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*** On that note, what is the player character thinking walking towards a building with a rifle-man camping on the roof? Granted, the rifle-man is comically amateur, and [[ImperialStormtrooperMarksmanshipAcademy does not bother remaining crouched to shot at you accurately]]. However, this is a town taken over with outlaws, and it is quite risky to just go walking out in the open, especially after the amateur rifle-man spots you and open fires like a Storm ooper.
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*** On that note, what is the player character thinking walking towards a building with a rifle-man camping on the roof? Granted, the rifle-man is comically amateur, and [[ImperialStormtrooperMarksmanshipAcademy does not bother remaining crouched to shot at you accurately]]. However, this is a town taken over with outlaws, and it is quite risky to just go walking out in the open, especially after the amateur rifle-man spots you and open fires like a Storm ooper.Tooper.
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Really ruins the spoiler when said unspoiled one line above.
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* CombatPragmatist: [[spoiler:Mad Dog Mccree wears a bullet-proof vest in the final QuickDraw event. You must first shoot the pistol out of his hand...]]
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* CombatPragmatist: [[spoiler:Mad Mad Dog Mccree wears a bullet-proof vest in the final QuickDraw event. You must first shoot the pistol out of his hand...]]hand.
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* NotQuiteDead \\: Some mooks may not be truly dead after the first shot, so don't let your guard down too soon.
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* NotQuiteDead \\: NotQuiteDead: Some mooks may not be truly dead after the first shot, so don't let your guard down too soon.
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* {{Prospector}}
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* NotQuiteDead / TakingYouWithMe: Some mooks may not be truly dead after the first shot, so don't let your guard down too soon.
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* NotQuiteDead / TakingYouWithMe: \\: Some mooks may not be truly dead after the first shot, so don't let your guard down too soon.
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''VideoGame/{{Mad Dog McCree}}'' is a LightGunGame that was produced by the company American Laser Games as an arcade game in the year 1990. It has a sequel, ''Mad Dog II: The Lost Gold''; and spiritual sequel, ''The Last Bounty Hunter''. The game is notable for being rendered through FullMotionVideo, a novel concept in the early 90s. The game was ported to multiple systems, such as the UsefulNotes/SegaCD, [[UsefulNotes/ThreeDOInteractiveMultiplayer 3DO Interactive Multiplayer]], UsefulNotes/PhilipsCDi, and more recently, the UsefulNotes/NintendoWii, UsefulNotes/PlayStation3, and UsefulNotes/Nintendo3DS as downloadable extras.
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Changed line(s) 5,6 (click to see context) from:
''VideoGame/{{Mad Dog McCree}}'' is a LightGunGame that was produced by the company Creator/AmericanLaserGames as an arcade game in the year 1990. It has a sequel, ''MadDog II: The Lost Gold''; and spiritual sequel, ''The Last Bounty Hunter''. The game is notable for being rendered through FullMotionVideo, a novel concept in the early 90s. The game was ported to multiple systems, such as the UsefulNotes/SegaCD, [[UsefulNotes/ThreeDOInteractiveMultiplayer 3DO Interactive Multiplayer]], UsefulNotes/PhilipsCDi, and more recently, the UsefulNotes/NintendoWii, UsefulNotes/PlayStation3, and UsefulNotes/Nintendo3DS as downloadable extras.
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''VideoGame/{{Mad Dog McCree}}'' is a LightGunGame that was produced by the company Creator/AmericanLaserGames American Laser Games as an arcade game in the year 1990. It has a sequel, ''MadDog ''Mad Dog II: The Lost Gold''; and spiritual sequel, ''The Last Bounty Hunter''. The game is notable for being rendered through FullMotionVideo, a novel concept in the early 90s. The game was ported to multiple systems, such as the UsefulNotes/SegaCD, [[UsefulNotes/ThreeDOInteractiveMultiplayer 3DO Interactive Multiplayer]], UsefulNotes/PhilipsCDi, and more recently, the UsefulNotes/NintendoWii, UsefulNotes/PlayStation3, and UsefulNotes/Nintendo3DS as downloadable extras.
