History VideoGame / MegaManClassic

5th Dec '17 1:21:45 PM ViperAcidZX
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* ''Mega Man Legacy Collection 2'' (Xbox One, [=PlayStation=] 4, Microsoft Windows, UsefulNotes/NintendoSwitch): A follow-up to the previous ''Legacy Collection'' that continues the Blue Bomber's adventures with the next four games in the series, with the [=DLCs=] of ''Mega Man 9'' and ''10'' bundled for free (but not ''Mega Man & Bass''). Marks the first time that ''9'' and ''10'' can be purchased in a physical format. The Switch version also makes use of amiibo support.

to:

* ''Mega Man Legacy Collection 2'' (Xbox One, [=PlayStation=] 4, Microsoft Windows, UsefulNotes/NintendoSwitch): Nintendo Switch): A follow-up to the previous ''Legacy Collection'' that continues the Blue Bomber's adventures with the next four games in the series, with the [=DLCs=] of ''Mega Man 9'' and ''10'' bundled for free (but not ''Mega Man & Bass''). Marks the first time that ''9'' and ''10'' can be purchased in a physical format. The Switch version also makes use of amiibo support.
5th Dec '17 10:25:20 AM ViperAcidZX
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* ''Rockman Gold Empire'' (PC): Another Taiwan-only entry, not unlike ''[=RockBoard=]'' in nature.

to:

* ''Rockman Gold Empire'' (PC): (Microsoft Windows): Another Taiwan-only entry, not unlike ''[=RockBoard=]'' in nature.



!!!Remakes and Rereleases

to:

!!!Remakes and RereleasesRe-releases



* ''Mega Man Legacy Collection'' (UsefulNotes/XboxOne, UsefulNotes/PlayStation4, UsefulNotes/MicrosoftWindows): Along with the first 6 games in the series, includes a music player, artwork museum, and special challenges.
* ''Mega Man Legacy Collection'' (UsefulNotes/Nintendo3DS): A port of the console version, includes the initial Capcom-designed challenges as well as top user submitted challenges unlocked using the Mega Man Toys/{{amiibo}}.
* ''Mega Man Legacy Collection 2'' (Xbox One, [=PlayStation=] 4, Microsoft Windows): A follow-up to the previous ''Legacy Collection'' that continues the Blue Bomber's adventures with the next four games in the series, with the [=DLCs=] of ''Mega Man 9'' and ''10'' bundled for free (but not ''& Bass''). Marks the first time that ''9'' and ''10'' can be purchased in a physical format.

to:

* ''Mega Man Legacy Collection'' (UsefulNotes/XboxOne, UsefulNotes/PlayStation4, UsefulNotes/MicrosoftWindows): UsefulNotes/MicrosoftWindows, UsefulNotes/Nintendo3DS, UsefulNotes/NintendoSwitch): Along with the first 6 games in the series, includes a music player, artwork museum, and special challenges.
* ''Mega Man Legacy Collection'' (UsefulNotes/Nintendo3DS): A
challenges. The [=3DS=] version is a port of the console version, which includes the initial Capcom-designed challenges as well as top user submitted challenges unlocked using the Mega Man Toys/{{amiibo}}.
Toys/{{amiibo}}; the Nintendo Switch version also has this feature.
* ''Mega Man Legacy Collection 2'' (Xbox One, [=PlayStation=] 4, Microsoft Windows): Windows, UsefulNotes/NintendoSwitch): A follow-up to the previous ''Legacy Collection'' that continues the Blue Bomber's adventures with the next four games in the series, with the [=DLCs=] of ''Mega Man 9'' and ''10'' bundled for free (but not ''& ''Mega Man & Bass''). Marks the first time that ''9'' and ''10'' can be purchased in a physical format. The Switch version also makes use of amiibo support.



