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* AnotherDimension
** Specifically they're in a parallel dimension where low magic exists, but electricity doesn't work and it's speculated that this world is where our dinosaurs originated from.
** Specifically they're in a parallel dimension where low magic exists, but electricity doesn't work and it's speculated that this world is where our dinosaurs originated from.
to:
* AnotherDimension
**AnotherDimension: Specifically they're in a parallel dimension where low magic exists, but electricity doesn't work and it's speculated that this world is where our dinosaurs originated from.
**
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* FountainOfYouth: The entire dimension is this. A side-effect of living in Paraworld, people do not age. This is one of the reasons why Babbit is going back.
to:
* FountainOfYouth: FountainOfYouth:
** The entire dimension is this. A side-effect of living in Paraworld, people do not age. This is one of the reasons why Babbit is going back.
** The entire dimension is this. A side-effect of living in Paraworld, people do not age. This is one of the reasons why Babbit is going back.
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Trope was cut/disambiguated due to cleanup
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* GutturalGrowler: Several Norsemen units have very coarse, raspy voices that match their rowdy personalities very well.
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None
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The game's most notable feature is the Army Controller, a panel on the left of the screen displaying every unit you control and what they are doing. While offering an incredibly convenient method of controlling units, the obscurity of the game means that it failed to be as revolutionary, as the creators hoped.
to:
The game's most notable feature is the Army Controller, a panel on the left of the screen displaying every unit you control and what they are doing. While offering an incredibly convenient method of controlling units, the obscurity of the game means that it failed to be as revolutionary, revolutionary as the creators hoped.
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* HornyVikings: well, of course, this game runs on RuleOfCool
* GarrisonableStructures: They can field bunkers and walls that offer cover to archers placed on them
* GarrisonableStructures: They can field bunkers and walls that offer cover to archers placed on them
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Dust Riders
to:
* GutturalGrowler: Several Norsemen units have very coarse, raspy voices that match their rowdy personalities very well.
* HornyVikings: {{Invoked|Trope}}. They're heavily inspired by their horned helmets.
* WarElephants: The Norsemen have three units with domesticated woolly mammoths: the battle mammoth, mammoth harvester and log cannon.
Dustriders
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Dewicked trope
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* EverythingsBetterWithDinosaurs: And how.
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None
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''[=Paraworld=]'' is a 2006 PC RealTimeStrategy game by the German company SEK.
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* StockDinosaurs: Strangely averted. The game goes as far as putting in [[http://en.wikipedia.org/wiki/Achelousaurus Achelousaurus]].
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Up To Eleven is a defunct trope
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* AllAnimalsAreDomesticated: Woolly rhino, ''Tyrannosaurus rex'', [[UpToEleven Kronosaurus]] as mounts? [[FluffyTamer Why not?]]
to:
* AllAnimalsAreDomesticated: Woolly rhino, ''Tyrannosaurus rex'', [[UpToEleven Kronosaurus]] Kronosaurus as mounts? [[FluffyTamer Why not?]]
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Disambiguating; deleting and renaming wicks as appropriate. Moved to discussion
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* AllAnimalsAreDomesticated: Woolly rhino, {{TyrannosaurusRex}}, [[UpToEleven Kronosaurus]] as mounts? [[FluffyTamer Why not?]]
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* AllAnimalsAreDomesticated: Woolly rhino, {{TyrannosaurusRex}}, ''Tyrannosaurus rex'', [[UpToEleven Kronosaurus]] as mounts? [[FluffyTamer Why not?]]
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* TyrannosaurusRex: Yes, this game has it. As one faction's elite unit, no less.
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* AllAnimalsAreDomesticated – woolly rhino, {{TyrannosaurusRex}}, [[UpToEleven Kronosaurus]] as mounts? [[FluffyTamer Why not?]]
to:
* AllAnimalsAreDomesticated – woolly AllAnimalsAreDomesticated: Woolly rhino, {{TyrannosaurusRex}}, [[UpToEleven Kronosaurus]] as mounts? [[FluffyTamer Why not?]]
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->''"Introite, nam et hic dii sunt".''
-->-- '''Heraclitus of Ephesus'''
-->-- '''Heraclitus of Ephesus'''
->''"Introite, nam et hic dii sunt".''
-->-- '''Heraclitus of Ephesus'''
-->-- '''Heraclitus of Ephesus'''
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** Bordering on TheGenieKnowsJackNicholson, the characters shout-out to the usage of credit cards, modern sculpture, Film/NightOfTheLivingDead and Hong Kong kung-fu movies. Weirdly enough, the game's action is set in 1957, so also AnachronismStew.
** The flying Archeopteryx in the opening cutscene is a shout-out to one of the film adaptations of Literature/TheLostWorld.
** The flying Archeopteryx in the opening cutscene is a shout-out to one of the film adaptations of Literature/TheLostWorld.
to:
** Bordering on TheGenieKnowsJackNicholson, the characters shout-out to the usage of credit cards, modern sculpture, Film/NightOfTheLivingDead ''Film/NightOfTheLivingDead1968'' and Hong Kong kung-fu movies. Weirdly enough, the game's action is set in 1957, so also AnachronismStew.
** The flying Archeopteryx in the opening cutscene is a shout-out to one of the film adaptations ofLiterature/TheLostWorld.''Literature/TheLostWorld1912''.
