History VideoGame / MetalSlug

3rd Dec '16 11:10:06 AM Getta
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* MickeyMousing: "Into the Void", the track that plays during the auto-scrolling part of ''3'''s final mission, starts off triumphantly for the sky section, then gets more tense as you start encountering more and more resistance in the ground part (ramping up to the fight with [[TheDragon Allen]]).

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* MickeyMousing: "Into the Void", Sky", the track that plays during the auto-scrolling part of ''3'''s final mission, starts off triumphantly for the sky section, then gets more tense as you start encountering more and more resistance in the ground part (ramping up to the fight with [[TheDragon Allen]]).
2nd Dec '16 5:22:15 PM Edgar81539
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*** Crablops, a crustacean-like mecha that [[Dual Boss can separate its legs and head to attack separately]].

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*** Crablops, a crustacean-like mecha that [[Dual Boss that, on an unusual departure from the series is fought two times and the last one can separate its legs and head to attack separately]].separately like a DualBoss.
2nd Dec '16 5:18:43 PM Edgar81539
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* AnimalMecha: Aeshi Nero from ''2/X'' is a huge mechanical snake while Kraken from ''7/XX'' is based on a cephalopod.

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* AnimalMecha: Aeshi Nero from ''2/X'' is a huge mechanical snake while Kraken from ''7/XX'' is based on snake.
** Metal Slug 7/XX has
a cephalopod.whole collection of them as bosses:
*** Worm Mecha, [[ExactlyWhatItSaysOnTheTin a huge robotic worm]] that can burrow underground with an equipped drill.
*** Crablops, a crustacean-like mecha that [[Dual Boss can separate its legs and head to attack separately]].
*** Fall Mecha, modelled after a gorilla and a crustacean that [[AdvancingBossOfDoom follows you up through a waterfall]] and has a screen covering laser like Aeshi Nero.
*** The Kraken, whose eight tentacles need to be defeated first in order to challenge the head.
29th Nov '16 8:47:18 PM Getta
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* CarFu: When you're riding the titular Metal Slug, simply running onto foot soldiers will kill them. You can also send your Slugs (except the animal ones) forward which then self-destructs itself as you jump out of the Slug.



*** The Metal Slug is capable of [[SubsystemDamage actually losing its vulcan gun]] on certain levels without actually losing any health via enemy soldiers climbing aboard and hammering away at the vulcan gun.

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*** The Metal Slug is capable of [[SubsystemDamage actually losing its vulcan gun]] on certain levels without actually losing any health via enemy soldiers climbing aboard and hammering away at the vulcan gun. The second game doesn't have it happen, but the Slugnoid, introduced in the sequel, can lose its vulcan gun.



*** Enemy rebel soldiers that were killed via penetration (as opposed to the resulting explosion) of the cannon's projectile being launched through them are literally [[MadeOfPlasticine dismembered]], [[LudicrousGibs maimed]] ''and'' [[BloodyHilarious decapitated]].

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*** Enemy rebel soldiers that were killed via penetration (as opposed to the resulting explosion) of the cannon's projectile being launched through them are literally [[MadeOfPlasticine dismembered]], [[LudicrousGibs maimed]] ''and'' [[BloodyHilarious [[OffWithHisHead decapitated]].



* HumongousMecha In one mission on ''XX'', you get to pilot one near the end of the mission. And you get to fight Allen in a similar mecha as well.

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* HumongousMecha HumongousMecha: The third boss in the third game is a big mech that attacks by dropping rockets and firing EyeBeams.
**
In one mission on ''XX'', you get to pilot one near the end of the mission. And you get to fight Allen in a similar mecha as well.



* ImplacableMan: Allen O'Neal, Morden's bodyguard who soaks more damage than most tanks, and manages to [[BackFromTheDead come back from the dead]] an unnerving amount of times. In ''Metal Slug 2'', he actually gets eaten by a killer whale which even spits out his bones afterward… and yet, in ''Metal Slug 3'' he's there again, [[GatlingGood gatling]] and idiotic taunts and all, and he amazes us ''even more'' by [[spoiler: [[BackFromTheDead coming back from the dead ]] ''again'' and helping you]] in the endgame.

