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* LovecraftLite: The game is arguably this, as it uses the CthulhuMythos for atmosphere, but omits the more horrific elements.
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* LovecraftLite: The game is arguably this, as it uses the CthulhuMythos Franchise/CthulhuMythos for atmosphere, but omits the more horrific elements.
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The premise of the game is that the player is a monk who has discovered a TomeOfEldritchLore, the infamous ''[[CthulhuMythos Necronomicon]].'' The act of reading the book induces a series of maddening visions, but the monk presses on, trying to find the secret of the horror within its pages. This quest is represented by playing the three tables of the game:
to:
The premise of the game is that the player is a monk who has discovered a TomeOfEldritchLore, the infamous ''[[CthulhuMythos ''[[Franchise/CthulhuMythos Necronomicon]].'' The act of reading the book induces a series of maddening visions, but the monk presses on, trying to find the secret of the horror within its pages. This quest is represented by playing the three tables of the game:
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How To Create A Works Page explicitly says "No bolding is used for work titles."
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'''Necronomicon''' ([-Full title:-] ''Digital Pinball: Necronomicon,'' デジタルビンボール ネクロノミコン) is a [[DigitalPinballTables video pinball game]] by [[Creator/{{Kaze}} [=KAZe=] Co. Ltd.]], released for the UsefulNotes/SegaSaturn in 1996. It is a quasi-sequel to ''VideoGame/LastGladiators''.
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'''Necronomicon''' ([-Full title:-] ''Digital Pinball: Necronomicon,'' デジタルビンボール ネクロノミコン) is a [[DigitalPinballTables video pinball game]] by [[Creator/{{Kaze}} [=KAZe=] Co. Ltd.]], released for the SegaSaturn in 1996. It is a quasi-sequel to ''VideoGame/LastGladiators''.
to:
'''Necronomicon''' ([-Full title:-] ''Digital Pinball: Necronomicon,'' デジタルビンボール ネクロノミコン) is a [[DigitalPinballTables video pinball game]] by [[Creator/{{Kaze}} [=KAZe=] Co. Ltd.]], released for the SegaSaturn UsefulNotes/SegaSaturn in 1996. It is a quasi-sequel to ''VideoGame/LastGladiators''.
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The game was released exclusively in Japan; despite its relative scarcity, digital pinball fans consider this to be [=KAZe=] best game ever, with some even calling it the best DigitalPinballTable on any platform.
to:
The game was released exclusively in Japan; despite its relative scarcity, digital pinball fans consider this to be [=KAZe=] [=KAZe=]'s best game ever, with some even calling it the best DigitalPinballTable on any platform.
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'''Necronomicon''' ([-Full title:-] ''Digital Pinball: Necronomicon,'' デジタルビンボール ネクロノミコン) is a [[DigitalPinballTables video pinball game]] by [=KAZe=] Co. Ltd., released for the SegaSaturn in 1996. It is a quasi-sequel to ''VideoGame/LastGladiators''.
to:
'''Necronomicon''' ([-Full title:-] ''Digital Pinball: Necronomicon,'' デジタルビンボール ネクロノミコン) is a [[DigitalPinballTables video pinball game]] by [[Creator/{{Kaze}} [=KAZe=] Co. Ltd., ]], released for the SegaSaturn in 1996. It is a quasi-sequel to ''VideoGame/LastGladiators''.
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* ClassicCheatCode[=/=]SecretLevel: A secret fourth table is available by entering a code on the title page.
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* ExcusePlot
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* ExcusePlotExcusePlot: Study a TomeOfEldritchLore by playing pinball. ''[[SarcasmMode Right...]]''
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* PublicDomainArtifact: The Necronomicon, of course.
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* SpiritualSuccessor: To ''VideoGame/LastGladiators''.
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[[caption-width-right:350:[[DidWeJustHaveTeaWithCthulhu Did We Just Play Pinball With Cthulhu?]]]]
* LovecraftLite: The game is arguably this, as it uses the CthulhuMythos for atmosphere, but omits the more horrific elements.