** The flying Archeopteryx in the opening cutscene is a shout-out to one of the film adaptations of
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''[=ParaWorld=]'' is a 2006 PC RealTimeStrategy game by the German company SEK.
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[[/folder]]
<<|VideoGames|>>
<<|VideoGames|>>
to:
<<|VideoGames|>>
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[[caption-width-right:350: game cover]]
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[[caption-width-right:350: game cover]]
'''The German golden edition cover''']]
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/unit_controller.jpg]]
[[caption-width-right:350: Game Interface, with The Army Controller on the left.]]
[[caption-width-right:350: Game Interface, with The Army Controller on the left.]]
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/147.JPG]]
[[caption-width-right:350: Picturesque graphics, since 2006]]
[[caption-width-right:350: Picturesque graphics, since 2006]]
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/242935_paraworld_gold_edition_windows_front_cover.jpg]]
[[caption-width-right:350: game cover]]
[[caption-width-right:350: game cover]]
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deleted spoilerous game description, added main quote
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''[=ParaWorld=]'' is a 2006 PC strategy game by the German company SEK.
It revolves around three scientists who each discover evidence that leads them to conclude that a parallel universe exists. Before they can announce their findings to the world, they are dumped in the parallel universe by a sinister group (the SEAS) who has dominated it for the past century and left to fend for themselves. Fortunately for them, they manage to secure the trust of the natives, and so rally the inhabitants of the parallel world to rebel against the SEAS' rule.
This parallel world is inhabited by dinosaurs and other prehistoric animals, which the native tribes have managed to train as beasts of war. The NinjaPirateZombieRobot approach defines these and the other units in the game. It is possible to have a fight involving ninjas riding dinosaurs, vikings, and steampunk robots.
The game's most notable feature is the Army Controller, a panel on the left of the screen displaying every unit you control and what they are doing. While offering an incredibly convenient method of controlling units, the obscurity of the game means that it failed to be as revolutionary as the box touted.
It revolves around three scientists who each discover evidence that leads them to conclude that a parallel universe exists. Before they can announce their findings to the world, they are dumped in the parallel universe by a sinister group (the SEAS) who has dominated it for the past century and left to fend for themselves. Fortunately for them, they manage to secure the trust of the natives, and so rally the inhabitants of the parallel world to rebel against the SEAS' rule.
This parallel world is inhabited by dinosaurs and other prehistoric animals, which the native tribes have managed to train as beasts of war. The NinjaPirateZombieRobot approach defines these and the other units in the game. It is possible to have a fight involving ninjas riding dinosaurs, vikings, and steampunk robots.
The game's most notable feature is the Army Controller, a panel on the left of the screen displaying every unit you control and what they are doing. While offering an incredibly convenient method of controlling units, the obscurity of the game means that it failed to be as revolutionary as the box touted.
to:
->''"Introite, nam et hic dii sunt".''
-->-- '''Heraclitus of Ephesus'''
''[=ParaWorld=]'' is a 2006 PCstrategy RealTimeStrategy game by the German company SEK.
It The plot revolves around three scientists a trio of scientists, who each discover had discovered evidence that leads led them to conclude that a parallel universe exists. Before they can could announce their findings to the world, however, they are dumped in the parallel universe by a sinister group (the SEAS) who has dominated it for the past century and left to fend for themselves. Fortunately for them, they manage to secure the trust of the natives, and so rally the inhabitants of the found themselves stranded into said parallel world to rebel against the SEAS' rule.
by a mysterious organization SEAS, and must find or make way back home.
This parallel world is inhabited by dinosaurs and other prehistoric animals, which the native tribes have managed to train as beasts of war. The NinjaPirateZombieRobot approach defines these and the other units in thegame. It is possible to have game, resulting in a fight involving ninjas riding dinosaurs, vikings, setting of SchizoTech mixture of SteamPunk and steampunk robots.
MedievalPrehistory with ancient flavor.
In a meta sense, the game is a mass homage to Creator/JulesVerne novels, Franchise/JurassicPark, Film/TheMummy1999, {{Literature/Dinotopia}}, Franchise/IndianaJones and many other lost world/adventure works; quite uniquely for an RTS setting.
The game's most notable feature is the Army Controller, a panel on the left of the screen displaying every unit you control and what they are doing. While offering an incredibly convenient method of controlling units, the obscurity of the game means that it failed to be asrevolutionary revolutionary, as the box touted.
creators hoped.
-->-- '''Heraclitus of Ephesus'''
''[=ParaWorld=]'' is a 2006 PC
This parallel world is inhabited by dinosaurs and other prehistoric animals, which the native tribes have managed to train as beasts of war. The NinjaPirateZombieRobot approach defines these and the other units in the
In a meta sense, the game is a mass homage to Creator/JulesVerne novels, Franchise/JurassicPark, Film/TheMummy1999, {{Literature/Dinotopia}}, Franchise/IndianaJones and many other lost world/adventure works; quite uniquely for an RTS setting.
