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* MakeMyMonsterGrow: Inverted. Mazinger Z is the one that grows to take on the Kaiju-sized bosses on even terms.
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!! ''Mazin Saga: Mutant Fighter'' contain examples of:
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--> The year is 1999...\\
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But, even with fear and despair among many, Doctor Kabuto has secretly succeeded in creating the Mazinger-Z...
to:
But, even with fear and despair among many, Doctor Kabuto has secretly succeeded in creating the Mazinger-Z...
Mazinger-Z...''
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* AnAxToGrind: Garada K-7 wields a gigantic battle ax for his inevitable one-on-one fight against Mazinger-Z.
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* AdvancingBossOfDoom: Dino Head shows up as a "run first, fight later" variant, being a gigantic dinosaur-monster trying to chomp Mazinger-Z while chasing the hero through a series of platforms. Mazinger-Z then escapes to another area, fight some more mooks, and Dino Head then shrinks itself to the same size as Mazinger-Z for a proper boss fight.
to:
* AdvancingBossOfDoom: Dino Head shows up as a "run first, fight later" variant, being a gigantic dinosaur-monster trying to chomp Mazinger-Z while chasing the hero through a series of platforms. Mazinger-Z then escapes to another area, fight some more mooks, and Dino Head then shrinks itself he size-shifts to the same size as Mazinger-Z a giant for a proper boss fight.fight against Dino Head.
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''Mazin Saga: Mutant Fighter'' is a 1993 BeatEmUp[=/=]FightingGame hybrid action game developed by Almanic Corporation and published by both Creator/VicTokai (U.S.) and Creator/{{Sega}} (Japan and Europe) for the UsefulNotes/SegaGenesis, being based on ''Mazin Saga'', an AlternateContinuity manga series of the classic [[TheSeventies '70s]] [[SuperRobotGenre Super Robot]] anime ''Anime/MazingerZ'' while following the template of classic arcade-style beat-em-ups popular at the time.
to:
''Mazin Saga: Mutant Fighter'' is a 1993 BeatEmUp[=/=]FightingGame hybrid action game developed by Almanic Corporation and published by both Creator/VicTokai (U.S.) and Creator/{{Sega}} (Japan and Europe) for the UsefulNotes/SegaGenesis, being based on ''Mazin Saga'', Saga'': an AlternateContinuity manga series of the classic [[TheSeventies '70s]] [[SuperRobotGenre Super Robot]] anime ''Anime/MazingerZ'' while following the template of classic arcade-style beat-em-ups popular at the time.
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The Biobeast Force, led by Godkaiser Hell, attacked Earth and dominated the people of earth in only a few months.\\
to:
The Biobeast Force, led by Godkaiser Hell, attacked Earth and dominated the people of earth Earth in only a few months.\\
Changed line(s) 8,11 (click to see context) from:
But, even with Fear and Despair among many, Doctor Kabuto has secretly succeeded in creating the Mazinger-Z...
''Mazin Saga: Mutant Fighter'' is a 1993 BeatEmUp[=/=]FightingGame hybrid action game developed by Almanic Corporation and published by both Creator/VicTokai (U.S.) and Creator/{{Sega}} (Japan and Europe) for the UsefulNotes/SegaGenesis, being based on ''Mazin Saga'', an AlternateContinuity series of the classic [[TheSeventies '70s]] [[SuperRobotGenre Super Robot]] anime ''Anime/MazingerZ'' while following the template of classic arcade-style beat-em-ups popular at the time.
''Mazin Saga: Mutant Fighter'' is a 1993 BeatEmUp[=/=]FightingGame hybrid action game developed by Almanic Corporation and published by both Creator/VicTokai (U.S.) and Creator/{{Sega}} (Japan and Europe) for the UsefulNotes/SegaGenesis, being based on ''Mazin Saga'', an AlternateContinuity series of the classic [[TheSeventies '70s]] [[SuperRobotGenre Super Robot]] anime ''Anime/MazingerZ'' while following the template of classic arcade-style beat-em-ups popular at the time.
to:
But, even with Fear fear and Despair despair among many, Doctor Kabuto has secretly succeeded in creating the Mazinger-Z...
''Mazin Saga: Mutant Fighter'' is a 1993 BeatEmUp[=/=]FightingGame hybrid action game developed by Almanic Corporation and published by both Creator/VicTokai (U.S.) and Creator/{{Sega}} (Japan and Europe) for the UsefulNotes/SegaGenesis, being based on ''Mazin Saga'', an AlternateContinuity manga series of the classic [[TheSeventies '70s]] [[SuperRobotGenre Super Robot]] anime ''Anime/MazingerZ'' while following the template of classic arcade-style beat-em-ups popular at the time.
