History VideoGame / MarioTennis

4th Dec '16 1:02:42 PM CallingAlameda
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A series of [[SportsGame Sports Games]] by Creator/{{Nintendo}} and, with the exception of the UsefulNotes/VirtualBoy installment, Camelot Software Planning (the two companies also partnered with each other on ''VideoGame/MarioGolf'') starring [[SuperMarioBros Mario, Luigi and the rest of the Mushroom Kingdom]] gang. The game gives you a large selection of characters all from the Mario universe. The game is also famous for the debut of Wario's brother (?) Waluigi.

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A series of [[SportsGame Sports Games]] by Creator/{{Nintendo}} and, with the exception of the UsefulNotes/VirtualBoy installment, Camelot Software Planning (the two companies also partnered with each other on ''VideoGame/MarioGolf'') starring [[SuperMarioBros Mario, Luigi and the rest of the Mushroom Kingdom]] gang. The game gives you a large selection of characters all from the Mario universe. The game is also famous for the debut of Wario's brother (?) Waluigi.
14th Oct '16 1:54:03 AM Sammettik
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* TheDevTeamThinksOfEverything: In the GBA installment, the two campaigns, Singles and Doubles, can be played through individually. As a result, one could complete one campaign before even touching the other. NPC dialogue can change in one campaign depending on your progress in the other campaign. For example, if one completes the Doubles Island Open before starting the Singles version, then the first opponent will acknowledge your Doubles victory, and ask you to go easy on her.

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* TheDevTeamThinksOfEverything: DevelopersForesight: In the GBA installment, the two campaigns, Singles and Doubles, can be played through individually. As a result, one could complete one campaign before even touching the other. NPC dialogue can change in one campaign depending on your progress in the other campaign. For example, if one completes the Doubles Island Open before starting the Singles version, then the first opponent will acknowledge your Doubles victory, and ask you to go easy on her.
14th Oct '16 1:53:46 AM Sammettik
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* ContinuityNod: Metal Mario in ''Open'' obviously references the Metal Cap powerup in ''Super Mario 64'', but his topspin shots and Fire Flower shots reference the Fire Flower -- his shots for either of those stay low to the ground and bounce repeatedly, and the "flames" around the ball make it look like a fireball from the power-up in question.



* MythologyGag: Metal Mario in ''Open'' obviously references the Metal Cap powerup in ''Super Mario 64'', but his topspin shots and Fire Flower shots reference the Fire Flower -- his shots for either of those stay low to the ground and bounce repeatedly, and the "flames" around the ball make it look like a fireball from the powerup in question.
27th Aug '16 5:16:24 PM SpaceHunterDrakeRedcrest
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Added DiffLines:

* EarlyInstallmentWeirdness: Waluigi's voice was really different in ''64'' compared to how it would sound in every later entry. Though there are instances where he has his normal nasally voice, he more often sounded like he was putting on a tough guy falsetto.
15th Mar '16 3:42:23 PM Sleeping_Beauty
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* CuteClumsyGirl: Daisy's tournament win animation has her tripping after getting her trophy.

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* CuteClumsyGirl: Daisy's tournament win animation in the N64 version has her tripping after getting her trophy.
30th Jan '16 11:42:17 AM HeraldAlberich
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** One of [[SuperMarioGalaxy the Lumas]] in ''Open'' becomes playable there for the first time (a Luma can be seen as Rosalina's passenger in [[MarioKart ''Mario Kart Wii'']], and ''SuperMarioGalaxy2'' featured a co-star Luma).

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** One of [[SuperMarioGalaxy [[VideoGame/SuperMarioGalaxy the Lumas]] in ''Open'' becomes playable there for the first time (a Luma can be seen as Rosalina's passenger in [[MarioKart ''Mario ''[[VideoGame/MarioKart Mario Kart Wii'']], Wii]]'', and ''SuperMarioGalaxy2'' featured ''VideoGame/SuperMarioGalaxy2'' features a co-star Luma).
17th Jan '16 7:17:59 AM Silverblade2
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Added DiffLines:

* PromotedToPlayable: This series marks the first time that Daisy, Birdo and the green Sprixie Princess have been playable.
21st Nov '15 5:06:59 AM Silverblade2
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** BoringButPractical: Slider Shot requires one stats (Spin, which is one of the first to become accessible) to be boosted and is still a fairly solid shot.

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** * BoringButPractical: Slider Shot requires one stats (Spin, which is one of the first to become accessible) to be boosted and is still a fairly solid shot.



** LethalJokeCharacter: You can set the Mario characters onto any difficulty in the GBC game, but all of the story characters, regardless of their class, will automatically be set on hard each time you play an exhibition game.



* ClimaxBoss[=/=]FinalBoss: A. Coz (in Singles), and The Costello Brothers (in Doubles) in the GBC version. Willy [[spoiler:Costello]], joined by Sheri in Doubles, in the GBA version. Winning nets you the trophy [[spoiler:And an invitation to the Mushroom Kingdom for a chance to face off against Mario.]]

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* ClimaxBoss[=/=]FinalBoss: ClimaxBoss: A. Coz (in Singles), and The Costello Brothers (in Doubles) in the GBC version. Willy [[spoiler:Costello]], joined by Sheri in Doubles, in the GBA version. Winning nets you the trophy [[spoiler:And an invitation to the Mushroom Kingdom for a chance to face off against Mario.]]



* InsufferableGenius: Tori. Elroy and Dweezil are mild examples. Emi at first appears to be a mild version of this but turns out to be a real sweetheart. Mason thinks of himself as this, but is more of a SmallNameBigEgo.



** InsufferableGenius: Tori. Elroy and Dweezil are mild examples. Emi at first appears to be a mild version of this but turns out to be a real sweetheart. Mason thinks of himself as this, but is more of a SmallNameBigEgo.

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** InsufferableGenius: Tori. Elroy and Dweezil are mild examples. Emi at first appears to be a mild version of this * LethalJokeCharacter: You can set the Mario characters onto any difficulty in the GBC game, but turns out to all of the story characters, regardless of their class, will automatically be a real sweetheart. Mason thinks of himself as this, but is more of a SmallNameBigEgo.set on hard each time you play an exhibition game.
18th Nov '15 2:26:09 PM Silverblade2
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* [[LoadsAndLoadsOfCharacters Loads And Loads of Yoshis]]: ''Mario Power Tennis'' gave Yoshi an unlockable ability to change colors whenever he used his defensive power. This was deconstructed in ''Mario Tennis Open'', where his colors are now QR singular characters for different categories.
12th Nov '15 10:21:04 AM HighCrate
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* MightyGlacier: Heavy characters like Bowser and Petey. For a human example, look at Wario or B. Coz. An example of the former in ''Open'', Dry Bowser, takes it a little far with the glacier part -- his walking (as opposed to running like everyone else with feet) movement is the absolute slowest in the game, as if his bones were joined together by molasses joints, instead focusing on his power.

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* MightyGlacier: Heavy characters like Bowser Bowser, Petey, Wario, and Petey. For a human example, look at Wario or B. Coz. An example of Coz have slow movement speed making it [[DifficultButAwesome difficult to cover the former in court]], but enough power behind their swing to make life just as difficult for the competition. In ''Open'', Dry Bowser, Bowser takes it a little far even farther with the glacier part -- his walking (as opposed to running like everyone else with feet) movement is the absolute slowest in the game, as if his bones were joined together by molasses joints, instead focusing on his power.
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