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* PowerUpMagnet: The Banana Magnet skill allows Koko to collect all bananas on the trees at one go when used.
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* GettingCrapPastTheRadar: The "Suspicious Brew" that is used in the skill of the same name is basically alcohol. The flavor text even mentions that it's something that the Lumberjacks drink, and that it makes Koko feel strong and not care much for pain.
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* BadSanta: The Fake Santa enemies are lumberjacks dressed up as Santa Claus complete with bag of "gifts". They attack by pulling fireworks out of their bag for a heavy damage ranged attack.

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* GiantMook: Giant Choppers are well, giant-sized lumberjacks. They have a lot of health and deal high damage with knockback. Thankfully, [[MightyGlacier they aren't very fast]].

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* GiantMook: GiantMook:
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Giant Choppers are well, giant-sized lumberjacks. They have a lot of health and deal high damage with knockback. Thankfully, [[MightyGlacier they aren't very fast]].fast]].
** The Big Rig Blade is a tree-sawing vehicle with giant amounts of health and is [[ImmuneToFlinching immune to knockback]]. It also deals huge damage and causes bleeding with its saw.

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** The Lumberjacks have Commando Jacks which parachute down past your defences and start cutting down your trees behind your front lines.

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** The Lumberjacks have Commando Jacks which parachute down past your defences and start cutting down your trees behind your front lines.lines, and [[{{Ninja}} Shadow Sawers]] which enter the battle by teleporting to an area past your front line.


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* GratuitousNinja: The Shadow Sawers are basically {{ninja}} lumberjacks with [[PoisonedWeapons poisoned saws]] as weapons. They can appear anywhere on the path to attack, bypassing the frontline defences.

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* KingOfBeasts: The Rock-and-roar Lion. He uses a MightyRoar that buffs animals, making them move and attack faster. Buying his Elite Skill also allows him to encourage animals into having higher KnockbackEvasion chances.



** The

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** The Snowtail Leopard is a snow leopard with high attack damage, good speed, and the ability to [[AnIcePerson freeze enemies with his claws]].

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* AnIcePerson: The Snowtail Leopard is capable of freezing enemies with its attacks.



* TheMarvelousDeer: The Stag has strange powers (or just a rare mutation) that gives him the power to [[TheMedic heal other animals]]. He's also the mystical sort of character, with his FlavorText showing that he can commune with the forest spirits.
* TheMedic: The Stag has supposedly mystical powers that allows him to heal other animals. His Elite Skill also allows him to heal bleeding status as well.



* RockBeatsLaser: The Lumberjacks with chainsaws, guns, explosives, trucks and sawing machines can be easily taken down by hostile wildlife that use nothing but {{natural|weapon}} and {{improvised|weapon}} weapons.

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* RockBeatsLaser: The Lumberjacks with chainsaws, guns, explosives, trucks and sawing machines can be easily taken down by hostile wildlife that use nothing but {{natural|weapon}} {{natural|Weapon}} and {{improvised|weapon}} {{improvised|Weapon}} weapons.
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* RockBeatsLaser: The Lumberjacks with chainsaws, guns, explosives, trucks and sawing machines can be easily taken down by hostile wildlife that use nothing but {{natural|weapon}} and {{improvised|weapon}} weapons.
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* WeakButSkilled: The Almost-Bright Apes are the weakest units you have and don't deal much damage, but they're cheap and also the only units who are smart enough to use tools like [[CoconutMeetsCranium coconuts]] and [[SimpleStaff bamboo]] which gives them varied options while increasing their damage output to a respectable amount.

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* PantheraAwesome:
** The Swiftpaw Tiger is a fast-moving and moderately powerful unit with decent health. If his Elite Skill Transformation is bought, he turns into a panther which is even faster and has a chance to cause enemies to bleed on attack.
** The



** Bleed, which is caused by the Swiftpaw Tiger as well as several lumberjack attacks. This deals periodic damage over time.

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** Stun, which is caused by the Kickaroo's Stunning Boots Elite Skill as well as several lumberjack attacks.
** Bleed, which is caused by the Swiftpaw Tiger Tiger's Transformation Elite Skill as well as several lumberjack attacks. This deals periodic damage over time.


