History VideoGame / NewSuperMarioBros1

25th Mar '17 1:17:08 PM nombretomado
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''New Super Mario Bros.'' is a {{platform game}} released in 2006 for the NintendoDS and the first game in the ''VideoGame/NewSuperMarioBros'' series, [[RevisitingTheRoots deliberately modeled]] after the side-scrolling games in Creator/{{Nintendo}}'s ''Franchise/SuperMarioBros'' series, but featuring [[SpritePolygonMix polygonal renderings of some characters and objects to give it a 2.5D look]]. It's also the first original side-scroller in the series since 1995's ''VideoGame/YoshisIsland''.

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''New Super Mario Bros.'' is a {{platform game}} released in 2006 for the NintendoDS UsefulNotes/NintendoDS and the first game in the ''VideoGame/NewSuperMarioBros'' series, [[RevisitingTheRoots deliberately modeled]] after the side-scrolling games in Creator/{{Nintendo}}'s ''Franchise/SuperMarioBros'' series, but featuring [[SpritePolygonMix polygonal renderings of some characters and objects to give it a 2.5D look]]. It's also the first original side-scroller in the series since 1995's ''VideoGame/YoshisIsland''.
13th Jan '17 3:36:18 PM Peridonyx
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* DeaderThanDead: [[spoiler:Technically already-dead Dry Bowser is nonetheless beaten a second time. Given his JokerImmunity, though, he '''''still''''' manages to come back as Bowser during the final battle.]]

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* DeaderThanDead: [[spoiler:Technically already-dead Dry Bowser is nonetheless beaten a second time. Given his JokerImmunity, though, he '''''still''''' manages to come back as Bowser during the final battle.FinalBattle.]]
13th Jan '17 3:35:58 PM Peridonyx
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Added DiffLines:

* DeaderThanDead: [[spoiler:Technically already-dead Dry Bowser is nonetheless beaten a second time. Given his JokerImmunity, though, he '''''still''''' manages to come back as Bowser during the final battle.]]
16th Dec '16 6:47:52 AM MegaMarioMan
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* GrimyWater: In the forest levels.
* GimmickLevel: Bowser's Castle in the DS game was this, unlike the one in the Wii game, which was filled with tough platforming.

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* GrimyWater: In the The forest levels.
levels contain purple water, which is an instant death on contact..
* GimmickLevel: Bowser's Castle in the DS game was this, unlike the one in the Wii game, which was is filled with tough platforming.switches that turn the room upside down.



* KnightOfCerebus: Bowser. [[spoiler: He falls into lava and his skin is burned off after his first fight with Mario, is in his skeletal form Dry Bowser in the second fight, and is revived but grown larger for the final battle]].

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* KnightOfCerebus: Bowser. [[spoiler: He [[spoiler:He falls into lava and his skin is burned off after his first fight with Mario, is in his skeletal form Dry Bowser in the second fight, and is revived but grown larger for the final battle]].



* PapaWolf: [[spoiler: Should you defeat his son first in the final battle, Bowser will [[TurnsRed Turn Red]] and barrage the boss lair with a spiral of fireballs.]]

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* PapaWolf: [[spoiler: Should [[spoiler:Should you defeat his son first in the final battle, Bowser will [[TurnsRed Turn Red]] and barrage the boss lair with a spiral of fireballs.]]



* UnderTheSea: The first underwater level is in World 1 but World 3 has most of them.
* UnexpectedCharacter: If you decide to go through every world in order, then besides Bowser and Bowser Jr., the bosses are all new. In World 5, the boss is ''Petey Piranha''. He's a WarmUpBoss in almost every other game, and is the ''ice world'' boss, which makes it all the more unexpected.

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* UnderTheSea: The first underwater level is in World 1 1-A but World 3 has most of them.
* UnexpectedCharacter: If you decide to go through every world in order, then besides Bowser and Bowser Jr., the bosses are all new. In World 5, the boss is ''Petey Piranha''.''[[VideoGame/SuperMarioSunshine Petey Piranha]]''. He's a WarmUpBoss in almost every other game, and is the ''ice world'' boss, which makes it all the more unexpected.



* WalkOnWater: With Mini Mario.

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* WalkOnWater: With Mini Mario.Mario is light enough to do this.
30th Nov '16 11:40:30 PM MemeMaster
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Added DiffLines:

*NeutralFemale: Princess Peach
28th Oct '16 11:32:56 AM Wingnut
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* PapaWolf: [[spoiler: Should you defeat his son first in the final battle, Bowser will [[TurnsRed Turn Red]] and barrage the boss lair with a spiral of fireballs. His furious roar from ''VideoGame/MarioKart64'' is what sells it.]]

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* PapaWolf: [[spoiler: Should you defeat his son first in the final battle, Bowser will [[TurnsRed Turn Red]] and barrage the boss lair with a spiral of fireballs. His furious roar from ''VideoGame/MarioKart64'' is what sells it.]]
16th Jul '16 8:02:16 AM Berrenta
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* TheMerch: Take a look at how much Mario merchandise in recent history is branded with this game's title.
13th Jun '16 12:57:55 PM morenohijazo
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* PalmtreePanic: World 3, which is set in a tropical island. Enemies like Cheep Cheeps and Skeeters are plentiful, and there's a Mega Cheep Cheep capable of eating Mario, killing him.



* PalmtreePanic: World 3, which is set in a tropical island. Enemies like Cheep Cheeps and Skeeters are plentiful, and there's a Mega Cheep Cheep capable of eating Mario, killing him.

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* PalmtreePanic: World 3, which is set in a tropical island. Enemies like Cheep Cheeps and Skeeters PumpkinPerson: Splunkins are plentiful, and there's a Mega Cheep Cheep capable of eating Mario, killing him.basically waddling pumpkins that take 2 stomps to defeat.
24th Mar '16 4:06:03 PM Tavernier
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** Petey Piranha is sleeping before his boss fight and attacks when woken up. His very first appearance was ''VideoGame/SuperMarioSunshine'', and the second fight with him was triggered by waking him up.

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** Petey Piranha is sleeping before his boss fight and attacks when woken up. His very first appearance was ''VideoGame/SuperMarioSunshine'', and the second fight with him was triggered by waking him up. Both instances of Petey sleeping may in turn be throwbacks to ''VideoGame/SuperMario64'', where ''all'' the piranha plants were sleeping and had to be snuck up on.
1st Jan '16 10:31:56 PM MyFinalEdits
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* MiniDungeon: As usual for 2D ''Mario'' games, the mid-world Fortress levels, as well as the Ghost Houses.

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* MiniDungeon: As usual for 2D ''Mario'' games, the mid-world Fortress Tower levels, as well as the Ghost Houses.
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