''Mazin Saga: Mutant Fighter'' is a 1993 BeatEmUp[=/=]FightingGame hybrid action game developed by Almanic Corporation and published by both Creator/VicTokai (U.S.) and Creator/{{Sega}} (Japan and Europe) for the UsefulNotes/SegaGenesis, being based on ''Mazin Saga'', an AlternateContinuity manga series of the classic [[TheSeventies '70s]] [[SuperRobotGenre Super Robot]] anime ''Anime/MazingerZ'' while following the template of classic arcade-style beat-em-ups popular at the time.
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Changed line(s) 12,13 (click to see context) from:
Set in the aftermath of an invasion from the dreaded Godkaiser Hell and his army, the titular Mazinger-Z: a special type of [[PoweredArmor fighting armor]] created by Dr. Kabuto in a last-ditch attempt to repel the invaders, is humanity's last hopes against legions and legions of mutant mooks and monsters. Koji Kabuto, son of Dr. Kabuto, dons the Mazinger-Z armor and assumes his heroic alter-ego in order to take on Godkaiser Hell's minions across multiple stages, defeating the villains' personal henchmen legion before confronting Godkaiser himself.
to:
Set in [[AfterTheEnd the aftermath aftermath]] of an a devastating invasion from the dreaded [[BigBad Godkaiser Hell Hell]] and his army, the titular Mazinger-Z: a special type of [[PoweredArmor fighting armor]] created by Dr. Kabuto in a last-ditch attempt to repel the invaders, is humanity's last hopes against legions and legions of mutant mooks and monsters. [[TheHero Koji Kabuto, Kabuto]], son of Dr. Kabuto, dons the Mazinger-Z armor and assumes his heroic alter-ego in order to take on Godkaiser Hell's minions across multiple stages, defeating the villains' personal henchmen legion before confronting Godkaiser himself.
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* AfterTheEnd: The game is set after Godkaiser Hell and his forces had defeated mankind and enslaved most of humanity, but luckily Doctor Kabuto managed to recreate a special type of fighting armor known as Mazinger-Z. And then his son Koji puts on the armor, takes on the alias "Mazinger-Z", and begins fighting back against the invaders.
to:
* AfterTheEnd: The game is set after Godkaiser Hell and his forces had defeated mankind and enslaved most of humanity, but luckily Doctor Dr. Kabuto managed to recreate a special type of fighting armor known as Mazinger-Z. And then his son Koji puts on the armor, takes on the alias "Mazinger-Z", and begins fighting back against the invaders.
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* PoweredArmor: Rather than being a giant robot in this continuity, Mazinger-Z is a special type of armor created by Doctor Kabuto which enables his son Koji to fight against the invaders on a level playing field.
to:
* PoweredArmor: Rather than being a giant robot in this continuity, Mazinger-Z is a special type of fighting armor created by Doctor Dr. Kabuto which enables his son Koji to fight against the invaders on a level playing field.
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Changed line(s) 12,13 (click to see context) from:
Set in the aftermath of an invasion from the dreaded Godkaiser Hell and his army, the titular Mazinger-Z, activated by Dr. Kabuto in a last-ditch attempt to repel the invaders, is humanity's last hopes against legions and legions of mutant mooks and monsters. Koji Kabuto, son of Dr. Kabuto, dons the Mazinger Z armor like he did in the TV show and assumes his heroic alter-ego as Z to take on Godkaiser Hell's minions across multiple stages, defeating the villains' personal henchmen legion before confronting Godkaiser himself.
to:
Set in the aftermath of an invasion from the dreaded Godkaiser Hell and his army, the titular Mazinger-Z, activated Mazinger-Z: a special type of [[PoweredArmor fighting armor]] created by Dr. Kabuto in a last-ditch attempt to repel the invaders, is humanity's last hopes against legions and legions of mutant mooks and monsters. Koji Kabuto, son of Dr. Kabuto, dons the Mazinger Z Mazinger-Z armor like he did in the TV show and assumes his heroic alter-ego as Z in order to take on Godkaiser Hell's minions across multiple stages, defeating the villains' personal henchmen legion before confronting Godkaiser himself.
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* TwentyMinutesIntoTheFuture: Downplayed, the game is set 6 years after it's release date.
* AdvancingBossOfDoom: Dino Head shows up as a "run first, fight later" variant, being a gigantic dinosaur-monster trying to chomp Z while chasing the hero through a series of platforms. Z then escapes to another area, fight some more mooks, and Dino Head then shrinks itself to the same size as Z for a proper boss fight.
* AfterTheEnd: The game is set after Godkaiser Hell and his forces had defeated mankind and enslaved most of humanity, but luckily Doctor Kabuto managed to recreate the superhero known as Mazinger-Z. And then his son Kohji puts on the armour, takes on the alias known as "Z", and begin fighting back.