* ''VideoGame/StreetFighterXMegaMan'' (PC): A joint-MilestoneCelebration recognizing both ''Street Fighter'' and ''Mega Man''[='=]s 25th anniversaries. [[AscendedFanFic Was originally a fan game, but it caught the eye of Capcom and received official support from the company.]]

to:

* ''VideoGame/StreetFighterXMegaMan'' (PC): (Microsoft Windows): A joint-MilestoneCelebration recognizing both ''Street Fighter'' and ''Mega Man''[='=]s 25th anniversaries. [[AscendedFanFic Was originally a fan game, but it caught the eye of Capcom and received official support from the company.]]
4th Dec '17 7:03:37 PM flameclaw0x7
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Added DiffLines:

* DamnYouMuscleMemory: ''Legacy Collection'' is hit pretty hard with this in the timed challenges. Some of the challenges include level snippets from different games - this means that you can go one screen with the charge and slide, and the next without, and there's no indication of if you have the charge and slide other than manually checking. Better be able to quickly figure out which tilesets belong to which game...
4th Dec '17 6:37:30 PM JRads47
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!!!Main Games:



* ''[[VideoGame/MegaManAndBass Mega Man & Bass]]'' (SNES, UsefulNotes/GameBoyAdvance): One of the last SNES games ever released. First main series game where Bass is playable. While the SNES version got stuck in Japan, it did get a GBA port in the US. Additionally, while not a numbered entry, the game is considered part of the main series as seen in ''Mega Man 9''.



* ''VideoGame/MegaMan10'' (Wii, [=PS3=], Xbox 360): Similar to ''9'' in style and tone. Proto Man is PromotedToPlayable, while Bass (functioning as he did in ''Mega Man & Bass'') receives his own storyline as DLC.[[/index]]

to:

* ''VideoGame/MegaMan10'' (Wii, [=PS3=], Xbox 360): Similar to ''9'' in style and tone. Proto Man is PromotedToPlayable, while Bass (functioning as he did in ''Mega Man & Bass'') receives his own storyline as DLC.[[/index]]



* ''Mega Man: The Wily Wars'' ([[UsefulNotes/SegaGenesis Mega Drive]]): An updated re-release of the first three games, with Genesis-quality graphics and sound, as well as a save feature and an all-new "Wily Tower" game. Only released in Europe and Japan, although it did get a brief Sega Channel release in the states and eventually the [[LongTitle Sega Genesis Ultimate Portable Game Player]].[[index]]
* ''VideoGame/MegaManThePowerBattle'' (Arcade): Mega Man's arcade debut, basically being a BossGame. First game where Bass and Proto Man are playable.
* ''VideoGame/MegaMan2ThePowerFighters'' (Arcade): Similar to the previous one. Technical debut of Duo, by virtue of EarlyBirdCameo.
* ''[[VideoGame/MegaManAndBass Mega Man & Bass]]'' (SNES, UsefulNotes/GameBoyAdvance): One of the last SNES games ever released. First main series game where Bass is playable. While the SNES version got stuck in Japan, it did get a GBA port in the US.[[/index]]
* ''Rockman Complete Works'' ([=PS1=]): A Japan-only series which ported all six of the NES ''Mega Man'' titles to the [=PS1=], with remixed music and bonus content.
* ''Mega Man Anniversary Collection'' (UsefulNotes/PlayStation2, [[UsefulNotes/NintendoGameCube GameCube]], UsefulNotes/{{Xbox}}): Brings together the first 8 games with some of the features of the ''Complete Works'' imported stateside, plus the two arcade games (''Mega Man: The Power Battle'' and ''Mega Man 2: The Power Fighters''). This compilation got stuck in North America.
* ''Rockman Power Battle Fighters'' ([=PS2=]): A Japan-only port of the two arcade games as compensation for ''Anniversary Collection'' not leaving the states, it adds to both games a Versus mode and an Extreme mode where players marathon through all of a given game's bosses in a single run.
* ''Mega Man Universe'' (UsefulNotes/XboxLiveArcade, UsefulNotes/PlayStationNetwork; Cancelled): Based heavily on the second game, this TwoAndAHalfD action-platformer would have allowed players to [[LevelEditor build their own stages]] and [[CharacterCustomization customize their individual characters]]. Additionally, this would have been the first title in the series to go by the name ''Mega Man'' in Japan (as opposed to ''Rockman'').
* ''Mega Man Legacy Collection'' (UsefulNotes/XboxOne, UsefulNotes/PlayStation4, UsefulNotes/MicrosoftWindows, UsefulNotes/Nintendo3DS): Along with the first 6 games in the series, includes a music player, artwork museum, and special challenges.
* ''Mega Man Legacy Collection 2'' (Xbox One, [=PlayStation=] 4, Microsoft Windows): A follow-up to the previous ''Legacy Collection'' that continues the Blue Bomber's adventures with the last four games in the series, with the [=DLCs=] of ''Mega Man 9'' and ''10'' bundled for free (but not ''& Bass''). Marks the first time that ''9'' and ''10'' can be purchased in a physical format.

