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* ColossusClimb: The now-unavailable online campaign introduces Jhen Mhoren, an Elder Dragon that hunters can jump on if he gets close enough to the Dragonship. In fact, it's necessary if you want to mine scales and ores from it as well as to hit the two weakpoints on it. The monster is later available offline in ''Portable 3rd'' and ''3 Ultimate'' (with the latter even introducing the purple-colored subspecies Hallowed Jhen Mohran as a {{Superboss}}).
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* GimmickLevel: The quests where you have to face Jhen Mohran and (in ''3 Ultimate'') Hallowed Jhen Mohran. Whereas in most hunt-based quests in the series you have to fight, chase and master a monster (including Elder Dragons on rare occasions), the Mohrans are instead fought in two phases on a single part of the map: the first is a BattleshipRaid style, where you attack the leviathans with ballistas and cannons while [[HoldTheLine preventing them from destroying the ship you ride]], and occasionally leaping on top of them to deal damage or gather materials from their back. While most enemies have a roulette of attacks, the Mohrans' attacks are largely scripted in the first part. The second phase is an AdvancingBossOfDoom where you're on solid ground and have to stall until time runs out or you manage to kill it, occasionally using the ship's defenses to prevent damage to the ship. Even the other Elder Dragons in the series whose battles involve TowerDefense-based sequences (like Lao Shan Lung in the first generation of games and Ceadeus from the same third generation as Jhen Mohran), as well as the crustacean Shen Gaoren in the second, are fought with closer gameplay to the usual formula. Dah'ren Mohran in ''VideoGame/MonsterHunter4'' is confronted in a similar way to Jhen Mohran, however, being a closely-related Elder Dragon thereof.


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* MakingASplash:
** Royal Ludroth is a spongy yellow Leviathan that attacks its enemies by shooting water globules, be it while standing still and aiming at different angles or while walking from one spot to another (and often turning back to repeat the attack).
** Gobul is an enormous Leviathan modeled like an AlluringAnglerfish that is adapted to fight underwater as well as on land, and has a wide array of attacks (such as paralizying opponents with its spikes or stunning nearby hunters and small monsters with an intense flash from its lamp); however, the only water-based attack is has is creating an enormous suction torrent while swimming to swallow preys and inflict serious damage to the hunters caught with it
** Ceadeus is a gigantic whale-like Elder Dragon that can absorb a large amount of water to expel it as a massive torrent to attack hunters. It can do it either while looking frontward or from above after rising to the highest spot of the Underwater Ruins. The UpdatedRerelease ''3 Ultimate'' introduces a bioluminiscent, gold-colored subspecies in G Rank whose water shots are far stronger.
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* AlluringAnglerfish: The Gobul is largely modeled after actual anglerfish, most notably having a large lantern dangling off the front of its hit. Although it fits the trope, it interestingly does not use its lantern as the lure. Instead, it burrows itself into the soil and lures cow-sized herbivores in by disguising its catfish-like barbels as plants, and then it proceeds to swallow them whole with its enormous mouth (it will also casually inhale small schools of fish if they group around it). The lantern, meanwhile, is just used to blind its enemies with bright flashes.

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Some reorganization. Also added crosswicked two examples


* PlayingWithFire:
** Qurupeco is a pelican-based Bird Wyvern that can attack with either fireballs spit from its mouth (created from its organic sac), or the fire bursts created by clashing the flints located in its wings. It can also cast other skills to heal itself, increase its attack or defense, make all surrounding enemies fall sleep, or even [[SummonBiggerFish call other large monsters]] like Rathian or Deviljho.
** Agnaktor is a lava-dwelling Leviathan capable of firing a wide, powerful fire beam at its enemies, including hunters. Normally, it prepares this attack by clapping its beak and performs it in a forward line; but when it's enraged (or when it stops moving underground to return to the ground's surface), it aims the beam at a wider arc, making it more difficult for hunters to dodge it.



* ShiftingSandLand: The Sandy Plains, which retain the thermal fluctuation first seen in the second generation's Desert (very hot in the most open areas during day, very cold in those same areas during night), thus requiring a specific type of Drink to negate the current temperature's harmful effects. There's also the Great Desert, a BossOnlyLevel where Jhen Mohran appears (no drink is necessary here).



* SlippySlideyIceWorld: The Tundra, whose low temperature requires hunters to either consume a Hot Drink or wear an armor with the Cold Resist skill active in order to let the cold cause reduction of the stamina meter. It serves as home to new monsters like Great Baggi, Gigginox, Barioth and Deviljho; the latter one is capable of opening a path to two areas whose access are blocked from Area 2 (in ''Portable 3rd'', Jade Barroth and Tigrex can do this as well, while in ''3 Ultimate'' Brachydios is added in Tigrex's absence).



* ShiftingSandLand: The Sandy Plains, which retain the thermal fluctuation first seen in the second generation's Desert (very hot in the most open areas during day, very cold in those same areas during night), thus requiring a specific type of Drink to negate the current temperature's harmful effects. There's also the Great Desert, a BossOnlyLevel where Jhen Mohran appears (no drink is necessary here).
* SlippySlideyIceWorld: The Tundra, whose low temperature requires hunters to either consume a Hot Drink or wear an armor with the Cold Resist skill active in order to let the cold cause reduction of the stamina meter. It serves as home to new monsters like Great Baggi, Gigginox, Barioth and Deviljho; the latter one is capable of opening a path to two areas whose access are blocked from Area 2 (in ''Portable 3rd'', Jade Barroth and Tigrex can do this as well, while in ''3 Ultimate'' Brachydios is added in Tigrex's absence).