The game's most notable feature is the Army Controller, a panel on the left of the screen displaying every unit you control and what they are doing. While offering an incredibly convenient method of controlling units, the obscurity of the game means that it failed to be as
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* HiddenElfVillage: the player is forced to build this as a result of an encounter with [[spoiler: [[CerebusSyndrome SEAS]]]].
to:
* HiddenElfVillage: the player is forced to build this as a result of an encounter with [[spoiler: [[CerebusSyndrome [[KnightOfCerebus SEAS]]]].
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- 150% content and an overhaul
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* AllAnimalsAreDomesticated – woolly rhino, {{TyrannosaurusRex}}, [[UpToEleven Kronosaurus]] as mounts? [[FluffyTamer Why not?]]
* {{Arcadia}}: Warden’s Refuge, Dust Rider lands to Stina
* HorseOfADifferentColor: Dinosaurs and other “prehistoric” creatures.
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* LostWorld
to:
* LostWorldLostWorld: The flavor of the game.
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** Bordering on TheGenieKnowsJackNicholson, the characters shout-out to using credit cards, modern sculpture, Film/NightOfTheLivingDead and Hong Kong kung-fu movies. Weirdly enough, the game's action is set in 1957, so also AnachronismStew.
** The flying Archeopteryx in the opening cutscene is a shout-out to one of the film adaptations of The Lost World.
** The flying Archeopteryx in the opening cutscene is a shout-out to one of the film adaptations of The Lost World.
to:
** Bordering on TheGenieKnowsJackNicholson, the characters shout-out to using the usage of credit cards, modern sculpture, Film/NightOfTheLivingDead and Hong Kong kung-fu movies. Weirdly enough, the game's action is set in 1957, so also AnachronismStew.
** The flying Archeopteryx in the opening cutscene is a shout-out to one of the film adaptations ofThe Lost World.Literature/TheLostWorld.
** The flying Archeopteryx in the opening cutscene is a shout-out to one of the film adaptations of
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** [[VideoGame/DonkeyKong There is a Gigantopithecus in mission 6 that throws barrels. It lives on an island, so counts as a shout-out to Film/KingKong too]]
to:
** [[VideoGame/DonkeyKong There is a Gigantopithecus in mission 6 that throws barrels. barrels]]. It lives on an island, so counts as a shout-out to Film/KingKong too]]too.
* RuleOfThree: Three native tribes, three main types of infantry units, three heroes.
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[[folder: The Characters]]
* AuthorityEqualsAssKicking: The hero units grow larger as they gain levels, leading up to the level 5 characters being 3 meters high.
* BadassBookworm: All three of the main heroes. Even in the manual it outright states that Cole the geologist, Bela the physicist, and Stina the biologist are respectively the best melee, missile and anti-animal units in the game. In game, that's not far from the truth given their special abilities and augmented stats. It's even more unbelievable that they achieved all this with only 3 weeks of survival and weapons training and are then thrust into a world with berserkers, ninjas, tyrannosaurs, giant robots and magical golems.
* CaptainErsatz: WordOfGod says that James Warden is a CaptainErsatz of [[UsefulNotes/CharlesDarwin Darwin]], and Taslow is a CaptainErsatz of UsefulNotes/NikolaTesla. The same goes for Jarvis Babbit (Charles Babbage) and Heinrich Kleeman (Henrich Schliemann).
* ChosenOne: [[spoiler: Played with, discussed and apparently played straight in the end.]]
* DullSurprise: Much of the voice acting, Stina in particular. This also applies to the 'acting' of the cinematics, most of which is generated with in-game models which don't do any expressions beside open and close their mouths and waving their hands around.
* NotEvenBotheringWithTheAccent: Stina. Allegedly Swedish, sounds nothing of the sort. Some units don't have the same accents as the rest of their comrades do, and the Norsemen stand out as being Americans in a crowd of tribes who at least sound like their ethnicity.
* WellIntentionedExtremist: Babbit, if his final monologue is to believed. He wants to keep the parallel world a secret so that it isn't tarnished by the modern world. Considering that his course of action after failing to kill the heroes is to [[spoiler: push the parallel world out of its orbit with a giant jet so that the gates don't open]], his claims are somewhat dubious.
* YouHaveFailedMe: Babbit's reaction to Ada failing to properly dispose of the heroes, [[spoiler: leading to her subsequent FaceHeelTurn.]]
* StopPokingMe: All the units have annoy messages, some of which form entire comedy routines. They also show that the Stegosaurus hates to be confused with Kentrosaurus, and vice versa.
* TheBigBad: [[spoiler: Babbit]]
* TheDragon: [[spoiler: Leighton.]]
* TheBigGuy: the Governor
to:
Norsemen
*
* BadassBookworm: All three
* GarrisonableStructures: They can field bunkers and walls that
* AwesomePersonnelCarrier: The [[TankGoodness Steam Tank]].
Dust Riders
* InterspeciesFriendship: with their dinosaurs, as Stina accounts
* TheBeastmaster: the
* NobleSavage – Stina describes how efficient, cooperative, creative and crafty are
* NubileSavage: Dust Rider Women, especially the Amazons
* CoolBoat: The Catamarans, frequently used by the heroes
Dragon Clan
* AsianAndNerdy: An [[PlanetOfHats entire tribe]] of them, apparently.
* HitAndRunTactics: concealment, traps and
* BambooTechnology: Bamboo miniguns and rocket launchers, no less!