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Changed line(s) 5,6 (click to see context) from:
''VideoGame/{{Mad Dog McCree}}'' is a LightGunGame that was produced by the company Creator/AmericanLaserGames as an arcade game in the year 1990. It has a sequel, ''VideoGame/MadDogIITheLostGold''; and spiritual sequel, ''VideoGame/TheLastBountyHunter''. The game is notable for being rendered through FullMotionVideo, a novel concept in the early 90s. The game was ported to multiple systems, such as the UsefulNotes/SegaCD, [[UsefulNotes/ThreeDOInteractiveMultiplayer 3DO Interactive Multiplayer]], UsefulNotes/PhilipsCDi, and more recently, the UsefulNotes/NintendoWii, UsefulNotes/PlayStation3, and UsefulNotes/Nintendo3DS as downloadable extras.
to:
''VideoGame/{{Mad Dog McCree}}'' is a LightGunGame that was produced by the company Creator/AmericanLaserGames as an arcade game in the year 1990. It has a sequel, ''VideoGame/MadDogIITheLostGold''; ''MadDog II: The Lost Gold''; and spiritual sequel, ''VideoGame/TheLastBountyHunter''.''The Last Bounty Hunter''. The game is notable for being rendered through FullMotionVideo, a novel concept in the early 90s. The game was ported to multiple systems, such as the UsefulNotes/SegaCD, [[UsefulNotes/ThreeDOInteractiveMultiplayer 3DO Interactive Multiplayer]], UsefulNotes/PhilipsCDi, and more recently, the UsefulNotes/NintendoWii, UsefulNotes/PlayStation3, and UsefulNotes/Nintendo3DS as downloadable extras.
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Changed line(s) 28 (click to see context) from:
*** What is the player character thinking walking towards a building with a rifle-man camping on the roof? Granted, the rifle-man is comically amateur, and [[ImperialStormtrooperMarksmanshipAcademy does not bother remaining crouched to shot at you accurately]]. However, this is a town taken over with outlaws, and it is quite risky to just go walking out in the open, especially after the amateur rifle-man spots you and open fires like a Storm Trooper.
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*** What On that note, what is the player character thinking walking towards a building with a rifle-man camping on the roof? Granted, the rifle-man is comically amateur, and [[ImperialStormtrooperMarksmanshipAcademy does not bother remaining crouched to shot at you accurately]]. However, this is a town taken over with outlaws, and it is quite risky to just go walking out in the open, especially after the amateur rifle-man spots you and open fires like a Storm Trooper.ooper.
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*** In the Saloon, the outlaws perform MookChivalry, letting you pick them all off one-by-one as they aim their pistols at you one after the other. Defeats the whole point of having a gang of outlaws really.
to:
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Changed line(s) 3,4 (click to see context) from:
->'' Howdy stranger! We need your help! [[TitleDrop Mad Dog McCree's]] gang have taken over the town. The Mayor and his daughter have been taken hostage up at Mad Dog's hideout and the Sheriff's been locked up in jail, we're gonna have to get him out to help with the gang! Can you help?''
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->'' Howdy stranger! We need your help! [[TitleDrop Mad Dog McCree's]] gang have taken over the town. The Mayor and his daughter have been taken hostage up at Mad Dog's hideout and the Sheriff's been locked up in jail, we're gonna have to get him out to help with the gang! Can you help?''
handle it? Good...''
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Changed line(s) 5,6 (click to see context) from:
''VideoGame/{{Mad Dog McCree}}'' is a LightGunGame that was produced by the company Creator/AmericanLaserGames as an arcade game in the year 1990. It has a sequel, ''VideoGame/MadDogIITheLostGold''; and spiritual sequel, ''VideoGame/TheLastBountyHunter''. The game is notable for being rendered through FullMotionVideo, a novel concept in the early 90s. The game was ported to multiple systems, such as the SegaCD, [[UsefulNotes/ThreeDOInteractiveMultiplayer 3DO Interactive Multiplayer]], UsefulNotes/PhilipsCDi, and more recently, the UsefulNotes/NintendoWii, UsefulNotes/PlayStation3, and UsefulNotes/Nintendo3DS as downloadable extras.
to:
''VideoGame/{{Mad Dog McCree}}'' is a LightGunGame that was produced by the company Creator/AmericanLaserGames as an arcade game in the year 1990. It has a sequel, ''VideoGame/MadDogIITheLostGold''; and spiritual sequel, ''VideoGame/TheLastBountyHunter''. The game is notable for being rendered through FullMotionVideo, a novel concept in the early 90s. The game was ported to multiple systems, such as the SegaCD, UsefulNotes/SegaCD, [[UsefulNotes/ThreeDOInteractiveMultiplayer 3DO Interactive Multiplayer]], UsefulNotes/PhilipsCDi, and more recently, the UsefulNotes/NintendoWii, UsefulNotes/PlayStation3, and UsefulNotes/Nintendo3DS as downloadable extras.