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* PlayingWithFire: The Dire Miralis is a sea-dwelling Elder Dragon similar to Fatalis that can expel fiery rocks from its volcano-like back, and can also send them skyward so they rain like meteorites. According to the series' lore, Miralis can make the seas and oceans boil, and it's one of the most feared Elder Dragons in the world alongside Fatalis and Alatreon.
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* SpectacularSpinning: Both Duramboros (which is added to this game after its debut in ''Portable 3rd'') and its newly-introduced subspecies Rust Duramboros in G Rank can perform a wide spin to launch themselves skyward and fall onto the hunter to cause them a lot of damage.
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* SandBlaster: In addition to featuring Nibelsnarf and Sand Barioth from ''Portable 3rd'', both capable of attacking with sand, this game introduces Hallowed Jhen Mohran which, during its second phase, is capable of inhaling a gigantic amount of sand and then exhale it as a ''massive'' sandstorm onto the endangered Dragonship. The standard Jhen Mohran can do this as well, but only in G Rank.
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* PoisonousPerson: Gigginox is a strange-looking Flying Wyvern that inhabits the Tundra, and is the KingMook of the Giggi. During combat, it can either shoot projectiles imbued with poison, or emit a toxic mist around its body. Also, from the same organ where it deposits its Giggi eggs, it can excrete a sac made of poison that explodes after a while.
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* AnIcePerson: Barioth is a white-colored Flying Wyvern with orange fangs capable of creating snowy cyclones. On rare occasions, it will also spit icy fluids at the hunter.
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This is Nostalgia Level, and it's already listed as such below in the list


** After being absent in the previous games, the Tower makes its return as a bonus area to fight Rare Species in.
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It received an UpdatedRerelease in 2011 for Japan, ''Monster Hunter 3 Ultimate'' that featured the return of underwater combat after its removal in ''Portable 3rd'', new and old monsters absent in ''Tri'', the weapon classes removed in the base game and a new HubCity for online missions, it was released for the Nintendo 3DS, though without online play available. However, like the aforementioned ''Portable 3rd'', it received an HD version/port for the Wii U, with built-in online play in December 8, 2012. A special app was later released to allow users of the 3DS version to play online by linking with a Wii U game. Both versions of the game were exported to the West in March 2013.

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It received an UpdatedRerelease in 2011 for Japan, ''Monster Hunter 3 Ultimate'' that featured Ultimate''. It marks the return of underwater combat after its removal in ''Portable 3rd'', ''VideoGame/MonsterHunterPortable3rd'', new and old monsters absent in ''Tri'', the weapon classes removed in the base game and a new HubCity for online missions, missions; it was released for the Nintendo 3DS, though without online play available. However, like the aforementioned ''Portable 3rd'', it received an HD version/port for the Wii U, with built-in online play in December 8, 2012. A special app was later released to allow users of the 3DS version to play online by linking with a Wii U game. Both versions of the game were exported to the West in March 2013.
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This part is now being added as its own example in the Portable 3rd page


* BackgroundMusicOverride: The game has four non-Elder Dragon battle themes for each stage: The Great Jaggi/Baggi theme, each stage's normal Monster Battle theme, the special track for the Arena, and the theme for the online-only nomad beast "Deviljho". Each overrides the themes before them (Jaggi/Baggi < Stage = Arena < Deviljho). ''Monster Hunter 3 Ultimate'' adds a few more songs to the mix, thus becoming Jaggi < Arzuros < Stage < Nargacuga < Zinogre < Brachydios < Tower = Arena < Deviljho. The overriding order is nearly the same in ''Portable 3rd'', only replace Brachydios with Tigrex and put it between Nargacuga and Zinogre (also, remove Tower as it doesn't appear in the game at all).

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* BackgroundMusicOverride: The game has four non-Elder Dragon battle themes for each stage: The Great Jaggi/Baggi theme, each stage's normal Monster Battle theme, the special track for the Arena, and the theme for the online-only nomad beast "Deviljho". Each overrides the themes before them (Jaggi/Baggi < Stage = Arena < Deviljho). ''Monster Hunter 3 Ultimate'' adds a few more songs to the mix, thus becoming Jaggi < Arzuros < Stage < Nargacuga < Zinogre < Brachydios < Tower = Arena < Deviljho. The overriding order is nearly the same in ''Portable 3rd'', only replace Brachydios with Tigrex and put it between Nargacuga and Zinogre (also, remove Tower as it doesn't appear in the game at all).
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* ShockAndAwe: Lagiacrus is a large, aquatic crocodile-like monster capable of unleashing electricity from its body, though it fares better at fighting underwater than on land. The UpdatedRerelease ''3 Ultimate'' introduces two cousins: Ivory Lagiacrus (which spends far more time on land but is better adapted at fighting outside the water) and Abyssal Lagiacrus (which can only be found in the deepest aquatic areas and has a repertoire of electric attacks with unprecedented power). Lastly, there's Alatreon (an Elder Dragon), which has electricity among its list of elemental attacks.
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* SandWorm: Jhen Mohran is a 350-feet Elder Dragon with a whale-like appearance and two large tusks, and is capable of swimming within the sands of the Great Desert. The UpdatedRerelease ''3 Ultimate'' introduces the subspecies Hallowed Jhen Mohran, which not only attacks more aggresively but also has a very powerful attack that allows it to vomit a gigantic torrent of sand.
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** While the [=3DS=] version lacks an in-built option for online gameplay. A special app allows you to link the Wii U and [=3DS=] versions to play online on the latter platform.

