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* GodivaHair: Yuzuruha.

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* AccidentalPervert: Averted with Kisuke's initial run-in with Momohime (wearing nothing but a towel) in one of the hot springs, who won't react at all to his presence, while Kisuke simply tells her he won't ruin her hot springs experience by peeping.

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* AccidentalPervert: Averted with Kisuke's initial run-in with Momohime (wearing nothing but a towel) in one of the hot springs, who won't react at all to his presence, while presence when Kisuke simply tells her he won't ruin her hot springs experience by peeping.peeping, but played straight in their second encounter when she snaps at him for being rude when he tells her she's too skinny to be his type.



* AGodIAm: [[spoiler: The Shogun, after being possessed by Inugami. Jinkuro as well, in Kisuke's second ending.]]



* AnimalisticAbomination: The fight with [[spoiler:Inugami]] has this in spades. The entire battle is incredibly disturbing, with organic wound-like holes appearing midair to stab you with skeletal swords, the boss's body distorting disturbingly, and with one attack involving him becoming something that resembles an near-infinite spear of teeth and mouth.



%%please, no more Walkththrough Mode edits, and read "Repair Don't Respond"%%

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%%please, no more Walkththrough Walkthrough Mode edits, and read "Repair Don't Respond"%%



* CuteMonsterGirl: We're talking a game set in FeudalJapan. [[{{Kitsune}} Kongiku and Yuzuruha]] are standouts here. Raijin ([[{{Beastess}} who resembles an oni]]) is quite attractive, but her beauty is mostly overshadowed by her brash and aggresive nature (almost to [[TheLadette Ladette]] levels, [[{{Tsundere}} go figure]]). The only times it surfaces is when she's knocked out of the sky (she lands on her rump and takes a moment to tend to her rear in a typical {{Dojikko}} fashion; notably, her voice raises from sultrily deep and tough to innocuously cute) and briefly after the BossBattle with her when Fujin calms her down. And once you beat her, she is just adorable.

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* CuteMonsterGirl: We're talking a game set in FeudalJapan. [[{{Kitsune}} Kongiku and Yuzuruha]] are standouts here. Raijin ([[{{Beastess}} who resembles an oni]]) is quite attractive, but her beauty is mostly overshadowed by her brash and aggresive nature (almost to [[TheLadette Ladette]] levels, [[{{Tsundere}} go figure]]). The only times it surfaces is when she's knocked out of the sky (she lands on her rump and takes a moment to tend to her rear in a typical {{Dojikko}} fashion; notably, her voice raises from sultrily deep and tough to innocuously cute) and briefly after the BossBattle with her when Fujin calms her down. And once you beat her, she is just adorable. One of the upcoming DLC characters for the Vita rerelease is a female [[CatGirl Nekomata]], and another is a small Oni girl.



* DownloadableContent‎: The Vita rerelease has [[http://www.siliconera.com/2013/03/27/how-muramasa-rebirths-four-vita-only-dlc-characters-play/ four upcoming DLC characters]]: the Nekomata, a CatGirl who fights with her claws; the Country Bumpkin, a hoe-wielding BadassNormal - or not, considering the [[StringyHairedGhostGirl onryo]] in the background of his artwork - inspired by the protagonists of the ''HarvestMoon'' series; Arashimaru, a ninja who fights using kunai, shuriken, and ninjutsu; and a pint-sized Oni girl who also happens to be a SuperStrongChild.
* DrivenToSuicide: In Kisuke's first ending, [[spoiler: he has a RageAgainstTheHeavens moment and resolves to teach [[{{God}} Amitabha]] a lesson. Upon actually seeing Amitabha, he realizes that endeavour would be useless and instead offers his life in exchange for Torahime's. Amitabha refuses, and Kisuke decides [[LivingEmotionalCrutch he can't live without her]] and commits seppuku. Fortunately, Torahime requests to be continually reborn alongside him until he attains enlightenment.]]

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* DownloadableContent‎: DownloadableContent: The Vita rerelease has [[http://www.siliconera.com/2013/03/27/how-muramasa-rebirths-four-vita-only-dlc-characters-play/ four upcoming DLC characters]]: the Nekomata, a CatGirl who fights with her claws; the Country Bumpkin, a hoe-wielding BadassNormal - or not, considering the [[StringyHairedGhostGirl onryo]] in the background of his artwork - inspired by the protagonists of the ''HarvestMoon'' series; Arashimaru, a ninja who fights using kunai, shuriken, and ninjutsu; and a pint-sized Oni girl who also happens to be a SuperStrongChild.
* DrivenToSuicide: In Kisuke's first ending, [[spoiler: he has a RageAgainstTheHeavens moment after Torahime's second death and resolves to teach [[{{God}} Amitabha]] a lesson. Upon actually seeing Amitabha, he realizes that endeavour would be useless and instead offers his life in exchange for Torahime's. Amitabha refuses, and Kisuke decides [[LivingEmotionalCrutch he can't live without her]] and commits seppuku. Fortunately, Torahime requests to be continually reborn alongside him until he attains enlightenment.]]