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Changed line(s) 27 (click to see context) from:
** While the outlaws hide in cover like a sane gun fighter would do, the simplistic game-play has the player unable to also utilize cover and perform tactics such as blind-fire or pop up and aim-fire and take cover again.
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** While the outlaws hide in cover like a sane gun fighter would do, the simplistic game-play has the player unable to also utilize cover and perform tactics such as blind-fire or pop up and aim-fire and pop-up-aim-fire, then take cover again.
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Changed line(s) 35 (click to see context) from:
* ItsAWonderfulFailure: Go wandering off aimlessly during the "locate Mad Dog's hideout" segment and a whole gang of outlaws pop up from behind the rocks on a hill and enjoy a moment of [[TheresNoKillLikeOverkill overkill]], and send enough bullets into your invisible body to kill you many times over. A glass-screen in from of the video camera shows you how dead you are by becoming filled with penetrating bullet shots.
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* ItsAWonderfulFailure: Go wandering off aimlessly during the "locate Mad Dog's hideout" segment and [[https://youtu.be/Nkay7-7LAzQ?t=627 a whole gang of outlaws pop up from behind the rocks rocks]] on a hill and enjoy a moment of [[TheresNoKillLikeOverkill overkill]], and send enough bullets into your invisible body to kill you many times over. A glass-screen in from of the video camera shows you how dead you are by becoming filled with penetrating bullet shots.
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* ItsAWonderfulFailure: Go wandering off aimlessly during the "locate Mad Dog's hideout" segment and a whole gang of outlaws pop up from behind the rocks on a hill and enjoy a moment of [[TheresNoKillLikeOverkill overkill]], and send enough bullets into your invisible body to kill you many times over. A glass-screen in from of the video camera shows you how dead you are by becoming filled with penetrating bullet shots.
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to:
->'' Howdy stranger! We need your help! [[TitleDrop Mad Dog McCree's]] gang have taken over the town. The Mayor and his daughter have been taken hostage up at Mad Dog's hideout and the Sheriff's been locked up in jail, we're gonna have to get him out to help with the gang! Can you help?''
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*** In the Saloon, the outlaws perform MookChivalry, letting you pick them all off one-by-one as they aim their pistols at you one after the other. Defeats the whole point of having a gang of outlaws really.
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Changed line(s) 27 (click to see context) from:
*** What is the player character thinking walking towards a building with a rifle-man camping on the roof? Granted, the rifle-man is comically amateur, and [[ImperialStormtrooperMarksmanshipAcademy does not bother laying prone to shot at you accurately]]. However, this is a town taken over with outlaws, and it is quite risky to just go walking out in the open, especially after the amateur rifle-man spots you and open fires like a Storm Trooper.
to:
*** What is the player character thinking walking towards a building with a rifle-man camping on the roof? Granted, the rifle-man is comically amateur, and [[ImperialStormtrooperMarksmanshipAcademy does not bother laying prone remaining crouched to shot at you accurately]]. However, this is a town taken over with outlaws, and it is quite risky to just go walking out in the open, especially after the amateur rifle-man spots you and open fires like a Storm Trooper.
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Added DiffLines:
*** What is the player character thinking walking towards a building with a rifle-man camping on the roof? Granted, the rifle-man is comically amateur, and [[ImperialStormtrooperMarksmanshipAcademy does not bother laying prone to shot at you accurately]]. However, this is a town taken over with outlaws, and it is quite risky to just go walking out in the open, especially after the amateur rifle-man spots you and open fires like a Storm Trooper.
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* HollywoodTactics:
** While the outlaws hide in cover like a sane gun fighter would do, the simplistic game-play has the player unable to also utilize cover and perform tactics such as blind-fire or pop up and aim-fire and take cover again.
** In the "winnable" scenes of the game, the outlaws usually don't consider it beneficial to leave cover all at once and take advantage of your exposure. One exception is a scene where a trio of bandits ambush you, while exiting a building and directly shooting them does not work.
** The Sheriff [[LeeroyJenkins should really know better and also stands out in the open]] when he joins the gun fight with you. [[spoiler: The Sheriff only downs one before being greased by the next mook who pops up.]]
** While the outlaws hide in cover like a sane gun fighter would do, the simplistic game-play has the player unable to also utilize cover and perform tactics such as blind-fire or pop up and aim-fire and take cover again.
