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None
Changed line(s) 25 (click to see context) from:
* OddlyNamedSequel2ElectricBoogaloo: The title uses the Roman numeral "V" instead of the arabic numerals featured in previous ''MGS'' NumberedSequels.
to:
* OddlyNamedSequel2ElectricBoogaloo: The title uses the Roman numeral "V" instead of "V", unlike the arabic Arabic numerals featured in previous ''MGS'' NumberedSequels.''[=MGS2=]'', ''[=MGS3=]'' and ''[=MGS4=]''.
Is there an issue? Send a MessageReason:
Not a description of the Sequel Number Snarl trope. Splitting into applicable Numbered Sequel and Oddly Named Sequel and Working Title on the Peace Walker page / Trivia, moving there
* NumberedSequels: The first numbered ''MGS'' sequel since 2008's ''[=MGS4=]'', continuing the story of the PSP {{interquel}} ''Peace Walker'' and the PS3 / 360 ''Ground Zeroes''.
* OddlyNamedSequel2ElectricBoogaloo: The title uses the Roman numeral "V" instead of the arabic numerals featured in previous ''MGS'' NumberedSequels.
* OddlyNamedSequel2ElectricBoogaloo: The title uses the Roman numeral "V" instead of the arabic numerals featured in previous ''MGS'' NumberedSequels.
Deleted line(s) 25 (click to see context) :
* TheOtherDarrin: In this new entry Kojima Productions has made the controversial decision of replacing Solid/Naked Snake's voice actor DavidHayter with an unidentified new actor. The reasons for Hayter's replacement has yet to be revealed.
Changed line(s) 30 (click to see context) from:
* SequelNumberSnarl: The first numbered ''MGS'' sequel since 2008's ''[=MGS4=]'', following up on the PSP side-game ''Peace Walker'' (which had the {{working title}} of ''Metal Gear Solid 5'' at one point) and the upcoming "prologue" game ''Ground Zeroes''. The title notably uses a Roman numeral "V" instead of the standard numerals featured in previous ''MGS'' sequels.
to:
* SequelNumberSnarl: The ''Metal Gear Solid V'' takes place between ''Metal Gear Solid 3'' and the first numbered ''MGS'' sequel since 2008's ''[=MGS4=]'', following up on ''Metal Gear Solid'', after the PSP side-game ''Peace Walker'' (which had the {{working title}} of ''Metal Gear Solid 5'' at one point) and the upcoming "prologue" game ''Ground Zeroes''. The title notably uses a Roman numeral "V" instead of the standard numerals featured in previous ''MGS'' sequels.Zeroes'' {{Interquel}}s. So really, it should be ''MGS 3-IV'', or maybe ''MGS 0.75''? Good luck trying to figure it out...
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None
Changed line(s) 5,6 (click to see context) from:
The game opens nearly a decade after the events of ''VideoGame/MetalGearSolidGroundZeroes'', with Naked Snake (Big Boss) waking up from a nine year coma. After escaping from the hospital, he goes on to form his new base of operations, Diamond Dogs.
to:
The game opens nearly a decade after the events of ''VideoGame/MetalGearSolidGroundZeroes'', with Naked Snake (Big Boss) waking up from a nine year coma. coma, having lost his left arm during an accident. After escaping from the hospital, he goes on to form establish his new base of operations, Diamond Dogs.
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None
Changed line(s) 3,6 (click to see context) from:
'''''Metal Gear Solid V: The Phantom Pain''''' is an upcoming StealthBasedGame in the long running ''Franchise/MetalGear'' series by Kojima Productions. The game made its public debut on Spike TV's 2012 Video Game Awards, although it was initially advertised as an original IP by an unknown Swedish company named Moby Dick Studios headed by the elusive [[SdrawkcabName Joakim]] [[SignificantAnagram Mogren]]. Nevertheless, the teaser trailer for ''The Phantom Pain'' provided numerous hints regarding Kojima's involvement with the project, raging from the protagonist resemblance to ''MGS'' hero Big Boss to faded out letters on the logo that formed the title "Metal Gear Solid V." On March 27, 2013, after months of speculation, Kojima and his team confirmed at the Game Developers Conference that ''The Phantom Pain'' was indeed the next numbered ''Metal Gear Solid'' sequel.
The game opens nearly a decade after the events of ''VideoGame/MetalGearSolidGroundZeroes'', with Naked Snake (Big Boss) waking up from a nine year coma.
The game opens nearly a decade after the events of ''VideoGame/MetalGearSolidGroundZeroes'', with Naked Snake (Big Boss) waking up from a nine year coma.
to:
'''''Metal Gear Solid V: The Phantom Pain''''' is an upcoming StealthBasedGame in the long running ''Franchise/MetalGear'' series by Kojima Productions. The game made its public debut on Spike TV's 2012 Video Game Awards, although it was initially advertised as an original IP by an unknown Swedish company named Moby Dick Studios headed by the elusive [[SdrawkcabName Joakim]] [[SignificantAnagram Mogren]]. Nevertheless, the teaser trailer for ''The Phantom Pain'' provided numerous hints regarding Kojima's involvement with the project, raging from the protagonist protagonist's resemblance to ''MGS'' hero Big Boss to faded out letters on atop the logo that formed the title "Metal Gear Solid V." On March 27, 2013, after months of speculation, Kojima and his team confirmed at the Game Developers Conference that ''The Phantom Pain'' was indeed the next numbered ''Metal Gear Solid'' sequel.
The game opens nearly a decade after the events of ''VideoGame/MetalGearSolidGroundZeroes'', with Naked Snake (Big Boss) waking up from a nine yearcoma.
coma. After escaping from the hospital, he goes on to form his new base of operations, Diamond Dogs.
The game opens nearly a decade after the events of ''VideoGame/MetalGearSolidGroundZeroes'', with Naked Snake (Big Boss) waking up from a nine year
* TheOtherDarrin: In this new entry Kojima Productions has made the controversial decision of replacing Solid/Naked Snake's voice actor DavidHayter with an unidentified new actor. The reasons for Hayter's replacement has yet to be revealed.
Changed line(s) 29 (click to see context) from:
* SequelNumberSnarl: The first numbered ''MGS'' sequel since ''[=MGS4=]'', following up on the PSP side-game ''Peace Walker'' (which at point during development was titled ''Metal Gear Solid 5'') and the upcoming "prologue" ''Ground Zeroes''. The title notably uses a Roman numeral "V" instead of the standard numerals featured in previous ''MGS'' sequels.
to:
* SequelNumberSnarl: The first numbered ''MGS'' sequel since 2008's ''[=MGS4=]'', following up on the PSP side-game ''Peace Walker'' (which at point during development was titled had the {{working title}} of ''Metal Gear Solid 5'') 5'' at one point) and the upcoming "prologue" game ''Ground Zeroes''. The title notably uses a Roman numeral "V" instead of the standard numerals featured in previous ''MGS'' sequels.
Is there an issue? Send a MessageReason:
None
Changed line(s) 3,4 (click to see context) from:
'''''Metal Gear Solid V: The Phantom Pain''''' is an upcoming StealthBasedGame in the long running ''Franchise/MetalGear'' series by KojimaProductions. The game made its public debut on Spike TV's 2012 Video Game Awards, although it was initially advertised as an original IP by an unknown Swedish company named Moby Dick Studios headed by the elusive [[SdrawkcabName Joakim]] [[SignificantAnagram Mogren]]. Nevertheless, the teaser trailer for ''The Phantom Pain'' provided numerous hints regarding Kojima's involvement with the project, raging from the protagonist resemblance to ''MGS'' hero Big Boss to faded out letters on the logo that formed the title "Metal Gear Solid V." On March 27, 2013, after months of speculation, Kojima and his team confirmed at the Game Developers Conference that ''The Phantom Pain'' was indeed the next numbered ''Metal Gear Solid'' sequel.
to:
'''''Metal Gear Solid V: The Phantom Pain''''' is an upcoming StealthBasedGame in the long running ''Franchise/MetalGear'' series by KojimaProductions.Kojima Productions. The game made its public debut on Spike TV's 2012 Video Game Awards, although it was initially advertised as an original IP by an unknown Swedish company named Moby Dick Studios headed by the elusive [[SdrawkcabName Joakim]] [[SignificantAnagram Mogren]]. Nevertheless, the teaser trailer for ''The Phantom Pain'' provided numerous hints regarding Kojima's involvement with the project, raging from the protagonist resemblance to ''MGS'' hero Big Boss to faded out letters on the logo that formed the title "Metal Gear Solid V." On March 27, 2013, after months of speculation, Kojima and his team confirmed at the Game Developers Conference that ''The Phantom Pain'' was indeed the next numbered ''Metal Gear Solid'' sequel.
Is there an issue? Send a MessageReason:
None
Changed line(s) 3,6 (click to see context) from:
'''''Metal Gear Solid V: The Phantom Pain''''' is an upcoming HideoKojima StealthBasedGame in the long running ''Franchise/MetalGear'' series. ''MGS V'' is also one of the first games to use Konami's next-generation development platform, the Fox Engine.
The game opens nearly a decade after the events of ''VideoGame/MetalGearSolidGroundZeroes'', with Naked Snake / Big Boss waking up from a 9 year coma.