!!Handheld Games:
[[index]]
* ''VideoGame/MegaManDrWilysRevenge'' (UsefulNotes/GameBoy): Features four of the Robot Masters from the first NES game, and four from the second.[[/index]]
[[index]]

to:

* ''Mega Man: The Wily Wars'' ([[UsefulNotes/SegaGenesis Mega Drive]]): An updated re-release of the first three games, with Genesis-quality graphics and sound, as well as a save feature and an all-new "Wily Tower" game. Only released in Europe and Japan, although it did get a brief Sega Channel release in the states and eventually the [[LongTitle Sega Genesis Ultimate Portable Game Player]].[[index]]
* ''VideoGame/MegaManThePowerBattle'' (Arcade): Mega Man's arcade debut, basically being a BossGame. First game where Bass and Proto Man are playable.
* ''VideoGame/MegaMan2ThePowerFighters'' (Arcade): Similar to the previous one. Technical debut of Duo, by virtue of EarlyBirdCameo.
* ''[[VideoGame/MegaManAndBass Mega Man & Bass]]'' (SNES, UsefulNotes/GameBoyAdvance): One of the last SNES games ever released. First main series game where Bass is playable. While the SNES version got stuck in Japan, it did get a GBA port in the US.[[/index]]
* ''Rockman Complete Works'' ([=PS1=]): A Japan-only series which ported all six of the NES ''Mega Man'' titles to the [=PS1=], with remixed music and bonus content.
* ''Mega Man Anniversary Collection'' (UsefulNotes/PlayStation2, [[UsefulNotes/NintendoGameCube GameCube]], UsefulNotes/{{Xbox}}): Brings together the first 8 games with some of the features of the ''Complete Works'' imported stateside, plus the two arcade games (''Mega Man: The Power Battle'' and ''Mega Man 2: The Power Fighters''). This compilation got stuck in North America.
* ''Rockman Power Battle Fighters'' ([=PS2=]): A Japan-only port of the two arcade games as compensation for ''Anniversary Collection'' not leaving the states, it adds to both games a Versus mode and an Extreme mode where players marathon through all of a given game's bosses in a single run.
* ''Mega Man Universe'' (UsefulNotes/XboxLiveArcade, UsefulNotes/PlayStationNetwork; Cancelled): Based heavily on the second game, this TwoAndAHalfD action-platformer would have allowed players to [[LevelEditor build their own stages]] and [[CharacterCustomization customize their individual characters]]. Additionally, this would have been the first title in the series to go by the name ''Mega Man'' in Japan (as opposed to ''Rockman'').
* ''Mega Man Legacy Collection'' (UsefulNotes/XboxOne, UsefulNotes/PlayStation4, UsefulNotes/MicrosoftWindows, UsefulNotes/Nintendo3DS): Along with the first 6 games in the series, includes a music player, artwork museum, and special challenges.
* ''Mega Man Legacy Collection 2'' (Xbox One, [=PlayStation=] 4, Microsoft Windows): A follow-up to the previous ''Legacy Collection'' that continues the Blue Bomber's adventures with the last four games in the series, with the [=DLCs=] of ''Mega Man 9'' and ''10'' bundled for free (but not ''& Bass''). Marks the first time that ''9'' and ''10'' can be purchased in a physical format.

