History VideoGame / Marathon

20th Apr '17 4:03:49 PM Az_Tech341
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* HellIsThatNoise: Various. The Jjaro station in ''Infinity'' occasionally lets strained sounds of age and of general lack of maintenance... which sounds more like a barely awake EldritchAbomination struggling against its prison.

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* HellIsThatNoise: Various. The Jjaro station in ''Infinity'' occasionally lets strained sounds of age and of general a lack of maintenance... which maintenance loose; it sounds more like a barely awake EldritchAbomination struggling against its prison.
20th Apr '17 8:43:41 AM Shinr
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* HellIsThatNoise: Various. The Jjaro station in ''Infinity'' occasionally lets strained sounds of age and of general lack of maintenance... which sounds more like a barely awake EldritchAbomination struggling against its prison.
11th Apr '17 9:10:50 AM Golondrina
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* LesCollaborateurs: In ''Rubicon'' [[spoiler:a MegaCorp collaborated with the Pfhor with the goal to delay the Pfhor empire's defeat in order to buy time to develop a antidote for their own SyntheticPlague.]]



* LaResistance: The Martian Resistance before they took power, their legacy being various weapon caches scattered around ''UESC Marathon''.



* LaResistance: The Martian Resistance before they took power, their legacy being various weapon caches scattered around ''UESC Marathon''.



* LesCollaborateurs: In ''Rubicon'' [[spoiler:a MegaCorp collaborated with the Pfhor with the goal to delay the Pfhor empire's defeat in order to buy time to develop a antidote for their own SyntheticPlague.]]
8th Apr '17 3:56:11 PM nombretomado
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* ShoutOut: In a later level of ''Courier 11'', you throw a rock at a switch to crush an otherwise-invincible Enforcer {{expy}}, just like the Rancor in ''ReturnOfTheJedi''.

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* ShoutOut: In a later level of ''Courier 11'', you throw a rock at a switch to crush an otherwise-invincible Enforcer {{expy}}, just like the Rancor in ''ReturnOfTheJedi''.''Film/ReturnOfTheJedi''.
23rd Mar '17 6:37:30 PM ImpudentInfidel
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* AwakeningTheSleepingGiant: In ''Durandal'', the player and Durandal manage to contact the "Lost Clan" of the S'pht, otherwise known as the S'pht'kr. The S'pht'kr shortly arrive and proceed to trash the Pfhor so badly that the Pfhor resort to attempting to just [[ApocalypseHow nuke the whole star system.]]

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* AwakeningTheSleepingGiant: In ''Durandal'', the player and Durandal manage to contact the "Lost Clan" of the S'pht, otherwise known as the S'pht'kr. The S'pht'kr shortly arrive and proceed to trash the Pfhor so badly that the Pfhor resort to attempting to just [[ApocalypseHow nuke the whole star system.]]]] According to the epilogue the S'pht'kr ended up joining humanity for a RoaringRampageOfRevenge that destroyed the entire Pfhor empire.
9th Dec '16 3:04:33 PM RADIX
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* StupidityIsTheOnlyOption: In one level early in ''Rubicon'''s Salinger Plank, the exit terminal is located [[spoiler: in an active teleport bay. Who do you think is really waiting for you on the other side: your partner who only recently cracked the Dangi Corp's security codes, or the resident MadScientist whose wrath you just incurred and who ''controls the entire station''?]]
9th Dec '16 2:43:58 PM RADIX
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* AmbiguousSyntax: ''Infinity'' gives us Tycho's infamous statement in "Bagged Again" that the Security Officer has been "fighting doubt itself, elusive as I am". Is he merely comparing his own elusiveness to an abstract concept, or literally claiming to be doubt itself? It doesn't help that he's clearly [[SanitySlippage snapped]] at this point.
9th Dec '16 12:06:37 PM RADIX
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* InformationWantsToBeFree: Late in ''Rubicon'', [[spoiler: Lysander]] attempts to demoralize the Security Officer this way, claiming that [[spoiler: the knowledge of how to recreate the Achilles virus won't just go away even if the data is wiped; he specifically accuses Durandal, one of the few people who will retain this information, of lacking the restraint to not put it to use.]]
17th Nov '16 9:22:33 AM Shinr
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* DeadlyDodging: Enemies can hurt each other, but infighting requires them to be in low health in order to go into berserk mode, at which point they are practically dead already.
17th Nov '16 9:08:24 AM Shinr
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* AreTheseWiresImportant: When the mission calls to destroy something, usually the most efficient way is to punch the target circuitry. And the AI's sometimes mock the player character for being a WhenAllYouHaveIsAHammer-type DumbMuscle for this as a result.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Marathon