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* WombLevel: In Vacation, [[spoiler: the final dungeon, Drazzig Grotto starts out fairly cave like with glowing turquoise walls, the occasional gaping hole here or there, and some rougher purple terrain, but heading into the second half, the layout becomes much more grotesque. There, the walls and floors begin to pulsate, breathing holes start to pop up in droves of varying sizes, and green eyeballs watch you from above as you head ever closer to the Chamber of Rebirth.]]

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* BonusDungeon: For Vacation, there are 3. First, there is Tuoekat, a brief yet brutal 10-floor dungeon that require gathering friends with the link cable to attain 100 so that you can gain dark magic, which is mandatory for entry. Located inside are many dark themed enemies, the five pieces of the black set, and on the very final floor, [[spoiler: the final dark spirit is there provided you've captured 1000 GUMMY FROGS beforehand alongside a be-friendable pink enigma hidden along the walls]].

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* BonusDungeon: For Vacation, there are 3.

**
First, there is Tuoekat, a brief yet brutal 10-floor dungeon that require gathering friends with the link cable to attain 100 so that you can gain dark magic, which is mandatory for entry. Located inside are many dark themed enemies, the five pieces of the black set, and on the very final floor, [[spoiler: the final dark spirit is there provided you've captured 1000 GUMMY FROGS beforehand alongside a be-friendable pink enigma hidden along the walls]].
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** The protagonists ending varies on how many amigos you've gained and how much magic was mastered.

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** The protagonists protagonist's ending varies on how many amigos you've gained and how much magic was mastered.

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** The protagonists ending varies on how many amigos you've gained and how much magic was mastered. The regular ending has them become an instructor at Will-o-Wisp to teach future generations of other uses magic can have aside battle. The next ending requires that you fill your amigo log to 100, resulting in them

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** The protagonists ending varies on how many amigos you've gained and how much magic was mastered.
***
The regular ending has them become an instructor at Will-o-Wisp to teach future generations of other uses magic can have aside battle. battle.
***
The next ending requires that you fill your amigo log to 100, 100 to gain Dark Magic. This results in them [[spoiler: becoming a legendary traveler known by a number of titles across countless realms even after death at 87 years of age]].
*** The final ending requires that you level all 16 elements to Level 18 to gain every spell,
resulting in them the protagonist [[spoiler: seek out and successfully discover the cure to the Dodo's Curse, logging their findings in a journal that is sent to Will-o-Wisp to spread. However, they're never heard from again]].
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* For Vacation
** Ganache [[spoiler: is able to unite the other magicians of Kovomaka that had been Enigma Possessed and starts a revolution without violence to save his sister from Chiboust Castle and ensure lasting peace to their country.]]
** Olive goes on to bond with animals in an unmanned archipelago.
** Cabernet becomes the guardian of the land of hat wearing frogs.
** Candy gives up on magic entirely, becoming Will-o-Wisp's Historian.
** Blueberry goes to the Water Realm to deepen her bonds with her heritage.
** Peche funds and creates a Dodo Sanctuary.
** Kirsche travels the world, then returns home to teach at Will-o-Wisp.
** Arancia gives birth to three children, wondering when Kirsche, her husband, will ever come home.
** Chocolat moves to a hill near the school, enjoying the breeze all year long.
** Lemon founds a Magical Martial Arts Technique that she hopes to spread across the land.
** Cassis goes solo on a journey after giving all his gains to impoverished kids.
** Cidre passes the adventures of the story on through his career in painting.
** Pistachio becomes a professor at the school.
** Sesame becomes a researcher of the ancients, retooling Latte into a rocket that shoots off into parts unknown.
** The protagonists ending varies on how many amigos you've gained and how much magic was mastered. The regular ending has them become an instructor at Will-o-Wisp to teach future generations of other uses magic can have aside battle. The next ending requires that you fill your amigo log to 100, resulting in them
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*For Starsign
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Once you've mastered every element (I;e Leveled all the magic you've gained by linking up in Amigo Mode to Level 18 including dark) you gain access to Light Magic which, while blocking you off from Tuoekat, gives you access to another 10-floor dungeon named Yekrut. Here, battles are less brutal, but focus is shifted on many sequential puzzles relating to chess pieces on a board and which pieces can take what. Throughout the dungeon, a room full of respawning red frogs, red worms, the five pieces of the white set, [[spoiler: a be-friendable gummy frog, and the final light spirit can be found]].

