[DrivenToSuicide Holy]] ''[[KillEmAll CRAP.]]'']]
* [[spoiler: DrivenToSuicide: Mason.]]
* DespairEventHorizon: Karina crosses it [[spoiler: when she sees [[DrivenToSuicide Mason shoot himself.]] [[PersonOfMassDestruction She being what she is,]] that means ''[[KillEmAll everybody else dies too.]]'']]

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* [[spoiler:DownerEnding: Maybe the [[BuffySpeak downest.]] [[DrivenToSuicide Holy]] ''[[KillEmAll CRAP.]]'']]
* [[spoiler:
%%* DownerEnding
%%*
DrivenToSuicide: Mason.[[spoiler:Mason.]]
* DespairEventHorizon: Karina crosses it [[spoiler: when she sees [[DrivenToSuicide Mason shoot himself.]] [[PersonOfMassDestruction She being what she is,]] that means ''[[KillEmAll everybody else dies too.]]'']]]]



* TheReveal: Several, but probably the biggest (and most unexpected) is that [[spoiler: Mason was working for the Shroud all along. After killing Stockton he [[MoralEventHorizon delivers Karina into their hands.]] Why? Because they can supposedly resurrect his dead daughter. When they refuse to do so, he has a HeroicBSOD, goes on a RoaringRampageOfRevenge to try and save Karina, and [[DrivenToSuicide then shoots himself]], prompting Karina to [[KillEmAll obliterate everything.]]]] ''Damn.''

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* TheReveal: Several, but probably the biggest (and most unexpected) is that [[spoiler: Mason was working for the Shroud all along. After killing Stockton he [[MoralEventHorizon delivers Karina into their hands.]] Why? Because they can supposedly resurrect his dead daughter. When they refuse to do so, he has a HeroicBSOD, goes on a RoaringRampageOfRevenge to try and save Karina, and [[DrivenToSuicide then shoots himself]], prompting Karina to [[KillEmAll obliterate everything.]]]] ''Damn.'']]

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