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* ToiletHumor: Hardcore 1-4 plays the Yoshi's Island Castle Theme with fart noises as background music.

to:

* ToiletHumor: Hardcore 1-4 plays the Yoshi's Island Castle Theme with fart noises as background music.music prior to version 5.0. In the latter version, the music was replaced with a generic castle theme from normal World 1-4.
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Fixed a small mistake.


Despite the game being well received and even having a dedicated community, it also gainined some infamy due to some setups containing malware (one of which is the Mario Forever Toolbar, a browser hijacker), though some setups are safe and don't have them. However, there are still different ways to play the game without any risks, such as a [[https://themariovariable.altervista.org/projects/mario-forever-remake/?doing_wp_cron=1690434545.4493989944458007812500 fan remake]] by [=TheMarioVariable=] released in 2014, an Android port by [[https://alexandrogames.altervista.org/ Alexandro Games]] released in 2016, both of which are still getting updates, or even [[https://www.romhacking.net/hacks/6058/ a full-fledged port for the Super Nintendo]] using the VideoGame/SuperMarioWorld ROM file as a basis released in 2021.

to:

Despite the game being well received and even having a dedicated community, it also gainined gained some infamy due to some setups containing malware (one of which is the Mario Forever Toolbar, a browser hijacker), though some setups are safe and don't have them. However, there are still different ways to play the game without any risks, such as a [[https://themariovariable.altervista.org/projects/mario-forever-remake/?doing_wp_cron=1690434545.4493989944458007812500 fan remake]] by [=TheMarioVariable=] released in 2014, an Android port by [[https://alexandrogames.altervista.org/ Alexandro Games]] released in 2016, both of which are still getting updates, or even [[https://www.romhacking.net/hacks/6058/ a full-fledged port for the Super Nintendo]] using the VideoGame/SuperMarioWorld ROM file as a basis released in 2021.

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Adding some stuff.


''Mario Forever'' is a Mario fangame that was created by Softendo (Buziol Games until 2009) that was released in 2004 for Windows. The game plays similarly to the original VideoGame/SuperMarioBros1, alongside a couple of graphical adjustments and secrets here and there. The story is simple: Bowser launches an invasion at the Mushroom Kingdom and kidnaps Princess Peach, and it's up to our hero Mario to rescue her.

The game unfortunately has malware (one of which is the Mario Forever Toolbar, a browser hijacker), but a [[https://themariovariable.altervista.org/projects/mario-forever-remake/?doing_wp_cron=1690434545.4493989944458007812500 fan remake]] by [=TheMarioVariable=] was released in 2014. An Android port by [[https://alexandrogames.altervista.org/ Alexandro Games]] was released in 2016, and is still getting updates. Later on, [[https://www.romhacking.net/hacks/6058/ a full-fledged port for the Super Nintendo]] using the VideoGame/SuperMarioWorld ROM file as a basis was released in 2021, still allowing players to play the game without any risk.

to:

''Mario Forever'' is a Mario fangame that was created by Softendo (Buziol Games until 2009) that was released in 2004 2004[[note]]the earliest known version, 1.15, was released on September 8, 2003, but is considered [[KeepCirculatingTheTapes lost, being unavailable]][[/note]] for Windows. The game plays similarly to the original VideoGame/SuperMarioBros1, alongside a couple of graphical adjustments and secrets here and there. The story is simple: Bowser launches an invasion at the Mushroom Kingdom and kidnaps Princess Peach, and it's up to our hero Mario to rescue her.

Being one of the earliest ''Mario'' fangames that managed to capture the feel of the official game, ''Mario Forever'' also features some stuff that wasn't present in the official games, such as new power-ups[[note]]the beetroot, which makes Mario throw a beetroot that bounces on the ground three times, and a green lui, which makes Mario jump higher.[[/note]], as well as some music that is actually a demoscene one. The game unfortunately has also contains extra worlds and levels, which were added in updates. Over the years, the game also ended up developing its dedicated community, with [[FanGame various new fangames of ''Mario Forever'' being made, some of which are even fanmade sequels]].