!!Handheld
!!!Handheld Games:
[[index]]
* ''VideoGame/MegaManDrWilysRevenge'' (UsefulNotes/GameBoy): Features four of the Robot Masters from the first NES game, and four from the second.[[/index]]
[[index]]



* ''VideoGame/MegaManV'' (Game Boy):[[/index]] In a complete break from the previous four games, has a completely original storyline and an all-new set of Robot Masters themed around the planets of the Solar System. Was the only game to feature the [[RocketPunch Mega Arm]], which was effectively the same as the previous Charge Shot but with a boomerang effect. It introduced Tango, a cat ally for Mega Man.

to:

* ''VideoGame/MegaManV'' (Game Boy):[[/index]] Boy): In a complete break from the previous four games, has a completely original storyline and an all-new set of Robot Masters themed around the planets of the Solar System. Was the only game to feature the [[RocketPunch Mega Arm]], which was effectively the same as the previous Charge Shot but with a boomerang effect. It introduced Tango, a cat ally for Mega Man.Man.
[[/index]]



[[index]]



* ''Rockman Battle & Fighters'' (UsefulNotes/NeoGeoPocket Color): An 8-bit port of the two arcade games.
* ''Mega Man Anniversary Collection'' (GBA; Cancelled): A collection of the five UsefulNotes/GameBoy ''Mega Man'' games was planned, but was ultimately scrapped, presumably due to them [[NoPlansNoPrototypeNoBackup losing the source codes to some of the games.]][[index]]
* ''VideoGame/MegaManPoweredUp'' (UsefulNotes/PlayStationPortable): An updated (and SuperDeformed) remake of the original game, with loads of additional playable characters and bonus content thrown in that will take you months to chew through.[[/index]]
* ''Mega Man Legacy Collection'' (UsefulNotes/Nintendo3DS): A port of the console version, includes the initial Capcom-designed challenges as well as top user submitted challenges unlocked using the Mega Man Toys/{{amiibo}}.

!!Spin-off Games:

to:

* ''Rockman Battle & Fighters'' (UsefulNotes/NeoGeoPocket Color): An 8-bit port of the two arcade games.
* ''Mega Man Anniversary Collection'' (GBA; Cancelled): A collection of the five UsefulNotes/GameBoy ''Mega Man'' games was planned, but was ultimately scrapped, presumably due to them [[NoPlansNoPrototypeNoBackup losing the source codes to some of the games.]][[index]]
* ''VideoGame/MegaManPoweredUp'' (UsefulNotes/PlayStationPortable): An updated (and SuperDeformed) remake of the original game, with loads of additional playable characters and bonus content thrown in that will take you months to chew through.
[[/index]]
* ''Mega Man Legacy Collection'' (UsefulNotes/Nintendo3DS): A port of the console version, includes the initial Capcom-designed challenges as well as top user submitted challenges unlocked using the Mega Man Toys/{{amiibo}}.

!!Spin-off
!!!Spin-off Games:



[[index]]
* ''VideoGame/MegaManThePowerBattle'' (Arcade): Mega Man's arcade debut, basically being a BossGame. First game where Bass and Proto Man are playable.
* ''VideoGame/MegaMan2ThePowerFighters'' (Arcade): Similar to the previous one. Technical debut of Duo, by virtue of EarlyBirdCameo.
[[/index]]



[[index]]



[[/index]]