* CripplingOverspecialisation: Most of their
SEAS
* EliteMooks: SEAS does a lot of field upgrading, making the player constantly fight leveled up soldiers.
* OffstageVillainy : we never get to ‘’see’’ what is so horrible with
* CaptainErsatz: WordOfGod says that James Warden is a CaptainErsatz of [[UsefulNotes/CharlesDarwin Darwin]], and Taslow is a CaptainErsatz of UsefulNotes/NikolaTesla. The same goes for Jarvis Babbit (Charles Babbage) and Heinrich Kleeman (Henrich Schliemann).
* ChosenOne:
* DullSurprise: Much of the voice acting, Stina in particular. This also applies
* NotEvenBotheringWithTheAccent: Stina. Allegedly Swedish, sounds nothing of the sort. Some units don't have the same accents as the rest of their comrades do, and the Norsemen stand out as being Americans in a crowd of tribes who at least sound like their ethnicity.
* WellIntentionedExtremist: Babbit, if his final monologue is to believed. He wants to keep the parallel world a secret so that it isn't tarnished by the modern world. Considering that his course of action after failing to kill the heroes is to
* YouHaveFailedMe: Babbit's reaction to Ada failing to properly dispose of the heroes, [[spoiler: leading to her subsequent FaceHeelTurn.]]
* StopPokingMe: All the units have annoy messages,
*
* TheDragon: [[spoiler: Leighton.]]
* TheBigGuy: the Governor
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[[folder: Tropes by Campaign Mission (spoiler alert!)]]
Mission 1
* WakingUpElsewhere: Cole, at the beginning.
* WarmupBoss: [[spoiler: The Triceratops Titan at the end, very symbolically to the game's logo being an eye of this unit]].
Mission 2
*
Mission 3
*
Mission 4
*
Mission 5
*
Mission 6
* StationaryBoss: [[spoiler: [[CoolShip The Pirate Ship]]]].
** also [[spoiler: The Scorpion]] in [[spoiler: Mission 16]]
Mission 7
* ThirstyDesert: Averted: Cole as a geologist immediately recognizes the temporary nature of the desert.
* MadScientistLaboratory: So thinks Cole about the interior of a mysterious hut that is revealed to belong to [[spoiler: Taslow]]
Mission 8
* SealedEvilInACan:[[spoiler: The Undead Warriors]]
* HolyIsNotSafe: in Walhalla, drinking the red… juice… gives awesome powers, but also makes one's skin green.
* HardLevelsEasyBosses:
**Mission 8: After the [[spoiler: barbarian strongholds]], the enemies in [[spoiler: Walhalla]] are no match for the easy to micro heroes.
** Mission 15: After around two hours of fighting, the player gets to face…[[spoiler: the [[MakesSenseInContext 4000 HP 100 damage]] Leighton]]?
Mission 9
* At the end features a task to [[spoiler: climb a mountain peak and build a rather symbolic tower there]]. It promptly ends in a [[spoiler: literal Tower Defense]] from [[spoiler: [[MultiMookMelee endless hordes ]]]] of the barbarians.
* The title of the mission, the final plan of the heroes and some parts of the final cutscene are a reference to [[spoiler: Film/TheFlightOfThePhoenix2004]]
**Bela, much [[ConspiracyTheorist like]] the engineer in the movie, is [[MaybeMagicMaybeMundane blonde]].
Mission 10
* HiddenElfVillage: the player is forced to build this as a result of an encounter with [[spoiler: [[CerebusSyndrome SEAS]]]].
Mission 11
* BreatherLevel: After Mission 10
* CutSceneBoss: [[spoiler: The Governor]]
Mission 12
* BigDamnHeroes: The Dust Riders.
Mission 13
* MissionBriefing: At the beginning.
* HoldTheLine: The main goal.
* GreatOffscreenWar: The cutscene after the mission makes the player wish they could actually control all the tribes presented.
Mission 14
* Walk into Mordor: [[spoiler: the final three missions]]
* FinalExamBoss: The final levels, where the player can even choose the tribe he/she sees the most fit for the job.
* The Alcatraz: [[spoiler: DeadlyEnvironmentPrison]].
Mission 15
* TimeBomb : The assault on the [[spoiler: power stations]].
* EleventhHourSuperpower: The character of [[spoiler: Ada Loven]] counts as this. The ability to [[spoiler: shoot a single target for a Brachiosaurus worth of hitpoints and then fire ranged [[ArmorPiercingAttack armor piercing attacks]]]] is like having second Taslow in the team.
** Also, the [[TheEnemyWeaponsAreBetter SEAS turrets]] in the final mission.
Mission 16
* CollapsingLair: [[spoiler: The volcano has been destabilised.]]
[[/folder]]
Mission 1
* WakingUpElsewhere: Cole, at the beginning.
* WarmupBoss: [[spoiler: The Triceratops Titan at the end, very symbolically to the game's logo being an eye of this unit]].
Mission 2
*
Mission 3
*
Mission 4
*
Mission 5
*
Mission 6
* StationaryBoss: [[spoiler: [[CoolShip The Pirate Ship]]]].
** also [[spoiler: The Scorpion]] in [[spoiler: Mission 16]]
Mission 7
* ThirstyDesert: Averted: Cole as a geologist immediately recognizes the temporary nature of the desert.