Finally, there is the 50-floor Garam Masala, available after beating the game and rousing the 5 downed dwarves across the Dark and Abyssal Realms with Latte's ability. Here, porcelain pots block your path unless you pay them a specific amount of gummy frogs, with costs rising after every exchange. The only way to reduce the cost is to challenge shadowy mimicrys wandering about. Through the dungeon, 10 putty peas needed for Osim Village's expansion, and 6 characters are findable, with characters ranging from a chappy and a pot to [[spoiler: a doll and a small sparrow on the final floor]]. With three difficulty modes affecting how much the porcelain pots increase their gummy frog costs, and how many friends you can recruit, if you want everything, you need to play strictly through every floor and make every gummy frog count on Spicy Mode.

For Starsign, the Glissini Caves, which house the game's strongest monsters, including [[spoiler:an even stronger version of the final boss]].

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Once **Once you've mastered every element (I;e Leveled all the magic you've gained by linking up in Amigo Mode to Level 18 including dark) you gain access to Light Magic which, while blocking you off from Tuoekat, gives you access to another 10-floor dungeon named Yekrut. Here, battles are less brutal, but focus is shifted on many sequential puzzles relating to chess pieces on a board and which pieces can take what. Throughout the dungeon, a room full of respawning red frogs, red worms, the five pieces of the white set, [[spoiler: a be-friendable gummy frog, and the final light spirit can be found]].

Finally, **Finally, there is the 50-floor Garam Masala, available after beating the game and rousing the 5 downed dwarves across the Dark and Abyssal Realms with Latte's ability. Here, porcelain pots block your path unless you pay them a specific amount of gummy frogs, with costs rising after every exchange. The only way to reduce the cost is to challenge shadowy mimicrys wandering about. Through the dungeon, 10 putty peas needed for Osim Village's expansion, and 6 characters are findable, with characters ranging from a chappy and a pot to [[spoiler: a doll and a small sparrow on the final floor]]. With three difficulty modes affecting how much the porcelain pots increase their gummy frog costs, and how many friends you can recruit, if you want everything, you need to play strictly through every floor and make every gummy frog count on Spicy Mode.

For **For Starsign, the Glissini Caves, which house the game's strongest monsters, including [[spoiler:an even stronger version of the final boss]].
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* BonusBoss: ** At the bottom of Garam Masala, [[spoiler: a robotic guardian awaits. He doesn't guard anything in particular, and he's notably weaker than the upgraded boss recolors you have to fight in droves to get to that point, but he's the final encounter of that bonus dungeon]].

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* BonusBoss: ** At the bottom of Garam Masala, [[spoiler: a robotic guardian awaits. He doesn't guard anything in particular, and he's notably weaker than the upgraded boss recolors you have to fight in droves to get to that point, but he's the final encounter of that bonus dungeon]].

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* BonusBoss: Fighting the Gummi Girl isn't required to pass through the story.

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* BonusBoss: ** At the bottom of Garam Masala, [[spoiler: a robotic guardian awaits. He doesn't guard anything in particular, and he's notably weaker than the upgraded boss recolors you have to fight in droves to get to that point, but he's the final encounter of that bonus dungeon]].
**
Fighting the Gummi Girl in Starsign isn't required to pass through the story.

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Finally, there is the 50-floor Garam Masala, available after beating the game and rousing the 5 downed dwarves across the Dark and Abyssal Realms with Latte's ability. Here, porcelain pots block your path unless you pay them a specific amount of gummy frogs, with costs rising after every exchange. The only way to reduce the cost is to challenge shadowy mimicrys wandering about. Through the dungeon, 10 putty peas needed for Osim Village's expansion, and 6 characters are findable, with characters ranging from a chappy and a pot to [[spoiler: a doll and a small sparrow on the final floor]]. With three difficulty modes affecting how much the porcelain pots increase their gummy frog costs, and how many friends you can recruit, if you want everything, you need to play strictly through every floor and make every gummy frog count on Spicy Mode.

to:


Finally, there is the 50-floor Garam Masala, available after beating the game and rousing the 5 downed dwarves across the Dark and Abyssal Realms with Latte's ability. Here, porcelain pots block your path unless you pay them a specific amount of gummy frogs, with costs rising after every exchange. The only way to reduce the cost is to challenge shadowy mimicrys wandering about. Through the dungeon, 10 putty peas needed for Osim Village's expansion, and 6 characters are findable, with characters ranging from a chappy and a pot to [[spoiler: a doll and a small sparrow on the final floor]]. With three difficulty modes affecting how much the porcelain pots increase their gummy frog costs, and how many friends you can recruit, if you want everything, you need to play strictly through every floor and make every gummy frog count on Spicy Mode.