* EldritchAbomination: The fight with [[spoiler:Inugami]] has this in spades. The entire battle is incredibly disturbing, with organic wound-like holes appearing midair to stab you with skeletal swords, the boss's body distorting disturbingly, and with one attack involving him becoming something that resembles an near-infinite spear of teeth and mouth.



* FlamingSword: Some of the Muramasa blades are wreathed in spectral flames.



* FuumaShuriken: [[DualWielding Two]] are used by Kurozaru, the first boss that Kisuke fights against.

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* FuumaShuriken: [[DualWielding Two]] are used by Kurozaru, the first boss that Kisuke fights against.against, and some of the higher-level ninja enemies wield them as well.



*** [[spoiler:Another possibility was Amaterasu, who was the one who sealed the gate to Heaven in Ise after Jinkuro beat Raijin. You'd expect the Sun Goddess to take matters in her own hands when Jinkuro tries to enter Heaven again, but unfortunately you do not get to battle her.]]

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*** ** [[spoiler:Another possibility was Amaterasu, who was the one who sealed the gate to Heaven in Ise after Jinkuro beat Raijin. You'd expect the Sun Goddess to take matters in her own hands when Jinkuro tries to enter Heaven again, but unfortunately you do not get to battle her.]]



* {{Kitsune}}: Kongiku and Yuzuruha.

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* {{Kitsune}}: Kongiku and Yuzuruha.Yuzuruha, as well as the other fox spirits that accompany them.



* MultipleEndings: Three each for both characters. The second ending for both characters involves [[spoiler: fighting the other character to more or less a stalemate instead of their usual final boss]], while the third [[spoiler:uses the ultimate sword's ability to "cut even fate itself" to return both characters back to the moment in time when their story would've normally begun, but with all their memories up until that point intact as well as carrying the eponymous Oboro Muramasa. For Jinkuro, this isn't a particulary good deal, since the reason he used the body possession skill to begin with was because his own body was close to dying anyway...which he does soon afterwards.]][[spoiler:But it is heavily implied that he took over Yagyu's body before he died to be married to Momohime. Between him acting differently, all the sudden disagreeing with his father, and naming his "new" fighting style (which is actually just Oboro style) Izuna style, Izuna being Jinkuro's last name. In the end he fooled EVERYONE, even most gamers. Not bad for an old guy.]]

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* MultipleEndings: Three each for both characters. The second ending for both characters involves [[spoiler: fighting the other character to more or less a stalemate instead of their usual final boss]], while the third [[spoiler:uses the ultimate sword's ability to "cut even fate itself" to return both characters back to the moment in time when their story would've normally begun, but with all their memories up until that point intact as well as carrying the eponymous Oboro Muramasa. For Jinkuro, this isn't a particulary good deal, since the reason he used the body possession skill to begin with was because his own body was close to dying anyway... which he does soon afterwards.]][[spoiler:But afterwards. However, it is heavily implied that he took over Yagyu's body before he died to be married to Momohime. Between him acting differently, all the sudden disagreeing with his father, and naming his "new" fighting style (which is actually just Oboro style) Izuna style, Izuna being Jinkuro's last name. In the end he fooled EVERYONE, even most gamers. Not bad for an old guy.]]

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* DrivenToSuicide: In Kisuke's first ending, [[spoiler: he has a RageAgainstTheHeavens moment and resolves to "teach [[{{God}} Amitabha]] a lesson. Upon actually seeing Amitabha, he realizes that endeavour would be useless and instead offers his life in exchange for Torahime's. Amitabha refuses, and Kisuke decides [[LivingEmotionalCrutch he can't live without her]] and commits seppuku. Fortunately, Torahime requests to be continually reborn alongside him until he attains enlightenment.]]