* MadScientistLaboratory: So thinks Cole about the interior of a mysterious hut that is revealed to belong to [[spoiler: Taslow]]
Mission 8
* SealedEvilInACan:[[spoiler: The Undead Warriors]]
* HolyIsNotSafe: in Walhalla, drinking the red… juice… gives awesome powers, but also makes one's skin green.
* HardLevelsEasyBosses:
**Mission 8: After the [[spoiler: barbarian strongholds]], the enemies in [[spoiler: Walhalla]] are no match for the easy to micro heroes.
** Mission 15: After around two hours of fighting, the player gets to face…[[spoiler: the [[MakesSenseInContext 4000 HP 100 damage]] Leighton]]?
Mission 9
* At the end features a task to [[spoiler: climb a mountain peak and build a rather symbolic tower there]]. It promptly ends in a [[spoiler: literal Tower Defense]] from [[spoiler: [[MultiMookMelee endless hordes ]]]] of the barbarians.
* The title of the mission, the final plan of the heroes and some parts of the final cutscene are a reference to [[spoiler: Film/TheFlightOfThePhoenix2004]]
**Bela, much [[ConspiracyTheorist like]] the engineer in the movie, is [[MaybeMagicMaybeMundane blonde]].
Mission 10
* HiddenElfVillage: the player is forced to build this as a result of an encounter with [[spoiler: [[CerebusSyndrome SEAS]]]].
Mission 11
* BreatherLevel: After Mission 10
* CutSceneBoss: [[spoiler: The Governor]]
Mission 12
* BigDamnHeroes: The Dust Riders.
Mission 13
* MissionBriefing: At the beginning.
* HoldTheLine: The main goal.
* GreatOffscreenWar: The cutscene after the mission makes the player wish they could actually control all the tribes presented.
Mission 14
* Walk into Mordor: [[spoiler: the final three missions]]
* FinalExamBoss: The final levels, where the player can even choose the tribe he/she sees the most fit for the job.
* The Alcatraz: [[spoiler: DeadlyEnvironmentPrison]].
Mission 15
* TimeBomb : The assault on the [[spoiler: power stations]].
* EleventhHourSuperpower: The character of [[spoiler: Ada Loven]] counts as this. The ability to [[spoiler: shoot a single target for a Brachiosaurus worth of hitpoints and then fire ranged [[ArmorPiercingAttack armor piercing attacks]]]] is like having second Taslow in the team.
** Also, the [[TheEnemyWeaponsAreBetter SEAS turrets]] in the final mission.
Mission 16
* CollapsingLair: [[spoiler: The volcano has been destabilised.]]
[[/folder]]
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* EvolvingTitleScreen – featuring a camera showing footage from lately visited climate zones as a background and weapons of according cultures in the foreground
* Technology Levels – the 5 epochs
* ArbitraryHeadcountLimit – 52: 25 on the first level, 15 on the second one, 8 on the third, 3 on the fourth and one on the fifth.
* HeroUnit: Powerful named characters that gain bonuses with levels
** at the first level, just a special characteristic
** at the second, a bonus to nearby units
** at the third, a special active ability
** at the fourth, unlocks a special unit or building for every tribe
** at the fifth, a big bonus to the entire tribe
* PaddedSumoGameplay: Omnipresent trope. Many units have thousands of hitpoints while even the most powerful weapon in the campaign [[spoiler: Railway Gun]] hits only for 500.
* Technology Levels – the 5 epochs
* ArbitraryHeadcountLimit – 52: 25 on the first level, 15 on the second one, 8 on the third, 3 on the fourth and one on the fifth.
* HeroUnit: Powerful named characters that gain bonuses with levels
** at the first level, just a special characteristic
** at the second, a bonus to nearby units
** at the third, a special active ability
** at the fourth, unlocks a special unit or building for every tribe
** at the fifth, a big bonus to the entire tribe
* PaddedSumoGameplay: Omnipresent trope. Many units have thousands of hitpoints while even the most powerful weapon in the campaign [[spoiler: Railway Gun]] hits only for 500.
* CoupDeGraceCutscene:every major death is cinematic
** In mission 10: [[spoiler: Warden’s Pet, the Allosaurus, who peacefully walks around the little valley and tries to defend it from any invader but obviously needs help]].
VideogameCrueltyPotential: The player can totally leave the AI allies to a ceratin death:
** In mission 13 [[spoiler: The Holy City Guards]]
** In mission 14 [[spoiler: the freed prisoners]]
VideogameCrueltyPotential: The player can totally leave the AI allies to a ceratin death:
** In mission 13 [[spoiler: The Holy City Guards]]
** In mission 14 [[spoiler: the freed prisoners]]
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* CreatorCameo: The game's main development team is shown as the passengers of a bus with Paraworld logo in the final cutscene.
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* TheDragon: [[spoiler: Leighton.]
to:
* TheDragon: [[spoiler: Leighton.]]]
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Expanding the stub article
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[[foldercontrol]]
[[folder:The Setting]]
[[folder:The Setting]]
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* ArmorPiercingAttack: Norsemen have their various rhino units and crossbowmen, Dragon Clan have scorpions and ninjas, and the Dustriders get screwed over with only the Mobile Camp. Armor piercing attacks are extremely important in this game since armor reduces damage by a percentage (all the way up to 50%) and many units have armor to varying degrees (especially for the SEAS and Norsemen).