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** While the [=3DS=] version lacks an in-built option for online gameplay. A gameplay a special app allows you to link the Wii U and [=3DS=] versions to play online on the latter platform.
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''Monster Hunter 3 (Tri)'' is the fourth game in the mainline ''VideoGame/MonsterHunter'' series and the first game of the third generation serving as the direct sequel-of-sorts to ''VideoGame/MonsterHunter2Dos''. The game opts to go for a SoftReboot of the series up until then, removing most previous monsters (only Rathian, Rathalos, Diablos, Kelbi and Aptonoth came back), removing the Dual Blades, Hunting Horn, Gunlance and Bow while also introducing a new weapon type: the Switch Axe. The game puts a stronger emphasis on story, creating a fully continuous storyline and having a fully antagonistic recurrent antagonist. Online servers for the original game shut down in April 2013, therefore leaving Loc Lac City, the entirety of the High Rank campaign, Deviljho, Jhen Mohran and Alatreon unavailable to hunt anymore.

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''Monster Hunter 3 (Tri)'' is the fourth game in the mainline ''VideoGame/MonsterHunter'' series and the first game of the third generation serving as the direct sequel-of-sorts to ''VideoGame/MonsterHunter2Dos''. The game opts to go for a SoftReboot of the series up until then, removing most previous monsters (only Rathian, Rathalos, Diablos, Kelbi and Aptonoth came back), removing the Dual Blades, Hunting Horn, Gunlance and Bow while also introducing a new weapon type: the Switch Axe. The game puts a stronger emphasis on story, creating a fully continuous storyline and having a fully antagonistic recurrent antagonist.monster. Online servers for the original game shut down in April 2013, therefore leaving Loc Lac City, the entirety of the High Rank campaign, Deviljho, Jhen Mohran and Alatreon unavailable to hunt anymore.
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* DishingOutDirt: Barroth is a Brute Wyvern that coats itself in mud to serve as protective armor and can also spray gobs of mud that will trap unwary hunters, forcing them to either take a massive drain on their stamina bar to escape or apply a Cleanser. The mud attack is also performed by Rust Duramboros in ''3 Ultimate''.

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''Monster Hunter 3 (Tri)'' is the fourth game in the mainline ''VideoGame/MonsterHunter'' series and the first game of the third generation serving as the direct sequel-of-sorts to ''VideoGame/MonsterHunter2Dos''. The game opts to go for a SoftReboot of the series up until then, removing most previous monsters (only Rathian, Rathalos, Diablos, Kelbi and Aptonoth came back), removing the Dual Blades, Hunting Horn, Gunlance and Bow while also introducing a new weapon type: the Switch Axe. The game puts a stronger emphasis on story, creating a fully continuous storyline and having a fully antagonistic recurrent antagonist. Online servers for the original game shut down in April 2013, therefore leaving Loc Lac City, the entirety of the High Rank campaign, Deviljho, Jhen Morhan and Alatreon unavailable to hunt anymore.

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''Monster Hunter 3 (Tri)'' is the fourth game in the mainline ''VideoGame/MonsterHunter'' series and the first game of the third generation serving as the direct sequel-of-sorts to ''VideoGame/MonsterHunter2Dos''. The game opts to go for a SoftReboot of the series up until then, removing most previous monsters (only Rathian, Rathalos, Diablos, Kelbi and Aptonoth came back), removing the Dual Blades, Hunting Horn, Gunlance and Bow while also introducing a new weapon type: the Switch Axe. The game puts a stronger emphasis on story, creating a fully continuous storyline and having a fully antagonistic recurrent antagonist. Online servers for the original game shut down in April 2013, therefore leaving Loc Lac City, the entirety of the High Rank campaign, Deviljho, Jhen Morhan Mohran and Alatreon unavailable to hunt anymore.



It received an UpdatedRerelease in 2011 for Japan, ''Monster Hunter 3 Ultimate'' that featured the return of underwater combat after its removal in ''Portable 3rd'', new and old monsters absent in ''Tri'', the weapon classes removed in the base game and a new HubCity for online missions, it was released for the Nintendo 3DS, though without online play available. However, like the aforementioned ''Portable 3rd'' it received an HD version/port for the Wii U, with built-in online play in December 8, 2012. A special app was later released to allow users of the 3DS version to play online by linking with a Wii U game. Both versions of the game were exported to the West in March 2013.