The game opens nearly a decade after the events of ''VideoGame/MetalGearSolidGroundZeroes'', with Naked Snake / Big Boss waking up from a 9 year coma.
to:
'''''Metal Gear Solid V: The Phantom Pain''''' is an upcoming HideoKojima StealthBasedGame in the long running ''Franchise/MetalGear'' series. ''MGS V'' is also one of series by KojimaProductions. The game made its public debut on Spike TV's 2012 Video Game Awards, although it was initially advertised as an original IP by an unknown Swedish company named Moby Dick Studios headed by the first games to use Konami's next-generation development platform, elusive [[SdrawkcabName Joakim]] [[SignificantAnagram Mogren]]. Nevertheless, the Fox Engine.
teaser trailer for ''The Phantom Pain'' provided numerous hints regarding Kojima's involvement with the project, raging from the protagonist resemblance to ''MGS'' hero Big Boss to faded out letters on the logo that formed the title "Metal Gear Solid V." On March 27, 2013, after months of speculation, Kojima and his team confirmed at the Game Developers Conference that ''The Phantom Pain'' was indeed the next numbered ''Metal Gear Solid'' sequel.
The game opens nearly a decade after the events of ''VideoGame/MetalGearSolidGroundZeroes'', with Naked Snake/ Big Boss (Big Boss) waking up from a 9 nine year coma.
The game opens nearly a decade after the events of ''VideoGame/MetalGearSolidGroundZeroes'', with Naked Snake
Changed line(s) 29 (click to see context) from:
* SequelNumberSnarl: ''Metal Gear Solid V'' takes place between ''Metal Gear Solid 3'' and the first ''Metal Gear Solid'', after the ''Peace Walker'' and ''Ground Zeroes'' {{Interquel}}s. So really, it should be ''MGS 3-IV'', or maybe ''MGS 0.75''? Good luck trying to figure it out...
to:
* SequelNumberSnarl: ''Metal Gear Solid V'' takes place between ''Metal Gear Solid 3'' and the The first ''Metal Gear Solid'', after numbered ''MGS'' sequel since ''[=MGS4=]'', following up on the PSP side-game ''Peace Walker'' (which at point during development was titled ''Metal Gear Solid 5'') and the upcoming "prologue" ''Ground Zeroes'' {{Interquel}}s. So really, it should be ''MGS 3-IV'', or maybe ''MGS 0.75''? Good luck trying to figure it out...Zeroes''. The title notably uses a Roman numeral "V" instead of the standard numerals featured in previous ''MGS'' sequels.
Is there an issue? Send a MessageReason:
None
* EverythingTryingToKillYou: Discussed in the opening of the game.
-->'''Ishmael:''' The bad news is the world wants you dead.
-->'''Ishmael:''' The bad news is the world wants you dead.
Changed line(s) 34 (click to see context) from:
* WingedUnicorn: The trailer features a horse with a horn and wings made of fire.
to:
* WingedUnicorn: The trailer opening level features a setpiece were a horse with a horn and wings made of fire.fire chases you.
Is there an issue? Send a MessageReason:
Moving to Zeroes page.
Deleted line(s) 33 (click to see context) :
* {{Understatement}}: When Kaz tells Snake that he'll be infiltrating the base alone, he responds "Fine. I like some alone time now and then".
Is there an issue? Send a MessageReason:
Zero Context Example / Not a character whose reputation preceeds them.
Changed line(s) 22,23 (click to see context) from:
* OrWasItADream: One of the questions the protagonist asks.
* OutOfTheInferno: Big Boss and Ishmael encounter a figure that appears to be [[MetalGearSolid3SnakeEater Volgin]]
* OutOfTheInferno: Big Boss and Ishmael encounter a figure that appears to be [[MetalGearSolid3SnakeEater Volgin]]
to:
* OrWasItADream: One of Big Boss keeps wondering in the questions the protagonist asks.
opening level if he's hallucinating or actually being haunted by demons of his past.
* OutOfTheInferno: Big Boss and Ishmaelencounter a figure that appears get caught in an explosion, only for Big Boss to be hallucinate a ghostly [[MetalGearSolid3SnakeEater Volgin]]Volgin]] walking out of the inferno.
* OutOfTheInferno: Big Boss and Ishmael
Changed line(s) 25 (click to see context) from:
* SceneryPorn: The FOX Engine that was used to make the in-game trailer.
to:
* SceneryPorn: The FOX Engine that was used to make the in-game trailer.allows for great lighting and weather effects, creating beautiful dark vistas.
Changed line(s) 30 (click to see context) from:
-->'''Bandaged Man:''' Call me Ishmael.
to:
Deleted line(s) 32,33 (click to see context) :
* ShroudedInMyth
** The original [=VGAs=] trailer for ''The Phantom Pain'' claimed absolutely no links to the ''Metal Gear'' series, posing as a new survival horror IP from an unknown Swedish studio. The trailer did provide clues, but they were quite subtle.
** The original [=VGAs=] trailer for ''The Phantom Pain'' claimed absolutely no links to the ''Metal Gear'' series, posing as a new survival horror IP from an unknown Swedish studio. The trailer did provide clues, but they were quite subtle.
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None
Changed line(s) 28 (click to see context) from:
* ShoutOut: The game has numerous ''Literature/MobyDick'' references.
to:
* ShoutOut: ShoutOut:
** The game has numerous ''Literature/MobyDick'' references.
** The game has numerous ''Literature/MobyDick'' references.
Added DiffLines:
** "Diamond Dogs" was the name of a 1974 Music/DavidBowie ConceptAlbum.
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None
Changed line(s) 3,9 (click to see context) from:
'''''Metal Gear Solid V: The Phantom Pain''''' is an upcoming title in the long running ''Franchise/MetalGear'' series, once again helmed by HideoKojima. ''MGS V'' is also one of the first uses Konami's next-generation development platform, the Fox Engine.
The game opens nearly a decade after the events of ''VideoGame/MetalGearSolidGroundZeroes'', with Naked Snake (a.k.a. Big Boss) waking up from a 9 year coma.
It's currently targeted for release on both {{PlayStation 3}}, {{Xbox 360}}, and potentially PC with no release date confirmed as of yet.
The game opens nearly a decade after the events of ''VideoGame/MetalGearSolidGroundZeroes'', with Naked Snake (a.k.a. Big Boss) waking up from a 9 year coma.
It's currently targeted for release on both {{PlayStation 3}}, {{Xbox 360}}, and potentially PC with no release date confirmed as of yet.
to:
'''''Metal Gear Solid V: The Phantom Pain''''' is an upcoming title HideoKojima StealthBasedGame in the long running ''Franchise/MetalGear'' series, once again helmed by HideoKojima. series. ''MGS V'' is also one of the first uses games to use Konami's next-generation development platform, the Fox Engine.
The game opens nearly a decade after the events of ''VideoGame/MetalGearSolidGroundZeroes'', with Naked Snake(a.k.a. / Big Boss) Boss waking up from a 9 year coma.
It'scoma.
''Phantom Pain'' is currently targeted for release onboth {{PlayStation 3}}, {{Xbox 360}}, 360}} and potentially PC with no release date confirmed as of yet.
PC.
The game opens nearly a decade after the events of ''VideoGame/MetalGearSolidGroundZeroes'', with Naked Snake
It's
''Phantom Pain'' is currently targeted for release on
Is there an issue? Send a MessageReason:
Still separate games, reference: http://www.crunchyroll.com/anime-news/2013/03/28-1/metal-gear-solid-v-and-ground -zeroes-are-two-separate-games
Changed line(s) 3,6 (click to see context) from:
'''''Metal Gear Solid V: The Phantom Pain''''' is an upcoming title in the long running ''Franchise/MetalGear'' series, once again helmed by HideoKojima. Little is known of the plot, other than the prologue takes place after the events of ''VideoGame/MetalGearSolidPeaceWalker'', with the player once again assuming the role of Naked Snake (a.k.a. Big Boss) and the main section of the game takes place 9 years later, after Big Boss awakens from a coma. It uses Konami's next-generation development platform, the Fox Engine, and will be open world.
The title was originally teased as two apparently separate games; ''Metal Gear Solid: Ground Zeroes'' in October 2012, and again in December 2012 as a seemingly original game known as ''The Phantom Pain'' by Swedish developer Moby Dick Studios (led by elusive designer [[SignificantAnagram Joakim Mogren]]). After much speculation and hinting over their connection, they were revealed on March 27, 2013 to be different events within the same game.
The title was originally teased as two apparently separate games; ''Metal Gear Solid: Ground Zeroes'' in October 2012, and again in December 2012 as a seemingly original game known as ''The Phantom Pain'' by Swedish developer Moby Dick Studios (led by elusive designer [[SignificantAnagram Joakim Mogren]]). After much speculation and hinting over their connection, they were revealed on March 27, 2013 to be different events within the same game.
to:
'''''Metal Gear Solid V: The Phantom Pain''''' is an upcoming title in the long running ''Franchise/MetalGear'' series, once again helmed by HideoKojima. Little ''MGS V'' is known also one of the plot, other than first uses Konami's next-generation development platform, the prologue takes place Fox Engine.
The game opens nearly a decade after the events of''VideoGame/MetalGearSolidPeaceWalker'', ''VideoGame/MetalGearSolidGroundZeroes'', with the player once again assuming the role of Naked Snake (a.k.a. Big Boss) and the main section of the game takes place 9 years later, after Big Boss awakens waking up from a coma. It uses Konami's next-generation development platform, the Fox Engine, and will be open world.