Despite the game being well received and even having a dedicated community, it also gainined some infamy due to some setups containing
malware (one of which is the Mario Forever Toolbar, a browser hijacker), but though some setups are safe and don't have them. However, there are still different ways to play the game without any risks, such as a [[https://themariovariable.altervista.org/projects/mario-forever-remake/?doing_wp_cron=1690434545.4493989944458007812500 fan remake]] by [=TheMarioVariable=] was released in 2014. An 2014, an Android port by [[https://alexandrogames.altervista.org/ Alexandro Games]] was released in 2016, and is both of which are still getting updates. Later on, updates, or even [[https://www.romhacking.net/hacks/6058/ a full-fledged port for the Super Nintendo]] using the VideoGame/SuperMarioWorld ROM file as a basis was released in 2021, still allowing players to play the game without any risk.
2021.



* BleakLevel: World 8 (in both the original and ROM hack version) are both noticeably darker than the rest of the main game. In the former, the map is all fogged up and the music starts [[https://www.youtube.com/watch?v=acqV6D-cqNc bleak and scary]] until 40 or seconds in, when it ends up sounding more epic (said part plays in the 3rd and 4th levels, showing things are about to get serious). In the ROM hack version, you're taken to a smaller simplified section similar to Bowser's base in Super Mario Bros 3, but the music is less bleaker compared to the original.

to:

* BleakLevel: World 8 (in both the original and ROM hack version) are both noticeably darker than the rest of the main game. In the former, the map is all fogged up and the music starts [[https://www.youtube.com/watch?v=acqV6D-cqNc bleak and scary]] until 40 or seconds in, when it ends up sounding more epic (said part plays in the 3rd and 4th levels, showing things are about to get serious). In the ROM hack version, you're taken to a smaller simplified section similar to Bowser's base in Super Mario Bros Bros. 3, but the music is less bleaker compared to the original.
Is there an issue? Send a MessageReason:
None


The game unfortunately has malware (one of which is the Mario Forever Toolbar, a browser hijacker), but a [[https://themariovariable.altervista.org/projects/mario-forever-remake/?doing_wp_cron=1690434545.4493989944458007812500 fan remake]] by [=TheMarioVariable=] was released in 2014, an Android port by [[https://alexandrogames.altervista.org/ Alexandro Games]], released in 2016 and is still getting updates and [[https://www.romhacking.net/hacks/6058/ another one]] using the VideoGame/SuperMarioWorld ROM file was released in 2021, still allowing players to play the game without any risk.

to:

The game unfortunately has malware (one of which is the Mario Forever Toolbar, a browser hijacker), but a [[https://themariovariable.altervista.org/projects/mario-forever-remake/?doing_wp_cron=1690434545.4493989944458007812500 fan remake]] by [=TheMarioVariable=] was released in 2014, an 2014. An Android port by [[https://alexandrogames.altervista.org/ Alexandro Games]], Games]] was released in 2016 2016, and is still getting updates and updates. Later on, [[https://www.romhacking.net/hacks/6058/ another one]] a full-fledged port for the Super Nintendo]] using the VideoGame/SuperMarioWorld ROM file as a basis was released in 2021, still allowing players to play the game without any risk.
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None


* ReReleaseSoundtrack: The SNES version replaces some of the music, as the tracks that were replaced had yet to be ported to the SMW music engine.

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* ReReleaseSoundtrack: The SNES version replaces some of the music, as the tracks that were replaced had yet to be ported to the SMW music engine.engine at the time.
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None

Added DiffLines:

* ReReleaseSoundtrack: The SNES version replaces some of the music, as the tracks that were replaced had yet to be ported to the SMW music engine.
Is there an issue? Send a MessageReason:
None


The game unfortunately has malware (one of which is the Mario Forever Toolbar, a browser hijacker), but a [[https://themariovariable.altervista.org/projects/mario-forever-remake/?doing_wp_cron=1690434545.4493989944458007812500 fan remake]] by [=TheMarioVariable=] was released in 2014, and [[https://www.romhacking.net/hacks/6058/ another one]] using the VideoGame/SuperMarioWorld ROM file was released in 2021, still allowing players to play the game without any risk.

to:

The game unfortunately has malware (one of which is the Mario Forever Toolbar, a browser hijacker), but a [[https://themariovariable.altervista.org/projects/mario-forever-remake/?doing_wp_cron=1690434545.4493989944458007812500 fan remake]] by [=TheMarioVariable=] was released in 2014, an Android port by [[https://alexandrogames.altervista.org/ Alexandro Games]], released in 2016 and is still getting updates and [[https://www.romhacking.net/hacks/6058/ another one]] using the VideoGame/SuperMarioWorld ROM file was released in 2021, still allowing players to play the game without any risk.
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None


* AdaptedOut: Inverted. Luigi, who wasn't present at all in the original version of ''Mario Forever'' or [=TheMarioVariable=]'s remake, is playable in the SNES version.

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* AdaptedOut: Inverted. Luigi, who wasn't present at all in the original version of ''Mario Forever'' or [=TheMarioVariable=]'s remake, is playable in the SNES version.version in 2-player mode.
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Added DiffLines:

[[quoteright:640:https://static.tvtropes.org/pmwiki/pub/images/marioforever_title.png]]
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* AdaptedOut: Inverted. Luigi, who wasn't present at all in the original version of ''Mario Forever'', is playable in the SNES version.

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* AdaptedOut: Inverted. Luigi, who wasn't present at all in the original version of ''Mario Forever'', Forever'' or [=TheMarioVariable=]'s remake, is playable in the SNES version.
Is there an issue? Send a MessageReason:
None


The game unfortunately has malware (one of which is the Mario Forever Toolbar, a browser hijacker), but a [[https://www.romhacking.net/hacks/6058/ fan remake]] using the VideoGame/SuperMarioWorld ROM file was released in 2021, still allowing players to play without any risk.

to:

The game unfortunately has malware (one of which is the Mario Forever Toolbar, a browser hijacker), but a [[https://themariovariable.altervista.org/projects/mario-forever-remake/?doing_wp_cron=1690434545.4493989944458007812500 fan remake]] by [=TheMarioVariable=] was released in 2014, and [[https://www.romhacking.net/hacks/6058/ fan remake]] another one]] using the VideoGame/SuperMarioWorld ROM file was released in 2021, still allowing players to play the game without any risk.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AdaptedOut: Inverted. Luigi, who wasn't present at all in the original version of ''Mario Forever'', is playable in the SNES version.

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Removed: 223

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* BonusBoss: Koopa the Devastator can be found in a secret area in World 2. Fortunately his health is low, but fires far more rapidly than normal Bowser battles. The game gives you a ton of lives after defeating him though.


Added DiffLines:

* OptionalBoss: Koopa the Devastator can be found in a secret area in World 2. Fortunately his health is low, but fires far more rapidly than normal Bowser battles. The game gives you a ton of lives after defeating him though.
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Up To Eleven is a defunct trope


* LifeMeter: Bowser has a life meter which goes down by you jumping on him. [[spoiler:His final battle in World 8 has two layers of health. Taken UpToEleven during the TrueFinalBoss fight against him in 9-6, which has four layers of health]]

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* LifeMeter: Bowser has a life meter which goes down by you jumping on him. [[spoiler:His final battle in World 8 has two layers of health. Taken UpToEleven Exaggerated during the TrueFinalBoss fight against him in 9-6, which has four layers of health]]
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None


* TideLevel: 7-3 is a short level which features a rapidly rising tide. The last segment requires you to quickly get to the goal before the tide lowers and drops you to the abyss.

to:

* TideLevel: 7-3 is a short level which features a rapidly rising tide. The last segment requires you to quickly get to the goal before the tide lowers and drops you to the abyss.abyss.
* ToiletHumor: Hardcore 1-4 plays the Yoshi's Island Castle Theme with fart noises as background music.

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Changed: 271

Is there an issue? Send a MessageReason:
None


* BonusBoss: Koopa the Devastator can be found in a secret area in World 2. Fortunately his health is low, but fires far more rapidly than normal Bowser battles. The game gives you a ton of lives after defeating him.

to:

* BonusBoss: Koopa the Devastator can be found in a secret area in World 2. Fortunately his health is low, but fires far more rapidly than normal Bowser battles. The game gives you a ton of lives after defeating him.him though.