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** Freeze, which is caused by Snowtail Leopard's attacks as well as the Freezing Snowball Skill. This prevents the Lumberjack from moving for a short while. If this affects a Commando Jack that's parachuting down, it will destroy his parachute which causes him to [[NotTheFallThatKillsYou fall down]] and [[OneHitKill die instantly]].
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* LightningBruiser:
** The Swiftpaw Tiger is incredibly fast, deals good damage, and has a moderate amount of health. His weakness is that he tends to go down fast since the front line tends to be easily {{Zerg Rush}}ed.
** The Rhino 3000 has high amounts of health, deals great damage, and he moves quickly too. The only downside is that he's the most costly unit in the game.


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* PandaingToTheAudience: The Punchbag Panda. He's quite the peaceful guy and lacks any attack, but he has [[StoneWall the most health of all your animals]].
* RhinoRampage: The Rhino 3000. He's described as a battle tank and is a LightningBruiser in combat. His flavor text shows that he has the mentality of an automated tank, no less.
* RoboSpeak: Not only is the Rhino 3000 described as a battle tank, he also apparently talks like one too:
--> "Scanning for a target. Grunt! Target Acquire. Activating attack protocols. Abort! Abort! Target is none[sic] hostile! Grunt! Activating stand-by mode. Awaiting orders. Gnn-Grunt-Oiir!"
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* GiantMook: Giant Choppers are well, giant-sized lumberjacks. They have a lot of health and deal high damage with knockback. Thankfully, [[MightyGlacier they aren't very fast]].
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* UnstableEquilibrium: If you manage to amass enough animals to quickly take down any incoming lumberjacks before the jacks can deal lasting damage, you've essentially won. Likewise, if the number of lumberjacks builds up too much to the point where they'll easily massacre any animal sent at them, you've pretty much lost.

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* UnstableEquilibrium: If you manage to amass enough animals to quickly take down any incoming lumberjacks before the jacks can deal lasting damage, you've essentially won. Likewise, if the number of lumberjacks builds up too much to the point where they'll easily massacre any animal sent at them, you've pretty much lost. Furthermore, the more trees the jacks cut down, the less food resources in bananas you'll be able to collect.
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* UnstableEquilibrium: If you manage to amass enough animals to quickly take down any incoming lumberjacks before the jacks can deal lasting damage, you've essentially won. Likewise, if the number of lumberjacks builds up too much to the point where they'll easily massacre any animal sent at them, you've pretty much lost.

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* ArtisticLicenseBiology: The first unit you obtain is the "Almost-Bright Ape", which is really a monkey since it has a very visible tail.

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* ArtisticLicenseBiology: ArtisticLicenseBiology:
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The first unit you obtain is the "Almost-Bright Ape", which is really a monkey since it has a very visible tail.tail.
** The banana food pickups grow on trees that resemble oak trees rather than actual banana trees.

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* InvincibleMinorMinion: Downplayed with the Logging Truck, it can attack animals that get too near and cannot be damaged initially, but it becomes vulnerable once all the Lumberjacks are killed and has to be taken down to end the level.

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* InstantWinCondition: If the Logging Truck is taken down, you win the level now matter how badly you and your animals were doing. Of course, it's an invulnerable unit most of the time.
* InvincibleMinorMinion: Downplayed with the Logging Truck, it can attack animals that get too near and cannot be damaged initially, but it becomes vulnerable once all the Lumberjacks are killed and has to be or if it reaches the home tree. The level ends in victory if it's taken down to end the level.down.



* StoneWall: Punchbag Panda. He has no attack but has a giant amount of health and can even gain resistance to bleed.

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* StoneWall: Punchbag Panda. He has no attack but has a giant amount of health and can even gain resistance to bleed.bleed.
* WeCannotGoOnWithoutYou: If Koko Kornelius dies, the level automatically ends in defeat no matter how well you and your animals were doing.
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* HardLevelsEasyBosses: The "boss" at the end of a level is the Logging Truck which is very easily taken down via having a huge number of animals. In contrast, the levels themselves are chock-full of irritating or dangerous enemies that attack in a ZergRush.
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* FakeUltimateMook: The Lumber Trucks that you have to fight at the end of each level once all the lumberjacks are cleared. They can ram your animals and trees for a hefty amount of damage and knocback+stun (on animals), but can only target one unit at a time at an abysmal attack rate, and if you managed to clear out all the lumberjacks it probably means you have a sizeable animal army that's more than capable of taking the truck down with great ease.

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* FakeUltimateMook: The Lumber Logging Trucks that you have to fight at the end of each level once all the lumberjacks are cleared. They can ram your animals and trees for a hefty amount of damage and knocback+stun (on animals), but can only target one unit at a time at an abysmal attack rate, and if you managed to clear out all the lumberjacks it probably means you have a sizeable animal army that's more than capable of taking the truck down with great ease.