* AnAxToGrind: Garada K-7 wields a gigantic battleax for his inevitable one-on-one fight against Z.
* ArmCannon: A recurring CyberCyclops enemy in the game have a blaster grafted on it's right hand, which it uses to shoot projectiles at Z. Either laser bolts, or grenades.
* AdvancingBossOfDoom: Dino Head shows up as a "run first, fight later" variant, being a gigantic dinosaur-monster trying to chomp Z while chasing the hero through a series of platforms. Z then escapes to another area, fight some more mooks, and Dino Head then shrinks itself to the same size as Z for a proper boss fight.
* AfterTheEnd: The game is set after Godkaiser Hell and his forces had defeated mankind and enslaved most of humanity, but luckily Doctor Kabuto managed to recreate the superhero known as Mazinger-Z. And then his son Kohji puts on the armour, takes on the alias known as "Z", and begin fighting back.
* AnAxToGrind: Garada K-7 wields a gigantic battleax for his inevitable one-on-one fight against Z.
* ArmCannon: A recurring CyberCyclops enemy in the game have a blaster grafted on it's right hand, which it uses to shoot projectiles at Z. Either laser bolts, or grenades.
to:
* TwentyMinutesIntoTheFuture: Downplayed, the game is set 6 six years after it's its release date.
* AdvancingBossOfDoom: Dino Head shows up as a "run first, fight later" variant, being a gigantic dinosaur-monster trying to chompZ Mazinger-Z while chasing the hero through a series of platforms. Z Mazinger-Z then escapes to another area, fight some more mooks, and Dino Head then shrinks itself to the same size as Z Mazinger-Z for a proper boss fight.
* AfterTheEnd: The game is set after Godkaiser Hell and his forces had defeated mankind and enslaved most of humanity, but luckily Doctor Kabuto managed to recreatethe superhero a special type of fighting armor known as Mazinger-Z. And then his son Kohji Koji puts on the armour, armor, takes on the alias known as "Z", "Mazinger-Z", and begin begins fighting back.
back against the invaders.
* AnAxToGrind: Garada K-7 wields a giganticbattleax battle ax for his inevitable one-on-one fight against Z.
Mazinger-Z.
* ArmCannon: A recurring CyberCyclops enemy in the game have a blaster grafted onit's its right hand, which it uses to shoot projectiles at Z.Mazinger-Z. Either laser bolts, or grenades.
* AdvancingBossOfDoom: Dino Head shows up as a "run first, fight later" variant, being a gigantic dinosaur-monster trying to chomp
* AfterTheEnd: The game is set after Godkaiser Hell and his forces had defeated mankind and enslaved most of humanity, but luckily Doctor Kabuto managed to recreate
* AnAxToGrind: Garada K-7 wields a gigantic
* ArmCannon: A recurring CyberCyclops enemy in the game have a blaster grafted on
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** Garada K-7, the first boss, begins as a robotic {{Gashadokuro}} who attacks the human-sized Z on the rooftop of a Tokyo skyscraper, with Garada's head in the background as it repeatedly sends it's hands lunging at Z. Damage it's gigantic hands enough and Garada K-7 shrinks itself to roughly the same size as Mazinger Z for a direct confrontation.
** The penultimate fight against Hell Mazinger plays out the same way, with Z in a building and Hell Mazinger's head outside the window in the background, as it tries sticking both arms into the building to grapple Mazinger.
* BlobMonster: Piles of sentient blobs appear in the monastery, appearing as lumpy piles of mud before forming into humanoid shapes to attack Z.
* BossRush: Before confronting Hell Mazinger, Z must fight the previous bosses in a single stage, all of them {{Palette Swap}}ped.
* EpicFlail: The preferred weapon of Slug Head in both it's battles - a spiked ball on a chain it repeatedly swings at Z to smash him with.
* FireBreathingWeapon: A handful of Godkaiser Hell's human-sized mooks are armed with flamethrowers, though they're quite slow and can be cut down before they can incinerate Z.
** The penultimate fight against Hell Mazinger plays out the same way, with Z in a building and Hell Mazinger's head outside the window in the background, as it tries sticking both arms into the building to grapple Mazinger.
* BlobMonster: Piles of sentient blobs appear in the monastery, appearing as lumpy piles of mud before forming into humanoid shapes to attack Z.
* BossRush: Before confronting Hell Mazinger, Z must fight the previous bosses in a single stage, all of them {{Palette Swap}}ped.
* EpicFlail: The preferred weapon of Slug Head in both it's battles - a spiked ball on a chain it repeatedly swings at Z to smash him with.