* BadassBookworm: All three of the main heroes. Even in the manual it outright states that Cole the geologist, Bela the physicist, and Stina the biologist are respectively the best melee, missile and anti-animal units in the game. In game, that's not far from the truth given their special abilities and augmented stats. It's even more unbelievable that they achieved all this with only 3 weeks of survival and weapons training and are then thrust into a world with berserkers, ninjas, tyrannosaurs, giant robots and magical golems.
* BadassBookworm: All three of the main heroes. Even in the manual it outright states that Cole the geologist, Bela the physicist, and Stina the biologist are respectively the best melee, missile and anti-animal units in the game. In game, that's not far from the truth given their special abilities and augmented stats. It's even more unbelievable that they achieved all this with only 3 weeks of survival and weapons training and are then thrust into a world with berserkers, ninjas, tyrannosaurs, giant robots and magical golems.
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* CaptainErsatz: WordOfGod says that James Warden is a CaptainErsatz of [[UsefulNotes/CharlesDarwin Darwin]], and Taslow is a CaptainErsatz of UsefulNotes/NikolaTesla. The same goes for Jarvis Babbit (Charles Babbage) and Heinrich Kleeman (Henrich Schliemann).
* ChosenOne: [[spoiler: Not really.]]
* ColourCodedArmies: You are always blue, the enemies are always red. This still holds in the boosterpack missions, even though you play as the normally red guys.
* TheDragon: Leighton.
* DullSurprise: Much of the voice acting, Stina in particular. This also applies to the 'acting' of the cinematics, most of which is generated with in-game models which don't do any expressions beside open and close their mouths and waving their hands around.
* EliteArmy: The SEAS faction. They are basically the Dragon Clan on steroids but without the traps. So they're number one when it comes to ranged combat and to top that off, almost everything they have is heavily armored including a giant robot that is normally only available for the Norsemen with a Level 5 Babbit and later they get a more advanced version of the robot. So every fight you have with them has the odds stacked against you.
* ChosenOne: [[spoiler: Not really.]]
* ColourCodedArmies: You are always blue, the enemies are always red. This still holds in the boosterpack missions, even though you play as the normally red guys.
* TheDragon: Leighton.
* DullSurprise: Much of the voice acting, Stina in particular. This also applies to the 'acting' of the cinematics, most of which is generated with in-game models which don't do any expressions beside open and close their mouths and waving their hands around.
* EliteArmy: The SEAS faction. They are basically the Dragon Clan on steroids but without the traps. So they're number one when it comes to ranged combat and to top that off, almost everything they have is heavily armored including a giant robot that is normally only available for the Norsemen with a Level 5 Babbit and later they get a more advanced version of the robot. So every fight you have with them has the odds stacked against you.
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* FanService: Stina...and most of the female characters, for that matter.
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* FinishingMove: Most units have one, displayed if they kill an enemy. For example, an Allosaurus will tear apart a human warrior.
* HeroMustSurvive: An objective in some missions.
* HeroMustSurvive: An objective in some missions.
to:
* FinishingMove: Most units have one, displayed if they kill an enemy. For example, an Allosaurus will tear apart a human warrior.
* HeroMustSurvive: An objectiveSpiderTank: Comes in some missions.both a regular and final boss version.
* SteamPunk Supervillains, Tesla, steam robots, zeppelins...
* HeroMustSurvive: An objective
* SteamPunk Supervillains, Tesla, steam robots, zeppelins...
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* NotEvenBotheringWithTheAccent: Stina. Allegedly Swedish, sounds nothing of the sort. Some units don't have the same accents as the rest of their comrades do, and the Norsemen stand out as being Americans in a crowd of tribes who at least sound like their ethnicity.
* RockBeatsLaser: Averted. Unfortunately, you are the guy with the rocks.
* RockBeatsLaser: Averted. Unfortunately, you are the guy with the rocks.
to:
** Bordering on TheGenieKnowsJackNicholson, the characters shout-out to using credit cards, modern sculpture, Film/NightOfTheLivingDead and Hong Kong kung-fu movies. Weirdly enough, the game's action is set in 1957, so also AnachronismStew.
** The flying Archeopteryx in the opening cutscene is a shout-out to one of the film adaptations of The Lost World.
** The flying Archeopteryx in the opening cutscene is a shout-out to one of the film adaptations of The Lost World.
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** [[VideoGame/DonkeyKong There is a Gigantopithecus in mission 6 that throws barrels.]]
* SpiderTank: Comes in both a regular and final boss version.
* SteamPunk
* StopPokingMe: All the units have annoy messages, some of which form entire comedy routines. They also show that the Stegosaurus hates to be confused with Kentrosaurus, and vice versa.
* SpiderTank: Comes in both a regular and final boss version.
* SteamPunk
* StopPokingMe: All the units have annoy messages, some of which form entire comedy routines. They also show that the Stegosaurus hates to be confused with Kentrosaurus, and vice versa.
to:
** [[VideoGame/DonkeyKong There is a Gigantopithecus in mission 6 that throws barrels.]]
* SpiderTank: Comes in both It lives on an island, so counts as a regular and final boss version.
