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This game also spawned a Platform/NintendoDS version that plays differently, as well as spinoff sequels such as ''VideoGame/MySimsKingdom'', ''[=MySims=] Party'' (a PartyGame), ''[=MySims=] Racing'' (a MascotRacer), ''VideoGame/MySimsAgents'', and ''[=MySims=]'' ''[=SkyHeroes=]''. Examples for ''Kingdom'' and ''Agents'' can be found in their respective pages.

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This game also spawned a Platform/NintendoDS version that plays differently, as well as spinoff sequels such as ''VideoGame/MySimsKingdom'', ''[=MySims=] Party'' (a PartyGame), ''[=MySims=] Racing'' (a MascotRacer), ''VideoGame/MySimsAgents'', and ''[=MySims=]'' ''[=SkyHeroes=]''. Examples for ''Kingdom'' and ''Agents'' can be found in their respective pages. Various characters from the first game also appear in the Wii version of ''VideoGame/SimCity'' ''Creator''.
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Released for the Nintendo UsefulNotes/{{Wii}} in 2007 (shortly followed by a [[UsefulNotes/IBMPersonalComputer PC]] version), ''[=MySims=]'' is a {{Spinoff}} of ''VideoGame/TheSims'' that takes a drastic departure from the usual series: Everything is [[LighterAndSofter extremely cute]] and [[EverybodyLives you can't kill Sims anymore]]. The game is bright, cheerful, and rather {{Animesque}}. Instead of managing the life of a wide variety of Sims, you create a single character and take care of the whole town. You decide who gets to move into the town, you build their house for them, and you even build furniture. The Sims that you can move in fall into two categories: normal citizens ("townies") and Sims with businesses ("Com Sims"). The former are there to add a bit of color to the town, while the latter will give you several missions where you must build them specific pieces of furniture using "Essences" that make the item appeal to a certain type of Sim.

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Released for the Nintendo UsefulNotes/{{Wii}} in 2007 (shortly followed by a [[UsefulNotes/IBMPersonalComputer [[Platform/IBMPersonalComputer PC]] version), ''[=MySims=]'' is a {{Spinoff}} of ''VideoGame/TheSims'' that takes a drastic departure from the usual series: Everything is [[LighterAndSofter extremely cute]] and [[EverybodyLives you can't kill Sims anymore]]. The game is bright, cheerful, and rather {{Animesque}}. Instead of managing the life of a wide variety of Sims, you create a single character and take care of the whole town. You decide who gets to move into the town, you build their house for them, and you even build furniture. The Sims that you can move in fall into two categories: normal citizens ("townies") and Sims with businesses ("Com Sims"). The former are there to add a bit of color to the town, while the latter will give you several missions where you must build them specific pieces of furniture using "Essences" that make the item appeal to a certain type of Sim.
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This game also spawned a UsefulNotes/NintendoDS version that plays differently, as well as spinoff sequels such as ''VideoGame/MySimsKingdom'', ''[=MySims=] Party'' (a PartyGame), ''[=MySims=] Racing'' (a MascotRacer), ''VideoGame/MySimsAgents'', and ''[=MySims=]'' ''[=SkyHeroes=]''. Examples for ''Kingdom'' and ''Agents'' can be found in their respective pages.

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This game also spawned a UsefulNotes/NintendoDS Platform/NintendoDS version that plays differently, as well as spinoff sequels such as ''VideoGame/MySimsKingdom'', ''[=MySims=] Party'' (a PartyGame), ''[=MySims=] Racing'' (a MascotRacer), ''VideoGame/MySimsAgents'', and ''[=MySims=]'' ''[=SkyHeroes=]''. Examples for ''Kingdom'' and ''Agents'' can be found in their respective pages.
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* VideoGameTools: There are tools that you earn when the town's commercial Sims have sufficient cumulative satisfaction. Said tools generally open up more of the town, both for moving Sims into empty lots and for finding places where Essence types the player had previously not encountered may be harvested. And no, you cannot use the ax you come already equipped with to chop fallen logs. That falls to the saw, which, yes, must be earned.
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* ExpyCoexistence: Gino from the Wii version and Charlie from the DS version were created to be similar to each other, with both being mustachioed pizza chefs with EyesAlwaysShut. Later games, regardless of system, would usually only include Gino, but the [=DS=] version of ''Party'' is the only game to feature both. They are apparently [[StrongFamilyResemblance cousins]].

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* ExpyCoexistence: Gino from the Wii version and Charlie from the DS version were created to be similar to each other, with both being mustachioed pizza chefs with EyesAlwaysShut.EyesAlwaysShut, the main difference being that Gino makes Pizza and occasionally Spaghetti, while Charlie specializes in Pastries. Later games, regardless of system, would usually only include Gino, but the [=DS=] version of ''Party'' is the only game to feature both. They are apparently [[StrongFamilyResemblance cousins]].
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** Early on in the [=DS=] version of ''Kingdom,'' King Roland considers asking for the aid of the Wii version’s protagonists, but notes that they’re too busy elsewhere. Additionally, Gino, DJ Candy, and Chaz all get [[ContinuityCameo Continuity Cameos]] in which they state that they sailed in from their home islands in the Wii version.[[note]]Technically in Candy’s case, she says she’s going to sail ''to'' Candypalooza in order to start the dance party of the same name, since in the Wii version she’s a late arrival to her own island.[[/note]]

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* FishingMinigame: The original game and ''Kingdom'' have this.