* LifeMeter: Bowser has a life meter which goes down by you jumping on him. [[spoiler:Taken UpToEleven during the TrueFinalBoss fight against him in 9-6, which has four layers of health]]

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* InASingleBound: The jumping bean is a very rare powerup, but it lets Mario jump really high (and slow) so it's easier for him to land at certain areas.
* LifeMeter: Bowser has a life meter which goes down by you jumping on him. [[spoiler:Taken [[spoiler:His final battle in World 8 has two layers of health. Taken UpToEleven during the TrueFinalBoss fight against him in 9-6, which has four layers of health]]health]]
* OurHumansAreDifferent: The Human Lab world is accessed through the hub menu, and the humans are quite uncanny looking. Thankfully it's nowhere near as terrifying as a lab would be.

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* CheckpointStarvation: In earlier versions and the ROM hack version, none of the main levels contained a single checkpoint. However in later builds of the PC version and in the majority of the postgame levels (but not the Human Lab), there's several signs where you can touch to get a checkpoint. The game is also nice enough to [[spoiler:give you a checkpoint before fighting the final boss after fighting through a grueling tank level]].



* LifeMeter: Bowser has a life meter which goes down by you jumping on him. [[spoiler:Taken UpToEleven during the TrueFinalBoss fight against him, which has four layers of health]]

to:

* LifeMeter: Bowser has a life meter which goes down by you jumping on him. [[spoiler:Taken UpToEleven during the TrueFinalBoss fight against him, him in 9-6, which has four layers of health]]


Added DiffLines:

* SuspiciousVideogameGenerosity: After getting the checkpoint in 9-6, go through a hall with powerups and 1-Up Mushrooms. [[spoiler: With the long and grueling boss fight up ahead, it'll be the least you need]].
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None
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None


The game unfortunately has malware (one of which is the Mario Forever Toolbar, a browser hijacker), but a [[https://www.romhacking.net/hacks/6058/ fan remake]] using the Super Mario World ROM was released in 2021, still allowing players to play without any risk.

to:

The game unfortunately has malware (one of which is the Mario Forever Toolbar, a browser hijacker), but a [[https://www.romhacking.net/hacks/6058/ fan remake]] using the Super Mario World VideoGame/SuperMarioWorld ROM file was released in 2021, still allowing players to play without any risk.
Is there an issue? Send a MessageReason:
None


* BleakLevel: World 8 (in both the original and ROM hack version) are both noticeably darker than the rest of the main game. In the former, the map is all fogged up and the music starts [[https://www.youtube.com/watch?v=acqV6D-cqNc bleak and scary]] until 40 or seconds in, when it ends up sounding more epic (said part plays in the 3rd and 4th levels, showing things are about to get serious). In the ROM hack version, you're taken to a smaller simplified section similar to Bowser's base in Super Mario Bros 3, but the music is noticeably more bleaker.

to:

* BleakLevel: World 8 (in both the original and ROM hack version) are both noticeably darker than the rest of the main game. In the former, the map is all fogged up and the music starts [[https://www.youtube.com/watch?v=acqV6D-cqNc bleak and scary]] until 40 or seconds in, when it ends up sounding more epic (said part plays in the 3rd and 4th levels, showing things are about to get serious). In the ROM hack version, you're taken to a smaller simplified section similar to Bowser's base in Super Mario Bros 3, but the music is noticeably more bleaker.less bleaker compared to the original.

Added: 554

Changed: 45

Is there an issue? Send a MessageReason:
None


''Mario Forever'' is a Mario fangame that was created by Softendo (Buziol Games until 2009) that was released in 2004 for Windows. The game plays similarly to the original VideoGame/SuperMarioBros1, alongside a couple of graphical adjustments and secrets here and there. The story is simple: Bowser launches an invasion at the Mushroom Kingdom and kidnaps Princess Peach.

to:

''Mario Forever'' is a Mario fangame that was created by Softendo (Buziol Games until 2009) that was released in 2004 for Windows. The game plays similarly to the original VideoGame/SuperMarioBros1, alongside a couple of graphical adjustments and secrets here and there. The story is simple: Bowser launches an invasion at the Mushroom Kingdom and kidnaps Princess Peach.
Peach, and it's up to our hero Mario to rescue her.