* FireBreathingWeapon: A handful of Godkaiser Hell's human-sized mooks are armed with flamethrowers, though they're quite slow and can be cut down before they can incinerate Z.
to:
** Garada K-7, the first boss, begins as a robotic {{Gashadokuro}} who attacks the human-sized Z Mazinger-Z on the rooftop of a Tokyo skyscraper, with Garada's head in the background as it repeatedly sends it's its hands lunging at Z. Mazinger-Z. Damage it's its gigantic hands enough and Garada K-7 shrinks itself will briefly retreat, enabling Mazinger-Z to roughly [[{{Sizeshifter}} grow large]] via a special power of the same size as Mazinger Z for latter's armor and fight against it in a direct confrontation.
** The penultimate fight against Hell Mazinger plays out the same way, withZ Mazinger-Z in a building and Hell Mazinger's head outside the window in the background, as it tries sticking both arms into the building to grapple Mazinger.
Mazinger-Z.
* BlobMonster: Piles of sentient blobs appear in the monastery, appearing as lumpy piles of mud before forming into humanoid shapes to attackZ.Mazinger-Z.
* BossRush: Before confronting Hell Mazinger,Z Mazinger-Z must fight the previous bosses in a single stage, all of them {{Palette Swap}}ped.
* EpicFlail: The preferred weapon of Slug Head in bothit's its battles - a spiked ball on a chain it repeatedly swings at Z Mazinger-Z to smash him with.
* FireBreathingWeapon: A handful of Godkaiser Hell's human-sized mooks are armed with flamethrowers, though they're quite slow and can be cut down before they can incinerateZ.Mazinger-Z.
** The penultimate fight against Hell Mazinger plays out the same way, with
* BlobMonster: Piles of sentient blobs appear in the monastery, appearing as lumpy piles of mud before forming into humanoid shapes to attack
* BossRush: Before confronting Hell Mazinger,
* EpicFlail: The preferred weapon of Slug Head in both
* FireBreathingWeapon: A handful of Godkaiser Hell's human-sized mooks are armed with flamethrowers, though they're quite slow and can be cut down before they can incinerate
Changed line(s) 29,37 (click to see context) from:
** A BossTease in the first stage have Z fighting Garada K-7's gigantic foot, who repeatedly attempts to stomp him into a pulp. Garada K-7 simply leaves after suffering enough slashes, before returning at the end of the stage.
** Negative Mazinger appears in Egypt, portrayed in the same manner as a gigantic foot attempting to squash Z until it's slashed enough times. It then returns at the end of the level as a proper boss.
* HoverBike: Enemies will sometimes ride fast-moving hovercycles and attempt ramming them into Z, though they can be dodged by jumping and kicked off their ride in a single hit.
* LilyPadPlatform: Z uses these to cross a river filled with oversized plants in one stage.
* LivingStatue: The second-to-last stage in Tibet before Z faces Slug Head have him being attacked by a huge statue of the Goddess Kannon, converted into a weapon capable of spamming projectile attacks, and he needs to destroy it before he can proceed.
* MasterSwordsman: Just like the anime, Z's default weapon is his trusty sword, and he's no slouch in using it. Many mooks serving Godkaiser Hell have swords as well, but they're nowhere as skilled as Z.
* PowerFist: The stronger, musclebound humanoid minions of Godkaiser Hell have armored fists as large as themselves. Their sole attack is a punch that deals even more damage than swords used by common mooks besides knocking Z off his feet.
* RollingAttack: Godkaiser Hell's legion of pillbug-humanoid can roll themselves into balls and attack Z by ramming.
* WolverineClaws: Red-clad humanoid enemies use these weapons - gauntlets with two claws on each - to attempt slicing up Z. They put up a slightly better fight than the lowest-level mooks.
** Negative Mazinger appears in Egypt, portrayed in the same manner as a gigantic foot attempting to squash Z until it's slashed enough times. It then returns at the end of the level as a proper boss.
* HoverBike: Enemies will sometimes ride fast-moving hovercycles and attempt ramming them into Z, though they can be dodged by jumping and kicked off their ride in a single hit.
* LilyPadPlatform: Z uses these to cross a river filled with oversized plants in one stage.
* LivingStatue: The second-to-last stage in Tibet before Z faces Slug Head have him being attacked by a huge statue of the Goddess Kannon, converted into a weapon capable of spamming projectile attacks, and he needs to destroy it before he can proceed.
* MasterSwordsman: Just like the anime, Z's default weapon is his trusty sword, and he's no slouch in using it. Many mooks serving Godkaiser Hell have swords as well, but they're nowhere as skilled as Z.
* PowerFist: The stronger, musclebound humanoid minions of Godkaiser Hell have armored fists as large as themselves. Their sole attack is a punch that deals even more damage than swords used by common mooks besides knocking Z off his feet.
* RollingAttack: Godkaiser Hell's legion of pillbug-humanoid can roll themselves into balls and attack Z by ramming.