* SteamPunk
* StopPokingMe: All the units have annoy messages, some of which form entire comedy routines. They also show that the Stegosaurus hatesshout-out to be confused with Kentrosaurus, and vice versa.Film/KingKong too]]
* SpiderTank: Comes in both
* SteamPunk
* StopPokingMe: All the units have annoy messages, some of which form entire comedy routines. They also show that the Stegosaurus hates
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* {{Stripperiffic}}: Most of the costumes of the female characters are designed to show off their breasts the most that the game dares to get away with. The Dust Rider women live this trope.
* TacticalRockPaperScissors: There are four types: human, animal, machine, and building. Some units are more effective against others.
* TacticalRockPaperScissors: There are four types: human, animal, machine, and building. Some units are more effective against others.
* {{Stripperiffic}}: Most of the costumes of the female characters are designed to show off their breasts the most that the game dares to get away with. The Dust Rider women live this trope, which might be somewhat justified, however, considering that they are a mix-up of various sub-saharan tribes.
[[/folder]]
[[folder: The Characters]]
* AuthorityEqualsAssKicking: The hero units grow larger as they gain levels, leading up to the level 5 characters being 3 meters high.
* BadassBookworm: All three of the main heroes. Even in the manual it outright states that Cole the geologist, Bela the physicist, and Stina the biologist are respectively the best melee, missile and anti-animal units in the game. In game, that's not far from the truth given their special abilities and augmented stats. It's even more unbelievable that they achieved all this with only 3 weeks of survival and weapons training and are then thrust into a world with berserkers, ninjas, tyrannosaurs, giant robots and magical golems.
* CaptainErsatz: WordOfGod says that James Warden is a CaptainErsatz of [[UsefulNotes/CharlesDarwin Darwin]], and Taslow is a CaptainErsatz of UsefulNotes/NikolaTesla. The same goes for Jarvis Babbit (Charles Babbage) and Heinrich Kleeman (Henrich Schliemann).
* ChosenOne: [[spoiler: Played with, discussed and apparently played straight in the end.]]
* DullSurprise: Much of the voice acting, Stina in particular. This also applies to the 'acting' of the cinematics, most of which is generated with in-game models which don't do any expressions beside open and close their mouths and waving their hands around.
* NotEvenBotheringWithTheAccent: Stina. Allegedly Swedish, sounds nothing of the sort. Some units don't have the same accents as the rest of their comrades do, and the Norsemen stand out as being Americans in a crowd of tribes who at least sound like their ethnicity.
[[/folder]]
[[folder: The Characters]]
* AuthorityEqualsAssKicking: The hero units grow larger as they gain levels, leading up to the level 5 characters being 3 meters high.
* BadassBookworm: All three of the main heroes. Even in the manual it outright states that Cole the geologist, Bela the physicist, and Stina the biologist are respectively the best melee, missile and anti-animal units in the game. In game, that's not far from the truth given their special abilities and augmented stats. It's even more unbelievable that they achieved all this with only 3 weeks of survival and weapons training and are then thrust into a world with berserkers, ninjas, tyrannosaurs, giant robots and magical golems.
* CaptainErsatz: WordOfGod says that James Warden is a CaptainErsatz of [[UsefulNotes/CharlesDarwin Darwin]], and Taslow is a CaptainErsatz of UsefulNotes/NikolaTesla. The same goes for Jarvis Babbit (Charles Babbage) and Heinrich Kleeman (Henrich Schliemann).
* ChosenOne: [[spoiler: Played with, discussed and apparently played straight in the end.]]
* DullSurprise: Much of the voice acting, Stina in particular. This also applies to the 'acting' of the cinematics, most of which is generated with in-game models which don't do any expressions beside open and close their mouths and waving their hands around.
* NotEvenBotheringWithTheAccent: Stina. Allegedly Swedish, sounds nothing of the sort. Some units don't have the same accents as the rest of their comrades do, and the Norsemen stand out as being Americans in a crowd of tribes who at least sound like their ethnicity.
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* TheBigBad: [[spoiler: Babbit]]
* TheDragon: [[spoiler: Leighton.]
* TheBigGuy: the Governor
[[/folder]]
[[folder:Gameplay Mechanics]]
* ArmorPiercingAttack: Norsemen have their various rhino units and crossbowmen, Dragon Clan have scorpions and ninjas, and the Dustriders get screwed over with only the Mobile Camp. Armor piercing attacks are extremely important in this game since armor reduces damage by a percentage (all the way up to 50%) and many units have armor to varying degrees (especially for the SEAS and Norsemen).
* SplashDamage is even more important in this game, so any unit that has it has it's worth basically tripled in a melee.
* ColourCodedArmies: Enemies are red, your army is blue; the allies will always wear green clothing, too. This still holds in the boosterpack missions, even though you play as the normally red guys.
* EliteArmy: The SEAS faction. They are basically the Dragon Clan on steroids but without the traps. So they're number one when it comes to ranged combat and to top that off, almost everything they have is heavily armored including a giant robot that is normally only available for the Norsemen with a Level 5 Babbit and later they get a more advanced version of the robot. So every fight you have with them has the odds stacked against you.
* FanService: Ada, in spades...and most of the female characters, visually.
