Follow TV Tropes

Following

History VideoGame / MysticalFighter

Go To

OR

Is there an issue? Send a MessageReason:
None


Inspired by Myth/JapaneseMythology and set in ancient Japan, the players assume the role of an asskicking warrior in Kabuki gear who travels the land to purge the world of evil. The heroic warrior must battle various enemies from rogue ninjas to monks, evil warlords and their minions, right up to facing assorted {{Yokai}} and {{Oni}} enemies before a final confrontation with the evil Dark Kabuki Master.

to:

Inspired by Myth/JapaneseMythology and set in ancient Japan, the players assume the role of an asskicking warrior ass-kicking [[ShapedLikeItself mystical fighter]] in Kabuki gear who travels the land to purge the world of evil. The heroic warrior (or ''warriors'', thanks to 2 player co-op) must battle various enemies from rogue ninjas to monks, evil warlords and their minions, right up to facing assorted {{Yokai}} and {{Oni}} enemies before a final confrontation with the evil Dark Kabuki Master.
Darkside Kabukimaster.



* BossRush: You get to fight all the previous bosses in a row – including the {{Oni}} bunch, the Wanyūdō and the {{Tengu}} – before facing the real Darkside Kabukimaster in Stage 6.

to:

* BossRush: You get to fight all the previous bosses in a row – including the {{Oni}} bunch, {{Kirin}}, the {{Oni}}, the Wanyūdō and the {{Tengu}} – before facing the real Darkside Kabukimaster in Stage 6.



* {{Kirin}}: The first boss is a kirin who constantly hops around the arena trying to trample you.

to:

* {{Kirin}}: The first boss is a kirin (a monstrous lion creature) who constantly hops around the arena trying to trample you.
Is there an issue? Send a MessageReason:
None


* FireAndBrimstoneHell: The stage immediately following the Mansion have you going through Enma, crossing a rock bridge over a raging fire while you’re attacked by Oni and demonic samurai from all sides. At the end of said stage you exit hell… and goes back to the mansion. Somehow.

to:

* FireAndBrimstoneHell: The stage immediately following the Mansion have you going through Enma, Enma (the Japanese version of Underworld), crossing a rock bridge over a raging fire while you’re attacked by Oni and demonic samurai from all sides. At the end of said stage you exit hell… and goes go back to the mansion. Somehow. And then you return back to Enma ''again'' for Stage 5, all in order to face Darkside Kabukimaster (the fake one if you're playing on ''Normal'' difficulty).



* SumoWrestling: Giant, purple-skinned demonic sumo wrestlers are recurring enemies in the game.

to:

* SumoWrestling: Giant, purple-skinned ([[PaletteSwap as well as yellow, brown and black-skinned]]) demonic sumo wrestlers are recurring enemies in the game.



* TimedMission: You have 70 seconds to complete each mission (99 for a final stage), and running out of time leads to you losing a life... and restarting the ''whole'' stage.

to:

* TimedMission: You have 70 (incredibly long) seconds to complete each mission (99 for a final stage), and running out of time leads to you losing a life... and restarting the ''whole'' stage.

Added: 179

Changed: 598

Is there an issue? Send a MessageReason:
None


* BigBad: The Dark Kabuki Master who leads the demons.
* BossRush: You get to fight all the previous bosses in a row – including the {{Oni}} bunch, the Wanyūdō and the {{Tengu}} – before facing the Dark Kabuki Master.
* EasyModeMockery: Playing on the default settings (without adjusting the difficulty to "Hard") ends the game prematurely at the fifth stage. With this friendly message on a black screen:

to:

* BigBad: The Dark Kabuki Master who leads AscendToAHigherPlaneOfExistence: Presumably. Beating the demons.game on ''Expert'' difficulty shows Darkside Kabukimaster being lifted up in a purple beam to parts unknown.
* BigBad: The Darkside Kabukimaster who leads the demons.
* BossRush: You get to fight all the previous bosses in a row – including the {{Oni}} bunch, the Wanyūdō and the {{Tengu}} – before facing the Dark Kabuki Master.
real Darkside Kabukimaster in Stage 6.
* EasyModeMockery: Playing on the default settings (without adjusting the difficulty to "Hard") ends the game prematurely at the fifth stage.Stage 5. With this friendly message on a black screen:



* TimedMission: You have 70 seconds to complete each mission, and running out of time leads to you losing a life... and restarting the ''whole'' stage.

to:

* TimedMission: You have 70 seconds to complete each mission, mission (99 for a final stage), and running out of time leads to you losing a life... and restarting the ''whole'' stage.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* HarderThanHard: Beating ''Mystical Fighter'' on Hard difficulty unlocks the Expert mode. Don't be surprised when the titular fighter takes a lot of damage.