* KidDetective: [[VagueAge Presumably]], the Player falls into this, especially in Agents.

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* KidDetective: [[VagueAge Presumably]], the Player falls into this, especially in Agents.''Agents''.


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* MinigameGame: ''[=MySims=] Party'' is this.


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* PersuasionMinigame: One way to earn simoleons in the DS version of the original game is to strike up a conversation with [=NPCs=] that visit your town and cheer them up.

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This game also spawned a UsefulNotes/NintendoDS version that plays differently, as well as spinoff sequels such as ''VideoGame/MySimsKingdom'', ''[=MySims=] Party'' (a PartyGame), ''[=MySims=] Racing'' (a MascotRacer), ''VideoGame/MySimsAgents'', and ''[=MySims=]'' ''[=SkyHeroes=]''.

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This game also spawned a UsefulNotes/NintendoDS version that plays differently, as well as spinoff sequels such as ''VideoGame/MySimsKingdom'', ''[=MySims=] Party'' (a PartyGame), ''[=MySims=] Racing'' (a MascotRacer), ''VideoGame/MySimsAgents'', and ''[=MySims=]'' ''[=SkyHeroes=]''. Examples for ''Kingdom'' and ''Agents'' can be found in their respective pages.



* AllLoveIsUnrequited: Summer or Liberty, depending on who gets to be Travis's date to the prom in ''Kingdom''. Linda also has feelings for Trevor in the same game and Chaz for Summer in ''Agents''.
* AndNowForSomeoneCompletelyDifferent: At one point in ''Agents'', you play as T.O.B.O.R. He controls just like the main character, with the addition of a rocket boost (this allows him to jump at twice the normal height).
* AnInteriorDesignerIsYou: Arguably the whole point of the original and ''Kingdom'', and also a feature in the PlayerHeadquarters of ''Agents''.

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* AllLoveIsUnrequited: Summer or Liberty, depending on who gets to be Travis's date to the prom in ''Kingdom''. Linda also has feelings for Trevor in the same game and Chaz for Summer in ''Agents''.
* AndNowForSomeoneCompletelyDifferent: At one point in ''Agents'', you play as T.O.B.O.R. He controls just like the main character, with the addition of a rocket boost (this allows him to jump at twice the normal height).
* AnInteriorDesignerIsYou: Arguably the whole point of the original and ''Kingdom'', and also a feature in the PlayerHeadquarters of ''Agents''.game.



* ArtifactOfDoom: The Crown of Nightmares.
* AttendingYourOwnFuneral: In ''[=MySims=] Kingdom'', Dr. F delivers a eulogy for the brave sacrifice of astronaut Vic Vector. During the celebration of the ''forthcoming'' rocket launch. Whilst Vic is standing next to him. [[SugarWiki/FunnyMoments EAT YOUR GRIEF SANDWICHES!]]
* BettyAndVeronica: Liberty and Summer in ''Kingdom'' to Travis.



* TheCameo: Faith Connors from ''VideoGame/MirrorsEdge'' shows up twice in ''Agents'', first as a portrait in Cyrus Boudreaux's mansion, then as a collectable trophy. [[Franchise/DeadSpace Issac Clarke's armor]] also appears as an unlockable outfit.



** Liberty, Summer, and Travis would eventually become characters in ''VideoGame/TheSims4'' as roommates living in the "BFF Household". As in ''Kingdom'', both Liberty and Summer have a secret crush on the otherwise oblivious Travis. DJ Candy and Yuki would eventually be introduced in the Get Together expansion pack as [[RelatedInTheAdaptation sisters]].

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** Liberty, Summer, and Travis would eventually become characters in ''VideoGame/TheSims4'' as roommates living in the "BFF Household". As in ''Kingdom'', both Liberty and Summer have a secret crush on the otherwise oblivious [[ObliviousToLove oblivious]] Travis. DJ Candy and Yuki would eventually be introduced in the Get Together expansion pack as [[RelatedInTheAdaptation sisters]].



* CannotSpitItOut: Liberty and Summer to Travis in ''Kingdom''. Presumably Chaz to Summer in ''Agents''.
** Vincent to Violet, period.

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* CannotSpitItOut: Liberty and Summer to Travis in ''Kingdom''. Presumably Chaz to Summer in ''Agents''.
**
In the original game, Vincent to Violet, period.



* CosmeticAward: After getting your town up to a 5-star rating, you view the credits and receive a blueprint for [[spoiler:a Town Monument]].

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* CosmeticAward: After In the first game, after getting your town up to a 5-star rating, you view the credits and receive a blueprint for [[spoiler:a Town Monument]].



* {{Delinquents}}: Chaz; it gets him immediately suspected of trashing the classroom in ''Kingdom''. Derek in ''Agents'' as well.



* DisappearedDad: Though Daniel's mother, Beverly appears in Cutopia, there's nothing of his father.
** MissingMom: Princess Butter's mother also doesn't make an appearance.
* DistaffCounterpart: Proto-Makoto is this to Tobor.