* WolverineClaws: Red-clad humanoid enemies use these weapons - gauntlets with two claws on each - to attempt slicing up Z. They put up a slightly better fight than the lowest-level mooks.
to:
** A BossTease in the first stage have Z Mazinger-Z fighting Garada K-7's gigantic foot, who repeatedly attempts to stomp him into a pulp. Garada K-7 simply leaves after suffering enough slashes, before returning at the end of the stage.
** Negative Mazinger appears in Egypt, portrayed in the same manner as a gigantic foot attempting to squashZ Mazinger-Z until it's slashed enough times. It then returns at the end of the level as a proper boss.
* HoverBike: Enemies will sometimes ride fast-moving hovercycles and attempt ramming them intoZ, Mazinger-Z, though they can be dodged by jumping and kicked off their ride in a single hit.
* LilyPadPlatform:Z Mazinger-Z uses these to cross a river filled with oversized plants in one stage.
* LivingStatue: The second-to-last stage in Tibet beforeZ Mazinger-Z faces Slug Head have him being attacked by a huge statue of the Goddess Kannon, converted into a weapon capable of spamming projectile attacks, and he needs to destroy it before he can proceed.
* MasterSwordsman:Just like the anime, Z's Mazinger-Z's default weapon is his trusty sword, and he's no slouch in using it. Many mooks serving Godkaiser Hell have swords as well, but they're nowhere as skilled as Z.
Mazinger-Z.
* PowerFist: The stronger, musclebound humanoid minions of Godkaiser Hell have armored fists as large as themselves. Their sole attack is a punch that deals even more damage than swords used by common mooks besides knockingZ Mazinger-Z off his feet.
* PoweredArmor: Rather than being a giant robot in this continuity, Mazinger-Z is a special type of armor created by Doctor Kabuto which enables his son Koji to fight against the invaders on a level playing field.
* RollingAttack: Godkaiser Hell's legion of pillbug-humanoid can roll themselves into balls and attackZ Mazinger-Z by ramming.
* WolverineClaws: Red-clad humanoid enemies use these weapons - gauntlets with two claws on each - to attempt slicing upZ.Mazinger-Z. They put up a slightly better fight than the lowest-level mooks.
** Negative Mazinger appears in Egypt, portrayed in the same manner as a gigantic foot attempting to squash
* HoverBike: Enemies will sometimes ride fast-moving hovercycles and attempt ramming them into
* LilyPadPlatform:
* LivingStatue: The second-to-last stage in Tibet before
* MasterSwordsman:
* PowerFist: The stronger, musclebound humanoid minions of Godkaiser Hell have armored fists as large as themselves. Their sole attack is a punch that deals even more damage than swords used by common mooks besides knocking
* PoweredArmor: Rather than being a giant robot in this continuity, Mazinger-Z is a special type of armor created by Doctor Kabuto which enables his son Koji to fight against the invaders on a level playing field.
* RollingAttack: Godkaiser Hell's legion of pillbug-humanoid can roll themselves into balls and attack
* WolverineClaws: Red-clad humanoid enemies use these weapons - gauntlets with two claws on each - to attempt slicing up
Is there an issue? Send a MessageReason:
Fixing and Adding
Changed line(s) 10,11 (click to see context) from:
''Mazin Saga: Mutant Fighter'' is a 1993 BeatEmUp / versus fighting hybrid action game developed by Almanic Corporation and Creator/{{SEGA}} for the UsefulNotes/SegaGenesis, loosely based on the 70s anime, ''Anime/MazingerZ'', while following the template of classic arcade-style beat-em-ups popular at the time..
to:
''Mazin Saga: Mutant Fighter'' is a 1993 BeatEmUp / versus fighting BeatEmUp[=/=]FightingGame hybrid action game developed by Almanic Corporation and Creator/{{SEGA}} published by both Creator/VicTokai (U.S.) and Creator/{{Sega}} (Japan and Europe) for the UsefulNotes/SegaGenesis, loosely being based on ''Mazin Saga'', an AlternateContinuity series of the 70s anime, ''Anime/MazingerZ'', classic [[TheSeventies '70s]] [[SuperRobotGenre Super Robot]] anime ''Anime/MazingerZ'' while following the template of classic arcade-style beat-em-ups popular at the time..
time.
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Changed line(s) 10,11 (click to see context) from:
''Mazin Saga: Mutant Fighter'' is a 1993 BeatEmUp / versus fighting hybrid action game developed by Almanic Corporation for the UsefulNotes/SegaGenesis, loosely based on the 70s anime, ''Anime/MazingerZ'', while following the template of classic arcade-style beat-em-ups popular at the time..
to:
''Mazin Saga: Mutant Fighter'' is a 1993 BeatEmUp / versus fighting hybrid action game developed by Almanic Corporation and Creator/{{SEGA}} for the UsefulNotes/SegaGenesis, loosely based on the 70s anime, ''Anime/MazingerZ'', while following the template of classic arcade-style beat-em-ups popular at the time..