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It received an UpdatedRerelease in 2011 for Japan, ''Monster Hunter 3 Ultimate'' that featured the return of underwater combat after its removal in ''Portable 3rd'', new and old monsters absent in ''Tri'', the weapon classes removed in the base game and a new HubCity for online missions, it was released for the Nintendo 3DS, though without online play available. However, like the aforementioned ''Portable 3rd'' 3rd'', it received an HD version/port for the Wii U, with built-in online play in December 8, 2012. A special app was later released to allow users of the 3DS version to play online by linking with a Wii U game. Both versions of the game were exported to the West in March 2013.



* IconicSequelCharacter: Two of the most recognizable monsters in the ''Monster Hunter'' franchise are Lagiacrus and Deviljho (interestingly for [[{{Mascot}} different]] [[TheDreaded reasons]]), and they both debuted in this game.



* UnderwaterBossBattle: A new feature introduced in this game is underwater combat, in which you can confront certain monsters underwater. Most Leviathans are fought in both land and water (the exception is Agnaktor, as it's purely a land-based monster). As is the Ceadeus.

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* UnderwaterBossBattle: A new feature introduced in this game is underwater combat, in which you can confront certain monsters underwater. Most Leviathans are fought in both land and water (the exception is Agnaktor, as it's purely a land-based monster). As is the Ceadeus.Ceadeus (an Elder Dragon).
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* SuperNotDrowningSkills: Investing 10 points in the Oxygen armor skill eliminates the OxygenMeter completely, allowing you to stay underwater for as as the quest timer allows.

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* SuperNotDrowningSkills: Investing 10 points in the Oxygen armor skill eliminates the OxygenMeter completely, allowing you to stay underwater for as as the quest timer allows.indefinitely.
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* SuperNotDrowningSkills: Investing 10 points in the Oxygen armor skill eliminates the OxygenMeter completely, allowing you to stay underwater for as as the quest timer allows.
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* MadBomber: Brachydios, a Brute Wyvern introduced in this game, attacks with a volatile slime produced in its mouth. This slime explodes a few seconds after it's been placed in the floor or the opponent's body, causing a ''lot'' of damage (the hunter has to either soak themselves in water, use a cleanser, or repeatedly roll with the dodge move to remove the slime until it's too late).

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[[folder:Tropes applying to ''Monster Hunter 3 (Tri)'']]

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[[folder:Tropes applying to both versions of ''Monster Hunter 3 (Tri)'']]


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* SuspiciouslySimilarSubstitute: Some of the monsters that debuted in the game are similar in appearance and behavior to monsters from the previous two generations. Gigginox to Khezu (both being pale-skinned monsters that lurk within caves and cold areas, though the former relies on poison attacks while the latter relies on electric ones), Qurupeco to Yian Kut-Ku (both being Bird Wyverns that attack with fireballs), Great Jaggi to Velocidrome (both being standard theropod Bird Wyverns that rely on the assistance of their smaller bethren), Great Baggi to Giadrome (both being theropod Bird Wyverns that live in cold regions). Great Jaggi and Velocidrome appeared together in ''VideoGame/MonsterHunter4'' and ''4 Ultimate'', averting the trope with them.


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* SuspiciouslySimilarSubstitute: The game introduces Dire Miralis as its FinalBoss for multiplayer, the third generation alternative to Fatalis from the previous two.

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* UnderwaterBossBattle: A new feature introduced in this game is underwater combat, in which you can confront certain monsters underwater. The Leviathans are all fought in both land and water. As is the Ceadeus.

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* UnderwaterBossBattle: A new feature introduced in this game is underwater combat, in which you can confront certain monsters underwater. The Most Leviathans are all fought in both land and water.water (the exception is Agnaktor, as it's purely a land-based monster). As is the Ceadeus.


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* UnderwaterBossBattle: In addition to the Leviathans that could be fought underwater in ''Tri'' (Royal Ludroth, Gobul, Lagiacrus) and the Elder Dragon Ceadeus, ''3 Ultimate'' allows this to Plesioth and its subspecies as well, and both Goldbeard Ceadeus and Abyssal Lagiacrus are ''exclusively'' fought this way (due to them being located in the Underwater Ruins, like the standard Ceadeus). Interestingly, Ivory Lagiacrus is almost never seen swimming underwater (as it prefers to fight on land), and Purple Ludroth is incapable of swimming to begin with.
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* {{Superboss}}: Hallowed Jhen Mohran is only accessible after the player slays or captures every single large monster (including previous Elder Dragons like regular Jhen Mohran and Alatreon) except Savage Deviljho, Lucent Nargacuga and Abyssal Lagiacrus (which happen to be Bonus Bosses on their own; as Savage Deviljho can only be fought in quests with unstable environments or alternatively through a DLC quest, Lucent Nargacuga is unlocked after reaching HR 40, and Abyssal Lagiacrus is unlocked after reaching HR 70).
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** The Great Desert is a wide, sandy wasteland where Jhen Mohran roams frequently; the sole objective when you're here is to at least drive it away so it doesn't attack Loc Lac City. In ''3 Ultimate'', you can also find and fight Hallowed Jhen Mohran in this area, but only in G Rank. And in ''Monster Hunter 4'' and ''4 Ultimate'', you instead fight Dah'ren Mohran to at least drive it away from Val Habar).