* DyingTown: The entire population of the town when you arrive is six: Yourself, the mayor, the above-mentioned Poppy and Violet, a trucker named Patrick, and Buddy the hotel bellhop.

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* DyingTown: The In the original game, the entire population of the town when you arrive is six: Yourself, the mayor, the above-mentioned Poppy and Violet, a trucker named Patrick, and Buddy the hotel bellhop.



** Buddy had YouthfulFreckles in the original game but not in subsequent games.
* EarlyInstallmentWeirdness: Both this and ''Kingdom's'' gameplay is akin to ''VideoGame/AnimalCrossing'' but with a relationship meter and the sims' themselves will use positive interaction to those with a love/liked social group while using mean interactions on a disliked group. Starting with ''Agents'' they will no longer do this.

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** Buddy and Candy both had YouthfulFreckles in the original game but not in subsequent games.
* EarlyInstallmentWeirdness: Both this and ''Kingdom's'' gameplay is akin to ''VideoGame/AnimalCrossing'' but with a relationship meter and the sims' themselves will use positive interaction to those with a love/liked social group while using mean interactions on a disliked group. Starting with ''Agents'' they will no longer do this.



* {{Expy}}: The versions of Vic Vector and Rosalyn Marshall in ''Agents'' are pretty clearly parodying Mulder and Scully of ''Series/TheXFiles''.
** ExpyCoexistence: Gino from the Wii version and Charlie from the DS version were created to be similar to each other, with both being mustachioed pizza chefs with EyesAlwaysShut. Later games, regardless of system, would usually only include Gino, but the [=DS=] version of ''Party'' is the only game to feature both. They are apparently [[StrongFamilyResemblance cousins]].

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* {{Expy}}: The versions of Vic Vector and Rosalyn Marshall in ''Agents'' are pretty clearly parodying Mulder and Scully of ''Series/TheXFiles''.
**
ExpyCoexistence: Gino from the Wii version and Charlie from the DS version were created to be similar to each other, with both being mustachioed pizza chefs with EyesAlwaysShut. Later games, regardless of system, would usually only include Gino, but the [=DS=] version of ''Party'' is the only game to feature both. They are apparently [[StrongFamilyResemblance cousins]].



* FluorescentFootprints: ''[=MySims=] Agents'' uses these to highlight tracks found with the magnifying glass, allowing players to track down characters and animals that have gone missing during a case. The first example has you following a dog around, but later on the player will find themselves hunting yetis through the mountains and a criminal through a dark manor.
* {{Foreshadowing}}: At the beginning of ''Kingdom'', King Roland mentions the elves, who could get Princess Butter a unicorn when she loses the contest. About halfway through the game, the Player can visit the Forest of the Elves, which also has unicorns.
* FracturedFairyTale: ''Kingdom'' has elements of this.



* GirlInTheTower: Violet briefly becomes this in ''Kingdom'' thanks to [[LightIsNotGood the Duchess of Cutopia]]. The PlayerCharacter must free her by distracting a guard and rebuilding the stairs. Played with in that she takes a liking to the tower itself and later refurbishes it.



* HeroicMime: The PlayerCharacter in the original, ''Party'' and ''Kingdom''.
* HighSchoolDance: At the Royal Academy in ''Kingdom''.
* HulkSpeak: Gonk in ''[=MySims=] Kingdom''.

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* HeroicMime: The PlayerCharacter in the original, ''Party'' and ''Kingdom''.
* HighSchoolDance: At
''Kingdom''[[note]]with the Royal Academy in ''Kingdom''.
* HulkSpeak: Gonk in ''[=MySims=] Kingdom''.
exception of at least two lines[[/note]].



* ItsTheJourneyThatCounts: In ''Kingdom'', [[spoiler:at the end of the Spookane quest]]. The cheesiness of the moral does not go without a LampshadeHanging.



* KidDetective: Presumably, the Player falls into this.
* KissingCousins: In ''Agents'', Makoto says that she needs a date for the prom, or else she'll have to go with her cousin, T.O.B.O.R! (Keep in mind that they're robots.)

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* KidDetective: Presumably, [[VagueAge Presumably]], the Player falls into this.
* KissingCousins: In ''Agents'', Makoto says that she needs a date for the prom, or else she'll have to go with her cousin, T.O.B.O.R! (Keep
this, especially in mind that they're robots.)Agents.



* LifeSimulationGame: Albeit differently than the main series. There's no romance, children, or aging.
* LightIsNotGood: The island of Cutopia in ''Kingdom''.
* LighterAndSofter: In comparison to the classic ''Sims'' series. No Sims can die, and the general feel and appearance of the game is simpler and more cartoonish.

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* LifeSimulationGame: Albeit differently than [[VideoGame/TheSims the main series.series]]. There's no romance, children, or aging.
* LightIsNotGood: The island of Cutopia in ''Kingdom''.
* LighterAndSofter: In comparison to the classic ''Sims'' main series. No Sims can die, and the general feel and appearance of the game is simpler and more cartoonish.



