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History VideoGame / LeisureSuitLarryMagnaCumLaude

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* For two of the girls you get to pick at then, you actually get a ''full-blown sex scene''. Sure, we don’t get to see Larry’s penis or a good look at the penetration but it’s still ''pretty damn'' explicit.
* There’s actually a code that makes ''all the female characters naked for the entire game''. Not only that, but they each have different textures to depict their ''vaginas and pubic hair''.

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* ** For two of the girls you get to pick at then, you actually get a ''full-blown sex scene''. Sure, we don’t get to see Larry’s penis or a good look at the penetration but it’s still ''pretty damn'' explicit.
* ** There’s actually a code that makes ''all the female characters naked for the entire game''. Not only that, but they each have different textures to depict their ''vaginas and pubic hair''.
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* HotterAndSexier: ''Love For Sail'' was already this for the series but this one takes it a step further:
* For two of the girls you get to pick at then, you actually get a ''full-blown sex scene''. Sure, we don’t get to see Larry’s penis or a good look at the penetration but it’s still ''pretty damn'' explicit.
* There’s actually a code that makes ''all the female characters naked for the entire game''. Not only that, but they each have different textures to depict their ''vaginas and pubic hair''.

Added: 60

Removed: 61

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Anything That Moves disambiguation and cleanup


* AnythingThatMoves: Luba is described as the school bicycle.


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* ReallyGetsAround: Luba is described as the school bicycle.
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* ADateWithRosiePalms: The masturbation minigame boosts Larry's confidence statistic, which opens up additional scenarios.
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* PhoneyCall: A common tactic Larry uses to try and intrigue (gullible) girls is having a one-sided phone conversation relevant to their interests; the classic dial error message can be heard playing under his lines.
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* AlliterativeName: Barbara Jo Bimbo and Bridget Bimbo, Barry Blew, Bertha Boulders, Bradley Boysulay, Brett Burke, Fanny Funbags, Kenny Katz, Luba Licious, Maria Maracas, Roadhouse Rumble, Rodney Ramjet, Vance VanVeld, Zanna Zuzanna, and Zena Zeppelin.

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* AlliterativeName: Barbara Jo Bimbo and Bridget Bimbo, Barry Blew, Bertha Boulders, Bradley Boysulay, Brett Burke, Fanny Funbags, Kenny Katz, Luba Licious, Maria Maracas, Roadhouse Rumble, Rodney Ramjet, Vance VanVeld, [=VanVeld=], Zanna Zuzanna, and Zena Zeppelin.
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* CanonDiscontinuity: As far as series creator Al Lowe is concerned, this game isn't part of the series.
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Society Marches On has been renamed; cleaning out misuse and moving examples


* GamerChick: Morgan, one of the three final girls, is an avid player of laser tag and the game's resident ''TabletopGame/DungeonsAndDragons'' clone, and [[SocietyMarchesOn she even has her own website]].

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* GamerChick: Morgan, one of the three final girls, is an avid player of laser tag and the game's resident ''TabletopGame/DungeonsAndDragons'' clone, and [[SocietyMarchesOn she even has her own website]].website.
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* ShoutOut: ''Swingles'' is an obvious parody of the trashy early 2000s dating show ''Singles'', while hostess Uma Yasmine is named after actresses Creator/UmaThurman and [[Series/{{Baywatch}} Yasmine]] [[Series/NashBridges Bleeth]].

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* ShoutOut: ''Swingles'' is an obvious parody of the trashy early 2000s dating show ''Singles'', while hostess Uma Yasmine is named after actresses Creator/UmaThurman and [[Series/{{Baywatch}} Yasmine]] [[Series/NashBridges [[https://www.imdb.com/name/nm0000109/ Yasmine Bleeth]].
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* FMinusMinus: After his failed attempt to woo her, Beatrice gives Larry a FFF-, a grade so bad it'll bring down his grades in other classes.
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Al Lowe no longer has a say in the matter


* CanonDiscontinuity: Al Lowe does not consider Magna Cum Laude as part of the series.