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** The Wizard Mode of each table is only available after completing the lesser Rounds of each table. This is a seven-ball multiball with all targets worth 200,000 multiplied by the number of balls in play. When three or fewer balls are left in play, it is possible to restart multiball with all seven balls by making a specific set of shots.
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** The Wizard Mode of each table is only available after completing the lesser Rounds of each table. This is a seven-ball multiball with all targets worth 200,000 multiplied by the number of balls in play. When three or fewer balls are left in play, it is possible to restart multiball with all seven balls by making a specific set of shots.
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'''Necronomicon''' ([-Full title:-] ''Digital Pinball: Necronomicon,'' デジタルビンボール ネクロノミコン) is a [[DigitalPinballTables video pinball game]] by [=KAZe=] Co. Ltd., originally released for the SegaSaturn in 1996 as a sequel to ''VideoGame/LastGladiators''.
The premise of the game is that the player is a monk who has discovered a TomeOfEldritchLore, the infamous Necronomicon. The act of reading the book induces a series of maddening visions, but the monk presses on, trying to find the final source of horror within its pages. This quest is represented by playing the three tables of the game:
The premise of the game is that the player is a monk who has discovered a TomeOfEldritchLore, the infamous Necronomicon. The act of reading the book induces a series of maddening visions, but the monk presses on, trying to find the final source of horror within its pages. This quest is represented by playing the three tables of the game:
to:
'''Necronomicon''' ([-Full title:-] ''Digital Pinball: Necronomicon,'' デジタルビンボール ネクロノミコン) is a [[DigitalPinballTables video pinball game]] by [=KAZe=] Co. Ltd., originally released for the SegaSaturn in 1996 as 1996. It is a sequel quasi-sequel to ''VideoGame/LastGladiators''.
The premise of the game is that the player is a monk who has discovered a TomeOfEldritchLore, the infamousNecronomicon. ''[[CthulhuMythos Necronomicon]].'' The act of reading the book induces a series of maddening visions, but the monk presses on, trying to find the final source secret of the horror within its pages. This quest is represented by playing the three tables of the game:
The premise of the game is that the player is a monk who has discovered a TomeOfEldritchLore, the infamous
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The game was released exclusively in Japan; despite its relative scarcity, digital pinball fans consider this to be [=KAZe=] best game ever, with many fans considering it the best DigitalPinballTable on any platform.
to:
The game was released exclusively in Japan; despite its relative scarcity, digital pinball fans consider this to be [=KAZe=] best game ever, with many fans considering some even calling it the best DigitalPinballTable on any platform.
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* GoMadFromTheRevelation: What happens to the monk as the game progresses.
* NoEnding: The epilogue reveals that after finishing the ''Necronomicon'', the monk [[spoiler:closes the tome and puts it away.]]
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** The Wizard Mode of each table is only available after completing the lesser Rounds of each table. This is a seven-ball multiball with all targets worth 200,000 multiplied by the number of balls in play. When three or fewer balls are left in play, it is possible to restart multiball with all seven balls by making a specific set of shots.
to:
** The Wizard Mode of each table is only available after completing the lesser Rounds of each table. This is a seven-ball multiball with all targets worth 200,000 multiplied by the number of balls in play. When three or fewer balls are left in play, it is possible to restart multiball with all seven balls by making a specific set of shots.
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* TheseAreThingsManWasNotMeantToKnow: The contents of the ''Necronomicon'' -- and, by extension, the game itself.
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* TheseAreThingsManWasNotMeantToKnow: The contents of the ''Necronomicon'' -- and, by and [[spoiler:The Book of Names.]]
** By extension, the gameitself.itself could qualify as this.
** By extension, the game
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The premise of the game is that the player is a monk who has discovered a TomeOfEldritchLore, the infamous Necronomicon. The act of reading the book induces a series of maddening visions, represented by playing the three tables of the game:
to:
The premise of the game is that the player is a monk who has discovered a TomeOfEldritchLore, the infamous Necronomicon. The act of reading the book induces a series of maddening visions, but the monk presses on, trying to find the final source of horror within its pages. This quest is represented by playing the three tables of the game:
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* "Cult of The Bloody Tongue"
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* "Cult of The Bloody Tongue"
Tongue"
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* TomeOfEldritchLore: The ''Necronomicon''.