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* BonusDungeon: The Glissini Caves, which house the game's strongest monsters, including [[spoiler:an even stronger version of the final boss]].

to:

* BonusDungeon: For Vacation, there are 3. First, there is Tuoekat, a brief yet brutal 10-floor dungeon that require gathering friends with the link cable to attain 100 so that you can gain dark magic, which is mandatory for entry. Located inside are many dark themed enemies, the five pieces of the black set, and on the very final floor, [[spoiler: the final dark spirit is there provided you've captured 1000 GUMMY FROGS beforehand alongside a be-friendable pink enigma hidden along the walls]].
Once you've mastered every element (I;e Leveled all the magic you've gained by linking up in Amigo Mode to Level 18 including dark) you gain access to Light Magic which, while blocking you off from Tuoekat, gives you access to another 10-floor dungeon named Yekrut. Here, battles are less brutal, but focus is shifted on many sequential puzzles relating to chess pieces on a board and which pieces can take what. Throughout the dungeon, a room full of respawning red frogs, red worms, the five pieces of the white set, [[spoiler: a be-friendable gummy frog, and the final light spirit can be found]].
Finally, there is the 50-floor Garam Masala, available after beating the game and rousing the 5 downed dwarves across the Dark and Abyssal Realms with Latte's ability. Here, porcelain pots block your path unless you pay them a specific amount of gummy frogs, with costs rising after every exchange.
The only way to reduce the cost is to challenge shadowy mimicrys wandering about. Through the dungeon, 10 putty peas needed for Osim Village's expansion, and 6 characters are findable, with characters ranging from a chappy and a pot to [[spoiler: a doll and a small sparrow on the final floor]]. With three difficulty modes affecting how much the porcelain pots increase their gummy frog costs, and how many friends you can recruit, if you want everything, you need to play strictly through every floor and make every gummy frog count on Spicy Mode.
For Starsign, the
Glissini Caves, which house the game's strongest monsters, including [[spoiler:an even stronger version of the final boss]].
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* ThoseTwoBadGuys: Caldarroste, a bumbling pirate otter wannabe and Lord Persimon, Chard's "512th-in-Commander"

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* ThoseTwoBadGuys: ThoseTwoGuys: Caldarroste, a bumbling pirate otter wannabe and Lord Persimon, Chard's "512th-in-Commander"
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* DegradedBoss: In ''Magical Starsign'', Pookas and Dab Hasnels, formerly MiniBoss encounters, reappear on Shadra as regular enemies.
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** The first SpacePolice detective the party faces is Mugwort, an [[FunnyAfro afro-wearing]] lizard with bell-bottom pants and platform shoes. He even strikes the classic Disco pose when casting.

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** The first SpacePolice detective the party faces is Mugwort, an [[FunnyAfro afro-wearing]] afro-wearing lizard with bell-bottom pants and platform shoes. He even strikes the classic Disco pose when casting.

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* PointOfNoReturn: After you defeat the giant larva boss you can't leave Chromagar Cave, though you ''can'' leave after you enter its room but before you fight it.

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* PointOfNoReturn: After you defeat the giant larva boss boss, you can't leave Chromagar Cave, though Cave. Though you ''can'' leave after you enter its room but before you fight it.



* ReallySevenHundredYearsOld: The sequel has an 800 year timeskip. The same teachers are still teaching at the magic school, and they still look the same. It's lampshaded by Chai.

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* ReallySevenHundredYearsOld: ReallySevenHundredYearsOld:
**
The sequel has an 800 year timeskip. The same teachers are still teaching at the magic school, and they still look the same. It's lampshaded by Chai.



* RecycledInSPACE: Magical Starsign takes place in space, while the first game took place on different planes of existence.

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* RecycledInSPACE: Magical Starsign ''Magical Starsign'' takes place in space, while the first game took place on different planes of existence.
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The UsefulNotes/NintendoDS sequel, ''Magical Starsign'' (2006), takes place 800 years later, when one of the teachers disappears. The students find a six-pack of magical spaceships in a part of the school and get lost in space, having to reunite with each other and rescue their teacher. This game was released in the west.

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The UsefulNotes/NintendoDS sequel, ''Magical Starsign'' (2006), takes place 800 years later, when one of the teachers disappears. The students find a six-pack of magical spaceships in a part of the school and get lost in space, having to reunite with each other and rescue their teacher. This game was released in the west.
West.
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No Gamespot logo.