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** The Great Desert is a wide, sandy wasteland where Jhen Mohran roams frequently; the sole objective when you're here is to at least drive it away so it doesn't attack Loc Lac City. In ''3 Ultimate'', you can also find and fight Hallowed Jhen Mohran in this area, but only in G Rank. And in ''Monster Hunter 4'' and ''4 Ultimate'', you instead fight Dah'ren Mohran to at least drive it away from Val Habar).Habar.
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* BossOnlyLevel:
** The Underwater Ruins, an UnderTheSea area which is divided in only three zones and serves as the battlefield for [[spoiler:Ceadeus (the offline FinalBoss]]). In ''3 Ultimate'', it's also where you hunt two other monsters, both in G Rank: [[spoiler:Goldbeard Ceadeus and Abyssal Lagiacrus]].
** The Great Desert is a wide, sandy wasteland where Jhen Mohran roams frequently; the sole objective when you're here is to at least drive it away so it doesn't attack Loc Lac City. In ''3 Ultimate'', you can also find and fight Hallowed Jhen Mohran in this area, but only in G Rank. And in ''Monster Hunter 4'' and ''4 Ultimate'', you instead fight Dah'ren Mohran to at least drive it away from Val Habar).
** The Sacred Land is a volcanic field that has only ''one'' area, and in it you have to slay Alatreon (it's not possible to just repel it).


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* BossOnlyLevel: ''3 Ultimate'' adds the Tainted Sea, a coastal area that consists of only one zone, and your only objective is to slay Dire Miralis (without the option to repel it).
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lil' mistake


''Monster Hunter 3 (Tri)'' is the third game in the mainline ''VideoGame/MonsterHunter'' series and the first game of the third generation serving as the direct sequel-of-sorts to ''VideoGame/MonsterHunter2Dos''. The game opts to go for a SoftReboot of the series up until then, removing most previous monsters (only Rathian, Rathalos, Diablos, Kelbi and Aptonoth came back), removing the Dual Blades, Hunting Horn, Gunlance and Bow while also introducing a new weapon type: the Switch Axe. The game puts a stronger emphasis on story, creating a fully continuous storyline and having a fully antagonistic recurrent antagonist. Online servers for the original game shut down in April 2013, therefore leaving Loc Lac City, the entirety of the High Rank campaign, Deviljho, Jhen Morhan and Alatreon unavailable to hunt anymore.

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''Monster Hunter 3 (Tri)'' is the third fourth game in the mainline ''VideoGame/MonsterHunter'' series and the first game of the third generation serving as the direct sequel-of-sorts to ''VideoGame/MonsterHunter2Dos''. The game opts to go for a SoftReboot of the series up until then, removing most previous monsters (only Rathian, Rathalos, Diablos, Kelbi and Aptonoth came back), removing the Dual Blades, Hunting Horn, Gunlance and Bow while also introducing a new weapon type: the Switch Axe. The game puts a stronger emphasis on story, creating a fully continuous storyline and having a fully antagonistic recurrent antagonist. Online servers for the original game shut down in April 2013, therefore leaving Loc Lac City, the entirety of the High Rank campaign, Deviljho, Jhen Morhan and Alatreon unavailable to hunt anymore.
Is there an issue? Send a MessageReason:
None


''Monster Hunter 3 (Tri)'' is the fourth game in the mainline ''VideoGame/MonsterHunter'' series and the first game of the third generation serving as the direct sequel-of-sorts to ''VideoGame/MonsterHunter2Dos''. The game opts to go for a SoftReboot of the series up until then, removing most previous monsters (only Rathian, Rathalos, Diablos, Kelbi and Aptonoth came back), removing the Dual Blades, Hunting Horn, Gunlance and Bow while also introducing a new weapon type: the Switch Axe. The game puts a stronger emphasis on story, creating a fully continuous storyline and having a fully antagonistic recurrent antagonist. Online servers for the original game shut down in April 2013, therefore leaving Loc Lac City, the entirety of the High Rank campaign, Deviljho, Jhen Morhan and Alatreon unavailable to hunt anymore.

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''Monster Hunter 3 (Tri)'' is the fourth third game in the mainline ''VideoGame/MonsterHunter'' series and the first game of the third generation serving as the direct sequel-of-sorts to ''VideoGame/MonsterHunter2Dos''. The game opts to go for a SoftReboot of the series up until then, removing most previous monsters (only Rathian, Rathalos, Diablos, Kelbi and Aptonoth came back), removing the Dual Blades, Hunting Horn, Gunlance and Bow while also introducing a new weapon type: the Switch Axe. The game puts a stronger emphasis on story, creating a fully continuous storyline and having a fully antagonistic recurrent antagonist. Online servers for the original game shut down in April 2013, therefore leaving Loc Lac City, the entirety of the High Rank campaign, Deviljho, Jhen Morhan and Alatreon unavailable to hunt anymore.
Is there an issue? Send a MessageReason:
None

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* BackgroundMusicOverride: The game has four non-Elder Dragon battle themes for each stage: The Great Jaggi/Baggi theme, each stage's normal Monster Battle theme, the special track for the Arena, and the theme for the online-only nomad beast "Deviljho". Each overrides the themes before them (Jaggi/Baggi < Stage = Arena < Deviljho). ''Monster Hunter 3 Ultimate'' adds a few more songs to the mix, thus becoming Jaggi < Arzuros < Stage < Nargacuga < Zinogre < Brachydios < Tower = Arena < Deviljho. The overriding order is nearly the same in ''Portable 3rd'', only replace Brachydios with Tigrex and put it between Nargacuga and Zinogre (also, remove Tower as it doesn't appear in the game at all).