The title was originally teased as two apparently separate games; ''Metal Gear Solid: Ground Zeroes'' in October 2012, and again in December 2012 as a seemingly original game known as ''The Phantom Pain'' by Swedish developer Moby Dick Studios (led by elusive designer [[SignificantAnagram Joakim Mogren]]). After much speculation and hinting over their connection, they were revealed on March 27, 2013 to be different events within the same game.
9 year coma.
The game opens nearly a decade after the events of
The title was originally teased as two apparently separate games; ''Metal Gear Solid: Ground Zeroes'' in October 2012, and again in December 2012 as a seemingly original game known as ''The Phantom Pain'' by Swedish developer Moby Dick Studios (led by elusive designer [[SignificantAnagram Joakim Mogren]]). After much speculation and hinting over their connection, they were revealed on March 27, 2013 to be different events within the same game.
Deleted line(s) 14,15 (click to see context) :
** Chico has a ''headphone jack'' in his chest.
** The disfigured XOF commander's skin is ''completely'' made up of burns and scar tissue.
** The disfigured XOF commander's skin is ''completely'' made up of burns and scar tissue.
Deleted line(s) 21,24 (click to see context) :
* CatchPhrase:
-->'''Big Boss:''' Kept you waiting huh?
* ContinuityNod: In the opening of ''Ground Zeroes'', Kaz Miller repeats a line from Colonel Campbell in ''VideoGame/MetalGearSolid''.
-->'''Campbell / Miller:''' Excellent, Snake. Age hasn't slowed you down one bit.
-->'''Big Boss:''' Kept you waiting huh?
* ContinuityNod: In the opening of ''Ground Zeroes'', Kaz Miller repeats a line from Colonel Campbell in ''VideoGame/MetalGearSolid''.
-->'''Campbell / Miller:''' Excellent, Snake. Age hasn't slowed you down one bit.
Changed line(s) 26,30 (click to see context) from:
* DamselInDistress: Paz survived the events of ''Peace Walker'' and is being imprisoned in a Cuban prison camp by Cipher after the authorities captured her. Snake is infiltrating this base so he can rescue her and learn about Cipher by interrogating her.
* EscortMission: Inverted in the beginning of ''The Phantom Pain''. You play as a defenseless Big Boss being escorted by the bandaged "Ishmael".
* GoodScarsEvilScars: The heroic Big Boss has a thin scar running down his cheek. The villainous commander of XOF on the other hand is covered in disfiguring burn scars.
* GunshipRescue: Snake now has the ability to call in a helicopter to pull him out of hot spots or provide air support; and it'll play music of the player's choice as it flies in.
* ImmediateSequel: The ''Ground Zeroes'' segment appears to take place within a month after ''Peace Walker'' thanks to the discovery of Paz at sea.
* EscortMission: Inverted in the beginning of ''The Phantom Pain''. You play as a defenseless Big Boss being escorted by the bandaged "Ishmael".
* GoodScarsEvilScars: The heroic Big Boss has a thin scar running down his cheek. The villainous commander of XOF on the other hand is covered in disfiguring burn scars.
* GunshipRescue: Snake now has the ability to call in a helicopter to pull him out of hot spots or provide air support; and it'll play music of the player's choice as it flies in.
* ImmediateSequel: The ''Ground Zeroes'' segment appears to take place within a month after ''Peace Walker'' thanks to the discovery of Paz at sea.
to:
* GoodScarsEvilScars: The heroic Big Boss has a thin scar running down his cheek. The villainous commander of XOF on the other hand is covered in disfiguring burn scars.
* GunshipRescue: Snake now has the ability to call in a helicopter to pull him out of hot spots or provide air support; and it'll play music of the player's choice as it flies in.
* ImmediateSequel: The ''Ground Zeroes'' segment appears to take place within a month after ''Peace Walker'' thanks to the discovery of Paz at sea.
Deleted line(s) 33,34 (click to see context) :
* MythologyGag: The opening scene of ''Ground Zeroes'' has Big Boss removing his infrared goggles while facing towards the camera, recreating the title screen[=/=]promotional art of ''[=MGS1=]''.
* TheOner: The first ''Ground Zeroes'' trailer is a single continuious shot, with zero cuts.
* TheOner: The first ''Ground Zeroes'' trailer is a single continuious shot, with zero cuts.
Deleted line(s) 38 (click to see context) :
* RideOfTheValkyries: During the trailer this is the song that plays when the helicopter comes to extract him; however, as stated above, the music can be changed by the player.
Changed line(s) 42,44 (click to see context) from:
* ShoutOut:
** Snake's rainy cliff face climb in the opening of ''Ground Zeroes'' is based on a scene in ''TheGunsOfNavarone''. Kojima previously cited the film as an influence.
** The game has numerous ''Literature/MobyDick'' references.
** Snake's rainy cliff face climb in the opening of ''Ground Zeroes'' is based on a scene in ''TheGunsOfNavarone''. Kojima previously cited the film as an influence.
** The game has numerous ''Literature/MobyDick'' references.
to:
* ShoutOut:
** Snake's rainy cliff face climb in the opening of ''Ground Zeroes'' is based on a scene in ''TheGunsOfNavarone''. Kojima previously cited the film as an influence.
**ShoutOut: The game has numerous ''Literature/MobyDick'' references.
** Snake's rainy cliff face climb in the opening of ''Ground Zeroes'' is based on a scene in ''TheGunsOfNavarone''. Kojima previously cited the film as an influence.
**
Deleted line(s) 47 (click to see context) :
** The mysterious XOF unit seem to make a point of erasing any evidence of their presence, up to and including their own badges. The FOX unit's policy was much the same, leave no evidence of your infiltration behind.
Changed line(s) 52,56 (click to see context) from:
* WhereTheHellIsSpringfield: Averted. ''Ground Zeroes'' takes place around the real life Guantanamo Naval Base in Cuba.
* WideOpenSandbox: The first title in the series to be open world, allowing for more creative and diverse approaches to infiltration.
* WingedUnicorn: The trailer features a horse with a horn and wings made of fire.
* YoungerThanTheyLook: The ''Ground Zeroes'' trailer was initially thought to take some time after ''Peace Walker'' thanks to the initial close-up of Snake making him appear like he was greying. Kojima would later confirm that this was simply a side effect of the lighting in the shot. The promotional renders and actual playing sections depicted Snake with brown hair.
** And then in the recent trailer, it's revealed it takes place almost a decade later.
* WideOpenSandbox: The first title in the series to be open world, allowing for more creative and diverse approaches to infiltration.
* WingedUnicorn: The trailer features a horse with a horn and wings made of fire.
* YoungerThanTheyLook: The ''Ground Zeroes'' trailer was initially thought to take some time after ''Peace Walker'' thanks to the initial close-up of Snake making him appear like he was greying. Kojima would later confirm that this was simply a side effect of the lighting in the shot. The promotional renders and actual playing sections depicted Snake with brown hair.
** And then in the recent trailer, it's revealed it takes place almost a decade later.
to:
* WideOpenSandbox: The first title in the series to be open world, allowing for more creative and diverse approaches to infiltration.
* YoungerThanTheyLook: The ''Ground Zeroes'' trailer was initially thought to take some time after ''Peace Walker'' thanks to the initial close-up of Snake making him appear like he was greying. Kojima would later confirm that this was simply a side effect of the lighting in the shot. The promotional renders and actual playing sections depicted Snake with brown hair.
** And then in the recent trailer, it's revealed it takes place almost a decade later.
Is there an issue? Send a MessageReason:
Not a subversion, numbering still makes no sense chronologically
Changed line(s) 41 (click to see context) from:
* SequelNumberSnarl: Subverted. ''The Phantom Pain'' was initially announced as ''Ground Zeroes'', a "prologue" to the actual ''Metal Gear Solid 5'' that was also announced at the time, which would've made it the second unnumbered ''[=MGS=]'' sequel under Kojima's direction following ''Peace Walker'' and his eighth game in the overall series (counting the [=MSX2=] entries). As it turns out, ''Ground Zeroes'' is indeed an actual prologue portion with the fifth (console) ''MGS'' entry, but the title uses a Roman numeral "''V''" instead of the standard numerals seen in previous ''MGS'' sequels.
to:
* SequelNumberSnarl: Subverted. ''The Phantom Pain'' was initially announced as ''Ground Zeroes'', a "prologue" to the actual ''Metal Gear Solid 5'' that was also announced at V'' takes place between ''Metal Gear Solid 3'' and the time, which would've made it first ''Metal Gear Solid'', after the second unnumbered ''[=MGS=]'' sequel under Kojima's direction following ''Peace Walker'' and his eighth game in the overall series (counting the [=MSX2=] entries). As it turns out, ''Ground Zeroes'' is indeed an actual prologue portion with the fifth (console) ''MGS'' entry, but the title uses a Roman numeral "''V''" instead of the standard numerals seen in previous ''MGS'' sequels.{{Interquel}}s. So really, it should be ''MGS 3-IV'', or maybe ''MGS 0.75''? Good luck trying to figure it out...
Is there an issue? Send a MessageReason:
speculation, no sign the gambits keep changing.
Changed line(s) 42,43 (click to see context) from:
* ShoutOut: Snake's climbing of a cliff face in the rain prior to infiltrating the base is evocative of ''TheGunsOfNavarone''. Kojima previously cited the film as an influence.
** [[Literature/MobyDick "Call me Ishmael."]]
** [[Literature/MobyDick "Call me Ishmael."]]
to:
* ShoutOut: ShoutOut:
** Snake'sclimbing of a rainy cliff face climb in the rain prior to infiltrating the base opening of ''Ground Zeroes'' is evocative of based on a scene in ''TheGunsOfNavarone''. Kojima previously cited the film as an influence.