* LoadsAndLoadsOfLoading:
** Quite possibly the original game's biggest flaw. It takes an eternity to get going, and you're greeted with more loading every time you enter a house/cave, leave one, or go to a new region of the map.
** Luckily fixed in ''Kingdom'', it only loads with a "traditional" loading screen when you edit your character, and the islands are loaded with cutscenes. The entirety of an island is loaded at once, including the insides of buildings, reducing the only waits to the original load-up and character editing.
* LoveTriangle:
** Travis, Summer and Liberty in ''Kingdom''.
** Chaz, Summer and Luke in ''Agents''.
* MacguffinDeliveryService: In ''Agents'', this is how [[spoiler:Morcubus gets his hands on the Nightmare Crown at the very end]]. This being a ''[=MySims=]'' game, no actual force is required, just a few "hand it over" motions.

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* LoadsAndLoadsOfLoading:
**
LoadsAndLoadsOfLoading: Quite possibly the original game's biggest flaw. It takes an eternity to get going, and you're greeted with more loading every time you enter a house/cave, leave one, or go to a new region of the map.
** Luckily fixed in ''Kingdom'', it only loads * MetalDetectorPuzzle: You'd be surprised how much stuff can be just found underground with a "traditional" loading screen when you edit your character, and the islands are loaded with cutscenes. The entirety of an island is loaded at once, including the insides of buildings, reducing the only waits to the original load-up and character editing.
* LoveTriangle:
** Travis, Summer and Liberty in ''Kingdom''.
** Chaz, Summer and Luke in ''Agents''.
* MacguffinDeliveryService: In ''Agents'', this is how [[spoiler:Morcubus gets his hands on the Nightmare Crown at the very end]]. This being a ''[=MySims=]'' game, no actual force is required, just a few "hand it over" motions.
metal detector.



* NoodleIncident:
** If you assign Rosalyn to the "F, Robot" dispatch mission in ''Agents'', she will mention government agents cleaning up Dr. F's experiments. She mentions a cybernetic hippo and don't get her started on the trans-dimensional pudding incident...
** Mel in the first game mentions something about being cursed after asking an over 4,000 year old woman her age.
--->'''Mel The Mummy:''' "I'll never look at vermin the same way again."
* ObliviousToLove: Travis.

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* NoodleIncident:
** If you assign Rosalyn to the "F, Robot" dispatch mission in ''Agents'', she will mention government agents cleaning up Dr. F's experiments. She mentions a cybernetic hippo and don't get her started on the trans-dimensional pudding incident...
**
NoodleIncident: Mel in the first game mentions something about being cursed after asking an over 4,000 year old woman her age.
--->'''Mel -->'''Mel The Mummy:''' "I'll never look at vermin the same way again."
* ObliviousToLove: Travis.
"



** Morcubus. He tried to steal Poppy's dog just for entertainment long before his insidious plans come to light.
** Esma. Not only is she Morcubus's right-hand man (and refers to other people as "peons"), it is implied that she gave Brandi her eyepatch.
** Sir Vincent Skullfinder, the creepy museum owner who would do whatever it takes to get his hands on rare artifacts. In ''Kingdom'', Buddy catches on pretty quickly that he's bad news, while Lyndsay is completely oblivious (since she's too focused on admiring him as a fellow explorer).
* OfficialCouple: Violet and Lord Daniel. Liberty or Summer and Travis, depending on who the player tells Travis to ask to the prom.
* OrdinaryHighSchoolStudent: Travis, Summer, Liberty and Chaz in ''Kingdom''. [[AllThereInTheManual Several other characters are the right age to be so.]] [[DeceptivelyHumanRobot Makoto tries to be this.]]

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** Morcubus. He [[RedAndBlackAndEvilAllOver Red suit and black hair]]? Check. BeardOfEvil? Check. EvilIsHammy? '''Check'''. In ''Agents'', he even tried to steal Poppy's dog just for entertainment long before his insidious plans come to light.
** Esma. Not Her role in the original game is literally "Queen of Darkness". In ''Agents'', not only is she Morcubus's right-hand man (and refers to other people as "peons"), it is implied that she gave Brandi her eyepatch.
** Sir Vincent Skullfinder, the creepy museum owner who would do whatever it takes to get his hands on rare artifacts. In ''Kingdom'', Buddy catches on pretty quickly that he's bad news, while Lyndsay is completely oblivious (since she's too focused on admiring him as a fellow explorer).
* OfficialCouple: Violet and Lord Daniel. Liberty or Summer and Travis, depending on who the player tells Travis
artifacts, even asking you to ask to the prom.
forge exhibits for his museum.
* OrdinaryHighSchoolStudent: Travis, Summer, Liberty and Chaz in ''Kingdom''. [[AllThereInTheManual Several other characters in the series are the right age to be so.]] [[DeceptivelyHumanRobot Makoto tries to be this.]]



** Also, in ''[=MySims=] Agents'', you get a headquarters in name, as well as function. Here's where a good part of the plot happens, and you go everywhere from here. Also, this is where your recruits hang out when you haven't sent them on missions.
* PosthumousCharacter: Cyrus Boudreaux and Cassandra the Ghost.
* PowerTrio: You, Buddy, and Lyndsay form one in ''Kingdom'', and in ''Agents'', it's you, Buddy, and Evelyn. Every team in ''[=SkyHeroes=]'' is also a trio (oddly enough, DJ Candy actually refers to her team, Gal Force 4, as a PowerTrio).
* PrincessesPreferPink: Hair, at least, in Butter's case.