* ''Mega Man Universe'' (UsefulNotes/XboxLiveArcade, UsefulNotes/PlayStationNetwork; Cancelled): Based heavily on the second game, this TwoAndAHalfD action-platformer would have allowed players to [[LevelEditor build their own stages]] and [[CharacterCustomization customize their individual characters]]. Additionally, this would have been the first title in the series to go by the name ''Mega Man'' in Japan (as opposed to ''Rockman'').
!!!Remakes and Rereleases
* ''Mega Man: The Wily Wars'' ([[UsefulNotes/SegaGenesis Mega Drive]]): An updated re-release of the first three games, with Genesis-quality graphics and sound, as well as a save feature and an all-new "Wily Tower" game. Only released in Europe and Japan, although it did get a brief Sega Channel release in the states and eventually the [[LongTitle Sega Genesis Ultimate Portable Game Player]].
* ''Rockman Complete Works'' ([=PS1=]): A Japan-only series which ported all six of the NES ''Mega Man'' titles to the [=PS1=], with remixed music and bonus content.
* ''Rockman Battle & Fighters'' (UsefulNotes/NeoGeoPocket Color): An 8-bit port of the two arcade games.
* ''Mega Man Anniversary Collection'' (UsefulNotes/PlayStation2, [[UsefulNotes/NintendoGameCube GameCube]], UsefulNotes/{{Xbox}}): Brings together the first 8 games with some of the features of the ''Complete Works'' imported stateside, plus the two arcade games (''Mega Man: The Power Battle'' and ''Mega Man 2: The Power Fighters''). This compilation got stuck in North America.
* ''Mega Man Anniversary Collection'' (GBA; Cancelled): A collection of the five UsefulNotes/GameBoy ''Mega Man'' games was planned, but was ultimately scrapped, presumably due to them [[NoPlansNoPrototypeNoBackup losing the source codes to some of the games.]]
* ''Rockman Power Battle Fighters'' ([=PS2=]): A Japan-only port of the two arcade games as compensation for ''Anniversary Collection'' not leaving the states, it adds to both games a Versus mode and an Extreme mode where players marathon through all of a given game's bosses in a single run.
[[index]]
* ''VideoGame/MegaManPoweredUp'' (UsefulNotes/PlayStationPortable): An updated (and SuperDeformed) remake of the original game, with loads of additional playable characters and bonus content thrown in that will take you months to chew through.
[[/index]]
* ''Mega Man Legacy Collection'' (UsefulNotes/XboxOne, UsefulNotes/PlayStation4, UsefulNotes/MicrosoftWindows): Along with the first 6 games in the series, includes a music player, artwork museum, and special challenges.
* ''Mega Man Legacy Collection'' (UsefulNotes/Nintendo3DS): A port of the console version, includes the initial Capcom-designed challenges as well as top user submitted challenges unlocked using the Mega Man Toys/{{amiibo}}.
* ''Mega Man Legacy Collection 2'' (Xbox One, [=PlayStation=] 4, Microsoft Windows): A follow-up to the previous ''Legacy Collection'' that continues the Blue Bomber's adventures with the next four games in the series, with the [=DLCs=] of ''Mega Man 9'' and ''10'' bundled for free (but not ''& Bass''). Marks the first time that ''9'' and ''10'' can be purchased in a physical format.
!!!Crossover Games
[[index]]



* ''VIdeoGame/TatsunokoVsCapcom'' (Arcade, Wii): Roll is a playable character in this ''Marvel vs. Capcom'' off-shoot.

to:

* ''VIdeoGame/TatsunokoVsCapcom'' ''VideoGame/TatsunokoVsCapcom'' (Arcade, Wii): Roll is a playable character in this ''Marvel vs. Capcom'' off-shoot.




to:

[[/index]]
4th Dec '17 11:33:57 AM ShinyCottonCandy
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* ''Mega Man 11'' (UsefulNotes/NintendoSwitch, UsefulNotes/PlayStation4, UsefulNotes/XboxOne, PC): Uses a 2.5D artstyle, and made to celebrate the franchise's 30th anniversary.

to:

* ''Mega Man 11'' ''VideoGame/MegaMan11'' (UsefulNotes/NintendoSwitch, UsefulNotes/PlayStation4, UsefulNotes/XboxOne, PC): Uses a 2.5D artstyle, and made to celebrate the franchise's 30th anniversary.
4th Dec '17 11:29:47 AM JRads47
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Added DiffLines:

* ''Mega Man 11'' (UsefulNotes/NintendoSwitch, UsefulNotes/PlayStation4, UsefulNotes/XboxOne, PC): Uses a 2.5D artstyle, and made to celebrate the franchise's 30th anniversary.
11th Oct '17 6:59:36 PM OnoderaTearer
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* ''[[VideoGame/MegaManAndBass Mega Man & Bass]]'' (SNES, UsefulNotes/GameBoyAdvances): One of the last SNES games ever released. First main series game where Bass is playable. While the SNES version got stuck in Japan, it did get a GBA port in the US.[[/index]]

to:

* ''[[VideoGame/MegaManAndBass Mega Man & Bass]]'' (SNES, UsefulNotes/GameBoyAdvances): UsefulNotes/GameBoyAdvance): One of the last SNES games ever released. First main series game where Bass is playable. While the SNES version got stuck in Japan, it did get a GBA port in the US.[[/index]]
11th Oct '17 6:59:14 PM OnoderaTearer
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* ''VideoGame/MegaMan9'' (UsefulNotes/{{Wii}}), UsefulNotes/PlayStation3, UsefulNotes/{{Xbox 360}}: [[{{Retraux}} Intentionally made in 8-bit style]], as a throwback to the original 3 games. [[BagOfSpilling Also removed the Slide and Charge Shot]] (for Mega Man, anyways). Proto Man is made playable for the first time in a main title as [[DownloadableContent DLC]] and retains all of the abilities Mega Man lost. Notable for introducing the first (canonical) ''[[TheSmurfettePrinciple female]]'' enemy Robot Master in the form of Splash Woman.

to:

* ''VideoGame/MegaMan9'' (UsefulNotes/{{Wii}}), (UsefulNotes/{{Wii}}, UsefulNotes/PlayStation3, UsefulNotes/{{Xbox 360}}: 360}}): [[{{Retraux}} Intentionally made in 8-bit style]], as a throwback to the original 3 6 games. [[BagOfSpilling Also removed the Slide and Charge Shot]] (for Mega Man, anyways). Proto Man is made playable for the first time in a main title as [[DownloadableContent DLC]] and retains all of the abilities Mega Man lost. Notable for introducing the first and only (canonical) ''[[TheSmurfettePrinciple female]]'' enemy Robot Master in the form of Splash Woman.



* ''[[VideoGame/MegaManAndBass Mega Man & Bass]]'' (SNES, {{UsefulNotes/GBA}}): One of the last SNES games ever released. First main series game where Bass is playable. While the SNES version got stuck in Japan, it did get a GBA port in the US.[[/index]]
* ''Rockman Complete Works'' ([=PS1=]): A series which ported all six of the NES ''Mega Man'' titles to the [=PS1=], with remixed music and bonus content.
* ''Mega Man Anniversary Collection'' (UsefulNotes/PlayStation2, [[UsefulNotes/NintendoGameCube GameCube]], UsefulNotes/{{Xbox}}): Brings together the first 8 games, plus the two arcade games (''Mega Man: The Power Battle'' and ''Mega Man 2: The Power Fighters'').

to:

* ''[[VideoGame/MegaManAndBass Mega Man & Bass]]'' (SNES, {{UsefulNotes/GBA}}): UsefulNotes/GameBoyAdvances): One of the last SNES games ever released. First main series game where Bass is playable. While the SNES version got stuck in Japan, it did get a GBA port in the US.[[/index]]
* ''Rockman Complete Works'' ([=PS1=]): A Japan-only series which ported all six of the NES ''Mega Man'' titles to the [=PS1=], with remixed music and bonus content.
* ''Mega Man Anniversary Collection'' (UsefulNotes/PlayStation2, [[UsefulNotes/NintendoGameCube GameCube]], UsefulNotes/{{Xbox}}): Brings together the first 8 games, games with some of the features of the ''Complete Works'' imported stateside, plus the two arcade games (''Mega Man: The Power Battle'' and ''Mega Man 2: The Power Fighters'').Fighters''). This compilation got stuck in North America.
* ''Rockman Power Battle Fighters'' ([=PS2=]): A Japan-only port of the two arcade games as compensation for ''Anniversary Collection'' not leaving the states, it adds to both games a Versus mode and an Extreme mode where players marathon through all of a given game's bosses in a single run.