**[[Literature/MobyDick "Call The game has numerous ''Literature/MobyDick'' references.
-->'''Bandaged Man:''' Call me Ishmael."]]
** Snake's
**
-->'''Bandaged Man:''' Call me Ishmael.
Changed line(s) 49,50 (click to see context) from:
* WelcomeToHell: The thoughts of Big Boss, with the prosthetic left arm, in the ''Phantom Pain'' trailer ask if he is in hell. Given the horrific nature of the medical facility he is in it might not be far off to liken it to the place of judgement known as hell.
* WhereTheHellIsSpringfield: Averted. The trailer mentions that the prison camp is located in Cuba, specifically in Guantanamo Naval Base.
* WhereTheHellIsSpringfield: Averted. The trailer mentions that the prison camp is located in Cuba, specifically in Guantanamo Naval Base.
to:
* WelcomeToHell: The thoughts of Big Boss, with In the prosthetic left arm, in the opening of ''Phantom Pain'' trailer ask Pain'', Big Boss wonders to himself if he is he's in hell. Given the horrific nature of the medical facility he is in it might not be far off to liken it to the place of judgement known as hell.
hell after waking up from a 9 year coma with a prosthetic left arm.
* WhereTheHellIsSpringfield: Averted.The trailer mentions that ''Ground Zeroes'' takes place around the prison camp is located in Cuba, specifically in real life Guantanamo Naval Base.Base in Cuba.
* WhereTheHellIsSpringfield: Averted.
Changed line(s) 52,53 (click to see context) from:
* WingedUnicorn: The trailer features one. The horn, wings, and eyes are apparently made of fire.
* XanatosSpeedChess: By reading between the lines a little in the trailer a few things become obvious. The XOF and the disfigured man are planning to infiltrate Mother Base disguised as the UN inspectors, possibly to attempt to steal Metal Gear tech from the MSF. Big Boss and Miller know this, and are using the lowered base defenses as an opportunity to exfiltrate Paz and Chico. On top of that, it is implied that the disfigured man is aware of Big Boss's attempt to recapture Paz and Chico, and that he plans for Chico to be a trojan horse when he tells Chico to, "say hi to (his) Boss when (he) gets home." Ultimately, it seems XOF were one step ahead, as Mother Base gets torn apart in a huge attack.
* XanatosSpeedChess: By reading between the lines a little in the trailer a few things become obvious. The XOF and the disfigured man are planning to infiltrate Mother Base disguised as the UN inspectors, possibly to attempt to steal Metal Gear tech from the MSF. Big Boss and Miller know this, and are using the lowered base defenses as an opportunity to exfiltrate Paz and Chico. On top of that, it is implied that the disfigured man is aware of Big Boss's attempt to recapture Paz and Chico, and that he plans for Chico to be a trojan horse when he tells Chico to, "say hi to (his) Boss when (he) gets home." Ultimately, it seems XOF were one step ahead, as Mother Base gets torn apart in a huge attack.
to:
* WingedUnicorn: The trailer features one. The horn, wings, a horse with a horn and eyes are apparently wings made of fire.
* XanatosSpeedChess: By reading between the lines a little in the trailer a few things become obvious. The XOF and the disfigured man are planning to infiltrate Mother Base disguised as the UN inspectors, possibly to attempt to steal Metal Gear tech from the MSF. Big Boss and Miller know this, and are using the lowered base defenses as an opportunity to exfiltrate Paz and Chico. On top of that, it is implied that the disfigured man is aware of Big Boss's attempt to recapture Paz and Chico, and that he plans for Chico to be a trojan horse when he tells Chico to, "say hi to (his) Boss when (he) gets home." Ultimately, it seems XOF were one step ahead, as Mother Base gets torn apart in a huge attack.fire.
* XanatosSpeedChess: By reading between the lines a little in the trailer a few things become obvious. The XOF and the disfigured man are planning to infiltrate Mother Base disguised as the UN inspectors, possibly to attempt to steal Metal Gear tech from the MSF. Big Boss and Miller know this, and are using the lowered base defenses as an opportunity to exfiltrate Paz and Chico. On top of that, it is implied that the disfigured man is aware of Big Boss's attempt to recapture Paz and Chico, and that he plans for Chico to be a trojan horse when he tells Chico to, "say hi to (his) Boss when (he) gets home." Ultimately, it seems XOF were one step ahead, as Mother Base gets torn apart in a huge attack.
Is there an issue? Send a MessageReason:
Plot relevant reference / in continuity reference / alphabetizing
Changed line(s) 11 (click to see context) from:
* BadDreams: Tramautic events from Big Boss' past in ''[=MGS3=]'' and ''Peace Walker'' appear to him as fiery of enemies he's killed.
to:
* BadDreams: [[DarkAndTroubledPast Tramautic events events]] from Big Boss' past in ''[=MGS3=]'' and ''Peace Walker'' appear to him as fiery hallucinations of enemies he's killed.
Changed line(s) 15,17 (click to see context) from:
** The disfigured XOF leader is ''completely'' made up of burns and scar tissue.
** Big Boss wakes up and finds he's ''missing an arm''.
* CallBack: Big Boss experiences hallucinations of The Boss, Volgin and Paz from ''[=MGS3=]'' and ''Peace Walker''.
** Big Boss wakes up and finds he's ''missing an arm''.
* CallBack: Big Boss experiences hallucinations of The Boss, Volgin and Paz from ''[=MGS3=]'' and ''Peace Walker''.
to:
** The disfigured XOF leader commander's skin is ''completely'' made up of burns and scar tissue.
** Big Boss wakes upand finds from a coma to find he's ''missing ''[[AnArmAndALeg missing an arm''.
arm]]''.
*CallBack: CallBack:
** Big Boss experiences hallucinations of The Boss, Volgin and Paz from ''[=MGS3=]'' and ''Peace Walker''.
** Big Boss eventually gets a prosthetic arm based on [[spoiler:Zadornov's]] from ''Peace Walker''.
** Big Boss wakes up
*
** Big Boss experiences hallucinations of The Boss, Volgin and Paz from ''[=MGS3=]'' and ''Peace Walker''.
** Big Boss eventually gets a prosthetic arm based on [[spoiler:Zadornov's]] from ''Peace Walker''.
* ContinuityNod: In the opening of ''Ground Zeroes'', Kaz Miller repeats a line from Colonel Campbell in ''VideoGame/MetalGearSolid''.
-->'''Campbell / Miller:''' Excellent, Snake. Age hasn't slowed you down one bit.
-->'''Campbell / Miller:''' Excellent, Snake. Age hasn't slowed you down one bit.
Changed line(s) 23,24 (click to see context) from:
* EscortMission: In the beginning of ''The Phantom Pain'' section. However, Big Boss is defenseless and relies on his bandaged buddy, Ishmael, to defend him. So you are the one being escorted.
* GoodScarsEvilScars: The heroic Big Boss has a thin scar running down his cheek. The villainous commander of XOF on the other hand is covered in huge, disfiguring burn scars.
* GoodScarsEvilScars: The heroic Big Boss has a thin scar running down his cheek. The villainous commander of XOF on the other hand is covered in huge, disfiguring burn scars.
to:
* EscortMission: In Inverted in the beginning of ''The Phantom Pain'' section. However, Big Boss is Pain''. You play as a defenseless and relies on his Big Boss being escorted by the bandaged buddy, Ishmael, to defend him. So you are the one being escorted.
"Ishmael".
* GoodScarsEvilScars: The heroic Big Boss has a thin scar running down his cheek. The villainous commander of XOF on the other hand is covered inhuge, disfiguring burn scars.
* GoodScarsEvilScars: The heroic Big Boss has a thin scar running down his cheek. The villainous commander of XOF on the other hand is covered in
Deleted line(s) 26 (click to see context) :
* HeyItsThatVoice: [[KeiferSutherland Jack Bauer]] is there to help Big Boss make his escape from the hospital....no word yet on if [[TwentyFour this is the longest day of his life]].
Changed line(s) 29,33 (click to see context) from:
* MeaningfulName: "Phantom pain" is the sensation of pain in a limb or body part that is no longer there. The game's title initially appeared to have parts missing that give the illusion that [[http://gematsu.com/wp-content/uploads/2012/12/Phantom-Pain-MGSV-Logo.jpg there might be other letters present]].
* MythologyGag
** One of the lines spoken to Big Boss over the radio in the debut trailer is "Excellent, Snake. Age hasn't slowed you down one bit." This line is originally from ''VideoGame/MetalGearSolid'', said by Campbell as Solid Snake is getting off the service elevator (if you didn't alert the guards while waiting for it to arrive).
** The same scene has Big Boss removing his infrared goggles while facing towards the camera, a reference to the title screen[=/=]promotional art of ''[=MGS1=]'', which showed Solid Snake removing his goggles as well.
** If you look closely at the scene of Big Boss on the motorcycle [[spoiler:you can see he's replaced his earlier prosthetic with Zadornov's.]]
* MythologyGag
** One of the lines spoken to Big Boss over the radio in the debut trailer is "Excellent, Snake. Age hasn't slowed you down one bit." This line is originally from ''VideoGame/MetalGearSolid'', said by Campbell as Solid Snake is getting off the service elevator (if you didn't alert the guards while waiting for it to arrive).