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* DownloadableContent‎: The Vita rerelease has [[http://www.siliconera.com/2013/03/27/how-muramasa-rebirths-four-vita-only-dlc-characters-play/ four upcoming DLC characters]]: the Nekomata, a CatGirl who fights with her claws; the Country Bumpkin, a hoe-wielding BadassNormal - or not, considering the [[StringyHairedGhostGirl onryo]] in the background of his artwork - inspired by the protagonists of the ''HarvestMoon'' series; Arashimaru, a ninja who fights using kunai, shuriken, and ninjutsu; and a pint-sized Oni girl who also happens to be a SuperStrongChild.
* DrivenToSuicide: In Kisuke's first ending, [[spoiler: he has a RageAgainstTheHeavens moment and resolves to "teach teach [[{{God}} Amitabha]] a lesson. Upon actually seeing Amitabha, he realizes that endeavour would be useless and instead offers his life in exchange for Torahime's. Amitabha refuses, and Kisuke decides [[LivingEmotionalCrutch he can't live without her]] and commits seppuku. Fortunately, Torahime requests to be continually reborn alongside him until he attains enlightenment.]]
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'''''Muramasa: The Demon Blade''''' (or just ''Oboro Muramasa'' in Japan) is a 2009 action-RPG game released for the {{Wii}} (with an [[UpdatedRerelease enhanced]] {{PlayStation Vita}} version in development) that tells the stories of Kisuke, a fugitive Iga {{ninja}} determined to recover his lost memories, and Momohime, a Narukami princess who is possessed by the spirit of an evil swordsman, Izuna Jinkuro, and is helping him to return them both to functional bodies. Armed with Muramasa's earthbound spirit and his demonic blades, the pair battle through Feudal Japan, searching for their destinies on battlefields soaked in blood.

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'''''Muramasa: The Demon Blade''''' (or just ''Oboro Muramasa'' in Japan) is a 2009 action-RPG game released for the {{Wii}} (with an [[UpdatedRerelease enhanced]] {{PlayStation Vita}} version released in development) 2013) that tells the stories of Kisuke, a fugitive Iga {{ninja}} determined to recover his lost memories, and Momohime, a Narukami princess who is possessed by the spirit of an evil swordsman, Izuna Jinkuro, and is helping him to return them both to functional bodies. Armed with Muramasa's earthbound spirit and his demonic blades, the pair battle through Feudal Japan, searching for their destinies on battlefields soaked in blood.
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* DuelingPlayerCharacters: The second ending for each character features the other as the final boss.
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* DrivenToSuicide: In Kisuke's first ending, [[spoiler: he has a RageAgainstTheHeavens moment and resolves to "teach [[{{God}} Amitabha]] a lesson. Upon actually seeing Amitabha, he realizes that endeavour would be useless and instead offers his life in exchange for Torahime's. Amitabha refuses, and Kisuke decides [[LivingEmotionalCrutch he can't live without her]] and commits seppuku. Fortunately, Torahime requests to be continually reborn alongside him until he attains enlightenment.]]
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* DemonicPossession: Jinkuro accidentally possesses Momohime while trying to possess Yukinojyo. [[spoiler: Kisuke has been granted his knowledge of the style by Jinkuro's master, Senjyu, but this has not changed his personality to any significant degree. Also, Senjyu was much less of a dick than Jinkuro.]]

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* DemonicPossession: Jinkuro accidentally possesses Momohime while trying to possess Yukinojyo. [[spoiler: Kisuke [[spoiler:Kisuke has been granted his knowledge of the style by Jinkuro's master, Senjyu, but this has not changed his personality to any significant degree. Also, Senjyu was much less of a dick than Jinkuro.]]



* EldritchAbomination: The fight with [[spoiler: Inugami]] has this in spades. The entire battle is incredibly disturbing, with organic wound-like holes appearing midair to stab you with skeletal swords, the boss's body distorting disturbingly, and with one attack involving him becoming something that resembles an near-infinite spear of teeth and mouth.

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* EldritchAbomination: The fight with [[spoiler: Inugami]] [[spoiler:Inugami]] has this in spades. The entire battle is incredibly disturbing, with organic wound-like holes appearing midair to stab you with skeletal swords, the boss's body distorting disturbingly, and with one attack involving him becoming something that resembles an near-infinite spear of teeth and mouth.



** In particular, Momohime's final boss. [[spoiler: The story goes from storming main adversary Rankai's base (thought process: the final fight might be against Rankai, and perhaps he'll even pull a OneWingedAngel), to Yukinojyo showing up with the blade that Jinkuro's been searching for the whole game (thought process: a rematch for the blade), to two random Gods appearing due to your RageAgainstTheHeavens, taking the blade, and forcing you to fight them and a giant statue.]]

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** In particular, Momohime's final boss. [[spoiler: The [[spoiler:The story goes from storming main adversary Rankai's base (thought process: the final fight might be against Rankai, and perhaps he'll even pull a OneWingedAngel), to Yukinojyo showing up with the blade that Jinkuro's been searching for the whole game (thought process: a rematch for the blade), to two random Gods appearing due to your RageAgainstTheHeavens, taking the blade, and forcing you to fight them and a giant statue.]]