* ''Mega Man Legacy Collection'' (UsefulNotes/Nintendo3DS): A port of the console version, includes the initial Capcom designed challenges, with top user submitted challenges unlocked using the Mega Man Toys/{{amiibo}}.

to:

* ''Mega Man Legacy Collection'' (UsefulNotes/Nintendo3DS): A port of the console version, includes the initial Capcom designed challenges, with Capcom-designed challenges as well as top user submitted challenges unlocked using the Mega Man Toys/{{amiibo}}.
8th Oct '17 10:20:57 PM OnoderaTearer
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While the first game sold well enough, Capcom didn't want to give the Blue Bomber another chance, and it soon assigned the game's development team to other games. Not wanting to give up on the character, the development team begged the higher-ups for permission to make a sequel that would improve upon both the faults and the strengths of the first game. Capcom allowed the team to make a second game so long as they finished titles they were already assigned to. When Capcom released ''Mega Man 2'', it became a monster hit, both critically and financially. The more ambitious stage design, improved graphics, and [[EarWorm even catchier music]] blew away gamers; for these (and other) reasons, numerous ''Mega Man'' fans think of ''2'' as the best game in the series -- a sentiment Keiji Inafune himself agrees with. Thanks to the sequel's incredible sales and warm critical reception, Capcom realized ''Mega Man'' could become a CashCowFranchise, and happily greenlit sequel after sequel, leading to one of the most popular series of UsefulNotes/The8bitEraOfConsoleVideoGames.

to:

While the first game sold well enough, Capcom didn't want to give the Blue Bomber another chance, and it soon assigned the game's development team to other games. Not wanting to give up on the character, the development team begged the higher-ups for permission to make a sequel that would improve upon both the faults and the strengths of the first game. Capcom allowed the team to make a second game so long as they finished the titles they were already assigned to. When Capcom released ''Mega Man 2'', it became a monster hit, both critically and financially. The more ambitious stage design, improved graphics, and [[EarWorm even catchier music]] blew away gamers; for these (and other) reasons, numerous ''Mega Man'' fans think of ''2'' as the best game in the series -- a sentiment Keiji Inafune himself agrees with. Thanks to the sequel's incredible sales and warm critical reception, Capcom realized ''Mega Man'' could become a CashCowFranchise, and happily greenlit sequel after sequel, leading to one of the most popular series of UsefulNotes/The8bitEraOfConsoleVideoGames.



* ''VideoGame/MegaManThePowerBattle'' (Arcade): Mega Man's Arcade debut, basically being a BossGame. First game where Bass and Proto Man are playable.

to:

* ''VideoGame/MegaManThePowerBattle'' (Arcade): Mega Man's Arcade arcade debut, basically being a BossGame. First game where Bass and Proto Man are playable.



* ''Mega Man Legacy Collection 2'' (Xbox One, [=PlayStation=] 4, Microsoft Windows): A follow-up to the previous ''Legacy Collection'' that continues the Blue Bomber's adventures with the last four games in the series bundled with the [=DLCs=] of ''Mega Man 9'' and ''10'' (but not ''& Bass''). Marks the first time that ''9'' and ''10'' can be purchased in a physical format.

to:

* ''Mega Man Legacy Collection 2'' (Xbox One, [=PlayStation=] 4, Microsoft Windows): A follow-up to the previous ''Legacy Collection'' that continues the Blue Bomber's adventures with the last four games in the series bundled series, with the [=DLCs=] of ''Mega Man 9'' and ''10'' bundled for free (but not ''& Bass''). Marks the first time that ''9'' and ''10'' can be purchased in a physical format.



* ''VideoGame/SuperAdventureRockman'' ([=PS1=], Saturn): A FMV based game with shooter bits sandwiched in between. Was not released stateside, and Keiji himself [[OldShame disowned the game]] due to its [[DarkerAndEdgier excessively dark tone]].

to:

* ''VideoGame/SuperAdventureRockman'' ([=PS1=], Saturn): A FMV based FMV-based game with shooter bits sandwiched in between. Was not released stateside, and Keiji himself [[OldShame disowned the game]] due to its [[DarkerAndEdgier excessively dark tone]].