** The same scene has Big Boss removing his infrared goggles while facing towards the camera, a reference to the title screen[=/=]promotional art of ''[=MGS1=]'', which showed Solid Snake removing his goggles as well.
** If you look closely at the scene of Big Boss on the motorcycle [[spoiler:you can see he's replaced his earlier prosthetic with Zadornov's.]]
to:
* MeaningfulName: "Phantom pain" is the sensation of pain in a limb or body part that is no longer there. The game's title initially appeared to have parts missing that give the illusion that [[http://gematsu.com/wp-content/uploads/2012/12/Phantom-Pain-MGSV-Logo.jpg there might be other letters present]].
* MythologyGag
** One of the lines spoken togame opens with Big Boss over the radio in the debut trailer is "Excellent, Snake. Age hasn't slowed you down one bit." This line is originally from ''VideoGame/MetalGearSolid'', said by Campbell as Solid Snake is getting off the service elevator (if you didn't alert the guards while waiting for it to arrive).
**losing his left arm.
* MythologyGag: Thesame opening scene of ''Ground Zeroes'' has Big Boss removing his infrared goggles while facing towards the camera, a reference to recreating the title screen[=/=]promotional art of ''[=MGS1=]'', which showed Solid Snake removing his goggles as well.
** If you look closely at the scene of Big Boss on the motorcycle [[spoiler:you can see he's replaced his earlier prosthetic''[=MGS1=]''.
* TheOner: The first ''Ground Zeroes'' trailer is a single continuious shot, withZadornov's.]]zero cuts.
* MythologyGag
** One of the lines spoken to
**
* MythologyGag: The
** If you look closely at the scene of Big Boss on the motorcycle [[spoiler:you can see he's replaced his earlier prosthetic
* TheOner: The first ''Ground Zeroes'' trailer is a single continuious shot, with
Deleted line(s) 37 (click to see context) :
* TheOner: The entire ''Ground Zeroes'' trailer is this.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* HeyItsThatVoice: [[KeiferSutherland Jack Bauer]] is there to help Big Boss make his escape from the hospital....no word yet on if [[TwentyFour this is the longest day of his life]].
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* SceneryGorn: A lot of this is in the in-game trailer as well.
Is there an issue? Send a MessageReason:
Fixed spelling on Body Horror
Changed line(s) 15 (click to see context) from:
** The disfigured XOF leder is ''completely'' made up of burns and scar tissue.
to:
** The disfigured XOF leder leader is ''completely'' made up of burns and scar tissue.
Is there an issue? Send a MessageReason:
Minor grammar and formatting corrections.
Changed line(s) 18 (click to see context) from:
* CallFoward: Ocelot has grown a mustache and started wearing a duster, referencing his outfit in the chronologically later ''Metal Gear Solid''.
to:
* CallFoward: CallForward: Ocelot has grown a mustache and started wearing a duster, referencing his outfit in the chronologically later ''Metal Gear Solid''.
Changed line(s) 53 (click to see context) from:
** And then in the recent trailer, its revealed it takes place almost a decade later.
to:
** And then in the recent trailer, its it's revealed it takes place almost a decade later.
Is there an issue? Send a MessageReason:
military beret, not fedora
Changed line(s) 24,25 (click to see context) from:
* GoodScarsEvilScars: The disfigured man in the first trailer is almost certainly the latter.
** {{Expy}}: The fedora makes him look like [[Franchise/ANightmareOnElmStreet Freddy Krueger.
** {{Expy}}: The fedora makes him look like [[Franchise/ANightmareOnElmStreet Freddy Krueger.
to:
* GoodScarsEvilScars: The disfigured man in heroic Big Boss has a thin scar running down his cheek. The villainous commander of XOF on the first trailer other hand is almost certainly the latter.
** {{Expy}}: The fedora makes him look like [[Franchise/ANightmareOnElmStreet Freddy Krueger.covered in huge, disfiguring burn scars.
** {{Expy}}: The fedora makes him look like [[Franchise/ANightmareOnElmStreet Freddy Krueger.
Is there an issue? Send a MessageReason:
So it\'s after he wakes up from his coma / just a cage, not a bird cage / Zero Context Examlpe / not plot relevent
Changed line(s) 5,6 (click to see context) from:
The title was originally teased as two apparently separate games; ''Metal Gear Solid: Ground Zeroes'' in October 2012, and again in December 2012 as a seemingly original game known as ''The Phantom Pain'' by Swedish developer Moby Dick Studios (led by elusive designer Joakim Mogren). After much speculation and hinting over their connection, they were revealed on March 27, 2013 to be different events within the same game.
to:
The title was originally teased as two apparently separate games; ''Metal Gear Solid: Ground Zeroes'' in October 2012, and again in December 2012 as a seemingly original game known as ''The Phantom Pain'' by Swedish developer Moby Dick Studios (led by elusive designer [[SignificantAnagram Joakim Mogren).Mogren]]). After much speculation and hinting over their connection, they were revealed on March 27, 2013 to be different events within the same game.
Changed line(s) 10,18 (click to see context) from:
!!This game uses the following tropes:
* BadDreams: Big Boss is having them while in a coma, as he deals with the moment when his vehicle was hit as well as the events of ''MGS3'' - and Ocelot and Psycho Mantis may be involved in the bad dreams too.
* BirdCaged: The boy held in Camp Omega. His identity is [[spoiler:Chico]].
* BloodierAndGorier
* BodyHorror: Chico has a ''headphone jack'' in his chest, and he has a set plugged into it when we first see him.
** The disfigured man is ''completely'' made up of burns and scar tissue.
** How about Big Boss waking up and finding out he's ''missing an arm?''
* CallBack: "Kept you waiting huh?"
** CallForward: "Excellent, Snake. Age hasn't slowed you down one bit."
* BadDreams: Big Boss is having them while in a coma, as he deals with the moment when his vehicle was hit as well as the events of ''MGS3'' - and Ocelot and Psycho Mantis may be involved in the bad dreams too.
* BirdCaged: The boy held in Camp Omega. His identity is [[spoiler:Chico]].
* BloodierAndGorier
* BodyHorror: Chico has a ''headphone jack'' in his chest, and he has a set plugged into it when we first see him.
** The disfigured man is ''completely'' made up of burns and scar tissue.
** How about Big Boss waking up and finding out he's ''missing an arm?''
* CallBack: "Kept you waiting huh?"
** CallForward: "Excellent, Snake. Age hasn't slowed you down one bit."
to:
!!This game uses the following tropes:
provides examples of:
* BadDreams: Tramautic events from Big Boss' past in ''[=MGS3=]'' and ''Peace Walker'' appear to him as fiery of enemies he's killed.
* BloodierAndGorier: Big Bossis having them while in a coma, as he deals with the moment when his vehicle was hit as well as the events of ''MGS3'' - and Ocelot and Psycho Mantis may be involved [[AnArmAndALeg loses an arm]] in the bad dreams too.
opening of the main game, and graphical improvements allow the game to showcase bloodier, more realistic wounds.
*BirdCaged: The boy held in Camp Omega. His identity is [[spoiler:Chico]].
* BloodierAndGorier
* BodyHorror:BodyHorror:
** Chico has a ''headphone jack'' in hischest, and he has a set plugged into it when we first see him.
chest.
** The disfiguredman XOF leder is ''completely'' made up of burns and scar tissue.
**How about Big Boss waking wakes up and finding out finds he's ''missing an arm?''
arm''.
* CallBack:"Kept Big Boss experiences hallucinations of The Boss, Volgin and Paz from ''[=MGS3=]'' and ''Peace Walker''.
* CallFoward: Ocelot has grown a mustache and started wearing a duster, referencing his outfit in the chronologically later ''Metal Gear Solid''.
* CatchPhrase:
-->'''Big Boss:''' Kept you waitinghuh?"
** CallForward: "Excellent, Snake. Age hasn't slowed you down one bit."huh?
* ConvenientComa: Big Boss falls into a coma for 9 years after massive physical trauma, allowing for a convenient TimeSkip.
* BadDreams: Tramautic events from Big Boss' past in ''[=MGS3=]'' and ''Peace Walker'' appear to him as fiery of enemies he's killed.
* BloodierAndGorier: Big Boss
*
* BloodierAndGorier
* BodyHorror:
** Chico has a ''headphone jack'' in his
** The disfigured
**
* CallBack:
* CallFoward: Ocelot has grown a mustache and started wearing a duster, referencing his outfit in the chronologically later ''Metal Gear Solid''.
* CatchPhrase:
-->'''Big Boss:''' Kept you waiting
** CallForward: "Excellent, Snake. Age hasn't slowed you down one bit."
* ConvenientComa: Big Boss falls into a coma for 9 years after massive physical trauma, allowing for a convenient TimeSkip.
Changed line(s) 22 (click to see context) from:
** [[spoiler:{{Expy}}: The fedora makes him look like [[Franchise/ANightmareOnElmStreet Freddy Krueger.]]]]
to:
** [[spoiler:{{Expy}}: {{Expy}}: The fedora makes him look like [[Franchise/ANightmareOnElmStreet Freddy Krueger.]]]] Krueger.
Is there an issue? Send a MessageReason:
Only Big Boss having Through The Eyes Of Madness sequences have been shown so far. So no confirmed superpowered opponents yet.
Deleted line(s) 11 (click to see context) :
* BadassNormal: ''MGSV'' will feature Big Boss and [[TwentyFour Jack Bau- I mean, Ishmael]] fighting to stay alive.