* MirrorBoss: [[spoiler: Kisuke]] acts as this for Momohime, and [[spoiler: Momohime]] for Kisuke. And at the end of Total Pandemonium you face [[DualBoss both of them together]].

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* MirrorBoss: [[spoiler: Kisuke]] [[spoiler:Kisuke]] acts as this for Momohime, and [[spoiler: Momohime]] [[spoiler:Momohime]] for Kisuke. And at the end of Total Pandemonium you face [[DualBoss both of them together]].



* MultipleEndings: Three each for both characters. The second ending for both characters involves [[spoiler: fighting the other character to more or less a stalemate instead of their usual final boss]], while the third [[spoiler: uses the ultimate sword's ability to "cut even fate itself" to return both characters back to the moment in time when their story would've normally begun, but with all their memories up until that point intact as well as carrying the eponymous Oboro Muramasa. For Jinkuro, this isn't a particulary good deal, since the reason he used the body possession skill to begin with was because his own body was close to dying anyway...which he does soon afterwards.]][[spoiler:But it is heavily implied that he took over Yagyu's body before he died to be married to Momohime. Between him acting differently, all the sudden disagreeing with his father, and naming his "new" fighting style (which is actually just Oboro style) Izuna style, Izuna being Jinkuro's last name. In the end he fooled EVERYONE, even most gamers. Not bad for an old guy.]]

to:

* MultipleEndings: Three each for both characters. The second ending for both characters involves [[spoiler: fighting the other character to more or less a stalemate instead of their usual final boss]], while the third [[spoiler: uses [[spoiler:uses the ultimate sword's ability to "cut even fate itself" to return both characters back to the moment in time when their story would've normally begun, but with all their memories up until that point intact as well as carrying the eponymous Oboro Muramasa. For Jinkuro, this isn't a particulary good deal, since the reason he used the body possession skill to begin with was because his own body was close to dying anyway...which he does soon afterwards.]][[spoiler:But it is heavily implied that he took over Yagyu's body before he died to be married to Momohime. Between him acting differently, all the sudden disagreeing with his father, and naming his "new" fighting style (which is actually just Oboro style) Izuna style, Izuna being Jinkuro's last name. In the end he fooled EVERYONE, even most gamers. Not bad for an old guy.]]



* RageAgainstTheHeavens: After failing to find Kuromitsu Blade in Hell, Jinkuro assaults Heaven in order to obtain immortality. [[spoiler: Kisuke impulsively plans to cut Amitabha (the reigning deity, basically) in his normal ending, but quickly abandons the idea as futile once he actually meets him in person.]] Likewise, Momohime's path consists mostly of Jinkuro hacking his way through the Japanese pantheon [[spoiler: until Heaven gets annoyed enough to send down one of the Thirteen Buddhas to tell him to cut that shit out.]]

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* RageAgainstTheHeavens: After failing to find Kuromitsu Blade in Hell, Jinkuro assaults Heaven in order to obtain immortality. [[spoiler: Kisuke impulsively plans to cut Amitabha (the reigning deity, basically) in his normal ending, but quickly abandons the idea as futile once he actually meets him in person.]] Likewise, Momohime's path consists mostly of Jinkuro hacking his way through the Japanese pantheon [[spoiler: until [[spoiler:until Heaven gets annoyed enough to send down one of the Thirteen Buddhas to tell him to cut that shit out.]]



* SpiritualSuccessor: As said above, ''Muramasa'' is one to ''Odin Sphere'', which in turn makes this game one to ''Princess Crown''[[labelnote:*]]a 1997 SegaSaturn game made by members of {{Atlus}} who went on to become Creator/{{Vanillaware}}[[/labelnote]] by proxy. ''Muramasa'' was even referred to as ''Princess Crown 3'' during development.

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* SpiritualSuccessor: As said above, ''Muramasa'' is one to ''Odin Sphere'', which in turn makes this game one to ''Princess Crown''[[labelnote:*]]a 1997 SegaSaturn game made by members of {{Atlus}} Creator/{{Atlus}} who went on to become Creator/{{Vanillaware}}[[/labelnote]] by proxy. ''Muramasa'' was even referred to as ''Princess Crown 3'' during development.



* TheUnfought: [[spoiler: Fudo-Myou and Amitabha. For the first, you only get to tear up a statue of him, and when the real one shows up he immediately overpowers Jinkuro in a cutscene. For the second, Kisuke targets him at the end of the game, but gives up the idea once he realizes just what he's up against.]]