[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/Magical_Vacation_-_Promotional_Art_6904.jpg]]

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[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/Magical_Vacation_-_Promotional_Art_6904.jpg]]org/pmwiki/pub/images/magical_vacation.png]]
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* BittersweetEnding: [[spoiler:Starsign has the students find their teacher again after a very long adventure, but the Chromagar Cave's influence had taken its toll on her, and she's already solidified into hard candy since long. After some tearful parting words, she disappears into light. The epilogue shows the main cast of six's future, with wildly varying moods from Sorbet being able to finish her studies safely after a loan was allowed to her to Mokka literally donating his body to science as a primary component of Lassi's rocket.]]
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** ''Vacation'' has 16 elements, including Earth, Machine, Bug, Wood, Poison, Beast, Thunder, Water, Beauty, Sword, Wind, Sound, Fire, Love, Darkness, and Light. Love is neutral to all elements, Dark is stronger than the other except for Love and Light, and Light has no weaknesses.

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** ''Vacation'' has 16 elements, including Earth, Machine, Bug, Wood, Poison, Beast, Thunder, Water, Beauty, Sword, Wind, Sound, Fire, Love, Darkness, and Light. Love is neutral to all elements, Dark is stronger than the other others except for Love and Light, and Light has no weaknesses.
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* AmbiguousInnocence: Farina in ''Magical Starsign'' is ''unspeakably'' creepy. She barely ever speaks, and for the majority of the game her dialog box face graphic is the same blank expression. She's a magical prodigy, which is unusual enough, but you learn about this when she ''wordlessly vaporizes'' a monster that was enchanted to revive endlessly after your party beats it, destroys a second one, and them helps Pico escape. Her pet frog died and her nursemaid put it into a potted plant's soil as fertilizer, after which she began gathering animal corpses and packing them in. Later in the game, she beats up the pirate otters stranded at Assam and exercises dominion over them. [[spoiler: But worst of all is when, stemming from those last two examples, she nurses a holy tree sapling by burying said otters and ''her own neighbors'' up to their necks in soil and letting the sapling slowly suck the life out of them, with '''[[SelfMadeOrphan her own father]]''' closest to the sapling.]] An unidentified member of your party even [[LampshadedTrope lampshades]] her creepiness in the team's diary.

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* AmbiguousInnocence: Farina in ''Magical Starsign'' is ''unspeakably'' creepy. She barely ever speaks, and for the majority of the game her dialog box face graphic is the same blank expression. She's a magical prodigy, which is unusual enough, but you learn about this when she ''wordlessly vaporizes'' a monster that was enchanted to revive endlessly after your party beats it, destroys a second one, and them then helps Pico escape. Her pet frog died and her nursemaid put it into a potted plant's soil as fertilizer, after which she began gathering animal corpses and packing them in. Later in the game, she beats up the pirate otters stranded at Assam and exercises dominion over them. [[spoiler: But worst of all is when, stemming from those last two examples, she nurses a holy tree sapling by burying said otters and ''her own neighbors'' up to their necks in soil and letting the sapling slowly suck the life out of them, with '''[[SelfMadeOrphan her own father]]''' closest to the sapling.]] An unidentified member of your party even [[LampshadedTrope lampshades]] her creepiness in the team's diary.
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An fan English translation for Magical Vacation was released on June 7th, 2016, by the aptly named romhacking.net member Magicalpatcher.

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An A fan English translation for Magical Vacation ''Magical Vacation'' was released on June 7th, 2016, by the aptly named romhacking.net member Magicalpatcher.
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Not actually impressive.


* DevelopersForesight: The dev team went the extra mile with when user-inputted names are spoken in certain contexts. Soon after Mokka joins the party, Lassi has a line where she whispers to your character, addressing him/her by name in a hoarser whisper. How do they show that she's adding emphasis without the ability to use italics? The same way most people do it: ALL-CAPS. ''Even if your name isn't in all-caps.''
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* Metaphorgotten: At one point on Nova, Grenadine says: "Right, so, space is like this big onion, ya see? You know, onions got lots of layers? Well, you start peeling those layers off, and all you get is tears. But we do it anyway! You can't stop peelin' the layers, or else you've got nothing to eat! You feelin' me, kid?"