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** Also, in ''[=MySims=] Agents'', you get a headquarters in name, as well as function. Here's where a good part of the plot happens, and you go everywhere from here. Also, this is where your recruits hang out when you haven't sent them on missions.
* PosthumousCharacter: Cyrus Boudreaux and Cassandra the Ghost.
ghost.
* PowerTrio: You, Buddy, and Lyndsay form one in ''Kingdom'', and in ''Agents'', it's you, Buddy, and Evelyn. Every team in ''[=SkyHeroes=]'' is also a trio (oddly enough, (interestingly, DJ Candy actually refers to her team, Gal Force 4, as a PowerTrio).
* PrincessesPreferPink: Hair, at least, in Butter's case.
PowerTrio).



* RidiculouslyCuteCritter:
** In ''Kingdom'', there's the animals in Renee's Reserve, the bunnies on Cutopia, and Elmira's pigs.
** In ''Agents'', there's Wolfah, the pet wolf of Paul Wisniewski the Yeti, who is a helpful ally in solving both a main case and various dispatch missions.
* SdrawkcabName: TOBOR, the robot.
* SecondLawMyAss: TOBOR and Proto-Makoto hate [[WhatMeasureIsANonHuman constantly being treated as living test dummies by Lexi and Dr. F]].



* SpoiledBrat: Despite her name, Princess Butter from ''Kingdom'' [[{{Pun}} is anything but sweet]]. She expects everything in life to be handed to her and is extremely angry when she comes in third place in the Wandolier contest.
* StarCrossedLovers: Violet and Daniel in ''Kingdom''. [[spoiler:It eventually works out.]]



* TwoGirlsAndAGuy: Candy, Sapphire and Zack are always together. In ''[=SkyHeroes=]'' multiple teams are this.

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* TwentyBearAsses: In the original game, you'll need to go looking for Essences if you want to get anything done. Aside from an introductory mission where you build a chair, you ''always'' need to include Essences to make a piece of furniture satisfactory.
* TwoGirlsAndAGuy: Candy, Sapphire and Zack are always together. In ''[=SkyHeroes=]'' multiple teams are this.



* YouRequireMoreVespeneGas: In the original game, you'll need to go looking for Essences if you want to get anything done. Aside from an introductory mission where you build a chair, you ''always'' need to include Essences to make a piece of furniture satisfactory.
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Removing outdated Five Man Band tree


* FiveManBand: The central crew from ''[=MySims=] Agents'' fits this well once the player officially joins the detective agency.
** TheHero: The player character, who puts all their energy into solving the disappearance of Evelyn's father, even when under threat from the BigBad.
** TheLancer: Buddy, who lacks the logical and interrogative skills of the Player but makes up for it in personality and humor, something the rather blank player lacks.
** TheSmartGuy: Jenny, an intern who provides tech support with little of the player's enthusiasm. Although she can also take the role of TheChick since she is only works the front desk and gives out dispatch missions.
** TheBigGuy: Agent Walker, the head of the agency as a whole who sends himself on important field missions along with your recruit agents, including the final dispatch mission.
** TheChick: Roxie, a obsessive-compulsive TeamMom who maintains the agency's Headquarters with endless zeal. Although she can also take the role of TheSmartGuy since she is the once who analyzes the various items you find.
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* IdentityAmnesia: Not only does your character loose her/his memory in ''[=MySims SkyHeroes=]'' after being shot down before the events of the game, but Paul gets amnesia after turning into a yeti in ''[=MySims=] Agents'' ''and'' Sir Charles lost all his memories in ''[=MySims=] Racing'' after being shot down by Morcubus. Fortunately, all three of these characters regain there memories (you after dreaming of being shot down by your new boss, Paul after getting help from some secret agents and Sir Charles after being hit on the head by a coconut).

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* IdentityAmnesia: Not only does your character loose her/his memory in ''[=MySims SkyHeroes=]'' after being shot down before the events of the game, but Paul gets amnesia after turning into a yeti in ''[=MySims=] Agents'' ''and'' Sir Charles lost all his memories in ''[=MySims=] Racing'' after being shot down by Morcubus. Fortunately, all three of these characters regain there their memories (you after dreaming of being shot down by your new boss, Paul after getting help from some secret agents and Sir Charles after being hit on the head by a coconut).



** Morcubus. He tried to steal Poppy's dog just for entertainment long before his insidious plans come to light,

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** Morcubus. He tried to steal Poppy's dog just for entertainment long before his insidious plans come to light,light.



* YouDontLookLikeYou: [[EarlyInstallmentWeirdness Morcubus in the first game]], and Raven in the mobile version.

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* YouDontLookLikeYou: [[EarlyInstallmentWeirdness [[EarlyInstallmentCharacterDesignDifference Morcubus in the first game]], and Raven in the mobile version.