Is there an issue? Send a MessageReason:
None
Changed line(s) 5,8 (click to see context) from:
The title was originally teased as two apparently separate games; ''Metal Gear Solid: Ground Zeroes'' in October of 2012, and again in December 2012 as a seemingly original game known as ''The Phantom Pain'' by Swedish developer Moby Dick Studios (led by elusive designer Joakim Mogren). After much speculation and hinting over their connection, they were revealed in March of 2013 to be different events within the same game.
It's currently targeted for release on both Playstation 3, Xbox 360, and potentially PC with no release date confirmed as of yet.
It's currently targeted for release on both Playstation 3, Xbox 360, and potentially PC with no release date confirmed as of yet.
to:
The title was originally teased as two apparently separate games; ''Metal Gear Solid: Ground Zeroes'' in October of 2012, and again in December 2012 as a seemingly original game known as ''The Phantom Pain'' by Swedish developer Moby Dick Studios (led by elusive designer Joakim Mogren). After much speculation and hinting over their connection, they were revealed in on March of 27, 2013 to be different events within the same game.
It's currently targeted for release on bothPlaystation 3, Xbox 360, {{PlayStation 3}}, {{Xbox 360}}, and potentially PC with no release date confirmed as of yet.
It's currently targeted for release on both
Changed line(s) 11,12 (click to see context) from:
* BadassNormal: MGSV will feature Big Boss and [[TwentyFour Jack Bau- I mean, Ishmael]] fighting to stay alive.
* BadDreams: Big Boss is having them while in a coma, as he deals with the moment when his vehicle was hit as well as the events of MGS3 - and Ocelot and Psycho Mantis may be involved in the bad dreams too.
* BadDreams: Big Boss is having them while in a coma, as he deals with the moment when his vehicle was hit as well as the events of MGS3 - and Ocelot and Psycho Mantis may be involved in the bad dreams too.
to:
* BadassNormal: MGSV ''MGSV'' will feature Big Boss and [[TwentyFour Jack Bau- I mean, Ishmael]] fighting to stay alive.
* BadDreams: Big Boss is having them while in a coma, as he deals with the moment when his vehicle was hit as well as the events ofMGS3 ''MGS3'' - and Ocelot and Psycho Mantis may be involved in the bad dreams too.
* BadDreams: Big Boss is having them while in a coma, as he deals with the moment when his vehicle was hit as well as the events of
Changed line(s) 17 (click to see context) from:
** How about Big Boss waking up and finding out he's ''missing an arm''?
to:
** How about Big Boss waking up and finding out he's ''missing an arm''?arm?''
Changed line(s) 21 (click to see context) from:
* EscortMission: In the beginning of the ''Phantom Pain'' section. However, Big Boss is defenseless and relies on his bandaged buddy, Ishmael, to defend him. So you are the one being escorted.
to:
* EscortMission: In the beginning of the ''Phantom ''The Phantom Pain'' section. However, Big Boss is defenseless and relies on his bandaged buddy, Ishmael, to defend him. So you are the one being escorted.
Changed line(s) 38 (click to see context) from:
* SequelNumberSnarl: Subverted. ''Phantom Pain'' was initially announced as ''Metal Gear Solid: Ground Zeroes'', a "prologue" to the actual ''Metal Gear Solid 5'' that was also announced at the time, which would've made it the second unnumbered ''[=MGS=]'' sequel under Kojima's direction following ''Peace Walker'' and his eighth game in the overall series (counting the [=MSX2=] entries). As it turns out, ''Ground Zeroes'' is indeed an actual prologue portion with the fifth (console) ''MGS'' entry, but the title uses a Roman numeral "V" instead of the standard numerals seen in previous ''MGS'' sequels.
to:
* SequelNumberSnarl: Subverted. ''Phantom ''The Phantom Pain'' was initially announced as ''Metal Gear Solid: Ground ''Ground Zeroes'', a "prologue" to the actual ''Metal Gear Solid 5'' that was also announced at the time, which would've made it the second unnumbered ''[=MGS=]'' sequel under Kojima's direction following ''Peace Walker'' and his eighth game in the overall series (counting the [=MSX2=] entries). As it turns out, ''Ground Zeroes'' is indeed an actual prologue portion with the fifth (console) ''MGS'' entry, but the title uses a Roman numeral "V" "''V''" instead of the standard numerals seen in previous ''MGS'' sequels.
Changed line(s) 43,44 (click to see context) from:
** The original VGAs trailer for ''The Phantom Pain'' claimed absolutely no links to the ''Metal Gear'' series, posing as a new survival-horror IP from an unknown Swedish studio. The trailer did provide clues, but they were quite subtle.
* TheEighties: The second part of the game is 9 years after Peace Walker.
* TheEighties: The second part of the game is 9 years after Peace Walker.
to:
** The original VGAs [=VGAs=] trailer for ''The Phantom Pain'' claimed absolutely no links to the ''Metal Gear'' series, posing as a new survival-horror survival horror IP from an unknown Swedish studio. The trailer did provide clues, but they were quite subtle.
* TheEighties: The second part of the game is 9 years afterPeace Walker.the events of ''Peace Walker''.
* TheEighties: The second part of the game is 9 years after
Is there an issue? Send a MessageReason:
None
Changed line(s) 5,6 (click to see context) from:
The title was originally teased as two apparently separate games; ''Metal Gear Solid: Ground Zeroes'' in October of 2012, and again in December 2012 as a seemingly new Western IP known as ''The Phantom Pain''. After much speculation and hinting over their connection, they were revealed in March of 2013 to be different events within the same game.
to:
The title was originally teased as two apparently separate games; ''Metal Gear Solid: Ground Zeroes'' in October of 2012, and again in December 2012 as a seemingly new Western IP original game known as ''The Phantom Pain''.Pain'' by Swedish developer Moby Dick Studios (led by elusive designer Joakim Mogren). After much speculation and hinting over their connection, they were revealed in March of 2013 to be different events within the same game.
Is there an issue? Send a MessageReason:
None
Changed line(s) 38 (click to see context) from:
* SequelNumberSnarl: Ground Zeroes was announced not as the official ''Metal Gear Solid 5'', but a "prologue", which would've made it the second unnumbered ''[=MGS=]'' sequel under Kojima's direction following ''Peace Walker'' and his eighth game in the overall series (counting the [=MSX2=] entries).
to:
* SequelNumberSnarl: Ground Zeroes Subverted. ''Phantom Pain'' was initially announced not as ''Metal Gear Solid: Ground Zeroes'', a "prologue" to the official actual ''Metal Gear Solid 5'', but a "prologue", 5'' that was also announced at the time, which would've made it the second unnumbered ''[=MGS=]'' sequel under Kojima's direction following ''Peace Walker'' and his eighth game in the overall series (counting the [=MSX2=] entries).entries). As it turns out, ''Ground Zeroes'' is indeed an actual prologue portion with the fifth (console) ''MGS'' entry, but the title uses a Roman numeral "V" instead of the standard numerals seen in previous ''MGS'' sequels.
Is there an issue? Send a MessageReason:
None
Changed line(s) 1,2 (click to see context) from:
->''From "FOX", two phantoms were born.''
to:
Changed line(s) 5,8 (click to see context) from:
The title was originally teased as two apparently separate games; ''Metal Gear Solid: Ground Zeroes'' in October of 2012, and again in December 2012 as a seemingly original project titled ''The Phantom Pain'' by Swedish developer Moby Dick Studio. After much speculation and hinting over their connection, they were revealed in March of 2013 to be different events within the same game.
It's currently targeted for release on both Playstation 3 and Xbox 360, with no release date confirmed as of yet.
It's currently targeted for release on both Playstation 3 and Xbox 360, with no release date confirmed as of yet.
to:
The title was originally teased as two apparently separate games; ''Metal Gear Solid: Ground Zeroes'' in October of 2012, and again in December 2012 as a seemingly original project titled new Western IP known as ''The Phantom Pain'' by Swedish developer Moby Dick Studio.Pain''. After much speculation and hinting over their connection, they were revealed in March of 2013 to be different events within the same game.
It's currently targeted for release on both Playstation3 and 3, Xbox 360, and potentially PC with no release date confirmed as of yet.
It's currently targeted for release on both Playstation
Changed line(s) 11 (click to see context) from:
* BadassNormal: MGSV will feature Big Boss and [[TwentyFour Jack Bau- I mean, Ishmael]] fighting to stay alive.
to:
* BadassNormal: MGSV will feature Big Boss and [[TwentyFour Jack Bau- I mean, Ishmael]] fighting to stay alive.
* BloodierAndGorier
Changed line(s) 22 (click to see context) from:
** [[spoiler:{{Expy}}: The fedora makes him look like [[Franchise/ANightmareOnElmStreet Freddy Krueger.]]]]
to:
** [[spoiler:{{Expy}}: The fedora makes him look like [[Franchise/ANightmareOnElmStreet Freddy Krueger.]]]]]]]]
Changed line(s) 24 (click to see context) from:
* ImmediateSequel: The ''Ground Zeroes'' segment appears to take place within a month after ''Peace Walker'' thanks to the discovery of Paz at sea.
to:
* ImmediateSequel: The ''Ground Zeroes'' segment appears to take place within a month after ''Peace Walker'' thanks to the discovery of Paz at sea.
* JustifiedTutorial: Considering Big Boss has been in a coma for 9 years, he'd need to get his body readjusted.
* JustifiedTutorial: Considering Big Boss has been in a coma for 9 years, he'd need to get his body readjusted.