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Deleted line(s) 10,11 (click to see context) :
… and that's pretty much ''all'' the plot there is in the game!
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Changed line(s) 14,15 (click to see context) from:
Set in the aftermath of an invasion from the dreaded Godkaiser Hell and his army, the titular Mazinger-Z, activated by Dr. Kabuto in a last-ditch attempt to repel the invaders, is humanity's last hopes against legions and legions of mutant mooks and monsters. Koji Kabuto, donning the Mazinger Z armor like he did in the TV show and assuming his heroic alter-ego as Z, will take on Godkaiser Hell's minions across multiple stages, defeating the villains' personal henchmen legion before confronting Godkaiser himself.
to:
Set in the aftermath of an invasion from the dreaded Godkaiser Hell and his army, the titular Mazinger-Z, activated by Dr. Kabuto in a last-ditch attempt to repel the invaders, is humanity's last hopes against legions and legions of mutant mooks and monsters. Koji Kabuto, donning son of Dr. Kabuto, dons the Mazinger Z armor like he did in the TV show and assuming assumes his heroic alter-ego as Z, will Z to take on Godkaiser Hell's minions across multiple stages, defeating the villains' personal henchmen legion before confronting Godkaiser himself.
Is there an issue? Send a MessageReason:
None
* TwentyMinutesIntoTheFuture: Downplayed, the game is set 6 years after it's release date.
* AdvancingBossOfDoom: Dino Head shows up as a "run first, fight later" variant, being a gigantic dinosaur-monster trying to chomp Z while chasing the hero through a series of platforms. Z then escapes to another area, fight some more mooks, and Dino Head then shrinks itself to the same size as Z for a proper boss fight.
* AdvancingBossOfDoom: Dino Head shows up as a "run first, fight later" variant, being a gigantic dinosaur-monster trying to chomp Z while chasing the hero through a series of platforms. Z then escapes to another area, fight some more mooks, and Dino Head then shrinks itself to the same size as Z for a proper boss fight.
Changed line(s) 21 (click to see context) from:
* BackgroundBoss: Garada K-7, the first boss, begins as a robotic {{Gashadokuro}} who attacks the human-sized Z on the rooftop of a Tokyo skyscraper, with Garada's head in the background as it repeatedly sends it's hands lunging at Z. Damage it's gigantic hands enough and Garada K-7 shrinks itself to roughly the same size as Mazinger Z for a direct confrontation.
to:
* BackgroundBoss: BackgroundBoss:
** Garada K-7, the first boss, begins as a robotic {{Gashadokuro}} who attacks the human-sized Z on the rooftop of a Tokyo skyscraper, with Garada's head in the background as it repeatedly sends it's hands lunging at Z. Damage it's gigantic hands enough and Garada K-7 shrinks itself to roughly the same size as Mazinger Z for a directconfrontation.confrontation.
** The penultimate fight against Hell Mazinger plays out the same way, with Z in a building and Hell Mazinger's head outside the window in the background, as it tries sticking both arms into the building to grapple Mazinger.
** Garada K-7, the first boss, begins as a robotic {{Gashadokuro}} who attacks the human-sized Z on the rooftop of a Tokyo skyscraper, with Garada's head in the background as it repeatedly sends it's hands lunging at Z. Damage it's gigantic hands enough and Garada K-7 shrinks itself to roughly the same size as Mazinger Z for a direct
** The penultimate fight against Hell Mazinger plays out the same way, with Z in a building and Hell Mazinger's head outside the window in the background, as it tries sticking both arms into the building to grapple Mazinger.
* EpicFlail: The preferred weapon of Slug Head in both it's battles - a spiked ball on a chain it repeatedly swings at Z to smash him with.
Changed line(s) 25 (click to see context) from:
* GiantFootOfStomping: A BossTease in the first stage have Z fighting Garada K-7's gigantic foot, who repeatedly attempts to stomp him into a pulp. Garada K-7 simply leaves after suffering enough slashes, before returning at the end of the stage.
to:
* GiantFootOfStomping: GiantFootOfStomping:
** A BossTease in the first stage have Z fighting Garada K-7's gigantic foot, who repeatedly attempts to stomp him into a pulp. Garada K-7 simply leaves after suffering enough slashes, before returning at the end of thestage.stage.
** Negative Mazinger appears in Egypt, portrayed in the same manner as a gigantic foot attempting to squash Z until it's slashed enough times. It then returns at the end of the level as a proper boss.
* HoverBike: Enemies will sometimes ride fast-moving hovercycles and attempt ramming them into Z, though they can be dodged by jumping and kicked off their ride in a single hit.
