History VideoGame / Obsidian

3rd Apr '18 6:49:19 PM Sark0TAG
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* WellIntentionedExtremist: The Conductor seriously believes that a world without humans would be for the better, since they were the cause of the pollution in the first place. The brief argument between her and Max, though, seems to show that she takes her inspiration too seriously to be talked out of, but then again, she is a machine.

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* WellIntentionedExtremist: The Conductor seriously believes that [[spoiler: a world without humans would be for the better, since they were the cause of the pollution in the first place. place.]] The brief argument between her and Max, though, seems to show that she takes her inspiration too seriously to be talked out of, but then again, she is a machine.
3rd Apr '18 6:42:40 PM Sark0TAG
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* DisconnectedSideArea: Two of them, both justified with dream logic.
** The face with the Bureau Chief's office. The only way to walk on it is to use an alternative way of changing gravity that the Chief only lets you use when you call him through the Selectaphone puzzle.
** The Cosmology room in the Spider Realm. It's located in an oil tower very prominently shown in the main factory, but the only way in requires solving an elemental world. The elevator that takes you back down to the factory automatically returns without you, with no way to call it.
28th Jan '18 8:28:31 AM rt2012
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* CyberCyclops: Bismuth is a robot with a flashlight for a head.
22nd Dec '17 9:08:38 AM Sark0TAG
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** If you manage to force the Ornithopter into "non-regulation flight" mode and try to fly it yourself, the computer states that the weather is too dangerous for human control, and promptly kills the process.

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** If you manage to force the Ornithopter into "non-regulation flight" mode and try to fly it yourself, the computer sounds an alarm and states that the weather is too dangerous for a human control, pilot, and promptly kills the process.
19th Dec '17 5:44:15 PM Sark0TAG
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* DevelopersForesight: There's a point in the cubicle maze puzzle where you may have enough cards to enter the center cubicle, but not enough to leave from any direction. If you try, the game doesn't let you, and the security chief brutishly tells you so.

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* DevelopersForesight: DevelopersForesight:
**
There's a point in the cubicle maze puzzle where you may have enough cards to enter the center cubicle, but not enough to leave from any direction. If you try, the game doesn't let you, and the security chief brutishly tells you so.so.
** If you manage to force the Ornithopter into "non-regulation flight" mode and try to fly it yourself, the computer states that the weather is too dangerous for human control, and promptly kills the process.


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* DramaticThunder:
** The Obsidian structure in the beginning has storm clouds gathered around it, and it's even reflecting the lightning coming off them.
** Also happens when you finally get within range of the Frame in the Sky. [[spoiler: This storm starts the transition from Bismuth Realm to Conductor Realm.]]


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* InstantThunder: Lightning acts like this in the Conductor Realm, though the game is still somewhat running on dream logic at that point.
22nd Oct '17 9:38:20 AM Sark0TAG
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* AffablyEvil: The Bureau Chief maintains a confident, cheerful attitude throughout the level, and stays so even after he begins to notice that you're working with the rebels. Only when you get to the bridge and properly meet him does he finally lose his cool.
22nd Oct '17 9:32:56 AM Sark0TAG
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* CruelAndUnusualDeath: [[spoiler: In the good ending, as Ceres' world self-destructs, the Conductor goes with it, disintegrating from the limbs backwards while her halo cap leaks energy, the head vanishing last in a shower of white particles.]]


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* TechnicolorDeath: [[spoiler: In the good ending, as Ceres' world self-destructs, the Conductor goes with it, disintegrating from the limbs backwards while her halo cap leaks energy, the head vanishing last in a shower of white particles.]]
21st Oct '17 7:59:08 AM Sark0TAG
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* CrouchingMoronHiddenBadass: The start of the game seemingly paints the Dark Being as just a weird, humanoid monster that talks in gibberish, which Dr. Krick is led to believe for some time. Then as the game goes on, you start to see signs of greater intelligence, from using a rowboat to having built everything in his cavernous hideout, and finally [[spoiler: copying Dr. Krick's portal device.]]
21st Oct '17 7:58:42 AM Sark0TAG
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Added DiffLines:

* CrouchingMoronHiddenBadass: The start of the game seemingly paints the Dark Being as just a weird, humanoid monster that talks in gibberish, which Dr. Krick is led to believe for some time. Then as the game goes on, you start to see signs of greater intelligence, from using a rowboat to having built everything in his cavernous hideout, and finally [[spoiler: copying Dr. Krick's portal device.]]
21st Oct '17 7:39:12 AM Sark0TAG
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* MachineWorship: Max interpreted the Mechanical Spider from his nightmare as a [[AGodAmI god]], with the repairs he performed on it as offerings. Ceres later expresses this concept through the Church of the Machine, and Bismuth even appears praying before the Spider with a bible when you enter.

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* MachineWorship: Max interpreted the Mechanical Spider from his nightmare as a [[AGodAmI god]], with the repairs he performed on it as offerings. The voice you hear in said dream later on even calls the spider, "The Machine" in a Bible-like manner. Ceres later expresses this concept through the Church of the Machine, and Bismuth even appears praying ''praying before the Spider Spider'' with a bible when you enter.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Obsidian