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* EarlyInstallmentCharacterDesignDifference: In the original game, Morcubus was depicted with wild red hair and a darker skin tone, compared to subsequent appearances in which he has black hair with spikes pointing upward, a paler skin color and a more pronounced BeardOfEvil. His hair also gets grayer by ''Party''.
** Buddy had YouthfulFreckles in the original game but not in subsequent games.



* ExclusiveEnemyEquipment: Averted; the Com Sims wear special hair/clothing, but it's unlocked for you if you give them enough stuff (see Bribing Your Way to Victory, above)

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* ExclusiveEnemyEquipment: Averted; the Com Sims wear special hair/clothing, but it's unlocked for you if you give them enough stuff (see Bribing Your Way to Victory, above)stuff.
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** In ''Agents'', when meeting Dr. F, He will say [[VideoGame/TheLegendOfZelda "It's dangerous to go alone! Take this,"]] then will give you the magnifying glass upgrade.[[note]][[WebVideo/PeanutButterGamer Wait... did they just... They totally did, didn't they?! NO! No, My Sims, no! No!]][[/note]]
*** At the end of the same paragraph he says "ForScience!"
** In the above mentioned game, examining a certain pipe in the Industrial District Sewers gives us this gem: " I hope nothing comes spilling out of this sewer pipe. [[VideoGame/SuperMarioBros I wonder if there are any turtles living in there?]]



** If you send Marlon on the High School Yearbook mission in Agents he will comment that [[Franchise/HarryPotter young wizards have to go to a different school via train and that things are always trying to kill them.]] I wonder why that sounds so familiar...



** In ''Kingdom'', there is a scroll entitled [[Franchise/MetalGear "Solid Gears of Metal"]].
** Dr. F's [[Film/TheAdventuresOfSharkboyAndLavagirl friendly, reasonably malfunctioning, but there to help you when you need it robot, Tobor]].
** In ''Kingdom'', after repairing Tobor, he says, [[WesternAnimation/TheTransformersTheMovie "You did an amazing job,]] [[HelloInsertNameHere (player)!]] [[WesternAnimation/TheTransformersTheMovie You even got rid of a nasty burr in my rotator!"]]
** In ''Agents'', Vic Vector is a government agent obsessed with finding evidence of the paranormal in even the most apparently straightforward of cases, and Rosalyn Marshall is his [[ByTheBookCop by the book]] partner who tries to reign him in while remaining staunchly sceptical even in the face of some pretty compelling evidence. There's even spooky theremin music playing in the background during their first case with the player. [[Series/TheXFiles Sound familiar?]]



** Sending Lindsay out on the last dispatch mission causes her to say [[Film/RaidersOfTheLostArk "Why did it have to be snakes?"]].
** In the Candypaluna Dispatch mission, DJ Candy mentions that they found a [[Film/TwoThousandOneASpaceOdyssey mysterious black monolith]] under the surface.
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* SpoiledBrat: Despite her name, Princess Butter from ''Kingdom'' [[IncrediblyLamePun is anything but sweet]]. She expects everything in life to be handed to her and is extremely angry when she comes in third place in the Wandolier contest.

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* SpoiledBrat: Despite her name, Princess Butter from ''Kingdom'' [[IncrediblyLamePun [[{{Pun}} is anything but sweet]]. She expects everything in life to be handed to her and is extremely angry when she comes in third place in the Wandolier contest.
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None


* TheCameo: Faith Connors from ''VideoGame/MirrorsEdge'' shows up twice in ''Agents'', first as a portrait in Cyrus Boudreaux's mansion, then as a collectable trophy. [[VideoGame/DeadSpace1 Issac Clarke's armor]] also appears as an unlockable outfit.

to:

* TheCameo: Faith Connors from ''VideoGame/MirrorsEdge'' shows up twice in ''Agents'', first as a portrait in Cyrus Boudreaux's mansion, then as a collectable trophy. [[VideoGame/DeadSpace1 [[Franchise/DeadSpace Issac Clarke's armor]] also appears as an unlockable outfit.



** In ''[=MySims=]'' Classic, Vic Vector makes obvious references to World of Warcraft, which includes, bind-on-pickup items, Items that are not suited for Vic's "class", and the trope goes up to eleven when an epic mount is mentioned.

to:

** In ''[=MySims=]'' Classic, ''[=MySims=] Classic'', Vic Vector makes obvious references to World of Warcraft, which includes, bind-on-pickup items, Items that are not suited for Vic's "class", and the trope goes up to eleven when an epic mount is mentioned.



** When they aren't actually appearing in the games, you can sometimes dress your Sim up like other EA characters. In the first game, there's a dress that resembles [[VideoGame/AmericanMcGeesAlice Alice Liddell's]], and ''Agents'' has a costume of [[VideoGame/DeadSpace1 Isaac Clarke]].

to:

** When they aren't actually appearing in the games, you can sometimes dress your Sim up like other EA characters. In the first game, there's a dress that resembles [[VideoGame/AmericanMcGeesAlice Alice Liddell's]], and ''Agents'' has a costume of [[VideoGame/DeadSpace1 [[Franchise/DeadSpace Isaac Clarke]].



