History VideoGame / MaddenNFL

22nd Mar '18 9:56:28 PM nombretomado
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** One of the sponsors you can get for your team is the "[[TheOffice Michael Scarn Paper Company]]", Michael Scarn being Michael Scott's MartyStu character.

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** One of the sponsors you can get for your team is the "[[TheOffice "[[Series/{{The Office|US}} Michael Scarn Paper Company]]", Michael Scarn being Michael Scott's MartyStu character.
10th Mar '18 12:21:28 PM nombretomado
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Developed by Creator/ElectronicArts, ''John Madden Football'', later shortened to simply '''''Madden NFL''''', is the namesake of coaching legend John Madden, an UsefulNotes/AmericanFootball game based on the UsefulNotes/NationalFootballLeague that has, since 1988, been released annually, and always falls among the top sellers of gaming each year. It's praised for [[ShownTheirWork its realistic level of play]], to the point where the latest edition is frequently used to predict the outcome of big games up to and including the SuperBowl.

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Developed by Creator/ElectronicArts, ''John Madden Football'', later shortened to simply '''''Madden NFL''''', is the namesake of coaching legend John Madden, an UsefulNotes/AmericanFootball game based on the UsefulNotes/NationalFootballLeague that has, since 1988, been released annually, and always falls among the top sellers of gaming each year. It's praised for [[ShownTheirWork its realistic level of play]], to the point where the latest edition is frequently used to predict the outcome of big games up to and including the SuperBowl.
UsefulNotes/SuperBowl.
18th Jan '18 7:06:59 AM BeerBaron
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* VideoGameDelegationPenalty:
** This is especially prominent when playing defense. On offense, under most circumstances, you control whichever player has the ball. The other players will run their routes or block as designed, with their attributes (especially "Awareness") playing into how well they do these things. On defense, however, you can take control of any player. The ones you aren't controlling can almost certainly be expected to perform worse than they would under your control. One of the most prominent examples occurs when the opposing QB rolls out out of the pocket. Pursuing defenders have the option of either going for the QB (at which point the QB will try to pass the ball), or dropping back in coverage (at which point the QB will try to run with the ball). This is a desirable situation in real life for the offense, as it forces the defenders to choose and should leave one of the options open. However, in the game, if you are not controlling the closest pursuing defender, expect to see him get indecisive and hover in between, leaving ''both'' the pass and the run wide open. This can even happen with defenders who have maxed out Awareness.
** In Franchise Mode, you may choose to skip over offseason events such as the free agent signing period and the draft. Do so at your own risk, as the AI may decide to, for example, sign multiple expensive free agents at one position leaving you without enough cap space to fill other needs. It may draft players at positions where you already have excellent players and good depth, meaning those players won't even see the field while leaving gaping holes at other positions on your roster. It may allow a young stud to leave via free agency while re-signing an aging player with decreasing stats to a multi-year extension.
28th Nov '17 11:27:58 PM kaboom
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** Madden NFL 18 took this to the next level with the Gun Monster playbook. This set of plays involved lining up only three offensive linemen in the centre with the tackles lined up next to the wide receivers. The problem? The AI responds to this play by spreading out its front seven to cover the groups of three, resulting in an easy run up the middle every single time. EA eventually nerfed this playbook in response.
18th Nov '17 4:44:20 PM bwburke94
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* AscendedGlitch: After a video that showed a glitch that featured Cleveland Browns linebacker Christian Kirksey reduced to 1'2" in size went viral, and said linebacker tweeted it, [[http://www.easports.com/madden-nfl/news/2014/ultimate-team-tiny-titan EA made him part of an Ultimate Team Weekly Challenge.]]



** After a video that showed a glitch that featured Cleveland Browns rookie linebacker Christian Kirksey reduced to 1'2" in size went viral, and said linebacker tweeted it, [[http://www.easports.com/madden-nfl/news/2014/ultimate-team-tiny-titan EA made him part of an Ultimate Team Weekly Challenge.]]



* ColdOpen: Possibly the first ever for a Sports Game franchise - Upon first launching ''Madden 15'', the player will be dropped into the NFC Championship game as Cam Newton and the Panthers, with one last chance to score a TD on the Seattle Seahawks and go to the Super Bowl. When a similar scenario happened in the real NFL that year (Cam Newton's Panthers played in Seattle in the Divisional round), the Madden team included a reference to it in the loading screens.
** This is continued in ''Madden 16'', controlling the Steelers in Super Bowl 50 against the Cardinals.