** A BossTease in the first stage have Z fighting Garada K-7's gigantic foot, who repeatedly attempts to stomp him into a pulp. Garada K-7 simply leaves after suffering enough slashes, before returning at the end of the
** Negative Mazinger appears in Egypt, portrayed in the same manner as a gigantic foot attempting to squash Z until it's slashed enough times. It then returns at the end of the level as a proper boss.
* HoverBike: Enemies will sometimes ride fast-moving hovercycles and attempt ramming them into Z, though they can be dodged by jumping and kicked off their ride in a single hit.
Changed line(s) 29 (click to see context) from:
* PowerFist: The stronger, musclebound humanoid minions of Godkaiser Hell have armoured fists as large as themselves. Their sole attack is a punch that deals even more damage than swords used by common mooks besides knocking Z off his feet.
to:
* PowerFist: The stronger, musclebound humanoid minions of Godkaiser Hell have armoured armored fists as large as themselves. Their sole attack is a punch that deals even more damage than swords used by common mooks besides knocking Z off his feet.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/tumblr_6ca6ebdbd5ee248bf59913f368f2b14c_dbbcee10_1280.jpg]]
[[caption-width-right:350:''Mazinger Z, tatakae!!'']]
--> The year is 1999...\\
The Biobeast Force, led by Godkaiser Hell, attacked Earth and dominated the people of earth in only a few months.\\
The Earth has been demolished and polluted with the weapons they used, and the out-of-control ecosystem has shown the effect of the aftermath.\\
The survivors of the holocaust escaped underground, living in fear of the attacks by the Steelmask Force.\\
But, even with Fear and Despair among many, Doctor Kabuto has secretly succeeded in creating the Mazinger-Z...
… and that's pretty much ''all'' the plot there is in the game!
''Mazin Saga: Mutant Fighter'' is a 1993 BeatEmUp / versus fighting hybrid action game developed by Almanic Corporation for the UsefulNotes/SegaGenesis, loosely based on the 70s anime, ''Anime/MazingerZ'', while following the template of classic arcade-style beat-em-ups popular at the time..
Set in the aftermath of an invasion from the dreaded Godkaiser Hell and his army, the titular Mazinger-Z, activated by Dr. Kabuto in a last-ditch attempt to repel the invaders, is humanity's last hopes against legions and legions of mutant mooks and monsters. Koji Kabuto, donning the Mazinger Z armor like he did in the TV show and assuming his heroic alter-ego as Z, will take on Godkaiser Hell's minions across multiple stages, defeating the villains' personal henchmen legion before confronting Godkaiser himself.
----
!! ''Mazin Saga: Mutant Fighter'' contain examples of:
* AfterTheEnd: The game is set after Godkaiser Hell and his forces had defeated mankind and enslaved most of humanity, but luckily Doctor Kabuto managed to recreate the superhero known as Mazinger-Z. And then his son Kohji puts on the armour, takes on the alias known as "Z", and begin fighting back.
* AnAxToGrind: Garada K-7 wields a gigantic battleax for his inevitable one-on-one fight against Z.
* ArmCannon: A recurring CyberCyclops enemy in the game have a blaster grafted on it's right hand, which it uses to shoot projectiles at Z. Either laser bolts, or grenades.
* BackgroundBoss: Garada K-7, the first boss, begins as a robotic {{Gashadokuro}} who attacks the human-sized Z on the rooftop of a Tokyo skyscraper, with Garada's head in the background as it repeatedly sends it's hands lunging at Z. Damage it's gigantic hands enough and Garada K-7 shrinks itself to roughly the same size as Mazinger Z for a direct confrontation.
* BlobMonster: Piles of sentient blobs appear in the monastery, appearing as lumpy piles of mud before forming into humanoid shapes to attack Z.
* BossRush: Before confronting Hell Mazinger, Z must fight the previous bosses in a single stage, all of them {{Palette Swap}}ped.
* FireBreathingWeapon: A handful of Godkaiser Hell's human-sized mooks are armed with flamethrowers, though they're quite slow and can be cut down before they can incinerate Z.
* GiantFootOfStomping: A BossTease in the first stage have Z fighting Garada K-7's gigantic foot, who repeatedly attempts to stomp him into a pulp. Garada K-7 simply leaves after suffering enough slashes, before returning at the end of the stage.
* LilyPadPlatform: Z uses these to cross a river filled with oversized plants in one stage.
* LivingStatue: The second-to-last stage in Tibet before Z faces Slug Head have him being attacked by a huge statue of the Goddess Kannon, converted into a weapon capable of spamming projectile attacks, and he needs to destroy it before he can proceed.
* MasterSwordsman: Just like the anime, Z's default weapon is his trusty sword, and he's no slouch in using it. Many mooks serving Godkaiser Hell have swords as well, but they're nowhere as skilled as Z.