Changed line(s) 29 (click to see context) from:
* TheOner: The entire ''Ground Zeroes'' trailer is this.
to:
Changed line(s) 31 (click to see context) from:
* OutOfTheInferno: Big Boss and Ishmael encounter a figure wearing what appears to be either, [[MetalGearSolid3SnakeEater Volgin's red suit]] or the [[MetalGearSolidPeaceWalker FOX/MSF sneaking suit]].
to:
* OutOfTheInferno: Big Boss and Ishmael encounter a figure wearing what that appears to be either, [[MetalGearSolid3SnakeEater Volgin's red suit]] or the [[MetalGearSolidPeaceWalker FOX/MSF sneaking suit]].Volgin]]
* TheOner: The entire ''Ground Zeroes'' trailer is this.
Changed line(s) 35,36 (click to see context) from:
* SequelNumberSnarl: Subverted. ''Phantom Pain'' was initially announced as ''Metal Gear Solid: Ground Zeroes'', a "prologue" to the actual ''Metal Gear Solid 5'' that was also announced at the time, which would've made it the second unnumbered ''[=MGS=]'' sequel under Kojima's direction following ''Peace Walker'' and his eighth game in the overall series (counting the [=MSX2=] entries). As it turns out, ''Ground Zeroes'' is indeed an actual prologue portion with the fifth (console) ''MGS'' entry, but the title uses a Roman numeral "V" instead of the standard numerals seen in previous ''MGS'' sequels.
* ShoutOut: Snake's climbing of a cliff face in the rain prior to infiltrating the base is evocative of ''TheGunsOfNavarone''. Kojima previously cited the film as an influence.
* ShoutOut: Snake's climbing of a cliff face in the rain prior to infiltrating the base is evocative of ''TheGunsOfNavarone''. Kojima previously cited the film as an influence.
to:
* SequelNumberSnarl: Subverted. ''Phantom Pain'' Ground Zeroes was initially announced not as ''Metal Gear Solid: Ground Zeroes'', a "prologue" to the actual official ''Metal Gear Solid 5'' that was also announced at the time, 5'', but a "prologue", which would've made it the second unnumbered ''[=MGS=]'' sequel under Kojima's direction following ''Peace Walker'' and his eighth game in the overall series (counting the [=MSX2=] entries). As it turns out, ''Ground Zeroes'' is indeed an actual prologue portion with the fifth (console) ''MGS'' entry, but the title uses a Roman numeral "V" instead of the standard numerals seen in previous ''MGS'' sequels.
entries).
* ShoutOut: Snake's climbing of a cliff face in the rain prior to infiltrating the base is evocative of ''TheGunsOfNavarone''. Kojima previously cited the film as an influence.
** [[Literature/MobyDick "Call me Ishmael."]]
* ShoutOut: Snake's climbing of a cliff face in the rain prior to infiltrating the base is evocative of ''TheGunsOfNavarone''. Kojima previously cited the film as an influence.
** [[Literature/MobyDick "Call me Ishmael."]]
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** The mysterious XOF unit seem to make a point of erasing any evidence of their presence, up to and including their own badges. The FOX unit's policy was much the same, leave no evidence of your infiltration behind.
to:
** The mysterious XOF unit seem to make a point of erasing any evidence of their presence, up to and including their own badges. The FOX unit's policy was much the same, leave no evidence of your infiltration behind.
Changed line(s) 47,48 (click to see context) from:
* YoungerThanTheyLook: The ''Ground Zeroes'' trailer was initially thought to take some time after ''Peace Walker'' thanks to the initial close-up of Snake making him appear like he was greying. Kojima would later confirm that this was simply a side effect of the lighting in the shot. The promotional renders and actual playing sections depicted Snake with brown hair.
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* YoungerThanTheyLook: The ''Ground Zeroes'' trailer was initially thought to take some time after ''Peace Walker'' thanks to the initial close-up of Snake making him appear like he was greying. Kojima would later confirm that this was simply a side effect of the lighting in the shot. The promotional renders and actual playing sections depicted Snake with brown hair.
----hair.
** And then in the recent trailer, its revealed it takes place almost a decade later.
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** And then in the recent trailer, its revealed it takes place almost a decade later.
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Changed line(s) 35 (click to see context) from:
* SequelNumberSnarl: Ground Zeroes was announced not as the official ''Metal Gear Solid 5'', but a "prologue", which would've made it the second unnumbered ''[=MGS=]'' sequel under Kojima's direction following ''Peace Walker'' and his eighth game in the overall series (counting the [=MSX2=] entries).
to:
* SequelNumberSnarl: Ground Zeroes Subverted. ''Phantom Pain'' was initially announced not as ''Metal Gear Solid: Ground Zeroes'', a "prologue" to the official actual ''Metal Gear Solid 5'', but a "prologue", 5'' that was also announced at the time, which would've made it the second unnumbered ''[=MGS=]'' sequel under Kojima's direction following ''Peace Walker'' and his eighth game in the overall series (counting the [=MSX2=] entries).entries). As it turns out, ''Ground Zeroes'' is indeed an actual prologue portion with the fifth (console) ''MGS'' entry, but the title uses a Roman numeral "V" instead of the standard numerals seen in previous ''MGS'' sequels.
Is there an issue? Send a MessageReason:
None
Changed line(s) 5,6 (click to see context) from:
The title was originally teased as two apparently separate games; ''Metal Gear Solid: Ground Zeroes'' in October of 2012, and again in December 2012 as a seemingly new Western IP known as ''The Phantom Pain''. After much speculation and hinting over their connection, they were revealed in March of 2013 to be different events within the same game.
to:
The title was originally teased as two apparently separate games; ''Metal Gear Solid: Ground Zeroes'' in October of 2012, and again in December 2012 as a seemingly new Western IP known as original project titled ''The Phantom Pain''.Pain'' by Swedish developer Moby Dick Studio. After much speculation and hinting over their connection, they were revealed in March of 2013 to be different events within the same game.
Is there an issue? Send a MessageReason:
Moving trops from the other Phantom Pain article for the third time now.
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* EscortMission: In the beginning of the ''Phantom Pain'' section. However, Big Boss is defenseless and relies on his bandaged buddy, Ishmael, to defend him. So you are the one being escorted.
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* MeaningfulName: "Phantom pain" is the sensation of pain in a limb or body part that is no longer there. The game's title initially appeared to have parts missing that give the illusion that [[http://gematsu.com/wp-content/uploads/2012/12/Phantom-Pain-MGSV-Logo.jpg there might be other letters present]].
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* OrWasItADream: One of the questions the protagonist asks.
* OutOfTheInferno: Big Boss and Ishmael encounter a figure wearing what appears to be either, [[MetalGearSolid3SnakeEater Volgin's red suit]] or the [[MetalGearSolidPeaceWalker FOX/MSF sneaking suit]].
* PrimalFear: Being helpless and unable to move properly, losing parts of your body, and being hunted by an unknown presence are all very common in nightmares.
* OutOfTheInferno: Big Boss and Ishmael encounter a figure wearing what appears to be either, [[MetalGearSolid3SnakeEater Volgin's red suit]] or the [[MetalGearSolidPeaceWalker FOX/MSF sneaking suit]].
* PrimalFear: Being helpless and unable to move properly, losing parts of your body, and being hunted by an unknown presence are all very common in nightmares.
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* WelcomeToHell: The thoughts of Big Boss, with the prosthetic left arm, in the ''Phantom Pain'' trailer ask if he is in hell. Given the horrific nature of the medical facility he is in it might not be far off to liken it to the place of judgement known as hell.
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* WingedUnicorn: The trailer features one. The horn, wings, and eyes are apparently made of fire.
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->''From "FOX", two phantoms were born.''
'''''Metal Gear Solid V: The Phantom Pain''''' is an upcoming title in the long running ''Franchise/MetalGear'' series, once again helmed by HideoKojima. Little is known of the plot, other than the prologue takes place after the events of ''VideoGame/MetalGearSolidPeaceWalker'', with the player once again assuming the role of Naked Snake (a.k.a. Big Boss) and the main section of the game takes place 9 years later, after Big Boss awakens from a coma. It uses Konami's next-generation development platform, the Fox Engine, and will be open world.
The title was originally teased as two apparently separate games; ''Metal Gear Solid: Ground Zeroes'' in October of 2012, and again in December 2012 as a seemingly new Western IP known as ''The Phantom Pain''. After much speculation and hinting over their connection, they were revealed in March of 2013 to be different events within the same game.
It's currently targeted for release on both Playstation 3 and Xbox 360, with no release date confirmed as of yet.
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!!This game uses the following tropes:
* BadassNormal: MGSV will feature Big Boss and [[TwentyFour Jack Bau- I mean, Ishmael]] fighting to stay alive.
* BadDreams: Big Boss is having them while in a coma, as he deals with the moment when his vehicle was hit as well as the events of MGS3 - and Ocelot and Psycho Mantis may be involved in the bad dreams too.
* BirdCaged: The boy held in Camp Omega. His identity is [[spoiler:Chico]].
* BodyHorror: Chico has a ''headphone jack'' in his chest, and he has a set plugged into it when we first see him.
** The disfigured man is ''completely'' made up of burns and scar tissue.
** How about Big Boss waking up and finding out he's ''missing an arm''?
* CallBack: "Kept you waiting huh?"