* ''VideoGame/MarvelVsCapcom2NewAgeOfHeroes'' (Arcade, Dreamcast, [=PS2=], [=PS3=], Xbox 360): And likewise, in the sixth installment.

to:

* ''VideoGame/MarvelVsCapcom2NewAgeOfHeroes'' ''VideoGame/MarvelVsCapcom2'' (Arcade, Dreamcast, [=PS2=], [=PS3=], Xbox 360): And likewise, in the sixth installment.
8th Oct '17 10:12:46 PM OnoderaTearer
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* ''VideoGame/MegaManThePowerBattle'' (Arcade): Mega Man's Arcade debut, basically being a boss rush game. First game where Bass and Proto Man are playable.

to:

* ''VideoGame/MegaManThePowerBattle'' (Arcade): Mega Man's Arcade debut, basically being a boss rush game.BossGame. First game where Bass and Proto Man are playable.



* ''Mega Man Legacy Collection 2'' (Xbox One, [=PlayStation=] 4, Microsoft Windows): A follow-up to the previous ''Legacy Collection'' that continues the Blue Bomber's adventures with the last four games in the series bundled with the [=DLCs=] of ''Mega Man 9'' and ''10'' (but not ''& Bass'').

to:

* ''Mega Man Legacy Collection 2'' (Xbox One, [=PlayStation=] 4, Microsoft Windows): A follow-up to the previous ''Legacy Collection'' that continues the Blue Bomber's adventures with the last four games in the series bundled with the [=DLCs=] of ''Mega Man 9'' and ''10'' (but not ''& Bass'').
Bass''). Marks the first time that ''9'' and ''10'' can be purchased in a physical format.



* ''VideoGame/MegaManPoweredUp'' (UsefulNotes/PlayStationPortable): An updated (and SuperDeformed) remake of the original game, with loads of bonus content thrown in that will take you months to chew through.[[/index]]

to:

* ''VideoGame/MegaManPoweredUp'' (UsefulNotes/PlayStationPortable): An updated (and SuperDeformed) remake of the original game, with loads of additional playable characters and bonus content thrown in that will take you months to chew through.[[/index]]



* ''VideoGame/SuperAdventureRockman'' ([=PS1=], Saturn): A FMV based game with shooter bits sandwiched in between. Was not released stateside, and Kenji himself [[OldShame disowned the game]] due to its [[DarkerAndEdgier excessively dark tone]].

to:

* ''VideoGame/SuperAdventureRockman'' ([=PS1=], Saturn): A FMV based game with shooter bits sandwiched in between. Was not released stateside, and Kenji Keiji himself [[OldShame disowned the game]] due to its [[DarkerAndEdgier excessively dark tone]].



* ''VideoGame/StreetFighterXMegaMan'' (PC): A joint-MilestoneCelebration recognizing both ''Street Fighter'' and ''Mega Man'''s 25th anniversaries. [[AscendedFanFic Was originally a fan game, but it caught the eye of Capcom and received official support from the company.]]
* ''VideoGame/SuperSmashBros'' for Nintendo 3DS/Wii U: Mega Man is a playable character for the fourth installment of the series.

to:

* ''VideoGame/StreetFighterXMegaMan'' (PC): A joint-MilestoneCelebration recognizing both ''Street Fighter'' and ''Mega Man'''s Man''[='=]s 25th anniversaries. [[AscendedFanFic Was originally a fan game, but it caught the eye of Capcom and received official support from the company.]]
* ''VideoGame/SuperSmashBros'' for Nintendo 3DS/Wii U: ''VideoGame/MarvelVsCapcomClashOfTheSuperheroes'' (Arcade, [=PS1=], UsefulNotes/SegaDreamcast): Mega Man and Roll are playable characters in this fifth installment of the ''VideoGame/MarvelVsCapcom'' series.
* ''VideoGame/MarvelVsCapcom2NewAgeOfHeroes'' (Arcade, Dreamcast, [=PS2=], [=PS3=], Xbox 360): And likewise, in the sixth installment.
* ''VideoGame/CannonSpike'' (Arcade, Dreamcast):
Mega Man is a playable character in this shooting game.
* ''VIdeoGame/TatsunokoVsCapcom'' (Arcade, Wii): Roll is a playable character in this ''Marvel vs. Capcom'' off-shoot.
* ''VideoGame/SuperSmashBros
for the Nintendo 3DS & UsefulNotes/WiiU'': Mega Man is a playable character in this fourth installment of the Nintendo fighting game series.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.MegaManClassic