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* TomeOfEldritchLore: The ''Necronomicon''.''Necronomicon'' itself, as well as [[spoiler:The Book of Names.]]
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As with [=KAZe=]'s earlier digital pinball games, the tables are shown in a fixed three-quarters perspective, presented with a wicked gothic metal soundtrack, high-resolution graphics, 60 FPS action, and an amazingly detailed physics engine. While the intricate tables stay realistic for the most part, ''Necronomicon'' differs slightly from earlier [=KAZe=] pinballs with elements that go beyond the cabinet boundaries.
to:
The tables can be played separately, but there is also a "Realms" mode where the player goes through the tables in order, and can only advance to the next table by performing all of the Rounds on the current one.
As with [=KAZe=]'s earlier digital pinball games, the tables are shown in a fixed three-quarters perspective, presented with a wicked gothic metal soundtrack, atmospheric high-resolution graphics, 60 FPS action, and an amazingly detailed physics engine. While the intricate tables stay realistic for the most part, ''Necronomicon'' differs slightly from earlier [=KAZe=] pinballs with elements that go beyond the cabinet boundaries.
As with [=KAZe=]'s earlier digital pinball games, the tables are shown in a fixed three-quarters perspective, presented with a wicked gothic metal soundtrack, atmospheric high-resolution graphics, 60 FPS action, and an amazingly detailed physics engine. While the intricate tables stay realistic for the most part, ''Necronomicon'' differs slightly from earlier [=KAZe=] pinballs with elements that go beyond the cabinet boundaries.
* FacelessEye: The "Arkham Asylum" playfield features a deep red eye staring out from the middle of the playfield.
** "Dreamlands" spells W-I-S-D-O-M for a bonus up to 10 million.
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** "Dreamlands" spells W-I-S-D-O-M for a bonus up to 10 million.
** "Cult of the Bloody Tongue" requires the player to spell A-W-A-K-E-T-H-E-M-A-C-H-I-N-E. Completing it starts a three-ball multiball, and entering the Sacrificial Stone starts seven-ball multiball.
** "Cult of the Bloody Tongue" requires the player to spell A-W-A-K-E-T-H-E-M-A-C-H-I-N-E. Completing it starts a three-ball multiball, and entering the Sacrificial Stone starts seven-ball multiball.
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* WizardMode:
** "Arkham Asylum":
*** The sub-Wizard Mode is "Madness". Spell MADNESS to open the Library Entrances, then enter them to start three-ball multiball. Entering the center Library Entrance starts a 7-ball multiball round.
*** The main Wizard Mode is "Creation," available after completing the five lesser Rounds (Arkham Asylum, Cemetary, Deathwalker, Soul, and Witchhouse Mystery). This is a seven-ball multiball with all targets worth 200,000 multiplied by the number of balls in play. When three or fewer balls are left in play, completing the Library targets restarts multiball with all seven balls.
** "Arkham Asylum":
*** The sub-Wizard Mode is "Madness". Spell MADNESS to open the Library Entrances, then enter them to start three-ball multiball. Entering the center Library Entrance starts a 7-ball multiball round.
*** The main Wizard Mode is "Creation," available after completing the five lesser Rounds (Arkham Asylum, Cemetary, Deathwalker, Soul, and Witchhouse Mystery). This is a seven-ball multiball with all targets worth 200,000 multiplied by the number of balls in play. When three or fewer balls are left in play, completing the Library targets restarts multiball with all seven balls.
to:
* WizardMode:
WizardMode: Each table has a sub-Wizard Mode and a main Wizard Mode available.
**"Arkham Asylum":
***The sub-Wizard Mode is "Madness". Spell accessed by spelling a word on the table, such as MADNESS to open the Library Entrances, then enter them to start or AWAKETHEMACHINE. This starts a three-ball multiball. Entering the center Library Entrance starts multiball, and making a 7-ball key shot turns it into a seven-ball multiball round.