** With respect to the more mature parent series, [[DownplayedTrope downplayed]]. You can't kill them, but you ''can'' take all their stuff and then kick them out of town. To get 100% you ''need'' to do this: Become "best friends" with someone by giving them stuff, receive the reward (either an outfit or a new blueprint) and then boot them and invite someone else, to get ''his'' best friend reward, and so on. Of course, once you've done that you can just move your favorites back in. Or, if you know who you want, [[TakeAThirdOption plan it out so that you save your favorites for last.]]

to:

** With respect to the more mature parent series, [[DownplayedTrope downplayed]].{{downplayed|Trope}}. You can't kill them, but you ''can'' take all their stuff and then kick them out of town. To get 100% you ''need'' to do this: Become "best friends" with someone by giving them stuff, receive the reward (either an outfit or a new blueprint) and then boot them and invite someone else, to get ''his'' best friend reward, and so on. Of course, once you've done that you can just move your favorites back in. Or, if you know who you want, [[TakeAThirdOption plan it out so that you save your favorites for last.]]
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None

Added DiffLines:

** In ''Kingdom'', after repairing Tobor, he says, [[WesternAnimation/TheTransformersTheMovie "You did an amazing job,]] [[HelloInsertNameHere (player)!]] [[WesternAnimation/TheTransformersTheMovie You even got rid of a nasty burr in my rotator!"]]
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None


* CallBack / ContinuityNod:

to:

* CallBack / ContinuityNod:CallBack[=/=]ContinuityNod:



* TheCameo: Faith Connors from ''VideoGame/MirrorsEdge'' shows up twice in ''Agents'', first as a portrait in Cyrus Boudreaux's mansion, then as a collectable trophy. [[VideoGame/DeadSpace Issac Clarke's armor]] also appears as an unlockable outfit.
* CanonForeigner / CanonImmigrant:
** Initially, The wii and DS games. had separate people, with the PC game expanding on the list of sims from the Wii version, while the mobile version expanded the DS roster by adding [[YouDontLookLikeYou Raven from the Wii/PC versions]]. By ''[=MySims=] Party'', some of the Wii characters started to appear in the DS games. By ''[=MySims=] Agents'', 2 of the PC exclusive sims[[note]]Alexa and Wendalyn[[/note]] became official characters for the Wii games. And by ''[=MySims SkyHeroes=]'', most the original DS roster was replaced by Wii characters ([[AlternateContinuity with the story running parallel to the Wii version]]), while some of the DS-exclusive characters have appeared as cameo figures in the Wii version of ''Kingdoms'', with 2 even appearing in later Wii games (Tim in ''Agents'', then Martin in ''[=SkyHeroes=]'').

to:

* TheCameo: Faith Connors from ''VideoGame/MirrorsEdge'' shows up twice in ''Agents'', first as a portrait in Cyrus Boudreaux's mansion, then as a collectable trophy. [[VideoGame/DeadSpace [[VideoGame/DeadSpace1 Issac Clarke's armor]] also appears as an unlockable outfit.
outfit.
* CanonForeigner / CanonImmigrant:
CanonForeigner[=/=]CanonImmigrant:
** Initially, The wii Wii and DS games. had separate people, with the PC game expanding on the list of sims from the Wii version, while the mobile version expanded the DS roster by adding [[YouDontLookLikeYou Raven from the Wii/PC versions]]. By ''[=MySims=] Party'', some of the Wii characters started to appear in the DS games. By ''[=MySims=] Agents'', 2 of the PC exclusive sims[[note]]Alexa and Wendalyn[[/note]] became official characters for the Wii games. And by ''[=MySims SkyHeroes=]'', most the original DS roster was replaced by Wii characters ([[AlternateContinuity with the story running parallel to the Wii version]]), while some of the DS-exclusive characters have appeared as cameo figures in the Wii version of ''Kingdoms'', with 2 even appearing in later Wii games (Tim in ''Agents'', then Martin in ''[=SkyHeroes=]'').



* {{Expy}} / ShoutOut: The versions of Vic Vector and Rosalyn Marshall in ''Agents'' are pretty clearly parodying Mulder and Scully of ''Series/TheXFiles''.

to:

* {{Expy}} / ShoutOut: {{Expy}}: The versions of Vic Vector and Rosalyn Marshall in ''Agents'' are pretty clearly parodying Mulder and Scully of ''Series/TheXFiles''.



-->Mel The Mummy: "I'll never look at vermin the same way again."

to:

-->Mel --->'''Mel The Mummy: Mummy:''' "I'll never look at vermin the same way again."



* SecondLawMyAss: TOBOR and Proto-Makoto hate [[WhatMeasureIsANonHuman constantly being treated as living test dummies by Lexi and Dr. F.]]

to:

* SecondLawMyAss: TOBOR and Proto-Makoto hate [[WhatMeasureIsANonHuman constantly being treated as living test dummies by Lexi and Dr. F.]]F]].