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Adding several examples to expand the page. =3





* BubblegloopSwamp: The Flooded Forest is a rainy marshland that serves as home to several underwater monsters like Royal Ludroth, Gobul, Lagiacrus and (in ''3 Ultimate'') Plesioth, and due to the water's impurity it's difficult to look at the surroundings while swimming. Subverted in ''Portable 3rd'', wherein the submerged parts of the forest have dried up due to the summer season.



* GreenHillZone: The Deserted Island, which serves as the first hunting zone visited and is devoid of environmental hazards and bad terrain. The northern areas (numbered 10 to 12) are UnderTheSea, however. A variety of monsters like Great Jaggi, Rathian, and Lagiacrus can be found here.



* LethalLavaLand: The Volcano (it's the only hunting area that didn't gain a unique name, unlike the others which do have new names to stand out from their past games' equivalents). As usual, it will be necessary to consume a Cold Drink or wear an equipment that provides the Heat Cancel skill to prevent heat from causing health depletion. Uragaan and Agnaktor are the new monsters that appear here, alongside series classic Rathalos. The game also features the BossOnlyLevel Sacred Land, where Alatreon is found.



* ShiftingSandLand: The Sandy Plains, which retain the thermal fluctuation first seen in the second generation's Desert (very hot in the most open areas during day, very cold in those same areas during night), thus requiring a specific type of Drink to negate the current temperature's harmful effects. There's also the Great Desert, a BossOnlyLevel where Jhen Mohran appears (no drink is necessary here).
* SlippySlideyIceWorld: The Tundra, whose low temperature requires hunters to either consume a Hot Drink or wear an armor with the Cold Resist skill active in order to let the cold cause reduction of the stamina meter. It serves as home to new monsters like Great Baggi, Gigginox, Barioth and Deviljho; the latter one is capable of opening a path to two areas whose access are blocked from Area 2 (in ''Portable 3rd'', Jade Barroth and Tigrex can do this as well, while in ''3 Ultimate'' Brachydios is added in Tigrex's absence).



* PutOnABus: From the previous game, ''Portable 3rd'' the monsters Bulldrome, Tigrex, Brute Tigrex, Akantor, Ukanlos and Amatsu are all absent.

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* NostalgiaLevel: In addition to the original settings from ''Tri'', the game also features the Misty Peaks from ''Portable 3rd'' and the Tower area from the second generation of games.
* PutOnABus: From the previous game, ''Portable 3rd'' the monsters Bulldrome, Tigrex, Brute Tigrex, Akantor, Ukanlos and Amatsu are all absent. They return later in the fourth generation.
* {{Retcon}}: Some parts of the Low Rank's StoryArc (which corresponds to the entirety of the story of ''Tri'') are changed in order to incorporate new elements onto it and greatly expand it overall: Great Jaggi's first appearance taking place in Sandy Plains instead of Deserted Island, Kayamba joining the quest during Cha-Cha's temporary absence, and the addition of Arzuros, Great Wroggi, Lagombi, Volvidon, Duramboros and Nibelsnarf (all of them courtesy of ''Portable 3rd''). Also, the original sixth quest chapter from ''Tri'', which offered seven urgent quests available after the defeat of Ceadeus to serve as a PlayableEpilogue, is eliminated so the game provides the immediate start of the High Rank quests rigth after the Ceadeus quest.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/a6d768f807fc22cdb66e0285a51607a8.jpg]]
[[caption-width-right:350:''The hunt continues'']]
''Monster Hunter 3 (Tri)'' is the fourth game in the mainline ''VideoGame/MonsterHunter'' series and the first game of the third generation serving as the direct sequel-of-sorts to ''VideoGame/MonsterHunter2Dos''. The game opts to go for a SoftReboot of the series up until then, removing most previous monsters (only Rathian, Rathalos, Diablos, Kelbi and Aptonoth came back), removing the Dual Blades, Hunting Horn, Gunlance and Bow while also introducing a new weapon type: the Switch Axe. The game puts a stronger emphasis on story, creating a fully continuous storyline and having a fully antagonistic recurrent antagonist. Online servers for the original game shut down in April 2013, therefore leaving Loc Lac City, the entirety of the High Rank campaign, Deviljho, Jhen Morhan and Alatreon unavailable to hunt anymore.

The game's plot follows Moga Village, a coastal town in the Deserted Island home to the Sea People, a humanoid race descended from fish, who have for years lived in harmony side-by-side with the seas. However, Moga comes under the threat of earthquakes that threaten to sink the village and the entire island it's in into the depth of the seas. A Hunter is dispatched by the Guild to help out the Moga villagers, with the seeming culprit being the terrifying Leviathan, Lagiacrus, who has scared off all other monsters to claim the Deserted Island as its territory. With the help of a Shakalaka companion named Cha-Cha, it's up to the Hunter to help the villagers and stop the threat of the Lagiacrus.