* FinishingMove: Most units have one, displayed if they kill an enemy. For example, an Allosaurus will tear apart a human warrior. Anthony Cole has got some pretty anime-ish ones for finishing big animals.
* VideogameCaringPotential: The Army Controller makes you rescue your wounded units by spending the hard to come by skull resource on leveling them up, which restores their health back and improves them. There are limited places on each level, however, so planning for the future of your units is necessary. In general the Army Controller works like this, enabling the player to observe all their units in the game along with health bars.
** Most units are peaceful people with backstories, jokes to tell and other personal quirks, if you click them enough times. Workers have especially sympathetic personalities. The only non-innocent controllable units are a few GenreSavvy PlayedForLaughs AxCrazy warrior units.
* GameplayAndStorySegregation: Generally averted. In the cutscenes the heroes follow the same spirit of actions that they would in the gameplay, just with better animations. Played Straight for the usage of vehicles and mounts.
* HeroMustSurvive: An objective in some missions.
* JackOfAllStats: The Norsemen tribe. Also, warriors.
* Master of All: The titan units.
* TacticalRockPaperScissors: There are four types: human, animal, machine, and building. Some units are more effective against others.
* WorkerUnit: You will need around twenty of those every game.
[[/folder]]
* CreatorCameo: The game's main development team is shown as the passengers of a bus with Paraworld logo in the final cutscene.
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Moving to YMMV folder.
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* AnticlimaxBoss: [[spoiler: Babbit. As you have Ada at this point, you can use her headshot skill to rip off a giant chunk of his HP, making the final boss fight ridiculously easy. The Scorpion is a lesser example, given that you don't fight it directly.]]
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''ParaWorld'' is a 2006 PC strategy game by the German company SEK.
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* BadassBookworm: All three of the main heroes. Even in the manual it outright states that Cole the geologist, Bela the physicist, and Stina the biologist are respectively the best melee, missile and anti-animal units in the game. In game, that's not far from the truth given their special abilities and augemented stats. It's even more unbelievable that they achieved all this with only 3 weeks of survival and weapons training and are then thrust into a world with berserkers, ninjas, tyrannosaurs, giant robots and magical golems.
to:
* BadassBookworm: All three of the main heroes. Even in the manual it outright states that Cole the geologist, Bela the physicist, and Stina the biologist are respectively the best melee, missile and anti-animal units in the game. In game, that's not far from the truth given their special abilities and augemented augmented stats. It's even more unbelievable that they achieved all this with only 3 weeks of survival and weapons training and are then thrust into a world with berserkers, ninjas, tyrannosaurs, giant robots and magical golems.
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* CaptainErsatz: WordOfGod says that James Warden is a CaptainErsatz of [[CharlesDarwin Darwin]], and Taslow is a CaptainErsatz of UsefulNotes/NikolaTesla. The same goes for Jarvis Babbit (Charles Babbage) and Heinrich Kleeman (Henrich Schliemann).
to:
* CaptainErsatz: WordOfGod says that James Warden is a CaptainErsatz of [[CharlesDarwin [[UsefulNotes/CharlesDarwin Darwin]], and Taslow is a CaptainErsatz of UsefulNotes/NikolaTesla. The same goes for Jarvis Babbit (Charles Babbage) and Heinrich Kleeman (Henrich Schliemann).
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None
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** In a boosterpack mission, one can find a statue of [[IceAge a mammoth, a sabre tooth cat, and a sloth.]]
to:
** In a boosterpack mission, one can find a statue of [[IceAge [[WesternAnimation/IceAge a mammoth, a sabre tooth cat, and a sloth.]]
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* FantasyGunControl: Played with. The Norsemen have some steam technology including a tank, but neither they nor the Dustriders have gunpowder weapons. The Dragon Clan have guns on their dinosaur units and if they are led by a Level 5 Bela, they can have infantry carrying machine guns that don't do much damage per shot but are still dangerous from a high rate of fire. Completely averted with the SEAS as they are bringing over modified technology from our world. Also the physics in the Paraworld dimension is different, so there is no electricity. All machinery is completely mechanical including calculation machines.
to:
* FantasyGunControl: Played with. The Norsemen have some steam technology including a tank, but neither they nor the Dustriders have gunpowder weapons. The Dragon Clan have guns on their dinosaur units and if they are led by a Level 5 Bela, they can have infantry carrying machine guns that don't do much damage per shot but are still dangerous from a high rate of fire. Completely averted with the SEAS as they are bringing over modified technology from our world. Also the physics in the Paraworld dimension is different, so there is no electricity. All machinery is completely mechanical including calculation machines.machines and an engine for opening dimensional portals.
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* FantasyKitchenSink: the only thing missing from Paraworld are aliens.
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** Specifically they're in a parallel dimension where low magic exists but electricity doesn't work and it's speculated that this world is where dinosaurs originated from
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** Specifically they're in a parallel dimension where low magic exists exists, but electricity doesn't work and it's speculated that this world is where our dinosaurs originated from from.
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* EternallyYoung: A side-effect of living in Paraworld, people do not age. This is one of the reasons why Babbit is going back.
to:
* EternallyYoung: FountainOfYouth: The entire dimension is this. A side-effect of living in Paraworld, people do not age. This is one of the reasons why Babbit is going back.