Added DiffLines:

* NoNameGiven: The titular Mystical Fighter. Outside sources claim that he's based on White Lion - one of the two characters of the famous Japanese play ''Renjishi'' ("Two Lions"). Same can be said about the second playable character, the Red Lion.
Is there an issue? Send a MessageReason:
None


See also ''VideoGame/KabnukiZ'', another game from around the same time with a similar premise.

to:

See also ''VideoGame/KabnukiZ'', ''VideoGame/KabukiZ'', another game from around the same time with a similar premise.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/images_305.jpg]]
[[caption-width-right:250:Kabuki kung-fu]]

''Mystical Fighter'', ( released in Japan as ''Maō Renjishi'' [魔王連獅子, ''Demon King Renjishi''] is a 1991 BeatEmUp action game for the UsefulNotes/SegaGenesis.

Inspired by Myth/JapaneseMythology and set in ancient Japan, the players assume the role of an asskicking warrior in Kabuki gear who travels the land to purge the world of evil. The heroic warrior must battle various enemies from rogue ninjas to monks, evil warlords and their minions, right up to facing assorted {{Yokai}} and {{Oni}} enemies before a final confrontation with the evil Dark Kabuki Master.

See also ''VideoGame/KabnukiZ'', another game from around the same time with a similar premise.

----
!! ''Mystical Fighter'' contains examples of:

* AllMonksKnowKungFu: For some baffling reason, you'll be constantly attacked by Japanese Dōgen-style monks wearing {{Eye Obscuring Hat}}s armed with heavy canes.
* BigBad: The Dark Kabuki Master who leads the demons.
* BossRush: You get to fight all the previous bosses in a row – including the {{Oni}} bunch, the Wanyūdō and the {{Tengu}} – before facing the Dark Kabuki Master.
* EasyModeMockery: Playing on the default settings (without adjusting the difficulty to "Hard") ends the game prematurely at the fifth stage. With this friendly message on a black screen:
--> CONGRATULATIONS!
--> BUT THIS IS NOT THE TRUE ENDING
--> FIND THE REAL DARKSIDE KABUKIMASTER
* FireAndBrimstoneHell: The stage immediately following the Mansion have you going through Enma, crossing a rock bridge over a raging fire while you’re attacked by Oni and demonic samurai from all sides. At the end of said stage you exit hell… and goes back to the mansion. Somehow.
* FlyingFace: The boss of the bridge stage is a Wanyūdō, a flying head - ''on fire'' - who floats around trying to burn you while shooting fireballs. You can only damage it by hitting the central face.
* HumanHammerThrow: There is a special move that allows you to grab enemies by the heels and spin them in circles before throwing the out of the screen. It only works for smaller, human-sized enemies, though.
* InterfaceScrew: The "foggy" stage, where you're in the streets at night, pixelated fog obscuring your vision half of the times while hostile ninja mooks come at you from left and right. Thankfully the segment ends once you reach the Mansion's entrance, with the next stage being set indoors.
* KabukiSounds: As you're a Kabuki-themed warrior, you tend to make these noises when hitting enemies, or after getting hit. The Darkside Kabukimaster too.
* {{Kirin}}: The first boss is a kirin who constantly hops around the arena trying to trample you.
* {{Ninja}}: A common enemy, like every good action game set in Sengoku-Era Japan.
* {{Oni}}: There are two gigantic Onis serving as a boss at the end of the second stage. Not a DualBoss though, they come at you one at a time, and they are {{Recurring Boss}}es that shows up in the hell stages.
* RollingAttack: Your character can perform a rolling tackle by pressing attack and forward at the same time.
* {{Samurai}}: The HeavilyArmoredMook enemies in a few stages. They can take a lot more hits than regular peasant / soldier enemies thanks to being clad in samurai armor. The Mansion level in particular is full of these enemies.
* SumoWrestling: Giant, purple-skinned demonic sumo wrestlers are recurring enemies in the game.
* TakeItToTheBridge: The third stage have you fighting assorted enemies on a bridge, including ninjas who will climb over from the other side and hawks swooping at you from above. There are also sections where the bridge will give way, which you can fall into and die instantly (and then restart the whole mission!) though you can throw enemies into these pits.
* {{Tengu}}: A human-sized Tengu serves as the boss of the Mansion level.
* TimedMission: You have 70 seconds to complete each mission, and running out of time leads to you losing a life... and restarting the ''whole'' stage.
* {{Youkai}}: Most of the bosses are creatures from Japanese myths.
----

Top