*** ** The main Wizard Mode of each table is "Creation," only available after completing the five lesser Rounds (Arkham Asylum, Cemetary, Deathwalker, Soul, and Witchhouse Mystery).of each table. This is a seven-ball multiball with all targets worth 200,000 multiplied by the number of balls in play. When three or fewer balls are left in play, completing the Library targets restarts it is possible to restart multiball with all seven balls.balls by making a specific set of shots.
**
***
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* {{Combos}}: "Dreamlands" awards increasing bonuses for making consecutive ramp shots with the upper flipper.
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* HumanSacrifice: One of the targets in "Cult of The Bloody Tongue".
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* SolarAndLunar: The Solar Engine and Lunar Engine from "Cult of The Bloody Tongue" .
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** "Arkham Asylum" and "Dreamlands" use M-A-D-N-E-S-S to start the sub-WizardMode.
** "Dreamlands" spells W-I-S-D-O-M for a bonus up to 10 million.
** "Cult of the Bloody Tongue" requires the player to spell A-W-A-K-E-T-H-E-M-A-C-H-I-N-E. Completing it starts a three-ball multiball, and entering the Sacrificial Stone starts seven-ball multiball.
** "Dreamlands" spells W-I-S-D-O-M for a bonus up to 10 million.
** "Cult of the Bloody Tongue" requires the player to spell A-W-A-K-E-T-H-E-M-A-C-H-I-N-E. Completing it starts a three-ball multiball, and entering the Sacrificial Stone starts seven-ball multiball.
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* IDontLikeTheSoundOfThatPlace: Hangman Hill and Salem's Road from "Arkham Asylum"
* SpellingBonus: All three tables use M-A-Z-E to award million-point bonuses.
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* TomeOfEldritchLore: The ''Necronomicon''.
to:
* TomeOfEldritchLore: The ''Necronomicon''.''Necronomicon''.
* WizardMode:
** "Arkham Asylum":
*** The sub-Wizard Mode is "Madness". Spell MADNESS to open the Library Entrances, then enter them to start three-ball multiball. Entering the center Library Entrance starts a 7-ball multiball round.
*** The main Wizard Mode is "Creation," available after completing the five lesser Rounds (Arkham Asylum, Cemetary, Deathwalker, Soul, and Witchhouse Mystery). This is a seven-ball multiball with all targets worth 200,000 multiplied by the number of balls in play. When three or fewer balls are left in play, completing the Library targets restarts multiball with all seven balls.
* WizardMode:
** "Arkham Asylum":
*** The sub-Wizard Mode is "Madness". Spell MADNESS to open the Library Entrances, then enter them to start three-ball multiball. Entering the center Library Entrance starts a 7-ball multiball round.
*** The main Wizard Mode is "Creation," available after completing the five lesser Rounds (Arkham Asylum, Cemetary, Deathwalker, Soul, and Witchhouse Mystery). This is a seven-ball multiball with all targets worth 200,000 multiplied by the number of balls in play. When three or fewer balls are left in play, completing the Library targets restarts multiball with all seven balls.
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None
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'''Necronomicon''' is a [[DigitalPinballTables video pinball game]] by [=KAZe=] Co. Ltd., originally released for the SegaSaturn in 1996 as a sequel to ''VideoGame/LastGladiators''.
to:
'''Necronomicon''' ([-Full title:-] ''Digital Pinball: Necronomicon,'' デジタルビンボール ネクロノミコン) is a [[DigitalPinballTables video pinball game]] by [=KAZe=] Co. Ltd., originally released for the SegaSaturn in 1996 as a sequel to ''VideoGame/LastGladiators''.
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As with [=KAZe=]'s earlier digital pinball games, the tables are shown in a fixed three-quarters perspective, presented with a wicked rock soundtrack, high-resolution graphics, and an amazingly detailed physics engine. While the intricate tables stay realistic for the most part, ''Necronomicon'' differs slightly from earlier [=KAZe=] pinballs with elements that go beyond the cabinet boundaries.
to:
As with [=KAZe=]'s earlier digital pinball games, the tables are shown in a fixed three-quarters perspective, presented with a wicked rock gothic metal soundtrack, high-resolution graphics, 60 FPS action, and an amazingly detailed physics engine. While the intricate tables stay realistic for the most part, ''Necronomicon'' differs slightly from earlier [=KAZe=] pinballs with elements that go beyond the cabinet boundaries.