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Nationality and ethnicity are two distinct things.


* MistakenEthnicity: One of the girls in the AllStereotypeCast is Analisa, who speaks in a broad Italian-American accent and whose father is in TheMafia. Larry is so clueless that he initially mistakes her for Latina, then Amish.
* MistakenNationality: Larry gets Analisa's ethnicity wrong twice, first trying to hit on her in Spanish and later believing her to be UsefulNotes/{{Amish}}. This second one is so stupid that it leaves her utterly mystified for a few seconds before she very firmly tells Larry that she's Italian.

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* MistakenEthnicity: One of the girls in the AllStereotypeCast is Analisa, who speaks in a broad Italian-American accent and whose father is TheDon in TheMafia. Larry is so clueless that he initially mistakes her for Latina, then Amish.
* MistakenNationality: Larry gets Analisa's ethnicity wrong twice, first trying to hit on her in Spanish and later believing her to be UsefulNotes/{{Amish}}. This
Amish. The second one is so stupid that it leaves her utterly mystified for a few seconds before she very firmly tells Larry that she's Italian.
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* MistakenEthnicity: One of the girls in the AllStereotypeCast is Analisa, who speaks in a broad Italian-American accent and whose father is in TheMafia. Larry is so clueless that he initially mistakes her for Latina, then Amish.
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* Intoxication Mechanic:

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* Intoxication Mechanic:IntoxicationMechanic:
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%%* Intoxication Mechanic:
%%** When the player is exploring the campus, Larry's degree of intoxication affects the gameplay. Any amount of drunkenness above a certain threshold will cause Larry to stagger slightly, and [[BriffitsAndSqueans squeans]] to continually emerge from his mouth. Anything above a second, higher threshold will cause the screen to be covered in particle effects, and Larry will cover his mouth while walking to keep from vomiting. Certain characters will refuse to talk to Larry if his drunkenness is below a certain threshold.
%%** The core mechanic is a unique DialogueTree, in which the player controls a sperm cell which they must navigate down a fallopian tube, hitting green targets (good dialogue options) and avoiding red hazards (which cause the player character to blurt out bad dialogue options, break wind or [[MyEyesAreUpHere leer at the breasts of the woman to whom he is speaking]]). As the player character consumes more and more alcohol, the sperm cell's responsiveness will become progressively more and more sluggish, making it harder to avoid hazards.

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%%* * Intoxication Mechanic:
%%** ** When the player is exploring the campus, Larry's degree of intoxication affects the gameplay. Any amount of drunkenness above a certain threshold will cause Larry to stagger slightly, and [[BriffitsAndSqueans squeans]] to continually emerge from his mouth. Anything above a second, higher threshold will cause the screen to be covered in particle effects, and Larry will cover his mouth while walking to keep from vomiting. Certain characters will refuse to talk to Larry if his drunkenness is below a certain threshold.
%%** ** The core mechanic is a unique DialogueTree, in which the player controls a sperm cell which they must navigate down a fallopian tube, hitting green targets (good dialogue options) and avoiding red hazards (which cause the player character to blurt out bad dialogue options, break wind or [[MyEyesAreUpHere leer at the breasts of the woman to whom he is speaking]]). As the player character consumes more and more alcohol, the sperm cell's responsiveness will become progressively more and more sluggish, making it harder to avoid hazards.
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* IntoxicationMechanic:
** When the player is exploring the campus, Larry's degree of intoxication affects the gameplay. Any amount of drunkenness above a certain threshold will cause Larry to stagger slightly, and [[BriffitsAndSqueans squeans]] to continually emerge from his mouth. Anything above a second, higher threshold will cause the screen to be covered in particle effects, and Larry will cover his mouth while walking to keep from vomiting. Certain characters will refuse to talk to Larry if his drunkenness is below a certain threshold.
** The core mechanic is a unique DialogueTree, in which the player controls a sperm cell which they must navigate down a fallopian tube, hitting green targets (good dialogue options) and avoiding red hazards (which cause the player character to blurt out bad dialogue options, break wind or [[MyEyesAreUpHere leer at the breasts of the woman to whom he is speaking]]). As the player character consumes more and more alcohol, the sperm cell's responsiveness will become progressively more and more sluggish, making it harder to avoid hazards.