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* TheUnfought: [[spoiler: Fudo-Myou [[spoiler:Fudo-Myou and Amitabha. For the first, you only get to tear up a statue of him, and when the real one shows up he immediately overpowers Jinkuro in a cutscene. For the second, Kisuke targets him at the end of the game, but gives up the idea once he realizes just what he's up against.]]

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''Muramasa: The Demon Blade'' (or just ''Oboro Muramasa'' in Japan) is a 2009 game released for the Wii [[UpdatedRerelease (with a Vita version in development)]] that tells the stories of Kisuke, a fugitive Iga {{ninja}} determined to recover his lost memories, and Momohime, a Narukami princess who is possessed by the spirit of an evil swordsman, Izuna Jinkuro, and is helping him to return them both to functional bodies. Armed with Muramasa's earthbound spirit and his demonic blades, the pair battle through Feudal Japan, searching for their destinies on battlefields soaked in blood.

Made by Creator/{{Vanillaware}}, the same developers of ''VideoGame/OdinSphere''.

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''Muramasa: '''''Muramasa: The Demon Blade'' Blade''''' (or just ''Oboro Muramasa'' in Japan) is a 2009 action-RPG game released for the Wii {{Wii}} (with an [[UpdatedRerelease (with a Vita enhanced]] {{PlayStation Vita}} version in development)]] development) that tells the stories of Kisuke, a fugitive Iga {{ninja}} determined to recover his lost memories, and Momohime, a Narukami princess who is possessed by the spirit of an evil swordsman, Izuna Jinkuro, and is helping him to return them both to functional bodies. Armed with Muramasa's earthbound spirit and his demonic blades, the pair battle through Feudal Japan, searching for their destinies on battlefields soaked in blood.

Made The game was made by Creator/{{Vanillaware}}, the same developers of ''VideoGame/OdinSphere''.






* AmazonianBeauty: Raijin

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* AmazonianBeauty: RaijinRaijin, she's an incredibly muscular goddess.



* ImplausibleFencingPowers: The Oboro Style both characters use is all about this. They explicitly state that mastering it not only makes you immune to the bloodlust that wielding Muramasa blades normally causes (and by that extension, the insanity caused by the [[spoiler:countless angry recently-dead spirits wandering a battlefield Kisuke visits]]), but also allows you to battle the God(dess?) of Thunder [[ViolationOfCommonSense with a metal blade]]. And those are just the side effects of the actual purpose of the fighting style, which is of course being able to easily kick metric fucktonnes of ass.

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* ImplausibleFencingPowers: The Oboro Style both characters use is all about this. They explicitly state that mastering it not only makes you immune to the bloodlust that wielding Muramasa blades normally causes (and by that extension, the insanity caused by the [[spoiler:countless angry recently-dead spirits wandering a battlefield Kisuke visits]]), but also allows you to battle the God(dess?) of Thunder [[ViolationOfCommonSense with a metal blade]]. And those are just the side effects of the actual purpose of the fighting style, which is of course being able to easily kick metric fucktonnes crap ton of ass.



* LesYay: Konjiku is infatuated with Jinkuro... who's now in Momohime's body. Ooops...
* LevelScaling: Enemies are always scaled to correlate to your level. Even when overleveled, enemies never get any easier. The earlier [[BonusDungeon Enemy Lairs]] don't fall too far behind when you are dozens of levels above the recommended levels, the bosses get more vicious, and the regular enemies deal more damage and have more hit points. In fact, considering that you recover full health when you level up, Enemy Lairs become ''much'' harder if you level up to 99 before entering them.

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* LesYay: Konjiku is infatuated with Jinkuro... who's now in Momohime's body. Ooops...
* LevelScaling: Enemies are always scaled to correlate to your level. Even when overleveled, over-leveled, enemies never get any easier. The earlier [[BonusDungeon Enemy Lairs]] don't fall too far behind when you are dozens of levels above the recommended levels, the bosses get more vicious, and the regular enemies deal more damage and have more hit points. In fact, considering that you recover full health when you level up, Enemy Lairs become ''much'' harder if you level up to 99 before entering them.



* MoneyForNothing: While you'll be running low on cash for most of your initial playthrough, it's not much of a problem since DeathIsASlapOnTheWrist and most items are best used during boss fights. Once you beat the game and start re-beating bosses/beating enemy lairs so you can get new accessories and swords (and level up high enough to be able to use the latter), you'll soon end up with far more cash than you can ever spend. The same goes for Souls and Spirit, which are used to forge new blades, and so do nothing but pile up once you've forged 'em all - Spirit is [[TVTropesDrinkingGames especially egregious]], as it's exceedingly inexpensive to grind and comes in quantities resembling PinballScoring, so you'll never be all that hard pressed for past the early stages of the game.

