History VideoGame / MechAssault

30th Mar '17 9:11:09 PM PaulA
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** One cinematic is called "[[TheWizardOfOz We're not in Kansas anymore.]]"

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** One cinematic is called "[[TheWizardOfOz "[[Film/TheWizardOfOz We're not in Kansas anymore.]]"
25th Mar '17 12:13:55 PM nombretomado
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Both games featured online multiplayer over XboxLive in the form of modes like Deathmatch and CaptureTheFlag. The second game also had a persistent "Conquest" mode in which players battled for control of territories over the course of many matches.

There was also an installment on the NintendoDS, ''[=MechAssault=]: Phantom War.'' It is unrelated story-wise to the Xbox games, instead set many years later after the collapse of the HPG Network and staring a named protagonist, Mechwarrior Vallen Price. [[SoOkayItsAverage It was less well-received]] then the Xbox games, due to a lack of multiplayer and issues with the controls.

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Both games featured online multiplayer over XboxLive UsefulNotes/XboxLive in the form of modes like Deathmatch and CaptureTheFlag. The second game also had a persistent "Conquest" mode in which players battled for control of territories over the course of many matches.

There was also an installment on the NintendoDS, UsefulNotes/NintendoDS, ''[=MechAssault=]: Phantom War.'' It is unrelated story-wise to the Xbox games, instead set many years later after the collapse of the HPG Network and staring a named protagonist, Mechwarrior Vallen Price. [[SoOkayItsAverage It was less well-received]] then the Xbox games, due to a lack of multiplayer and issues with the controls.
8th Mar '17 10:29:01 AM nombretomado
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The game is set in the late 31st Century of the ''TableTopGame/BattleTech'' universe, sometime after the Word of Blake occupation of Earth in 3058. The PlayerCharacter is an unnamed Mechwarrior of the elite [[NamesToRunAwayFromReallyFast Wolf's Dragoons]] [[PrivateMilitaryContractors mercenary company.]] Together with [[MajorlyAwesome Major Natalia Kerensky]] and [[TheEngineer Lieutenant Foster,]] the Mechwarrior [[SendInTheSearchTeam has been sent to investigate]] the [[DistressCall cessation of communication]] on the Periphery world of Helios. When they get there, their DropShip is shot down and they discover that the planet has been occupied by [[KnightTemplar the militant fanatics of the Word of Blake jihad.]] The team must salvage new gear, fight off the Blakeists and find out why they're on Helios in the first place.

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The game is set in the late 31st Century of the ''TableTopGame/BattleTech'' universe, sometime after the Word of Blake occupation of Earth in 3058. The PlayerCharacter is an unnamed Mechwarrior VideoGame/MechWarrior of the elite [[NamesToRunAwayFromReallyFast Wolf's Dragoons]] [[PrivateMilitaryContractors mercenary company.]] Together with [[MajorlyAwesome Major Natalia Kerensky]] and [[TheEngineer Lieutenant Foster,]] the Mechwarrior [[SendInTheSearchTeam has been sent to investigate]] the [[DistressCall cessation of communication]] on the Periphery world of Helios. When they get there, their DropShip is shot down and they discover that the planet has been occupied by [[KnightTemplar the militant fanatics of the Word of Blake jihad.]] The team must salvage new gear, fight off the Blakeists and find out why they're on Helios in the first place.



* ChargedAttack: [[{{BFG}} PPCs]] work this way as opposed to a cool-down as seen in the MechWarrior series. The heavy missile weapons used by certain mechs, possibly Arrow [=IVs=], also work like this.

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* ChargedAttack: [[{{BFG}} PPCs]] work this way as opposed to a cool-down as seen in the MechWarrior ''VideoGame/MechWarrior'' series. The heavy missile weapons used by certain mechs, possibly Arrow [=IVs=], also work like this.