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* IntoxicationMechanic:
**
%%* Intoxication Mechanic:
%%**
When the player is exploring the campus, Larry's degree of intoxication affects the gameplay. Any amount of drunkenness above a certain threshold will cause Larry to stagger slightly, and [[BriffitsAndSqueans squeans]] to continually emerge from his mouth. Anything above a second, higher threshold will cause the screen to be covered in particle effects, and Larry will cover his mouth while walking to keep from vomiting. Certain characters will refuse to talk to Larry if his drunkenness is below a certain threshold.
** %%** The core mechanic is a unique DialogueTree, in which the player controls a sperm cell which they must navigate down a fallopian tube, hitting green targets (good dialogue options) and avoiding red hazards (which cause the player character to blurt out bad dialogue options, break wind or [[MyEyesAreUpHere leer at the breasts of the woman to whom he is speaking]]). As the player character consumes more and more alcohol, the sperm cell's responsiveness will become progressively more and more sluggish, making it harder to avoid hazards.
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* IntoxicationMechanic:
** When the player is exploring the campus, Larry's degree of intoxication affects the gameplay. Any amount of drunkenness above a certain threshold will cause Larry to stagger slightly, and [[BriffitsAndSqueans squeans]] to continually emerge from his mouth. Anything above a second, higher threshold will cause the screen to be covered in particle effects, and Larry will cover his mouth while walking to keep from vomiting. Certain characters will refuse to talk to Larry if his drunkenness is below a certain threshold.
** The core mechanic is a unique DialogueTree, in which the player controls a sperm cell which they must navigate down a fallopian tube, hitting green targets (good dialogue options) and avoiding red hazards (which cause the player character to blurt out bad dialogue options, break wind or [[MyEyesAreUpHere leer at the breasts of the woman to whom he is speaking]]). As the player character consumes more and more alcohol, the sperm cell's responsiveness will become progressively more and more sluggish, making it harder to avoid hazards.
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* SequelGap: Came out 8 years after the previous game in the series.
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* SequelGap: Came out 8 years after the previous game in the series.
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* DeanBitterman: ''Assistant'' Dean Abrahamson fits the trope to a T.
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** DialogueTree: Probably the closest thing the game has to a core mechanic. The player must navigate a sperm cell swimming through a fallopian tube, hitting the good dialogue options (marked in green) and avoiding the bad ones (marked in red), although the tutorial advises the player that [[DoWellButNotPerfect the bad ones are often funnier than the good ones.]]

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** DialogueTree: Probably the closest thing the game has to a core mechanic. The player must navigate a sperm cell swimming through a fallopian tube, hitting the good dialogue options (marked in green) and avoiding the bad ones (marked in red), although the tutorial advises the player that [[DoWellButNotPerfect the bad ones are often funnier than the good ones.]]]] Hitting alcoholic beverages will cause the [[InterfaceScrew sperm's reaction time to become more sluggish]], hitting snowflakes will temporarily freeze the sperm cell in place, and bombs can clear upcoming hazards.
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Added DiffLines:

** DialogueTree: Probably the closest thing the game has to a core mechanic. The player must navigate a sperm cell swimming through a fallopian tube, hitting the good dialogue options (marked in green) and avoiding the bad ones (marked in red), although the tutorial advises the player that [[DoWellButNotPerfect the bad ones are often funnier than the good ones.]]

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