History VideoGame / Obsidian

31st Aug '16 9:12:42 PM Sark0TAG
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31st Aug '16 10:11:48 AM Sark0TAG
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* TVHeadRobot: The Vidbots are this.
28th Aug '16 1:22:01 PM Sark0TAG
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* EarlyBirdCameo: Near the start of the Bureau, the Conductor briefly appears on one of the vidbots, talks to you, then vanishes, without a clue as to who she is until her next appearance.
28th Aug '16 10:49:41 AM Sark0TAG
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* BeepingComputers: Used as an eerie ambient track inside the ornithopter, with a VariableMix depending on whether is engine is running or not.

to:

* BeepingComputers: Used as an eerie ambient track inside the ornithopter, with a VariableMix depending on whether is its engine is running or not.
28th Aug '16 10:49:07 AM Sark0TAG
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* BeepingComputers: Used as an eerie ambient track inside the ornithopter, with a VariableMix depending on whether is engine is running or not.



* SpinningClockHands: After the Celestial puzzle is solved, four of these start spinning insanely fast, foreshadowing, along with the long empty line and benches, that the department of "Immediate Action" isn't as immediate as it seems.

to:

* SpinningClockHands: After the Celestial puzzle is solved, four of these clocks start spinning insanely fast, foreshadowing, along with the long empty line and benches, that the department of "Immediate Action" isn't as immediate as it seems.
28th Aug '16 10:47:31 AM Sark0TAG
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* RapidlySpinningClocks: After the Celestial puzzle is solved, four of these start spinning insanely fast, foreshadowing, along with the long empty line and benches, that the department of "Immediate Action" isn't as immediate as it seems.


Added DiffLines:

* SpinningClockHands: After the Celestial puzzle is solved, four of these start spinning insanely fast, foreshadowing, along with the long empty line and benches, that the department of "Immediate Action" isn't as immediate as it seems.
28th Aug '16 10:45:55 AM Sark0TAG
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Added DiffLines:

* RapidlySpinningClocks: After the Celestial puzzle is solved, four of these start spinning insanely fast, foreshadowing, along with the long empty line and benches, that the department of "Immediate Action" isn't as immediate as it seems.
28th Aug '16 10:39:05 AM Sark0TAG
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Added DiffLines:

* LaResistance: The secret rebellion in the Bureau, an agent of whom recruits you into joining halfway through the level, after following the rules doesn't work.
28th Aug '16 10:37:08 AM Sark0TAG
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* HelpfulMook: The Personnel vidbot is remarkably honest compared to everyone else in the Bureau, and even gives you tips on how to get through the cubicle maze.
27th Aug '16 11:36:30 AM Medinoc
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''If you are looking for the rock, go [[UsefulNotes/{{Obsidian}} here]]''.

''If you're searching for the developer, see Creator/ObsidianEntertainment''

to:

''If you are looking for the rock, go [[UsefulNotes/{{Obsidian}} here]]''. \n\n \\
''If you're searching for the developer, see Creator/ObsidianEntertainment''
Creator/ObsidianEntertainment.''\\
''Not to be confused with the 1986 UsefulNotes/AmstradCPC game with the same title.''
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Obsidian