It received an UpdatedRerelease in 2011 for Japan, ''Monster Hunter 3 Ultimate'' that featured the return of underwater combat after its removal in ''Portable 3rd'', new and old monsters absent in ''Tri'', the weapon classes removed in the base game and a new HubCity for online missions, it was released for the Nintendo 3DS, though without online play available. However, like the aforementioned ''Portable 3rd'' it received an HD version/port for the Wii U, with built-in online play in December 8, 2012. A special app was later released to allow users of the 3DS version to play online by linking with a Wii U game. Both versions of the game were exported to the West in March 2013.
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[[folder:Tropes applying to ''Monster Hunter 3 (Tri)'']]
* ArtEvolution: Returning monsters Aptonoth, Kelbi, Rathalos and Rathian get some revamps to their designs. Aptonoth lose most of the rock-like textures on their bodies as do Kelbis. Rathalos' body proportions are made more akin to those of real-life birds with a thicker neck, larger and more muscular wings and it's underbelly has a less bright color; Rathian receives the biggest overhaul in her design, receiving the same kind of changes that Rathalos had in body proportions while also having a brand-new color scheme with a faded cream underside and a green/brown back and upside with a less uniform pattern overall.
* BreakingOldTrends: Usually the cover monster would be the overall major threat of the game's story (if there was one) and while stronger monsters come after it, they would be ones not important to the narrative. [[spoiler:Here Lagiacrus' defeat is only the beginning of the last section of the game, as the FinalBoss of the Offline Campaign is also the true threat overall: Ceadeus.]]
* DarkestHour: [[spoiler:After Lagiacrus is revealed to not be the true overall threat to Moga, the villagers end up learning that the Guild has issued an evacuation of the Island as they fear that the actual culprit, Ceadeus, will sink the islands into the seas with its activities; then to twist the knife Cha-Cha disappears for a long time and you're left on your own wondering what to do to stop the monster... Until Cha-Cha comes back and helps find a solution to finding the beast responsible.]]
* DiscOneFinalBoss: [[spoiler:Defeating the Lagiacrus turns out to have not done anything to stop the earthquakes, nor it unlocks the High Rank. As the true culprit, Ceadeus, is only found out about later.]]
* FromBadToWorse: Things are already bad as they are when [[spoiler:Lagicrus is revealed to not be the culprit, but then you learn Moga Island's inhabitants were given an order to evacuate by the Guild, the true culprit is an ''Elder Dragon'' known as Ceadeus, Cha-Cha disappears and to make matters worse the Ceadeus lives at such depths that you likely would drown before getting to it; luckily Cha-Cha and the ancient mask in the farm prove to be the key for you to reach the Ceadeus safely.]]
* HopelessBossFight: The very first fight against the Lagiacrus in the 1-Star Quest "Guts, it's what's for Dinner!". Not only will your weapons and armor be too weak to do any meaningful damage, but it also has infinite health which means that you won't be able to kill or capture it even if you return to the quest to try and slay it.
* MascotMook: Lagiacrus, the main threat of the offline campaign [[spoiler:at least in the first half]] is also the cover monster of the game.
* OddballInTheSeries: ''Monster Hunter 3'' does a lot of things differently compared to games before and after it (including, to a lesser extent, its own expanded version ''Monster Hunter 3 Ultimate''):
** It was the only game in the series prior to ''VideoGame/MonsterHunterRise'' with motion controls, although it is also compatible with the Wii's Classic Controller.
** Until the introduction of Palamutes in ''VideoGame/MonsterHunterRise'', this game and its UpdatedRerelease ''3 Ultimate'' were the only mainline games (i.e. not ''Frontier'', ''Stories'', etc.) to have non-Felyne AI companions, and remain the only games to have Shakalakas as companions, as well as the only ones to have underwater mechanics.
** It is the only game to remove weapons (Dual Blades, Gunlance, Hunting Horn, and Bow), and in which Bowguns come in mix-and-matchable parts rather than being entirely-fixed weapons. It is also the only game to have Medium Bowguns.
** A lot of mainstay monsters that appeared in previous generations of games were removed for this game, with some of them being brought back for ''Portable 3rd'' and/or ''3 Ultimate''. As a direct consequence, [[EarlyInstallmentWeirdness and much like the very first game in the series]], no subspecies or variants are featured at all in this installment, not even those of Rathian, Rathalos and Diablos (the only veteran monsters to appear); this is another omission that was rectified in ''Portable 3rd'' and ''3 Ultimate''. ''4'' would bring back a lot of the usual 1st- and 2nd-gen monsters, including subspecies (and, in a reversal, ditches all monsters from ''3'' except Great Jaggi and Deviljho, though more of them would return in subsequent games).
** Its flagship monster, Lagiacrus, lacks a specific BattleThemeMusic (instead, the battle track from Deserted Island is named after it). The only other flagship monsters in the series to lack a proper battle theme are Rathalos and Azure Rathalos ([[EarlyInstallmentWeirdness from the very first game and its expanded version respectively]]), having instead the otherwise normal boss music of Forest and Hills typically associated with them.
* OxygenMeter: One is introduced for this game, giving you a time limit for remaining underwater, you can refill it with portable air suppliers or with bubbles coming out of certain parts in the various underwater areas. They're exclusive to this game and its UpdatedRerelease.
