History VideoGame / MonsterRancher

27th Jul '16 4:59:50 AM Morgenthaler
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** ''[[MonsterRancherEvo EVO]]'s'' ExpositionFairy is Bajarl--a monster who hasn't been seen since ''[=MR2=]'' on the original UsefulNotes/PlayStation.

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** ''[[MonsterRancherEvo ''[[VideoGame/MonsterRancherEvo EVO]]'s'' ExpositionFairy is Bajarl--a monster who hasn't been seen since ''[=MR2=]'' on the original UsefulNotes/PlayStation.
26th Jun '16 10:18:50 AM skywerewolf
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* LetsPlay: Skillfully done by Mr. Swoon, there's a Let's Play for [[http://lparchive.org/LetsPlay/Monster%20Rancher/ the first game]] and [[http://lparchive.org/LetsPlay/Monster%20Rancher%202/ the second game]], where the main character is an abusive drunk.

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* LetsPlay: Skillfully done by Mr. Swoon, there's a Let's Play for [[http://lparchive.org/LetsPlay/Monster%20Rancher/ the first game]] and [[http://lparchive.org/LetsPlay/Monster%20Rancher%202/ the second game]], where the main character in the first game is an abusive drunk.drunk, and in the second is an unqualified man who literally got forced into the role of rancher with an assistant who's both overly sensitive and slightly crazy.
4th Jun '16 7:46:11 PM gewunomox
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** There's a handful of titles that will produce unique monsters. Most of the mons produced from these discs often had names that were obvious puns on the title or artist. Just from the original game you had Gallop from Patti Smith's ''Horses'', Tank from TheClash's ''Combat Rock'' and Gooaall! from INXS' ''Kick''.

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** There's a handful of titles that will produce unique monsters. Most of the mons produced from these discs often had names that were obvious puns on the title or artist. Just from the original game you had Gallop from Patti Smith's ''Horses'', Tank from TheClash's Music/TheClash's ''Combat Rock'' and Gooaall! from INXS' ''Kick''.
28th May '16 4:52:09 PM nombretomado
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** ''[[MonsterRancherEvo EVO]]'s'' ExpositionFairy is Bajarl--a monster who hasn't been seen since ''[=MR2=]'' on the original PlayStation.

to:

** ''[[MonsterRancherEvo EVO]]'s'' ExpositionFairy is Bajarl--a monster who hasn't been seen since ''[=MR2=]'' on the original PlayStation.UsefulNotes/PlayStation.
30th Apr '16 7:50:11 AM Blastgamer
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* MascotMook: The "core 6"/"big 6" monster species are the six species usually considered to be representative of the series as a whole. They are: NobleWolf Tiger, RidiculouslyCuteCritter (with a side order of [[EverythingsBetterWithPenguins penguin]]) Mocchi, [[Oculothorax eyeball monster]] Suezo, StoneWall {{Golem}}, literal KillerRabbit Hare, and CuteMonsterGirl Pixie. Notably, all of them (except for Pixie) were main protagonists in the anime series, with Pixie being the primary of the QuirkyMinibossSquad.

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* MascotMook: The "core 6"/"big 6" monster species are the six species usually considered to be representative of the series as a whole. They are: NobleWolf Tiger, RidiculouslyCuteCritter (with a side order of [[EverythingsBetterWithPenguins penguin]]) Mocchi, [[Oculothorax [[{{Oculothorax}} eyeball monster]] Suezo, StoneWall {{Golem}}, literal KillerRabbit Hare, and CuteMonsterGirl Pixie. Notably, all of them (except for Pixie) were main protagonists in the anime series, with Pixie being the primary of the QuirkyMinibossSquad.
29th Mar '16 11:31:12 PM Miracle@StOlaf
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* LongSongShortScene: The Work and Rest themes in [=MR1=] both run for close to a minute, but you only ever get to hear about the first ten seconds of either in the actual game.



* LongSongShortScene: The Work and Rest themes in [=MR1=] both run for close to a minute, but you only ever get to hear about the first ten seconds of either in the actual game.
29th Mar '16 11:30:16 PM Miracle@StOlaf
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* EarlyInstallmentWeirdness: The first Monster Rancher game features Dinos instead of Zuums, a strange design for the Mew (here called Nya), and ''no Mocchis...'' among other things, like training taking the form of odd jobs and errands that earn you money. It's rather bizarre in comparison to other games in the series.

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* EarlyInstallmentWeirdness: The first Monster Rancher game features Dinos instead of Zuums, a strange design for the Mew (here called Nya), and ''no Mocchis...'' among other things, like training taking the form of odd jobs and errands that earn you money.money (which are represented by cute little 2D animations). It's rather bizarre in comparison to other games in the series.


Added DiffLines:

* LongSongShortScene: The Work and Rest themes in [=MR1=] both run for close to a minute, but you only ever get to hear about the first ten seconds of either in the actual game.
29th Mar '16 11:07:12 PM Miracle@StOlaf
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Added DiffLines:

** A rare Jell monster in [=MR2=] has a metallic appearance, and its flavor text describes it as tending to run away from fights. Gosh, [[MetalSlime what in blazes could]] [[VideoGame/DragonQuest that be a reference to?]]
23rd Mar '16 2:22:47 AM Miracle@StOlaf
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Added DiffLines:

* CopyProtection: Playing part 2 on a modded [=PlayStation=] doesn't lock you out of any aspects of the game, but it does cause strange effects like bathing most areas outside the ranch in garish pink lighting and turning the cheerful, bouncy town theme into an unpleasantly distorted cacophony. Also counts as NoFairCheating, since using [=GameShark=] codes will do the same things.
12th Mar '16 10:30:37 PM Yalsaris63
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** Withering tactics. Using guts burning moves to make your opponent unable to attack or only able to attack with low-class moves

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** Withering tactics. Using guts burning moves to make your opponent unable to attack or only able to attack with low-class movesmoves.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.MonsterRancher