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* Metaphorgotten: {{Metaphorgotten}}: At one point on Nova, Grenadine says: "Right, so, space is like this big onion, ya see? You know, onions got lots of layers? Well, you start peeling those layers off, and all you get is tears. But we do it anyway! You can't stop peelin' the layers, or else you've got nothing to eat! You feelin' me, kid?"
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* AxCrazy / PsychoForHire: [[NamesToRunAwayFromReallyFast Magnus Muzzleflash]], a "murderous psychopathologist and a gun-toting pox" who doesn't think twice on gunning down his own troops if they get on his way. He was actually in prison due to his crimes against the galaxy before Abalon required his services.

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* AxCrazy / PsychoForHire: AxCrazy: [[NamesToRunAwayFromReallyFast Magnus Muzzleflash]], a "murderous psychopathologist and a gun-toting pox" who doesn't think twice on gunning down his own troops if they get on his way. He was actually in prison due to his crimes against the galaxy before Abalon required his services.



%%* MoodSwinger: Sorbet

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%%* MoodSwinger: SorbetSorbet.

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* ButterflyOfDeathAndRebirth: [[spoiler: The final boss is one: It's supposed to create a new sun after it finishes eating the old one, though there are implications that this isn't actually the case. Your party killing it causes the sun's light to intensify, and is treated as a very good thing.]]

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* ButterflyOfDeathAndRebirth: [[spoiler: The final boss is one: a giant butterfly. It's supposed to create a new sun after it finishes eating the old one, though there are implications that this isn't actually the case. Your party killing it causes the sun's light to intensify, solving the robot apocalypse problem and is treated as a very good thing.saving eveyone in the solar system in the process.]]



* DeusExMachina: The party defeating the final boss causes the sun's light to intensify, singlehandedly stopping the [[spoiler:robot apocalypse]] and [[spoiler:dissolving the gummi mist]].



* NPCRoadblock: The otter blocking the team from getting to the waterfall on Cassia after thawing the place out. LampShaded. "You can't go past here. Back when the town was frozen, you could, but not now. I know that doesn't make any sense. Just roll with it."

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* NPCRoadblock: The otter blocking the team from getting to the waterfall on Cassia after thawing the place out. LampShaded. "You out.
-->You
can't go past here. Back when the town was frozen, you could, but not now. I know that doesn't make any sense. Just roll with it."



* ShootTheShaggyDog: [[spoiler: Oh, though you saved Miss Madeline from her fate? Too bad, she has to join the TheLifestream just as you finally rescue her. Kinda goes double due to all the effort you went to in order to save her in the previous game.]]

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* ShootTheShaggyDog: [[spoiler: Oh, though you saved Miss Madeline from her fate? Too bad, she has to join the TheLifestream just as you finally rescue her. Kinda goes double due to all the effort you went to in order to save her in the previous game.]]
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* PointOfNoReturn: After you defeat the giant larva boss you can't leave Chromagar Cave, though you ''can''leave after you enter its room but before you fight it.

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* PointOfNoReturn: After you defeat the giant larva boss you can't leave Chromagar Cave, though you ''can''leave ''can'' leave after you enter its room but before you fight it.
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* SmallNameBigEgo: Detective Beignet, the first member of the Space Police the Starsign party meets, is happy to declare that the pirate problems are outside his jurisdiction and overstates his abilities, but is otherwise quite friendly. [[spoiler: He's shocked when the main organization comes around and [[PoliceBrutality mistreats the civilians]], is initially unaware that the police and pirates are actually allied - though he soon finds out, and spends the latter 2/3rds of the game [[FriendOnTheForce getting you past security to places where you can do the most good]].

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* SmallNameBigEgo: Detective Beignet, the first member of the Space Police the Starsign party meets, is happy to declare that the pirate problems are outside his jurisdiction and overstates his abilities, but is otherwise quite friendly. [[spoiler: He's shocked when the main organization comes around and [[PoliceBrutality mistreats the civilians]], is initially unaware that the police and pirates are actually allied - though he soon finds out, and spends the latter 2/3rds of the game [[FriendOnTheForce getting you past security to places where you can do the most good]].good]]]].
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The gamefaqs baor dis really informative! http://www.gamefaqs.com/boards/925593-magical-starsign

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* MissingSecret: It seems like there should be 30 Putty Peas, but there are only 29.
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* NonStandardGameOver: Touching the giant ball of lava kills you instantly. Mokka is kind enough to warn you about this.
-->'''Game:''' <Player> and friends turned to ashes and left this world behind.
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Big news for the fandom: full fan translation for Magical Vacation, out now!

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An fan English translation for Magical Vacation was released on June 7th, 2016, by the aptly named romhacking.net member Magicalpatcher.

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