* InvincibleMinorMinion: Downplayed with the Lumber Truck, it can attack animals that get too near and cannot be damaged initially, but it becomes vulnerable once all the Lumberjacks are killed and has to be taken down to end the level.

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* InvincibleMinorMinion: Downplayed with the Lumber Logging Truck, it can attack animals that get too near and cannot be damaged initially, but it becomes vulnerable once all the Lumberjacks are killed and has to be taken down to end the level.
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* CoconutMeetsCranium:
** Koko Kornelius' main attack is throwing coconuts at lumberjacks. He can temporarily improve the power and attack rate via the "Coconut Boost" skill.
** In addition, the "Head Cracking Coconuts" skill drops a pile of coconuts on the ground, which turns Almost-Bright Apes that touch it into ranged units that throw coconuts at incoming lumberjacks.
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* BackStab: Backattack Gator's method of attacking is coming in from behind the enemy side and attacking them from behind, meaning that enemies in front of it have no way to retaliate.


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** Enemies like Sharpshooter and Explosive Jack attack from the backlines with gunshots and bombs. They're also very fragile, meaning that Backattack Gator can make short work of them.
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* FakeUltimateMook: The Lumber Trucks that you have to fight at the end of each level once all the lumberjacks are cleared. They can ram your animals and trees for a hefty amount of damage and knocback+stun (on animals), but can only target one unit at a time with an abysmal attack rate, and if you managed to clear out all the lumberjacks it probably means you have a sizeable animal army that's more than capable of taking the truck down with great ease.

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* FakeUltimateMook: The Lumber Trucks that you have to fight at the end of each level once all the lumberjacks are cleared. They can ram your animals and trees for a hefty amount of damage and knocback+stun (on animals), but can only target one unit at a time with at an abysmal attack rate, and if you managed to clear out all the lumberjacks it probably means you have a sizeable animal army that's more than capable of taking the truck down with great ease.
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* FakeUltimateMook: The Lumber Trucks that you have to fight at the end of each level once all the lumberjacks are cleared. They can ram your animals and trees for a hefty amount of damage and knocback+stun (on animals), but can only target one unit at a time, and if you managed to clear out all the lumberjacks it probably means you have a sizeable animal army that's more than capable of taking the truck down with great ease.

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* FakeUltimateMook: The Lumber Trucks that you have to fight at the end of each level once all the lumberjacks are cleared. They can ram your animals and trees for a hefty amount of damage and knocback+stun (on animals), but can only target one unit at a time, time with an abysmal attack rate, and if you managed to clear out all the lumberjacks it probably means you have a sizeable animal army that's more than capable of taking the truck down with great ease.
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* FakeUltimateMook: The Lumber Trucks that you have to fight at the end of each level once all the lumberjacks are cleared. They can ram your animals and trees for a hefty amount of damage and knocback+stun (on animals), but can only target one unit at a time, and if you managed to clear out all the lumberjacks it probably means you have a sizeable animal army that's more than capable of taking the truck down with great ease.


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* InvincibleMinorMinion: Downplayed with the Lumber Truck, it can attack animals that get too near and cannot be damaged initially, but it becomes vulnerable once all the Lumberjacks are killed and has to be taken down to end the level.
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** The Animals have the Backattack Crocodile, who appears and attacks from behind the enemy side instead of your front side. This makes him extremely good at killing weak ranged or support enemies that stay in the back lines such as Sharpshooters, Bushwhack Medics, Explosive Jacks and Fierce Foremen.

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** The Animals have the Backattack Crocodile, Gator, who appears and attacks from behind the enemy side instead of your front side.home tree. This makes him extremely good at killing weak ranged or support enemies that stay in the back lines such as Sharpshooters, Bushwhack Medics, Explosive Jacks and Fierce Foremen.

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!!Tropes featured:

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!!Tropes featured:
featured in this game:



* LongRangeFighter: The "Head Cracking Coconuts" skill allows you to turn the Almost-Bright Apes into these. By dropping the pile of coconuts, any Almost-Bright Ape that touches the pile will become a ranged coconut thrower with added damage.

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* LongRangeFighter: LongRangeFighter:
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The "Head Cracking Coconuts" skill allows you to turn the Almost-Bright Apes into these. By dropping the pile of coconuts, any Almost-Bright Ape that touches the pile will become a ranged coconut thrower with added damage.damage.
** Spit Cobra has low HP and a ranged poison attack. Naturally they should be kept at the back lines.



