History VideoGame / NexusWar

25th Aug '17 11:40:54 AM Necrodomo
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* PermanentlyMissableContent: One of the main goals of the development team is to make the entire game into this so as to never become PerpetuallyStatic, accomplished by playing out the regular reboots of the world described in the lore. That said, enough time passes (usually real-life years) between each cycle to easily level your characters many times over and explore the entire world.
27th Jul '17 11:03:26 AM Necrodomo
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* PointBuildSystem: Characters get Character Points from leveling (and a few [[StatGrinding other sources]]) and spend them on skills. There are only so many Character Points any one character can get and lots and lots of possible things to spend them on, which requires players to make choices between many possible builds.


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* StatGrinding: The most common alternative way of getting [[PointBuildSystem Character Points]] once one hits the level cap. Due to the sheer number of stats to grind, no one has ''ever'' gotten HundredPercentCompletion.
23rd May '17 1:34:50 PM rmctagg09
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* DragonsAreDivine: The ''Nexus Clash'' backstory has three Great Dragons that occasionally intervened at pivotal points to shake up the wars between the PowersThatBe.
27th Nov '16 1:04:07 PM nombretomado
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* ShoutOut: For while, characters who hid in Nexus Clash could end up in the [[TheChroniclesOfNarnia Wood Between the Worlds]].

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* ShoutOut: For while, characters who hid in Nexus Clash could end up in the [[TheChroniclesOfNarnia [[Literature/TheChroniclesOfNarnia Wood Between the Worlds]].
1st Nov '16 9:31:19 PM Doug86
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* EternalRecurrance: In the Nexus world, the ''entire universe'' works this way. It's now a direct feature of the game, and the death and rebirth of the universe usually comes [[PerpetualBeta packaged]] with new features and balance improvements.

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* EternalRecurrance: EternalRecurrence: In the Nexus world, the ''entire universe'' works this way. It's now a direct feature of the game, and the death and rebirth of the universe usually comes [[PerpetualBeta packaged]] with new features and balance improvements.
23rd Sep '16 7:58:25 AM Necrodomo
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* NoCelebritiesWereHarmed: [[ShiningCity Laurentia]], the current earthlike Valhalla city, was deliberately mapped and written as its world's counterpart to [[spoiler:UsefulNotes/{{Vancouver}}]].
19th Sep '16 8:39:11 AM Necrodomo
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* AllThereInTheManual: The game includes a huge [[http://nexusclash.windrunner.mx/wiki/index.php?title=Main_Page wiki]] that contains all of the {{Canon}} backstory articles as well as everything about the game.

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* AllThereInTheManual: The game includes a huge [[http://nexusclash.windrunner.mx/wiki/index.[[http://wiki.nexuscla.sh/wiki/index.php?title=Main_Page wiki]] that contains all of the {{Canon}} backstory articles as well as everything about the game.
11th Jun '16 9:05:33 PM Necrodomo
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* PerpetualBeta: The series has been in open beta for years.

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* PerpetualBeta: The series has been in open beta for years. This is entirely deliberate on the part of the development team, with the goal of keeping the game from ever being PerpetuallyStatic.
27th Jul '15 7:24:23 AM Necrodomo
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* ShiningCity: [[AbsurdlyCoolCity Laurentia]] was the best place to be in its world by pretty much every conceivable metric...[[spoiler:and thus was the last place to fall apart when the rest of the world went to hell in a handbasket.]]
23rd Jul '15 5:28:01 PM Ramidel
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* ShotgunsAreJustBetter: In most people's hands, shotguns are somewhat AwesomeButImpractical as shotgun ammo is heavy and usually found in the form of individual shells. However, if that weakness can be bypassed or mitigated (and there are many ways to do that), it becomes even mightier than the holy weapons of the angels.

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* ShotgunsAreJustBetter: In most people's hands, shotguns are somewhat AwesomeButImpractical as shotgun ammo is heavy and usually found in the form of individual shells. However, if that weakness can be bypassed or mitigated (and there are many ways to do that), it becomes even mightier than the holy weapons of the angels. In fact, [[{{Nerf}} the double-barreled shotgun was removed for being too powerful in the wrong hands]].
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.NexusWar