** In the "winnable" scenes of the game, the outlaws usually don't consider it beneficial to leave cover all at once and take advantage of your exposure. One exception is a scene where a trio of bandits ambush you, while exiting a building and directly shooting them does not work.
** The Sheriff [[LeeroyJenkins should really know better and also stands out in the open]] when he joins the gun fight with you. [[spoiler: The Sheriff only downs one before being greased by the next mook who pops up.]]
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Panasonic is often associated with 3do, but other variations exist, such as Goldstar 3d.
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''VideoGame/{{Mad Dog McCree}}'' is a LightGunGame that was produced by the company Creator/AmericanLaserGames as an arcade game in the year 1990. It has a sequel, ''VideoGame/MadDogIITheLostGold''; and spiritual sequel, ''VideoGame/TheLastBountyHunter''. The game is notable for being rendered through FullMotionVideo, a novel concept in the early 90s. The game was ported to multiple systems, such as the SegaCD, [[UsefulNotes/ThreeDOInteractiveMultiplayer Panasonic 3DO]], UsefulNotes/PhilipsCDi, and more recently, the UsefulNotes/NintendoWii, UsefulNotes/PlayStation3, and UsefulNotes/Nintendo3DS as downloadable extras.
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''VideoGame/{{Mad Dog McCree}}'' is a LightGunGame that was produced by the company Creator/AmericanLaserGames as an arcade game in the year 1990. It has a sequel, ''VideoGame/MadDogIITheLostGold''; and spiritual sequel, ''VideoGame/TheLastBountyHunter''. The game is notable for being rendered through FullMotionVideo, a novel concept in the early 90s. The game was ported to multiple systems, such as the SegaCD, [[UsefulNotes/ThreeDOInteractiveMultiplayer Panasonic 3DO]], 3DO Interactive Multiplayer]], UsefulNotes/PhilipsCDi, and more recently, the UsefulNotes/NintendoWii, UsefulNotes/PlayStation3, and UsefulNotes/Nintendo3DS as downloadable extras.
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* BoobyTrap: The Old Prospector booby trapped the mine to protect it from claim jumpers; you must disarm it to get inside. Lickily, he tells you what you have to shoot.
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* BoobyTrap: The Old Prospector booby trapped the mine to protect it from claim jumpers; you must disarm it to get inside. Lickily, Luckily, he tells you what you have to shoot.
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Corrected the Booby Trap trope with the correct character.
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* BoobyTrap: Mad Dog booby trapped the mine to protect it from claim jumpers; you must disarm it to get inside.
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* BoobyTrap: Mad Dog The Old Prospector booby trapped the mine to protect it from claim jumpers; you must disarm it to get inside.inside. Lickily, he tells you what you have to shoot.
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Changed line(s) 4,5 (click to see context) from:
''VideoGame/{{Mad Dog McCree}}'' is a LightGunGame that was produced by the company Creator/AmericanLaserGames as an arcade game in the year 1990. It has a sequel, ''VideoGame/MadDogIITheLostGold''; and spiritual sequel, ''VideoGame/TheLastBountyHunter''. The game is notable for being rendered through FullMotionVideo, a novel concept in the early 90s. The game was ported to multiple systems, such as the SegaCD, [[UsefulNotes/ThreeDOInteractiveMultiplayer Panasonic 3DO]], UsefulNotes/PhilipsCDi, and more recently, the NintendoWii, PlayStation3, and Nintendo3DS as downloadable extras.
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''VideoGame/{{Mad Dog McCree}}'' is a LightGunGame that was produced by the company Creator/AmericanLaserGames as an arcade game in the year 1990. It has a sequel, ''VideoGame/MadDogIITheLostGold''; and spiritual sequel, ''VideoGame/TheLastBountyHunter''. The game is notable for being rendered through FullMotionVideo, a novel concept in the early 90s. The game was ported to multiple systems, such as the SegaCD, [[UsefulNotes/ThreeDOInteractiveMultiplayer Panasonic 3DO]], UsefulNotes/PhilipsCDi, and more recently, the NintendoWii, PlayStation3, UsefulNotes/NintendoWii, UsefulNotes/PlayStation3, and Nintendo3DS UsefulNotes/Nintendo3DS as downloadable extras.