* DefeatEqualsExplosion: Even more so than the mechwarrior games. Every mech that dies explodes in a violent explosion and can easily cause a massive chain reaction if many others(even you) are near it

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* DefeatEqualsExplosion: Even more so than the mechwarrior ''VideoGame/MechWarrior'' games. Every mech that dies explodes in a violent explosion and can easily cause a massive chain reaction if many others(even you) are near it



* {{Overheating}}: As in MechWarrior, weapons generate heat when fired, with EnergyWeapons generating much more then ballistics or missiles. Unlike in Mechwarrior, however, overheating your 'Mech will not force a shutdown or [[StuffBlowingUp blow it up-]] you will simply be unable to fire until the heat meter drops out of the red.

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* {{Overheating}}: As in MechWarrior, ''VideoGame/MechWarrior'', weapons generate heat when fired, with EnergyWeapons generating much more then ballistics or missiles. Unlike in Mechwarrior, however, overheating your 'Mech will not force a shutdown or [[StuffBlowingUp blow it up-]] you will simply be unable to fire until the heat meter drops out of the red.



* PowerUp: The most visible indication of this game's arcade-style nature, in contrast to MechWarrior. [[HealThyself Green health pickups]] abound, as well as [[ColorCodedForYourConvenience blue, red and yellow]] ammunition pickups, which power up your energy, missile and ballistic weapons, respectively.

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* PowerUp: The most visible indication of this game's arcade-style nature, in contrast to MechWarrior.''VideoGame/MechWarrior''. [[HealThyself Green health pickups]] abound, as well as [[ColorCodedForYourConvenience blue, red and yellow]] ammunition pickups, which power up your energy, missile and ballistic weapons, respectively.
29th Jul '16 2:58:41 PM theLibrarian
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Added DiffLines:

* BossInMookClothing: Enemy mechs can be this, especially when you're fighting multiple ones at once.


Added DiffLines:

* FinalBoss: The Ragnarok mech. Not only does it have Gauss Cannons, the best lasers, and a weapon called the ''magma gun'', it also has an energy shield. Later becomes BossInMookClothing when the final level of the second game has you fight multiple ones.
29th Jul '16 2:51:23 PM theLibrarian
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* DismantledMacGuffin: The Data Core found at the end of the first game proves to be one of a set of five, created by Jerome Blake, the founder of the [=ComStar=] company. Exactly what they contain is unclear, but they are used several times to [[PlugAndPlayTechnology supercharge current technology.]]

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* DismantledMacGuffin: The Data Core found at the end of the first game proves to be one of a set of five, created by Jerome Blake, the founder of the [=ComStar=] company. Exactly what they contain is unclear, but they are used several times to [[PlugAndPlayTechnology supercharge current technology.]]]] This later becomes a plot point in the game's sequel.
4th Jun '16 8:58:05 PM gewunomox
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** Yet another is [[ThePolice Sending out an SOS to the world]]

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** Yet another is [[ThePolice [[Music/ThePolice Sending out an SOS to the world]]
27th May '16 3:17:55 PM Glowsquid
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* DummiedOut: When compared to Mechwarrior
19th Apr '16 11:46:00 AM erforce
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** Another is [[IndianaJones I Hate Snakes]]

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** Another is [[IndianaJones [[Franchise/IndianaJones I Hate Snakes]]
24th Feb '16 8:57:35 AM erforce
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** One of the last levels is an arena battle. The name of this level? "{{Gladiator}} [[TakeThat has Nothing on Us.]]"

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** One of the last levels is an arena battle. The name of this level? "{{Gladiator}} "Film/{{Gladiator}} [[TakeThat has Nothing on Us.]]"
18th Jan '16 5:22:25 PM gm7
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Added DiffLines:

* SequelHook: How the second game ends. Sadly, [[ScrewedByTheNetwork a third is probably]] [[ExecutiveMeddling never going to get made]] because the [[AuthorExistenceFailure creator(Day One Studios) was bought out]].


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* VideoGameCrueltyPotential: You can kill random groups of infantry who are TooDumbToLive in many ways: [[MoreDakka Machine Guns]], [[NoKillLikeOverkill fully upgraded missiles]] or just walk right over them.
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