** CallForward: "Excellent, Snake. Age hasn't slowed you down one bit."
* DamselInDistress: Paz survived the events of ''Peace Walker'' and is being imprisoned in a Cuban prison camp by Cipher after the authorities captured her. Snake is infiltrating this base so he can rescue her and learn about Cipher by interrogating her.
* GoodScarsEvilScars: The disfigured man in the first trailer is almost certainly the latter.
** [[spoiler:{{Expy}}: The fedora makes him look like [[Franchise/ANightmareOnElmStreet Freddy Krueger.]]]]
* GunshipRescue: Snake now has the ability to call in a helicopter to pull him out of hot spots or provide air support; and it'll play music of the player's choice as it flies in.
* ImmediateSequel: The ''Ground Zeroes'' segment appears to take place within a month after ''Peace Walker'' thanks to the discovery of Paz at sea.
* MythologyGag
** One of the lines spoken to Big Boss over the radio in the debut trailer is "Excellent, Snake. Age hasn't slowed you down one bit." This line is originally from ''VideoGame/MetalGearSolid'', said by Campbell as Solid Snake is getting off the service elevator (if you didn't alert the guards while waiting for it to arrive).
** The same scene has Big Boss removing his infrared goggles while facing towards the camera, a reference to the title screen[=/=]promotional art of ''[=MGS1=]'', which showed Solid Snake removing his goggles as well.
* TheOner: The entire ''Ground Zeroes'' trailer is this.
* RideOfTheValkyries: During the trailer this is the song that plays when the helicopter comes to extract him; however, as stated above, the music can be changed by the player.
* SceneryPorn: The FOX Engine that was used to make the in-game trailer.
* SequelNumberSnarl: Ground Zeroes was announced not as the official ''Metal Gear Solid 5'', but a "prologue", which would've made it the second unnumbered ''[=MGS=]'' sequel under Kojima's direction following ''Peace Walker'' and his eighth game in the overall series (counting the [=MSX2=] entries).
* ShoutOut: Snake's climbing of a cliff face in the rain prior to infiltrating the base is evocative of ''TheGunsOfNavarone''. Kojima previously cited the film as an influence.
* ShroudedInMyth
** The mysterious XOF unit seem to make a point of erasing any evidence of their presence, up to and including their own badges. The FOX unit's policy was much the same, leave no evidence of your infiltration behind.
** The original VGAs trailer for ''The Phantom Pain'' claimed absolutely no links to the ''Metal Gear'' series, posing as a new survival-horror IP from an unknown Swedish studio. The trailer did provide clues, but they were quite subtle.
* TheEighties: The second part of the game is 9 years after Peace Walker.
* {{Understatement}}: When Kaz tells Snake that he'll be infiltrating the base alone, he responds "Fine. I like some alone time now and then".
* WhereTheHellIsSpringfield: Averted. The trailer mentions that the prison camp is located in Cuba, specifically in Guantanamo Naval Base.
* WideOpenSandbox: The first title in the series to be open world, allowing for more creative and diverse approaches to infiltration.
* XanatosSpeedChess: By reading between the lines a little in the trailer a few things become obvious. The XOF and the disfigured man are planning to infiltrate Mother Base disguised as the UN inspectors, possibly to attempt to steal Metal Gear tech from the MSF. Big Boss and Miller know this, and are using the lowered base defenses as an opportunity to exfiltrate Paz and Chico. On top of that, it is implied that the disfigured man is aware of Big Boss's attempt to recapture Paz and Chico, and that he plans for Chico to be a trojan horse when he tells Chico to, "say hi to (his) Boss when (he) gets home." Ultimately, it seems XOF were one step ahead, as Mother Base gets torn apart in a huge attack.
* YoungerThanTheyLook: The ''Ground Zeroes'' trailer was initially thought to take some time after ''Peace Walker'' thanks to the initial close-up of Snake making him appear like he was greying. Kojima would later confirm that this was simply a side effect of the lighting in the shot. The promotional renders and actual playing sections depicted Snake with brown hair.
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'''''Metal Gear Solid V: The Phantom Pain''''' is an upcoming title in the long running ''Franchise/MetalGear'' series, once again helmed by HideoKojima. Little is known of the plot, other than the prologue takes place after the events of ''VideoGame/MetalGearSolidPeaceWalker'', with the player once again assuming the role of Naked Snake (a.k.a. Big Boss) and the main section of the game takes place 9 years later, after Big Boss awakens from a coma. It uses Konami's next-generation development platform, the Fox Engine, and will be open world.
The title was originally teased as two apparently separate games; ''Metal Gear Solid: Ground Zeroes'' in October of 2012, and again in December 2012 as a seemingly new Western IP known as ''The Phantom Pain''. After much speculation and hinting over their connection, they were revealed in March of 2013 to be different events within the same game.
It's currently targeted for release on both Playstation 3 and Xbox 360, with no release date confirmed as of yet.
----
!!This game uses the following tropes:
* BadassNormal: MGSV will feature Big Boss and [[TwentyFour Jack Bau- I mean, Ishmael]] fighting to stay alive.
* BadDreams: Big Boss is having them while in a coma, as he deals with the moment when his vehicle was hit as well as the events of MGS3 - and Ocelot and Psycho Mantis may be involved in the bad dreams too.
* BirdCaged: The boy held in Camp Omega. His identity is [[spoiler:Chico]].
* BodyHorror: Chico has a ''headphone jack'' in his chest, and he has a set plugged into it when we first see him.
** The disfigured man is ''completely'' made up of burns and scar tissue.
** How about Big Boss waking up and finding out he's ''missing an arm''?
* CallBack: "Kept you waiting huh?"
** CallForward: "Excellent, Snake. Age hasn't slowed you down one bit."
* DamselInDistress: Paz survived the events of ''Peace Walker'' and is being imprisoned in a Cuban prison camp by Cipher after the authorities captured her. Snake is infiltrating this base so he can rescue her and learn about Cipher by interrogating her.
* GoodScarsEvilScars: The disfigured man in the first trailer is almost certainly the latter.
** [[spoiler:{{Expy}}: The fedora makes him look like [[Franchise/ANightmareOnElmStreet Freddy Krueger.]]]]
* GunshipRescue: Snake now has the ability to call in a helicopter to pull him out of hot spots or provide air support; and it'll play music of the player's choice as it flies in.
* ImmediateSequel: The ''Ground Zeroes'' segment appears to take place within a month after ''Peace Walker'' thanks to the discovery of Paz at sea.
* MythologyGag
** One of the lines spoken to Big Boss over the radio in the debut trailer is "Excellent, Snake. Age hasn't slowed you down one bit." This line is originally from ''VideoGame/MetalGearSolid'', said by Campbell as Solid Snake is getting off the service elevator (if you didn't alert the guards while waiting for it to arrive).
** The same scene has Big Boss removing his infrared goggles while facing towards the camera, a reference to the title screen[=/=]promotional art of ''[=MGS1=]'', which showed Solid Snake removing his goggles as well.
* TheOner: The entire ''Ground Zeroes'' trailer is this.
* RideOfTheValkyries: During the trailer this is the song that plays when the helicopter comes to extract him; however, as stated above, the music can be changed by the player.
* SceneryPorn: The FOX Engine that was used to make the in-game trailer.
* SequelNumberSnarl: Ground Zeroes was announced not as the official ''Metal Gear Solid 5'', but a "prologue", which would've made it the second unnumbered ''[=MGS=]'' sequel under Kojima's direction following ''Peace Walker'' and his eighth game in the overall series (counting the [=MSX2=] entries).
* ShoutOut: Snake's climbing of a cliff face in the rain prior to infiltrating the base is evocative of ''TheGunsOfNavarone''. Kojima previously cited the film as an influence.
* ShroudedInMyth
** The mysterious XOF unit seem to make a point of erasing any evidence of their presence, up to and including their own badges. The FOX unit's policy was much the same, leave no evidence of your infiltration behind.
** The original VGAs trailer for ''The Phantom Pain'' claimed absolutely no links to the ''Metal Gear'' series, posing as a new survival-horror IP from an unknown Swedish studio. The trailer did provide clues, but they were quite subtle.
* TheEighties: The second part of the game is 9 years after Peace Walker.
* {{Understatement}}: When Kaz tells Snake that he'll be infiltrating the base alone, he responds "Fine. I like some alone time now and then".
* WhereTheHellIsSpringfield: Averted. The trailer mentions that the prison camp is located in Cuba, specifically in Guantanamo Naval Base.
* WideOpenSandbox: The first title in the series to be open world, allowing for more creative and diverse approaches to infiltration.
* XanatosSpeedChess: By reading between the lines a little in the trailer a few things become obvious. The XOF and the disfigured man are planning to infiltrate Mother Base disguised as the UN inspectors, possibly to attempt to steal Metal Gear tech from the MSF. Big Boss and Miller know this, and are using the lowered base defenses as an opportunity to exfiltrate Paz and Chico. On top of that, it is implied that the disfigured man is aware of Big Boss's attempt to recapture Paz and Chico, and that he plans for Chico to be a trojan horse when he tells Chico to, "say hi to (his) Boss when (he) gets home." Ultimately, it seems XOF were one step ahead, as Mother Base gets torn apart in a huge attack.
* YoungerThanTheyLook: The ''Ground Zeroes'' trailer was initially thought to take some time after ''Peace Walker'' thanks to the initial close-up of Snake making him appear like he was greying. Kojima would later confirm that this was simply a side effect of the lighting in the shot. The promotional renders and actual playing sections depicted Snake with brown hair.
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