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* MoneyForNothing: While you'll be running low on cash for most of your initial playthrough, it's not much of a problem since DeathIsASlapOnTheWrist and most items are best used during boss fights. Once you beat the game and start re-beating bosses/beating enemy lairs so you can get new accessories and swords (and level up high enough to be able to use the latter), you'll soon end up with far more cash than you can ever spend. The same goes for Souls and Spirit, which are used to forge new blades, and so do nothing but pile up once you've forged 'em all - -- Spirit is [[TVTropesDrinkingGames [[DrinkingGame especially egregious]], as it's exceedingly inexpensive to grind and comes in quantities resembling PinballScoring, so you'll never be all that hard pressed for past the early stages of the game.



* OneWingedAngel: [[spoiler: Tokugawa Tsunayoshi, after being defeated, is taken over by the spirit of the Inugami (literally "dog god") inside the Kuzuryu Muramasa and transforms into a huge demon dog.]]

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* OneWingedAngel: [[spoiler: Tokugawa [[spoiler:Tokugawa Tsunayoshi, after being defeated, is taken over by the spirit of the Inugami (literally "dog god") inside the Kuzuryu Muramasa and transforms into a huge demon dog.]]



* {{Reincarnation}}: In Kisuke's first ending, [[spoiler:Kisuke and Torahime, after Torahime pleads Amitabha to allow her to reincarnate with Kisuke until he achieves Nirvana.]]

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* {{Reincarnation}}: [[spoiler:{{Reincarnation}}: In Kisuke's first ending, [[spoiler:Kisuke Kisuke and Torahime, after Torahime pleads Amitabha to allow her to reincarnate with Kisuke until he achieves Nirvana.]]



* ShoutOut: Wait, Momohime? You mean her name is ''[[SuperMario Princess Peach]]''?

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* ShoutOut: Wait, Momohime? You mean her name is ''[[SuperMario ''[[Franchise/SuperMarioBros Princess Peach]]''?



* SpiritualSuccessor: As said above, ''Muramasa'' is one to ''Odin Sphere'', which in turn makes this game one to ''Princess Crown'' [[note]]a 1997 SegaSaturn game made by members of {{Atlus}} who went on to become Creator/{{Vanillaware}}[[/note]] by proxy. ''Muramasa'' was even referred to as ''Princess Crown 3'' during development.

to:

* SpiritualSuccessor: As said above, ''Muramasa'' is one to ''Odin Sphere'', which in turn makes this game one to ''Princess Crown'' [[note]]a Crown''[[labelnote:*]]a 1997 SegaSaturn game made by members of {{Atlus}} who went on to become Creator/{{Vanillaware}}[[/note]] Creator/{{Vanillaware}}[[/labelnote]] by proxy. ''Muramasa'' was even referred to as ''Princess Crown 3'' during development.



* ThemeNaming: Some of the barrier-breaking swords you get from bosses are named after them or something related to them (the boss fight in Iga nets you the '''Iga'''nokami Kanemichi, defeating the [[GiantSpider Tsuchigumo]] earns you the Kumokiri (literally "spider slicer"), etc.)

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* ThemeNaming: Some of the barrier-breaking swords you get from bosses are named after them or something related to them (the boss fight in Iga nets you the '''Iga'''nokami Kanemichi, defeating the [[GiantSpider Tsuchigumo]] earns you the Kumokiri (literally Kumokiri, literally "spider slicer"), slicer", etc.)

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** The Narukami Bracelet won after winning the Total Pandemonium gate. This accessory makes all your blades unbreakable, meaning you can spam Secret Arts, block everything without wearing down the blade, go on a slashing spree, in short, it makes you practically invincible. However, you get it by beating the secret final dungeon and there's nothing left in the game at that point.



* GameBreaker: The Narukami Bracelet won after winning the Total Pandemonium gate. This accessory makes all your blades unbreakable, meaning you can spam Secret Arts, block everything without wearing down the blade, go on a slashing spree, in short, it makes you practically invincible.
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** The Vita port was re-translated to fix this, leading to the language becoming a lot more flowery and accurate to the spoken lines.
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''Muramasa: The Demon Blade'' (or just ''Oboro Muramasa'' in Japan) is a 2009 Creator/{{Vanillaware}} game released for the Wii [[UpdatedRerelease (with a Vita version in development)]] that tells the stories of Kisuke, a fugitive Iga-ryu {{ninja}} determined to recover his lost memories, and Momohime, a Narukami princess who is possessed by the spirit of an evil swordsman, Izuna Jinkuro, and is helping him to return them both to functional bodies. Armed with Muramasa's earthbound spirit and his demonic blades, the pair battle through Feudal Japan, searching for their destinies on battlefields soaked in blood.

