History VideoGame / MagicCarpet

7th Dec '17 2:18:23 AM RedScharlach
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In terms of gameplay, Magic Carpet is a First-Person Shooter with a heavy emphasis on magic. You have a supply of mana which dictates what spells you can use and how long for. Collecting mana increases your mana bar, which allows you to cast more spells without having to recharge. At the start you may only be able to throw a few fireballs but later on you can hold down the mouse button on spells such as Rapid Fireball and Lightning in order to deal more damage for a longer period of time. In the late stages of the game you can throw Meteors and summon Volcanos which deal an enormous amount of damage.

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In terms of gameplay, Magic Carpet is a First-Person Shooter with a heavy emphasis on magic. You have a supply of mana which dictates what spells you can use and how long for. Collecting mana increases your mana bar, which allows you to cast more spells without having to recharge. At the start you may only be able to throw a few fireballs but later on you can hold down the mouse button on spells such as Rapid Fireball and Lightning in order to deal more damage for a longer period of time. In the late stages of the game you can throw Meteors and summon Volcanos Volcanoes which deal an enormous amount of damage.



* EnemyMine: If you're in a tactical frame of mind, you could redirect the Skeleton Army to attack enemy castles. Enemy wizards don't form alliances but can sometimes attack enemy wizards at the same time, leading to an unintentional collusion of forces. Don't expect them not to retaliate if you accidently hit them with a spell though.

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* EnemyMine: If you're in a tactical frame of mind, you could redirect the Skeleton Army to attack enemy castles. Enemy wizards don't form alliances but can sometimes attack enemy wizards at the same time, leading to an unintentional collusion of forces. Don't expect them not to retaliate if you accidently accidentally hit them with a spell though.



* InvulnerableCivilians: Averted, they can be killed and even turned into undead by the Skeleton Army.

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* InvulnerableCivilians: Averted, they can be killed and even turned into the undead by the Skeleton Army.
30th Apr '17 6:00:08 AM Meneth
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* GiantEnemyCrab: Crabs start out small, but they can eat mana to grow bigger and gain new spells. A full-grown crab can cast Meteor.
17th Feb '17 5:47:57 PM Xtifr
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'''''Magic Carpet''''' was a videogame released in 1994 by Electronic Arts and developed by Creator/{{Bullfrog}} (The same company that worked on ''VideoGame/ThemePark'' and ''VideoGame/ThemeHospital'').

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'''''Magic Carpet''''' ''Magic Carpet'' was a videogame released in 1994 by Electronic Arts and developed by Creator/{{Bullfrog}} (The same company that worked on ''VideoGame/ThemePark'' and ''VideoGame/ThemeHospital'').
1st May '16 12:39:33 AM NTC3
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[[quoteright:264:http://static.tvtropes.org/pmwiki/pub/images/magic_carpet_cover.jpg]]
16th Sep '15 2:47:29 AM malek86
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* DeathIsASlapOnTheWrist: if you are killed, as long as your castle is standing, you can resurrect there immediately. This is used to good and bad effects: as the player, you can keep going with relatively little effort even dying repeatedly against bigger monsters. The bad is that the same rule applies to AI wizards, making any attempt to eliminate them a long attrition battle. The sequel eliminated this downside by forcing AI wizards into a 30-60 seconds interval before they could resurrect, giving the player ample time to destroy their castles.
11th Jul '14 4:21:59 PM DanaO
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* ColonyDrop: A variation: creating your castle (and expanding its walls) does tremendous damage to most things in the way and makes collecting their mana extremely convenient, and many maps include a swarm of giant bees or flock of vultures (or something similar) near your starting point to give you a fast opening option. Of course, this can backfire if it turns out you bit off more than your castle can chew up.
8th Feb '14 10:44:22 AM supergod
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**Using a fireball on a Griffin will not only backfire but will also cause the entire herd to attack you at once. Enemy wizards can be coaxed into attacking them if you happen to fly between a herd when the wizard is shooting at you.



* IdiotBall: Using a fireball on a Griffin will not only backfire but will also cause the entire herd to attack you at once. Enemy wizards can be coaxed into attacking them if you happen to fly between a herd when the wizard is shooting at you.
8th Feb '14 10:40:57 AM supergod
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''VideoGame/MagicCarpet'' was a videogame released in 1994 by Electronic Arts and developed by Creator/{{Bullfrog}} (The same company that worked on ''VideoGame/ThemePark'' and ''VideoGame/ThemeHospital'').

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''VideoGame/MagicCarpet'' '''''Magic Carpet''''' was a videogame released in 1994 by Electronic Arts and developed by Creator/{{Bullfrog}} (The same company that worked on ''VideoGame/ThemePark'' and ''VideoGame/ThemeHospital'').
8th Feb '14 10:40:17 AM supergod
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* TakeYourTime: You can do this in the monster-only levels. If there are enemy wizards however, they can and will kill monsters for mana. When there's no more monsters they will turn on you.

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* TakeYourTime: You can do this in the monster-only levels. If there are enemy wizards however, they can and will kill monsters for mana. When there's there are no more monsters they will turn on you.
8th Feb '14 10:37:59 AM supergod
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!! This game provides examples of the following tropes:



* WizardDuel: A crucial part of the game's fun factor.

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* WizardDuel: A crucial part of the game's fun factor.factor.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.MagicCarpet