* PowerFist: The stronger, musclebound humanoid minions of Godkaiser Hell have armoured fists as large as themselves. Their sole attack is a punch that deals even more damage than swords used by common mooks besides knocking Z off his feet.
* RollingAttack: Godkaiser Hell's legion of pillbug-humanoid can roll themselves into balls and attack Z by ramming.
* WolverineClaws: Red-clad humanoid enemies use these weapons - gauntlets with two claws on each - to attempt slicing up Z. They put up a slightly better fight than the lowest-level mooks.
----
[[caption-width-right:350:''Mazinger Z, tatakae!!'']]
--> The year is 1999...\\
The Biobeast Force, led by Godkaiser Hell, attacked Earth and dominated the people of earth in only a few months.\\
The Earth has been demolished and polluted with the weapons they used, and the out-of-control ecosystem has shown the effect of the aftermath.\\
The survivors of the holocaust escaped underground, living in fear of the attacks by the Steelmask Force.\\
But, even with Fear and Despair among many, Doctor Kabuto has secretly succeeded in creating the Mazinger-Z...
… and that's pretty much ''all'' the plot there is in the game!
''Mazin Saga: Mutant Fighter'' is a 1993 BeatEmUp / versus fighting hybrid action game developed by Almanic Corporation for the UsefulNotes/SegaGenesis, loosely based on the 70s anime, ''Anime/MazingerZ'', while following the template of classic arcade-style beat-em-ups popular at the time..
Set in the aftermath of an invasion from the dreaded Godkaiser Hell and his army, the titular Mazinger-Z, activated by Dr. Kabuto in a last-ditch attempt to repel the invaders, is humanity's last hopes against legions and legions of mutant mooks and monsters. Koji Kabuto, donning the Mazinger Z armor like he did in the TV show and assuming his heroic alter-ego as Z, will take on Godkaiser Hell's minions across multiple stages, defeating the villains' personal henchmen legion before confronting Godkaiser himself.
----
!! ''Mazin Saga: Mutant Fighter'' contain examples of:
* AfterTheEnd: The game is set after Godkaiser Hell and his forces had defeated mankind and enslaved most of humanity, but luckily Doctor Kabuto managed to recreate the superhero known as Mazinger-Z. And then his son Kohji puts on the armour, takes on the alias known as "Z", and begin fighting back.
* AnAxToGrind: Garada K-7 wields a gigantic battleax for his inevitable one-on-one fight against Z.
* ArmCannon: A recurring CyberCyclops enemy in the game have a blaster grafted on it's right hand, which it uses to shoot projectiles at Z. Either laser bolts, or grenades.
* BackgroundBoss: Garada K-7, the first boss, begins as a robotic {{Gashadokuro}} who attacks the human-sized Z on the rooftop of a Tokyo skyscraper, with Garada's head in the background as it repeatedly sends it's hands lunging at Z. Damage it's gigantic hands enough and Garada K-7 shrinks itself to roughly the same size as Mazinger Z for a direct confrontation.
* BlobMonster: Piles of sentient blobs appear in the monastery, appearing as lumpy piles of mud before forming into humanoid shapes to attack Z.
* BossRush: Before confronting Hell Mazinger, Z must fight the previous bosses in a single stage, all of them {{Palette Swap}}ped.
* FireBreathingWeapon: A handful of Godkaiser Hell's human-sized mooks are armed with flamethrowers, though they're quite slow and can be cut down before they can incinerate Z.
* GiantFootOfStomping: A BossTease in the first stage have Z fighting Garada K-7's gigantic foot, who repeatedly attempts to stomp him into a pulp. Garada K-7 simply leaves after suffering enough slashes, before returning at the end of the stage.
* LilyPadPlatform: Z uses these to cross a river filled with oversized plants in one stage.
* LivingStatue: The second-to-last stage in Tibet before Z faces Slug Head have him being attacked by a huge statue of the Goddess Kannon, converted into a weapon capable of spamming projectile attacks, and he needs to destroy it before he can proceed.
* MasterSwordsman: Just like the anime, Z's default weapon is his trusty sword, and he's no slouch in using it. Many mooks serving Godkaiser Hell have swords as well, but they're nowhere as skilled as Z.
* PowerFist: The stronger, musclebound humanoid minions of Godkaiser Hell have armoured fists as large as themselves. Their sole attack is a punch that deals even more damage than swords used by common mooks besides knocking Z off his feet.
* RollingAttack: Godkaiser Hell's legion of pillbug-humanoid can roll themselves into balls and attack Z by ramming.
* WolverineClaws: Red-clad humanoid enemies use these weapons - gauntlets with two claws on each - to attempt slicing up Z. They put up a slightly better fight than the lowest-level mooks.
----