History VideoGame / MegaManClassic

24th Sep '16 11:52:09 AM nombretomado
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* CapcomVsWhatever: Roll was a more prominent character in the Capcom crossovers than Mega Man himself.
27th Aug '16 3:47:27 PM BlueGuy
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* ''Mega Man: The Wily Wars'' ([[UsefulNotes/SegaGenesis Mega Drive]]): An updated re-release of the first three games, with Genesis-quality graphics and sound, as well as a save feature and an all-new "Wily Tower" game. Only released in Europe and Japan, although it did get a brief Sega Channel release in the states and eventually the [[LongTitle Sega Genesis Ultimate Portable Game Player]].

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* ''Mega Man: The Wily Wars'' ([[UsefulNotes/SegaGenesis Mega Drive]]): An updated re-release of the first three games, with Genesis-quality graphics and sound, as well as a save feature and an all-new "Wily Tower" game. Only released in Europe and Japan, although it did get a brief Sega Channel release in the states and eventually the [[LongTitle Sega Genesis Ultimate Portable Game Player]].[[index]]



* ''VideoGame/MegaMan2ThePowerFighters'' (Arcade): Similar to the previous one. Technical debut of Duo, by virtue of EarlyBirdCameo.[[index]]

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* ''VideoGame/MegaMan2ThePowerFighters'' (Arcade): Similar to the previous one. Technical debut of Duo, by virtue of EarlyBirdCameo.[[index]]
27th Aug '16 3:22:04 PM BlueGuy
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* ''Mega Man: The Power Battle'' (Arcade): Mega Man's Arcade debut, basically being a boss rush game. First game where Bass and Proto Man are playable.
* ''Mega Man 2: The Power Fighters'' (Arcade): Similar to the previous one. Technical debut of Duo, by virtue of EarlyBirdCameo.[[index]]

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* ''Mega Man: The Power Battle'' ''VideoGame/MegaManThePowerBattle'' (Arcade): Mega Man's Arcade debut, basically being a boss rush game. First game where Bass and Proto Man are playable.
* ''Mega Man 2: The Power Fighters'' ''VideoGame/MegaMan2ThePowerFighters'' (Arcade): Similar to the previous one. Technical debut of Duo, by virtue of EarlyBirdCameo.[[index]]
16th Jul '16 12:38:20 PM Waddle
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20th May '16 4:38:47 PM nombretomado
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Capcom has, to date, published ten main games in this series: six for the UsefulNotes/NintendoEntertainmentSystem, re-releasing the first three as a 16-Bit compilation for the [[UsefulNotes/SegaGenesis Sega Mega Drive/Genesis]]), one for the UsefulNotes/{{Super Nintendo|EntertainmentSystem}}, one for the UsefulNotes/SegaSaturn and Sony UsefulNotes/PlayStation, and two as downloadable games for the Nintendo Wii, PlayStation3, and Microsoft's UsefulNotes/{{Xbox 360}}. Capcom designed ''9'' and ''10'' as throwbacks to the NES titles; their graphics and audio simulating the system's 8-bit hardware, while the gameplay emulated the gameplay of the original NES games. The company also published a series of ''Mega Man'' games for the UsefulNotes/GameBoy, based mainly on the NES games, and another two games for arcades; adding the various {{Gaiden Game}}s elevates the "Classic" series into the largest continuity of the entire franchise.

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Capcom has, to date, published ten main games in this series: six for the UsefulNotes/NintendoEntertainmentSystem, re-releasing the first three as a 16-Bit compilation for the [[UsefulNotes/SegaGenesis Sega Mega Drive/Genesis]]), one for the UsefulNotes/{{Super Nintendo|EntertainmentSystem}}, one for the UsefulNotes/SegaSaturn and Sony UsefulNotes/PlayStation, and two as downloadable games for the Nintendo Wii, PlayStation3, UsefulNotes/PlayStation3, and Microsoft's UsefulNotes/{{Xbox 360}}. Capcom designed ''9'' and ''10'' as throwbacks to the NES titles; their graphics and audio simulating the system's 8-bit hardware, while the gameplay emulated the gameplay of the original NES games. The company also published a series of ''Mega Man'' games for the UsefulNotes/GameBoy, based mainly on the NES games, and another two games for arcades; adding the various {{Gaiden Game}}s elevates the "Classic" series into the largest continuity of the entire franchise.



* ''Mega Man Universe'' (XboxLiveArcade, {{PlayStation Network}}; Cancelled): Based heavily on the second game, this TwoAndAHalfD action-platformer would have allowed players to [[LevelEditor build their own stages]] and [[CharacterCustomization customize their individual characters]]. Additionally, this would have been the first title in the series to go by the name ''Mega Man'' in Japan (as opposed to ''Rockman'').

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* ''Mega Man Universe'' (XboxLiveArcade, {{PlayStation Network}}; UsefulNotes/PlayStationNetwork; Cancelled): Based heavily on the second game, this TwoAndAHalfD action-platformer would have allowed players to [[LevelEditor build their own stages]] and [[CharacterCustomization customize their individual characters]]. Additionally, this would have been the first title in the series to go by the name ''Mega Man'' in Japan (as opposed to ''Rockman'').
16th Mar '16 10:45:12 PM Spanks
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* CollisionDamage: A series staple. The many different kinds of enemies (and bosses) dish out more damage than others. Some will poke off just a little bit of health, while others can take ''over a third'' of your life bar (Usually larger enemies and bosses).
16th Mar '16 10:28:40 PM Spanks
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* DamselInDistress: Roll is kidnapped in one of the scenarios in ''Mega Man 2: The Power Fighters''.
4th Mar '16 11:25:53 PM DividerHam42
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* ''Mega Man Legacy Collection'' (UsefulNotes/XboxOne, UsefulNotes/PlayStation4, UsefulNotes/MicrosoftWindows): Along with the first 6 games in the series, includes a music player, artwork museum, and special challenges.

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* ''Mega Man Legacy Collection'' (UsefulNotes/XboxOne, UsefulNotes/PlayStation4, UsefulNotes/MicrosoftWindows): UsefulNotes/MicrosoftWindows, UsefulNotes/Nintendo3DS): Along with the first 6 games in the series, includes a music player, artwork museum, and special challenges.
2nd Mar '16 10:12:02 AM DracoKanji
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* ''Mega Man Legacy Collection'' (UsefulNotes/XboxOne, UsefulNotes/PlayStation4, UsefulNotes/MicrosoftWindows): Along with the first 6 games in the series, includes a music player, artwork museum, and special challenges.




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* ''Mega Man Legacy Collection'' (UsefulNotes/Nintendo3DS): A port of the console version, includes the initial Capcom designed challenges, with top user submitted challenges unlocked using the Mega Man Toys/{{amiibo}}.
26th Feb '16 10:39:08 AM LucaEarlgrey
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* EndlessGame: Endless Attack in ''9'' and ''10'', which score you on how many screens you get through.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.MegaManClassic