** Poison, which is caused by Spit Cobra that deals damage over time. Can be upgraded to also slow down enemy attack rate.

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** Poison, which is caused by Spit Cobra that deals damage over time. Can be upgraded to also slow down enemy attack rate.rate.
* StoneWall: Punchbag Panda. He has no attack but has a giant amount of health and can even gain resistance to bleed.
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* AntiGrinding: Repeatedly doing a level

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* AntiGrinding: Repeatedly doing a levellevel will net you smaller amounts of leaves.
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The game can be played [[http://www.lumberwhack.com/ here]], found on the Apple App store [[https://itunes.apple.com/us/app/lumberwhack-defend-the-wild/id669498729?mt=8here]] or found on the Android App Store [[https://play.google.com/store/apps/details?id=com.kolossinteractive.lumberwhack here]]

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The game can be played [[http://www.lumberwhack.com/ here]], found on the Apple App store [[https://itunes.apple.com/us/app/lumberwhack-defend-the-wild/id669498729?mt=8here]] com/us/app/lumberwhack-defend-the-wild/id669498729?mt=8 here]] or found on the Android App Store [[https://play.google.com/store/apps/details?id=com.kolossinteractive.lumberwhack here]]

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The game can be played [[http://www.lumberwhack.com/ here]], found on the Apple App store [[https://itunes.apple.com/us/app/lumberwhack-defend-the-wild/id669498729?mt=8here]] or found on the Android App Store [[https://play.google.com/store/apps/details?id=com.kolossinteractive.lumberwhack here]]




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!!Tropes featured:
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Lumberwhack: Defend The Wild is a RealTimeStrategy game by Koloss. Interactive LTD where the player controls the animals of the forest to take down a huge corporation of lumberjacks that are trying to destroy the forest.

Players control Koko Kornelius the monkey while summoning animals using food. Food replenishes over time and can be collected from trees in the form of bananas or dropped by enemies in the form of ham. Enemies can also drop acorns, which are one of two currencies, and completing levels rewards you with leaves as another currency.

Victory occurs when the animals destroy the logging truck after beating all the lumberjacks, and defeat occurs if the lumberjacks cut down the player's home tree or if Koko is killed.

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* AntiGrinding: Repeatedly doing a level
* ArtisticLicenseBiology: The first unit you obtain is the "Almost-Bright Ape", which is really a monkey since it has a very visible tail.
* DungeonBypass:
** The Animals have the Backattack Crocodile, who appears and attacks from behind the enemy side instead of your front side. This makes him extremely good at killing weak ranged or support enemies that stay in the back lines such as Sharpshooters, Bushwhack Medics, Explosive Jacks and Fierce Foremen.
** The Lumberjacks have Commando Jacks which parachute down past your defences and start cutting down your trees behind your front lines.
* EverythingsBetterWithMonkeys: Koko Kornelius is a monkey and your player character leading the animals against the lumberjacks.
* GaiasVengeance: The game is about animals taking revenge on lumberjacks who have captured them and are trying to cut down their forest, by outright attacking and killing said lumberjacks. You play as the side of the animals.
* TheGoomba: Cutter Jacks are the most basic enemy in the game, having average speed, low HP and low attack power.
* GreenAesop: The entire game is basically about stopping deforestation... via ''[[BrokenAesop killing the humans doing it]]''.
* HumansAreBastards: The entire premise of the game is the humans capturing the animals and deforesting the forest. [[GaiasVengeance The animals aren't pleased at all]].
* LongRangeFighter: The "Head Cracking Coconuts" skill allows you to turn the Almost-Bright Apes into these. By dropping the pile of coconuts, any Almost-Bright Ape that touches the pile will become a ranged coconut thrower with added damage.
* MightyLumberjack: Pretty much what almost all the enemies in the game are. They even come in different variants too, such as Jogger Jacks who move and attack quickly, Commando Jacks that parachute from the sky [[DungeonBypass past your defences]], Fortunately, they're not as mighty as the wildlife, if you play right.
* MookCommander: Fierce Foremen have the ability to boost nearby lumberjacks via a shouting ability.
* MookMedic: The Bushwhack Medics are an early-game enemy that deal weak damage, but can heal enemy forces. Naturally, [[ShootTheMedicFirst you want to take them out as fast as possible]].
* StandardStatusEffects:
** Bleed, which is caused by the Swiftpaw Tiger as well as several lumberjack attacks. This deals periodic damage over time.
** Poison, which is caused by Spit Cobra that deals damage over time. Can be upgraded to also slow down enemy attack rate.

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