Added DiffLines:

* BleakLevel: World 8 (in both the original and ROM hack version) are both noticeably darker than the rest of the main game. In the former, the map is all fogged up and the music starts [[https://www.youtube.com/watch?v=acqV6D-cqNc bleak and scary]] until 40 or seconds in, when it ends up sounding more epic (said part plays in the 3rd and 4th levels, showing things are about to get serious). In the ROM hack version, you're taken to a smaller simplified section similar to Bowser's base in Super Mario Bros 3, but the music is noticeably more bleaker.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* PipeMaze: World 6 features an excess of pipes and Piranha Plants, with the second level even being a full-on pipe maze itself.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BonusBoss: Koopa the Devastator can be found in a secret area in World 2. Fortunately his health is low, but fires far more rapidly than normal Bowser battles. The game gives you a ton of lives after defeating him.
Is there an issue? Send a MessageReason:
None


* RiseToTheChallenge: The third level in World 8 is a tower with rising lava. There's a bar on the side that lets you know how close the lava is to you.

to:

* RiseToTheChallenge: The third level in World 8 is a tower with rising lava. There's a bar on the side that lets you know how close the lava is to you.you.
* TideLevel: 7-3 is a short level which features a rapidly rising tide. The last segment requires you to quickly get to the goal before the tide lowers and drops you to the abyss.

Added: 525

Changed: 176

Removed: 2

Is there an issue? Send a MessageReason:
None


''Mario Forever'' is a Mario fangame that was created by Softendo (Buziol Games until 2009) that was released in 2004 for Windows. The game plays like the original VideoGame/SuperMarioBros1, alongside a couple of graphical adjustments and secrets here and there. The story is simple: Bowser launches an invasion at the Mushroom Kingdom and kidnaps Princess Peach.

The game unfortunately has malware (one of which is the Mario Forever Toolbar, a browser hijacker), but a [[https://www.romhacking.net/hacks/6058/ fan remake]] using the Super Mario World ROM exists, still allowing players to play without any risk.

--

to:

''Mario Forever'' is a Mario fangame that was created by Softendo (Buziol Games until 2009) that was released in 2004 for Windows. The game plays like similarly to the original VideoGame/SuperMarioBros1, alongside a couple of graphical adjustments and secrets here and there. The story is simple: Bowser launches an invasion at the Mushroom Kingdom and kidnaps Princess Peach.

The game unfortunately has malware (one of which is the Mario Forever Toolbar, a browser hijacker), but a [[https://www.romhacking.net/hacks/6058/ fan remake]] using the Super Mario World ROM exists, was released in 2021, still allowing players to play without any risk.

--
risk.



* RemilitarizedZone: World 8 contains two tank levels, one of which that ends with the final Bowser fight.

to:

* EdibleAmmunition: Mario can turn into Potato Mario, who fires out bouncing potatoes that can destroy blocks.
* LifeMeter: Bowser has a life meter which goes down by you jumping on him. [[spoiler:Taken UpToEleven during the TrueFinalBoss fight against him, which has four layers of health]]
* RemilitarizedZone: World 8 contains two tank levels, one of which that ends with the final Bowser fight. [[spoiler:There's also another tank level which is far harder, called "Funny Tanks".]]
* RiseToTheChallenge: The third level in World 8 is a tower with rising lava. There's a bar on the side that lets you know how close the lava is to you.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

''Mario Forever'' is a Mario fangame that was created by Softendo (Buziol Games until 2009) that was released in 2004 for Windows. The game plays like the original VideoGame/SuperMarioBros1, alongside a couple of graphical adjustments and secrets here and there. The story is simple: Bowser launches an invasion at the Mushroom Kingdom and kidnaps Princess Peach.

The game unfortunately has malware (one of which is the Mario Forever Toolbar, a browser hijacker), but a [[https://www.romhacking.net/hacks/6058/ fan remake]] using the Super Mario World ROM exists, still allowing players to play without any risk.

--

!This game provides examples of:

* RemilitarizedZone: World 8 contains two tank levels, one of which that ends with the final Bowser fight.

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