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* ColdOpen: Possibly the first ever for a Sports Game franchise - Upon first launching ''Madden 15'', the player will be dropped into the NFC Championship game as Cam Newton and the Panthers, with one last chance to score a TD on the Seattle Seahawks and go to the Super Bowl. When a similar scenario happened in the real NFL that year (Cam Newton's Panthers played in Seattle in the Divisional round), the Madden team included a reference to it in the loading screens.
**
screens. This is was continued in ''Madden 16'', controlling the Steelers in Super Bowl 50 against the Cardinals.16'' and onward, with a different scenario each year.



** If the CPU challenges a play, they will win 9 times out of 10. If the player challenges a play, they will lose 9 times out of 10.

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** If the CPU AI challenges a play, they will win 9 times out of 10. If the player challenges a play, they will lose 9 times out of 10.



* DevelopersForesight: While the ColdOpen of ''Madden 16'' puts you in control of the Steelers at 1st and goal needing a touchdown to secure victory (and heavily encouraging the player to throw to WR Antonio Brown), it is completely possible to [[OffTheRails fail to score]], and the game ending will change to reflect that.

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* DevelopersForesight: While the ColdOpen of ''Madden 16'' puts you in control of the Steelers at 1st and goal needing a touchdown to secure victory (and heavily encouraging the player to throw to WR Antonio Brown), it is completely possible to [[OffTheRails fail to score]], and the game game's ending will change to reflect that.



* GameBreakingBug: Madden 16 shipped with major glitches in franchise mode that caused some players ratings to plummet during the season, while others started exploding, even going over 100 in some cases. The bug was so prominent that the game developers were going to enthusiast forums to tell people not to start those game modes until they were patched.
* GameMod: For the PC version, which was discontinued after ''Madden 08''. A team of dedicated modders releases reasonably accurate roster updates complete with player portraits and coaching staff changes every year so that they and their PC-playing brethren can continue to enjoy the game, even if EA isn't interested in bringing back the PC version. They've even released mods to keep the game up-to-date with NFL rule changes, like moving kickoffs to the 35 yard line and extra point attempts to the 15 yard line.

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* GameBreakingBug: Madden 16 ''Madden 16'' shipped with major glitches in franchise mode that caused some players ratings to plummet during the season, while others started exploding, even going over 100 in some cases. The bug was so prominent that the game developers were going to enthusiast forums to tell people not to start those game modes until they were patched.
* GameMod: For the PC version, which was discontinued after ''Madden 08''. A team of dedicated modders releases reasonably accurate roster updates updates, complete with player portraits and coaching staff changes changes, every year so that they and their PC-playing brethren can continue to enjoy the game, even if EA isn't interested in bringing back the PC version.game. They've even released mods to keep the game up-to-date with NFL rule changes, like moving kickoffs to the 35 yard line and extra point attempts to the 15 yard line.



** Did you know you can audible on kickoffs? The manual writers sure didn't!
** The manual also doesn't say how to scramble anywhere, instead phrasing the ability as "toggle on/off WR icons". When put that way, [[ExactlyWhatItSaysOnTheTin it sounds like they just mean turn off the icons underneath your receivers.]]

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** Did you know you can audible to an onside kick on kickoffs? The manual writers sure didn't!
** The manual (prior to ''06'') also doesn't say how to scramble anywhere, instead phrasing the ability as "toggle on/off WR icons". When put that way, [[ExactlyWhatItSaysOnTheTin it sounds like they just mean turn off the icons underneath your receivers.]]



* LuckBasedMission: Several.
** The "Madden Moments" feature in various iterations challenge you to replicate some of the greatest feats in football history. Of course, the reason they were memorable in the first place is because they were so ridiculously improbable. One of the most infamous is Madden 2002's recreation of the Heidi Game from 1968, which was ''pretty much impossible''. You control the Oakland Raiders, down by ten points to the New York Jets - the team that would go on to win that year's Super Bowl - with only 1:05 left on the clock. Fortunately, you have all three timeouts. Still, you have 65 seconds to score twice and grab an onside kick. NintendoHard doesn't even come close to describing it.

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* LuckBasedMission: Several.
**
The "Madden Moments" feature in various iterations challenge (and its spiritual successor in Ultimate Team solos) challenges you to replicate some of the greatest feats in football history. Of course, the reason they were memorable in the first place is because they were so ridiculously improbable. improbable.
**
One of the most infamous is Madden 2002's recreation of the Heidi Game from 1968, which was ''pretty much impossible''. You control the Oakland Raiders, down by ten points to the New York Jets - the team that would go on to win that year's Super Bowl - with only 1:05 left on the clock. [[note]]In the real game, the Raiders were only trailing by three points, but at the time there was no way to code in any scenario other than "win the game" so the score was altered to compensate.[[/note]] Fortunately, you have all three timeouts. Still, you have 65 seconds to score twice and grab an onside kick. NintendoHard doesn't even come close to describing it.