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* EvilSoundsDeep: The game is peppered with numerous deep and ominous voice clips.
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The game was released exclusively in Japan; pinball fans consider this to be [=KAZe=] best game ever.
to:
The game was released exclusively in Japan; despite its relative scarcity, digital pinball fans consider this to be [=KAZe=] best game ever.
ever, with many fans considering it the best DigitalPinballTable on any platform.
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* {{Cap}}: The scores max out at 999,999,999 points.
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* PlayerVersusPlayer: In addition to supporting alternating two-player games, ''Necronomicon'' allowed players to submit high scores to the [=KAZe=] website leaderboards.
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* SpecialGuest: John Petrucci, guitarist for Music/DreamTheater, contributed the music for the game's prologue and epilogue videos.
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* GoMadFromTheRevelation: What happens to the monk as the game progresses.
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* TomeOfEldritchLore: The ''Necronomicon''.
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* TomeOfEldritchLore: The ''Necronomicon''.
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* SpiritualSuccessor: To ''VideoGame/LastGladiators''.
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/necronomicon-pinball_4685.jpg]]
'''Necronomicon''' is a [[DigitalPinballTables video pinball game]] by [=KAZe=] Co. Ltd., originally released for the SegaSaturn in 1996 as a sequel to ''VideoGame/LastGladiators''.
The premise of the game is that the player is a monk who has discovered a TomeOfEldritchLore, the infamous Necronomicon. The act of reading the book induces a series of maddening visions, represented by playing the three tables of the game:
* "Arkham Asylum"
* "Dreamlands"
* "Cult of The Bloody Tongue"
As with [=KAZe=]'s earlier digital pinball games, the tables are shown in a fixed three-quarters perspective, presented with a wicked rock soundtrack, high-resolution graphics, and an amazingly detailed physics engine. While the intricate tables stay realistic for the most part, ''Necronomicon'' differs slightly from earlier [=KAZe=] pinballs with elements that go beyond the cabinet boundaries.
The game was released exclusively in Japan; pinball fans consider this to be [=KAZe=] best game ever.
----
!!''Necronomicon'' demonstrates the following tropes:
* AutobotsRockOut: Invoked throughout the game with its blistering rock soundtracks.
* ExcusePlot
* SpiritualSuccessor: To ''VideoGame/LastGladiators''.
* TheseAreThingsManWasNotMeantToKnow: The contents of the ''Necronomicon'' -- and, by extension, the game itself.
* TomeOfEldritchLore: The ''Necronomicon''.
'''Necronomicon''' is a [[DigitalPinballTables video pinball game]] by [=KAZe=] Co. Ltd., originally released for the SegaSaturn in 1996 as a sequel to ''VideoGame/LastGladiators''.
The premise of the game is that the player is a monk who has discovered a TomeOfEldritchLore, the infamous Necronomicon. The act of reading the book induces a series of maddening visions, represented by playing the three tables of the game:
* "Arkham Asylum"
* "Dreamlands"
* "Cult of The Bloody Tongue"
As with [=KAZe=]'s earlier digital pinball games, the tables are shown in a fixed three-quarters perspective, presented with a wicked rock soundtrack, high-resolution graphics, and an amazingly detailed physics engine. While the intricate tables stay realistic for the most part, ''Necronomicon'' differs slightly from earlier [=KAZe=] pinballs with elements that go beyond the cabinet boundaries.
The game was released exclusively in Japan; pinball fans consider this to be [=KAZe=] best game ever.
----
!!''Necronomicon'' demonstrates the following tropes:
* AutobotsRockOut: Invoked throughout the game with its blistering rock soundtracks.
* ExcusePlot
* SpiritualSuccessor: To ''VideoGame/LastGladiators''.
* TheseAreThingsManWasNotMeantToKnow: The contents of the ''Necronomicon'' -- and, by extension, the game itself.
* TomeOfEldritchLore: The ''Necronomicon''.