to:

''Muramasa: The Demon Blade'' (or just ''Oboro Muramasa'' in Japan) is a 2009 Creator/{{Vanillaware}} game released for the Wii [[UpdatedRerelease (with a Vita version in development)]] that tells the stories of Kisuke, a fugitive Iga-ryu Iga {{ninja}} determined to recover his lost memories, and Momohime, a Narukami princess who is possessed by the spirit of an evil swordsman, Izuna Jinkuro, and is helping him to return them both to functional bodies. Armed with Muramasa's earthbound spirit and his demonic blades, the pair battle through Feudal Japan, searching for their destinies on battlefields soaked in blood.
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* RavenHairIvorySkin: Momohime and Torahime.
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* GameBreaker: The Narukami Bracelet won after winning the Total Pandemonium gate. This accessory makes all your blades unbreakable, meaning you can spam Secret Arts, block everything without wearing down the blade, go on a slashing spree, in short, it makes you practically invincible.
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* RoyalsWhoActuallyDoSomething: Momohime and Torahime.
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* ShipperOnDeck: Yuzuruha for Kisuke and Torahime.


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* SiblingYinYang: Kongiku and Yuzuruha are technically this. Kongiku comes off as being depressed and worrisome, while Yuzuruha is more cheerful and laid-back.
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* HartmanHips: Yuzuruha. Good God, Yuzuruha...
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* NaughtyTentacles: [[FanserviceCover The infamous]] ''Play Magazine'' [[[[http://img840.imageshack.us/img840/6564/momohime.jpg cover]] that had "suspiciously positioned" tentacles covering Monohime. Of course, there was nothing of the sort actually happening in the game.
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DIE! DIE! HAHA!


* FootFocus: [[http://img840.imageshack.us/img840/6564/momohime.jpg Momohime in this artwork]] that comes with the official soundtrack. Also includes NaughtyTentacles.

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* FootFocus: [[http://img840.imageshack.us/img840/6564/momohime.jpg Momohime in this artwork]] that comes with the official soundtrack. Also includes NaughtyTentacles.
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The Archer was renamed to Archer Archetype. It isn\'t just about archery, but a specific archetype. Examples not showing that are being zapped - if your example was incorrectly deleted, add it back with the required context.


* TheArcher: Torahime
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Cute Shotaro Boy has been renamed to Adorably Precocious Child. Due to large misuse, Zero Context Examples not meeting the criteria are being purged


** {{Gender Flip}}ped with Fujin, [[CuteShotaroBoy a small and adorable imp]], not to mention Raijin's more laid-back [[GodCouple romantic partner]].

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** {{Gender Flip}}ped with Fujin, [[CuteShotaroBoy a small and adorable imp]], imp, not to mention Raijin's more laid-back [[GodCouple romantic partner]].
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* PropRecycling: The scenery ''is'' very nice to look at, but be prepared to see the same screens over and over.
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* DemonicPossession: Jinkuro accidentally possesses Momohime while trying to possess Yukinojyo. [[spoiler: Kisuke is possessed by Jinkuro's master, Senjyu.]]

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* DemonicPossession: Jinkuro accidentally possesses Momohime while trying to possess Yukinojyo. [[spoiler: Kisuke is possessed has been granted his knowledge of the style by Jinkuro's master, Senjyu.Senjyu, but this has not changed his personality to any significant degree. Also, Senjyu was much less of a dick than Jinkuro.]]
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''Muramasa: The Demon Blade'' (or just ''Oboro Muramasa'' in Japan) is a 2009 Creator/{{Vanillaware}} game released exclusively for the Wii that tells the stories of Kisuke, a fugitive Iga-ryu {{ninja}} determined to recover his lost memories, and Momohime, a Narukami princess who is possessed by the spirit of an evil swordsman, Izuna Jinkuro, and is helping him to return them both to functional bodies. Armed with Muramasa's earthbound spirit and his demonic blades, the pair battle through Feudal Japan, searching for their destinies on battlefields soaked in blood.

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''Muramasa: The Demon Blade'' (or just ''Oboro Muramasa'' in Japan) is a 2009 Creator/{{Vanillaware}} game released exclusively for the Wii [[UpdatedRerelease (with a Vita version in development)]] that tells the stories of Kisuke, a fugitive Iga-ryu {{ninja}} determined to recover his lost memories, and Momohime, a Narukami princess who is possessed by the spirit of an evil swordsman, Izuna Jinkuro, and is helping him to return them both to functional bodies. Armed with Muramasa's earthbound spirit and his demonic blades, the pair battle through Feudal Japan, searching for their destinies on battlefields soaked in blood.
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[[caption-width-right:350:Momohime and Kisuke, a couple of real [[AWorldwidePunomenon sharp]] dressers.]]