* LogicBomb: Proven possible by [[http://www.sbnation.com/breaking-madden SBnation.com's "Breaking Madden" series]] which uses player creation settings (5'0" 400 lb. QB "BEEFTANK"), roster settings (a team of all Tom Bradys) and unusual play calling (only punts and fake punts) to get the CPU "clearly so fed up with my silly adjustments that it stopped trying to create a realistic simulation." The results: lopsided scores and Hilarious [=GIFs=] of players hit in the head by balls, giving piggy back rides, leaving for Gatorade mid play, and even having their head spin (vertically).

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* LogicBomb: Proven possible by [[http://www.sbnation.com/breaking-madden SBnation.com's "Breaking Madden" series]] which uses player creation settings (5'0" 400 lb. QB "BEEFTANK"), roster settings (a team of all Tom Bradys) and unusual play calling (only punts and fake punts) to get the CPU "clearly so fed up with my silly adjustments that it stopped trying to create a realistic simulation." The results: lopsided scores and Hilarious hilarious [=GIFs=] of players hit in the head by balls, giving piggy back rides, leaving for Gatorade mid play, and even having their head spin (vertically).



* MultiPlatform: One of the biggest multi-platform sellers of the 21st century. Since 2001, it's been multi-generation as well, as every ''Madden'' since then has been released for both the current consoles and at least one DaddySystem.

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* MultiPlatform: One of the biggest multi-platform sellers of the 21st century. Since 2001, it's been From ''2001'' to ''17'', it was multi-generation as well, as every ''Madden'' since then has been in that span was released for both the current consoles and at least one DaddySystem.



** The QB Vision Cone, added for ''06'', was an attempt at one, but backfired ''spectacularly''. The tiny vision cone for Quarterbacks with low awareness could actually be used to "look off" defenders, causing them to adjust their coverage to the wrong receiver. Elite Quarterbacks with high awareness, like Creator/PeytonManning and Creator/TomBrady, wouldn't be able to do this. (The cone was removed for ''Madden 09''.)

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** The QB Vision Cone, added for ''06'', was an attempt at one, but backfired ''spectacularly''. The tiny vision cone for Quarterbacks with low awareness could actually be used to "look off" defenders, causing them to adjust their coverage to the wrong receiver. Elite Quarterbacks with high awareness, like Creator/PeytonManning and Creator/TomBrady, wouldn't be able to do this. (The cone was removed for the seventh-generation release of ''Madden 09''.)



* NoCelebritiesWereHarmed: Madden draft classes used to be randomly generated, but from ''Madden 10'' to ''Madden 25'', they were specifically created. This leads some to notice similarities between the athletes you can draft and real college players whose names they cannot legally use. A few of these are supposed to be {{Shout Out}}s to the ''NFL Head Coach'' series some of the programmers worked on as well.

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* NoCelebritiesWereHarmed: Madden draft classes used to be are usually randomly generated, but from ''Madden 10'' to ''Madden 25'', they were specifically created. This leads some to notice similarities between the athletes you can draft and real college players whose names they cannot legally use. A few of these are supposed to be {{Shout Out}}s to the ''NFL Head Coach'' series some of the programmers worked on as well.



** Most versions (prior to ''13'', which removed the feature for [[ScrewedByTheLawyers legal reasons]]) allow you to import rookies from the corresponding ''NCAA Football'' title.

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** Most versions (prior to ''13'', which removed the feature for [[ScrewedByTheLawyers legal reasons]]) reasons]], but interestingly including the seventh-generation release of ''25'') allow you to import rookies from the corresponding ''NCAA Football'' title.



* OneStatToRuleThemAll: Although it varies by just how much it rules in the game from year to year, Speed has been the most important stat throughout the history of the series. It is common for speedy but otherwise mediocre players in real life to become game breakers in the game itself due to the emphasis placed on speed. There are a few reasons for this: First, these "speed merchants" often block, tackle, and/or break tackles far better than their real life counterparts which eliminates their greatest weaknesses. Second, because passes are automatically targeted to hit a player in the chest, it can be surprisingly difficult to run one of the most common plays in football - throw it high to the tall receiver or tight end and let him use his size/reach to out-jump the defender to catch the pass.