* PutOnABus:
** Most of the monsters from the first and second generation are gone, with only five remaining in the game: Aptonoth, Kelbi, Rathian, Rathalos and Diablos.
** The weapon types introduced in ''2 (dos)'': Bow, Hunting Horn and Gunlance along with the Dual Blades are all removed.
* RedHerring: [[spoiler:The Lagiacrus isn't actually the cause of the Moga Earthquakes. The true culprit is the Ceadeus, a colossal underwater Elder Dragon.]]
* SeaOfSand: The Great Desert, the area where you exclusively fight Jhen Morhan is a large dune field where the aforementioned monster and the Delex swim in, you also fight them with the help of special desert land ships to boot, akin to whaling.
* ShamuFu: In this game you can get the Sharq Attack Lance. Which is basically just a stuffed Sharq with its mouth wide open. And it comes with a "no swimming" sign to be used as a shield.
* SoftReboot: This game opts to overhaul most of the previous contents of past games, including almost every single monster in the previous games. It also removes the weapon classes introduced in the second generation and the Dual Blades (though keeps the Long Sword/Great Sword and Bowgun splits). Every new setting in the game is also completely disconnected from the old ones and many old monsters receive varying redesigns. That said, it's still set in the same continuity as the old games.
* SortingAlgorithmOfThreateningGeography:
** The first area unlocked in the game is the Moga Woods/Deserted Island, a vast forest island filled with no hazards or threatening geography and where the first missions take place.
** The second area unlocked are the Sandy Plains, a desert area which while threatening with its environment, is also lighthearted in appearance and has many areas in-between the hot places for you to rest and even a cave system which to rest in.
** Afterwards comes the third area, the Flooded Forest is filled with muddy waters, dark caves with strange ambience noises which might remind one of the rather creepy ambience of the original Swamp; and the waters have lots of algae blocking your view which makes the monsters that attack you capable of ambushing.
** The Tundra is next and it is a hostile environment where almost every area is unforgivably cold and dark, the caves take it up to eleven as they're perpetually dark and you won't be able to see a thing without bringing in torches or with guidance from the light of monsters such as Gigginox who will gladly use the darkness to ambush you.
** The last regular area unlocked is the Volcano, a gloomy, dark place in the lava-less areas where the strongest monsters are; with many areas filled with magma that will drain your health without Cold Drinks.
** The final area in the game is the Sacred Land, an area which is entirely filled with lava and desolate land, whose sole inhabitant is the Alatreon, as it is the only creature that can survive in the hostile environment. It works like the Volcano with the exception of it being an arena-like area with no resting spots.
* TemporaryOnlineContent: The entirety of the Online High Rank Campaign, High Rank materials, armor and weapons; along with the Deviljho, Jhen Morhan and Alatreon aren't available anymore after the server shutdown in 2014.
* UnderwaterBossBattle: A new feature introduced in this game is underwater combat, in which you can confront certain monsters underwater. The Leviathans are all fought in both land and water. As is the Ceadeus.
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[[folder:Tropes exclusive to ''Monster Hunter 3 Ultimate'']]
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* AntiFrustrationFeatures:
** Online Quests are now available offline, as are all materials, events and monsters. Thus preventing a future server shutdown from locking out players from online content.
** While the [=3DS=] version lacks an in-built option for online gameplay. A special app allows you to link the Wii U and [=3DS=] versions to play online on the latter platform.
** Weapon types removed in ''Tri'' come back.
* BreakingOldTrends:
** The [=3DS=] version is the first game in the franchise to lack online multiplayer capacities on its own.
** The first UpdatedReRelease in the series to be released for more than one console from the start, ''VideoGame/MonsterHunter2004'''s own re-release: ''Monster Hunter G'' technically got that before with it receiving a Wii Port in 2009, but that was made long after the first version released.
* TheBusCameBack:
** Plesioth and its subspecies, Green Plesioth return after their abscense following ''Freedom Unite''.
** Epioth, Fish, Gobul, Lagiacrus and Ceadeus all return as well after being absent in ''Portable 3rd'' due to the return of underwater combat.
** The subspecies Azure Rathalos and Pink Rathian also return, being absent in the past 2 games.
** After being absent in the previous games, the Tower makes its return as a bonus area to fight Rare Species in.
* InfinityPlusOneElement: Slime, a new element introduced in this game courtesy of Brachydios, is by far the most powerful of the elements being neutral against all types of monsters, easily chipping large chunks of HP with repeated strikes and breaking even parts that make weapons bounce with a few repeated strikes.
* MascotMook: The Brachydios, who introduces the new element: Slime.
* PutOnABus: From the previous game, ''Portable 3rd'' the monsters Bulldrome, Tigrex, Brute Tigrex, Akantor, Ukanlos and Amatsu are all absent.
* SortingAlgorithmOfThreateningGeography: ''3U'' introduces a new area as its last one for the TrueFinalBoss, Dire Miralis: The Tainted Sea; which is a revamped version of Area 10 of the Deserted Island, only with blood-red sea whose only inhabitant is Miralis itself.
[[/folder]]

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