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* ImplacableMan: Allen O'Neal, Morden's bodyguard who soaks more damage than most tanks, and manages to [[BackFromTheDead come back from the dead]] an unnerving amount of times. In ''Metal Slug 2'', he actually gets eaten by a killer whale which even spits out his bones afterward… and yet, in ''Metal Slug 3'' he's there again, [[GatlingGood gatling]] and idiotic taunts and all, and he amazes us ''even more'' by [[spoiler: [[BackFromTheDead coming back from the dead ]] dead]] ''again'' and helping you]] in the endgame.


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* MiniMecha: The Slugnoid introduced in the second game is a humanoid Slug with 2 vulcan guns as well as a cannon on its... crotch. The third game also has the Rebel Army's LV Armor that you can use. You can also equip it with the pick-up guns such as Heavy Machine Gun or Flame Shot. The fifth game introduces Slug Gunner, a modified Metal Slug with legs, PileBunker arm and GatlingGood arm that can also deploy its treads to move faster. An incomplete "prototype" version of it appears in the sixth game, with more standard vulcan guns. The seventh game has a modified LV Armor that has its own cannon and vulcan gun.
29th Nov '16 8:18:50 PM Getta
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* TrickBomb: Aside from the standard stick grenade, there's also the [[MolotovCocktail Fire Bomb]] and Stone. The regular grenade explodes in a vertical burst that does good damage to machines and kill a number of on-foot enemies in one go. Fire Bomb explode in a spread of flames, making it good against swarms of on-foot enemies but not on machines. Stone can only hit one target at a time, so it's not good on on-foot enemies, but does a surprisingly heavier damage against machine.
27th Nov '16 2:36:17 PM AndyLA
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* AndThenJohnWasAZombie: In a certain undead level, you can let yourself get infected and turn into a zombie. Although this makes you ridiculously slow, you gain the ability to shoot out a massive blood laser. The effect ends when you enter the next level, though.

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* AndThenJohnWasAZombie: In a certain undead level, you can let yourself get infected and turn into a zombie. Although this makes you ridiculously slow, you gain the ability to shoot out a massive blood laser. The effect ends when you enter the next level, level (or die, whichever comes first), though.



* ZombiePukeAttack: Zombies attack solely by this method; when a player character is zombified, their grenade attack is turned into a bloody version of this.

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* ZombiePukeAttack: Zombies attack solely by this method; method (although the release method is different between types: for example, [[{{Squick}} fat zombies will let the puke burst out of their ribcages, while zombie scientists will pull out their intestines and squeeze the bile out at you]]); when a player character is zombified, their grenade attack is turned into a bloody version of this.
13th Nov '16 4:33:03 AM ZorotheGallade
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* MickeyMousing: "Into the Void", the track that plays during the auto-scrolling part of ''3'''s final mission, starts off triumphantly for the sky section, then gets more tense as you start encountering more and more resistance in the ground part (ramping up to the fight with [[TheDragon Allen]]).
11th Nov '16 6:47:45 AM WoodyAlien3rd
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* GettingCrapPastTheRadar: In the form of [[http://pixeldigest.tumblr.com/post/87464583477/fun-fact-monkeying-around a very long animation]] that one is unlikely to see in its entirety during the hectic gameplay. One of Utan (the chimp)'s idle animation is to pull bananas out of his diaper and eat them. If you wait long enough, after the third banana Utan will pull out by mistake his floppy monkey penis, get visibly embarrassed and then put it back down the diaper.
9th Nov '16 2:18:23 AM XenMon2
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* BlackComedy: Most of the humor comes from the soldiers’ silliness and the games’ cartoony art style juxtaposed with the graphic scenes of war, death and gore. Especially in the first game, which didn't shy away from showing the graphic results of your massacres.

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* BlackComedy: Most of the humor comes from the soldiers’ silliness and the games’ cartoony art style juxtaposed with the graphic scenes of war, death and gore. Especially in the first game, original, which didn't shy away from showing the graphic gruesome results results of your massacres.things like running through a city with a machine gun.
9th Nov '16 2:02:34 AM XenMon2
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Added DiffLines:

* BlackComedy: Most of the humor comes from the soldiers’ silliness and the games’ cartoony art style juxtaposed with the graphic scenes of war, death and gore. Especially in the first game, which didn't shy away from showing the graphic results of your massacres.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.MetalSlug