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* OneStatToRuleThemAll: Although it varies by just how much it rules in the game from year to year, Speed has been the most important stat throughout the history of the series. It is common for speedy but otherwise mediocre players in real life to become game breakers in the game itself due to the emphasis placed on speed. There are a few reasons for this: First, these "speed merchants" often block, tackle, and/or break tackles far better than their real life counterparts which eliminates their greatest weaknesses. Second, because passes are automatically usually targeted to hit a player in the chest, it can be surprisingly difficult to run one of the most common plays in football - throw it high to the tall receiver or tight end and let him use his size/reach to out-jump the defender to catch the pass.



* SweetPollyOliver: Madden 12 includes some of the staffers as {{Joke Character}}s, including women. In-gameplay, the women are completely indistinguishable from the men, unlike fellow EA franchise ''VideoGame/NHLHockey''

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* SweetPollyOliver: Madden 12 ''Madden 12'' includes some of the staffers as {{Joke Character}}s, including women. In-gameplay, the women are completely indistinguishable from the men, unlike fellow EA franchise ''VideoGame/NHLHockey''



* TookALevelInBadass: Any player who was initially rated poorly (usually because they were a rookie) who is then bumped up due to dominant real life play. The most notable example is Richard Sherman who went from being the worst rated player ''in the entire game'' in Madden 12 to being the highest in Madden 15 and the cover boy
* {{Unperson}}: Occasionally when an athlete has found himself in legal trouble, he'll get totally removed from the game until he's reinstated. This most notably happened to Michael Vick[[note]]dogfighting arrest and prison time[[/note]] and Ray Rice[[note]]domestic violence case[[/note]] Similarly, in ''15'', the free agent listing would only show you the top 30 or so free agents at any position. If a player below that threshold gets cut, they are effectively [[PermanentlyMissableContent lost]] because no means exist to locate them and re-sign them.

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* TookALevelInBadass: Any player who was initially rated poorly (usually because they were a rookie) who is then bumped up due to dominant real life play. The most notable example is Richard Sherman who went from being the worst rated player ''in the entire game'' in Madden 12 ''Madden 12'' to being the highest in Madden 15 and the rated (and cover boy
athlete) in ''Madden 15''.
* {{Unperson}}: Occasionally when an athlete has found himself in legal trouble, he'll get totally removed from the game until he's reinstated. This most notably happened to Michael Vick[[note]]dogfighting arrest and prison time[[/note]] and Ray Rice[[note]]domestic violence case[[/note]] case[[/note]]. Similarly, in ''15'', ''15'' onward, the free agent listing would only show you the top 30 or so free agents at any position.position, or the top 100 overall. If a player below that threshold gets cut, they are effectively [[PermanentlyMissableContent lost]] because no means exist to locate them and re-sign them.
16th Nov '17 3:28:23 PM ACW
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** In the older versions, when a player was severely injured an ambulance would come out on the field to help them, and in doing so it would [[http://www.youtube.com/watch?v=_138p6uzhUk clobber all the players in its path.]].

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** In the older versions, when a player was severely injured an ambulance [[DeathByAmbulance ambulance]] would come out on the field to help them, and in doing so it would [[http://www.youtube.com/watch?v=_138p6uzhUk clobber all the players in its path.]].
7th Oct '17 3:52:24 PM nombretomado
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* RubberBandAI: And how. BillSimmons of ESPN coined the term "No F***ing Way game" for the times when the computer makes an unbelievable MiracleRally while your own players become inept clods.

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* RubberBandAI: And how. BillSimmons Creator/BillSimmons of ESPN coined the term "No F***ing Way game" for the times when the computer makes an unbelievable MiracleRally while your own players become inept clods.
3rd Apr '17 5:28:31 PM Gosicrystal
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* TheDevTeamThinksOfEverything: While the ColdOpen of ''Madden 16'' puts you in control of the Steelers at 1st and goal needing a touchdown to secure victory (and heavily encouraging the player to throw to WR Antonio Brown), it is completely possible to [[OffTheRails fail to score]], and the game ending will change to reflect that.

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* TheDevTeamThinksOfEverything: DevelopersForesight: While the ColdOpen of ''Madden 16'' puts you in control of the Steelers at 1st and goal needing a touchdown to secure victory (and heavily encouraging the player to throw to WR Antonio Brown), it is completely possible to [[OffTheRails fail to score]], and the game ending will change to reflect that.
29th Mar '17 8:02:31 PM SamMax
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* BlackComedy: Detailed under WorstAid below, but in the older versions, the ambulence drivers have...SkewedPriorities at best.



* BlackComedy: Detailed under WorstAid below, but in the older versions, the ambulence drivers have...SkewedPriorities at best.
29th Mar '17 1:30:24 PM SamMax
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* BlackComedy: Detailed under WorstAid below, but in the older versions, the ambulence drivers have...SkewedPriorities at best.
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