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[[caption-width-right:350:Momohime and Kisuke, a couple of real [[AWorldwidePunomenon [[IncrediblyLamePun sharp]] dressers.]]
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** Also qualifies with [[spoiler:Kisuke and Momohime if you choose to see Kisuke's second ending as canon, where he becomes Momohime's protector.]]
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trope renamed at TRS, but this simply doesn\'t seem to fit


* FoodPorn: The food that you can buy at any of the restaurants or cook yourself. [[WhatDoYouMeanItsNotAwesome And then eat via repeated presses of the A button.]] This game will make you ''hungry.''

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* FoodPorn: The food that you can buy at any of the restaurants or cook yourself. [[WhatDoYouMeanItsNotAwesome And then eat via repeated presses of the A button.]] button. This game will make you ''hungry.''
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Removed: 64

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* SceneryPorn: To be expected of rural Japan.
** Then again, this is by the same developers as ''OdinSphere.''

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* SceneryPorn: To be expected of rural Japan.
**
Japan. Then again, this is by the same developers as ''OdinSphere.''VideoGame/OdinSphere.''



* SpiritualSuccessor: As said above, ''Muramasa'' is one to ''Odin Sphere'', which in turn makes this game one to ''Princess Crown'' [[hottip:*:a 1997 SegaSaturn game made by members of {{Atlus}} who went on to become Creator/{{Vanillaware}}]] by proxy. ''Muramasa'' was even referred to as ''Princess Crown 3'' during development.

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* SpiritualSuccessor: As said above, ''Muramasa'' is one to ''Odin Sphere'', which in turn makes this game one to ''Princess Crown'' [[hottip:*:a [[note]]a 1997 SegaSaturn game made by members of {{Atlus}} who went on to become Creator/{{Vanillaware}}]] Creator/{{Vanillaware}}[[/note]] by proxy. ''Muramasa'' was even referred to as ''Princess Crown 3'' during development.
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Made by Vanillaware, the same developers of ''VideoGame/OdinSphere''.

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Made by Vanillaware, Creator/{{Vanillaware}}, the same developers of ''VideoGame/OdinSphere''.



* SpiritualSuccessor: As said above, ''Muramasa'' is one to ''Odin Sphere'', which in turn makes this game one to ''Princess Crown'' [[hottip:*:a 1997 SegaSaturn game made by members of {{Atlus}} who went on to become {{Vanillaware}}]] by proxy. ''Muramasa'' was even referred to as ''Princess Crown 3'' during development.

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* SpiritualSuccessor: As said above, ''Muramasa'' is one to ''Odin Sphere'', which in turn makes this game one to ''Princess Crown'' [[hottip:*:a 1997 SegaSaturn game made by members of {{Atlus}} who went on to become {{Vanillaware}}]] Creator/{{Vanillaware}}]] by proxy. ''Muramasa'' was even referred to as ''Princess Crown 3'' during development.
lu127 MOD

Changed: 18

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''Muramasa: The Demon Blade'' (or just ''Oboro Muramasa'' in Japan) is a 2009 {{Vanillaware}} game released exclusively for the Wii that tells the stories of Kisuke, a fugitive Iga-ryu {{ninja}} determined to recover his lost memories, and Momohime, a Narukami princess who is possessed by the spirit of an evil swordsman, Izuna Jinkuro, and is helping him to return them both to functional bodies. Armed with Muramasa's earthbound spirit and his demonic blades, the pair battle through Feudal Japan, searching for their destinies on battlefields soaked in blood.

Made by Vanillaware, the same developers of ''OdinSphere''.

to:

''Muramasa: The Demon Blade'' (or just ''Oboro Muramasa'' in Japan) is a 2009 {{Vanillaware}} Creator/{{Vanillaware}} game released exclusively for the Wii that tells the stories of Kisuke, a fugitive Iga-ryu {{ninja}} determined to recover his lost memories, and Momohime, a Narukami princess who is possessed by the spirit of an evil swordsman, Izuna Jinkuro, and is helping him to return them both to functional bodies. Armed with Muramasa's earthbound spirit and his demonic blades, the pair battle through Feudal Japan, searching for their destinies on battlefields soaked in blood.

Made by Vanillaware, the same developers of ''OdinSphere''.
''VideoGame/OdinSphere''.
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* HeroOfAnotherStory: Momohime and Kisuke can occasionally meet during hot springs, but other than in certain endings they don't directly interact with each other.

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