** In ''Kingdom'', there is a scroll entitled [[Franchise/MetalGear "Solid Gears of Metal."]]

to:

** In ''Kingdom'', there is a scroll entitled [[Franchise/MetalGear "Solid Gears of Metal."]]Metal"]].



** When they aren't actually appearing in the games, you can sometimes dress your Sim up like other EA characters. In the first game, there's a dress that resembles [[VideoGame/AmericanMcGeesAlice Alice Liddell's]], and ''Agents'' has a costume of [[VideoGame/DeadSpace Isaac Clarke]].

to:

** When they aren't actually appearing in the games, you can sometimes dress your Sim up like other EA characters. In the first game, there's a dress that resembles [[VideoGame/AmericanMcGeesAlice Alice Liddell's]], and ''Agents'' has a costume of [[VideoGame/DeadSpace [[VideoGame/DeadSpace1 Isaac Clarke]].
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None

Added DiffLines:

** ExpyCoexistence: Gino from the Wii version and Charlie from the DS version were created to be similar to each other, with both being mustachioed pizza chefs with EyesAlwaysShut. Later games, regardless of system, would usually only include Gino, but the [=DS=] version of ''Party'' is the only game to feature both. They are apparently [[StrongFamilyResemblance cousins]].
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My edit may have been less accurate than the original. Sorry


** Initially, The wii and DS games. had separate people, with the PC game expanding on the list of sims from the Wii version, while the mobile version expanded the DS roster by adding [[YouDontLookLikeYou Raven from the Wii/PC versions]]. By ''[=MySims=] Party'', some of the Wii characters started to appear in the DS games. By ''[=MySims SkyHeroes=]'', 2 of the PC exclusive sims[[note]]Alexa and Wendalyn[[/note]] became official characters for the Wii games, and most the original DS roster was replaced by Wii characters ([[AlternateContinuity with the story running parallel to the Wii version]]), while some of the DS-exclusive characters have appeared as cameo figures in the Wii version of ''Kingdoms'', with 2 even appearing in later Wii games (Tim in ''Agents'', then Martin in ''[=SkyHeroes=]'').

to:

** Initially, The wii and DS games. had separate people, with the PC game expanding on the list of sims from the Wii version, while the mobile version expanded the DS roster by adding [[YouDontLookLikeYou Raven from the Wii/PC versions]]. By ''[=MySims=] Party'', some of the Wii characters started to appear in the DS games. By ''[=MySims SkyHeroes=]'', ''[=MySims=] Agents'', 2 of the PC exclusive sims[[note]]Alexa and Wendalyn[[/note]] became official characters for the Wii games, and games. And by ''[=MySims SkyHeroes=]'', most the original DS roster was replaced by Wii characters ([[AlternateContinuity with the story running parallel to the Wii version]]), while some of the DS-exclusive characters have appeared as cameo figures in the Wii version of ''Kingdoms'', with 2 even appearing in later Wii games (Tim in ''Agents'', then Martin in ''[=SkyHeroes=]'').
Is there an issue? Send a MessageReason:
Agents is the only Wii game to feature Wendalyn, and it was released after Party


** Initially, The wii and DS games. had separate people, with the PC game expanding on the list of sims from the Wii version, while the mobile version expanded the DS roster by adding [[YouDontLookLikeYou Raven from the Wii/PC versions]]. By ''[=MySims=] Party'', 2 of the PC exclusive sims[[note]]Alexa and Wendalyn[[/note]] became official characters for the Wii games, and some of the Wii characters started to appear in the DS games. By ''[=MySims SkyHeroes=]'', most the original DS roster was replaced by Wii characters ([[AlternateContinuity with the story running parallel to the Wii version]]), while some of the DS-exclusive characters have appeared as cameo figures in the Wii version of ''Kingdoms'', with 2 even appearing in later Wii games (Tim in ''Agents'', then Martin in ''[=SkyHeroes=]'').

to:

** Initially, The wii and DS games. had separate people, with the PC game expanding on the list of sims from the Wii version, while the mobile version expanded the DS roster by adding [[YouDontLookLikeYou Raven from the Wii/PC versions]]. By ''[=MySims=] Party'', some of the Wii characters started to appear in the DS games. By ''[=MySims SkyHeroes=]'', 2 of the PC exclusive sims[[note]]Alexa and Wendalyn[[/note]] became official characters for the Wii games, and some of the Wii characters started to appear in the DS games. By ''[=MySims SkyHeroes=]'', most the original DS roster was replaced by Wii characters ([[AlternateContinuity with the story running parallel to the Wii version]]), while some of the DS-exclusive characters have appeared as cameo figures in the Wii version of ''Kingdoms'', with 2 even appearing in later Wii games (Tim in ''Agents'', then Martin in ''[=SkyHeroes=]'').
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Dark Skinned Blond is no longer a trope


* DarkSkinnedBlond: Lyndsay.
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None


* WikiRule:[[http://mysims.wikia.com/wiki/MySims_Wiki Found here.]]
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Up To Eleven is a defunct trope


** In ''[=MySims=]'' Classic, Vic Vector makes obvious references to World of Warcraft, which includes, bind-on-pickup items, Items that are not suited for Vic's "class", and the trope goes UpToEleven when an epic mount is mentioned.

to:

** In ''[=MySims=]'' Classic, Vic Vector makes obvious references to World of Warcraft, which includes, bind-on-pickup items, Items that are not suited for Vic's "class", and the trope goes UpToEleven up to eleven when an epic mount is mentioned.

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