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Changed line(s) 4,5 (click to see context) from:
''VideoGame/{{Mad Dog McCree}}'' is a LightGunGame that was produced by the company Creator/AmericanLaserGames as an arcade game in the year 1990. It has a sequel, ''VideoGame/MadDogIITheLostGold''; and spiritual sequel, ''VideoGame/TheLastBountyHunter''. The game is notable for being rendered through FullMotionVideo, a novel concept in the early 90s. The game was ported to multiple systems, such as the SegaCD, [[UsefulNotes/ThreeDOInteractiveMultiplayer Panasonic 3DO]], {{Philips CD-i}}, and more recently, the NintendoWii, PlayStation3, and Nintendo3DS as downloadable extras.
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''VideoGame/{{Mad Dog McCree}}'' is a LightGunGame that was produced by the company Creator/AmericanLaserGames as an arcade game in the year 1990. It has a sequel, ''VideoGame/MadDogIITheLostGold''; and spiritual sequel, ''VideoGame/TheLastBountyHunter''. The game is notable for being rendered through FullMotionVideo, a novel concept in the early 90s. The game was ported to multiple systems, such as the SegaCD, [[UsefulNotes/ThreeDOInteractiveMultiplayer Panasonic 3DO]], {{Philips CD-i}}, UsefulNotes/PhilipsCDi, and more recently, the NintendoWii, PlayStation3, and Nintendo3DS as downloadable extras.
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Changed line(s) 4,5 (click to see context) from:
''VideoGame/{{Mad Dog McCree}}'' is a LightGunGame that was produced by the company Creator/AmericanLaserGames as an arcade game in the year 1990. It has a sequel, ''VideoGame/MadDogIITheLostGold''; and spiritual sequel, ''VideoGame/TheLastBountyHunter''. The game is notable for being rendered through FullMotionVideo, a novel concept in the early 90s. The game was ported to multiple systems, such as the SegaCD, [[ThreeDOInteractiveMultiplayer Panasonic 3DO]], {{Philips CD-i}}, and more recently, the NintendoWii, PlayStation3, and Nintendo3DS as downloadable extras.
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''VideoGame/{{Mad Dog McCree}}'' is a LightGunGame that was produced by the company Creator/AmericanLaserGames as an arcade game in the year 1990. It has a sequel, ''VideoGame/MadDogIITheLostGold''; and spiritual sequel, ''VideoGame/TheLastBountyHunter''. The game is notable for being rendered through FullMotionVideo, a novel concept in the early 90s. The game was ported to multiple systems, such as the SegaCD, [[ThreeDOInteractiveMultiplayer [[UsefulNotes/ThreeDOInteractiveMultiplayer Panasonic 3DO]], {{Philips CD-i}}, and more recently, the NintendoWii, PlayStation3, and Nintendo3DS as downloadable extras.
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Changed line(s) 28 (click to see context) from:
* MookChivalry: PlayedStraight with the Saloon Shootout for example; you probably wouldn't stand much of a chance if all the outlaws in the Saloon just aimed their gun at you all at once after you whack the first bandit with your pistol. Averted in one scene where three bandits ambush you and the only solution is to [[spoiler: shoot down the sign above them]]. Also averted if you take a wrong turn on the trail to Mad Dog's hideout and wander into an ambush.
to:
* MookChivalry: PlayedStraight with the Saloon Shootout for example; you probably likely wouldn't stand much of a chance if all the outlaws in the Saloon just simply aimed their gun at you all at once after you whack the first bandit with your pistol. Averted in one scene where three bandits ambush you and the only solution is to [[spoiler: shoot down the sign above them]]. Also averted if you take a wrong turn on the trail to Mad Dog's hideout and wander into an ambush.
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Deleted line(s) 21 (click to see context) :
* FakeNationality: In "Mad Dog II" The actor who plays The Professor is very noticeably, not actually trained to act as an English man, creating some potentially {{Narm}}y deliveries of lines.
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* CombatPragmatist: [[spoiler:Mad Dog Mccree wears a bullet-proof vest in the final QuickDraw event. You must first shoot the pistol out of his hand...]]
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Changed line(s) 26 (click to see context) from:
* InstantDeathBullet: Averted (See NotQuiteDead below), some enemies don't die in one shot. Otherwise, played straight.
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* InstantDeathBullet: Averted (See NotQuiteDead below), some enemies don't die in one shot. Otherwise, played straight.PlayedStraight.
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Changed line(s) 26 (click to see context) from:
* InstantDeathBullet: Averted (See NotQuiteDead below), some enemies don't die in one shot.
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* InstantDeathBullet: Averted (See NotQuiteDead below), some enemies don't die in one shot. Otherwise, played straight.