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* TheDogWasTheMastermind: You guys remember [[spoiler: Professor Alba]]? He's that guy you keep bumping everywhere for PluckyComicRelief conversations. '''[[OhCrap HE IS THE BAD GUY]].'''

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* TheDogWasTheMastermind: TheDogWasTheMastermind:
**
You guys remember [[spoiler: Professor Alba]]? He's that guy you keep bumping everywhere for PluckyComicRelief conversations. '''[[OhCrap HE IS THE BAD GUY]].''''''
** You guys remember [[spoiler: Renne]]? The cute kid who keeps popping up in the opening chapters of SC? '''[[OhCrap SHE IS THE VILLAIN OF CHAPTER THREE]].''' And is AxeCrazy to boot.


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* EvenEvilHasStandards: One ironclad rule in Ouroboros is that all members must join of their own free will. You'd think that this would hinder [[spoiler:Weissman]], given his usual [[MoreThanMindControl method of operation]], but this rule only applies to actual members, [[LoopholeAbuse not their pawns]].
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** [[spoiler:Renne]]: The Angel of Extermination

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** [[spoiler:Renne]]: The Angel of ExterminationExtermination\Destruction\Slaughter
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* BreadEggsMilkSquick: According to [[spoiler:Renne]], a proper tea party has "tea, crumpets, and explosions".
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* MetalSlime: Shining Poms. The only things that can reliably kill them are certain S-Crafts and spells that have a chance of inflicting instant death. But killing one yields a ''lot'' of sepith.

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* MetalSlime: Shining Poms. The only things that can reliably kill them are certain S-Crafts and spells that have a chance of inflicting instant death. But killing one yields a ''lot'' of sepith. In SC they can also give enough XP for an underleveled character to go up multiple levels after killing ''one''.

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Do note, this page has a ''lot'' of marked spoilers; this is because talking about most of the tropes related to the game requires talking about the revelations the game makes later in its narrative (particularly in the second chapter, which America sadly won't see until at least summer 2015), and some of these are [[WhamEpisode legitimately amazing]] and shouldn't be casually ruined. '''Highlight spoilers at your own risk''', and beware of spoilers on other sites, to boot.

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Do note, this page has a ''lot'' of marked spoilers; this is because talking about most of the tropes related to the game requires talking about the revelations the game makes later in its narrative (particularly in the second chapter, which America sadly won't see until at least summer 2015), chapter), and some of these are [[WhamEpisode legitimately amazing]] and shouldn't be casually ruined. '''Highlight spoilers at your own risk''', and beware of spoilers on other sites, to boot.



* AssassinOutclassin: Cassius first met [[spoiler:Joshua]] when he tried to murder him and Cassius kicked his ass.

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* AssassinOutclassin: Cassius first met [[spoiler:Joshua]] when he tried to murder him and Cassius kicked his ass. Cassius claimed that the fight was a lot closer than [[spoiler:Joshua]] implied, though.



* RankUp: In the three months between the end of FC and the second scene of the prologue of SC, [[spoiler:Retired Colonel Cassius Bright becomes ''General'' Cassius Bright, Chief of Staff of the Grancel Army]].



** [[spoiler:Cassius Bright]]: The Grand Chevalier [[note]]''Kensei'' in Japanese, basically 'Sword Master'[[/note]]

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** [[spoiler:Cassius Bright]]: The Grand Chevalier [[note]]''Kensei'' in Japanese, basically 'Sword Master'[[/note]]Master'[[/note]] (Also translated as 'Divine Blade').

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* LastEpisodeNewCharacter: just about every new characters in The Third. But Ries and [[spoiler:Lechter]] stand out from the rest, especially since there's no hint whatsoever about their existences and their roles in [[VideoGame/ZeroNoKiseki the next series]] is HUGE. But the others [[spoiler:(Rufina, Ein, and Osborne)]] are mentioned several times during FC and SC.

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** XSEED actually tries their damnedest to avoid these (all the way to only discussing ''one'' member of the villain group in ''SC'' at all on the promo website, which is less than even the Japanese site did), but it's an uphill battle.
** Funnily enough, the original, circa-2004 PC version of FC in Japan ran into this problem when SC was announced: during FC's development and pre-release promo period, it was never revealed that there'd be a second part to the story, and all the material, including the box behaves as if it's going to be a one-off game in the same vein as the Gagharv games. Seeing SC ''sitting right next to it in a store'', needless to say, rather ruins the surprise.
* LastEpisodeNewCharacter: just Just about every all the new characters in The Third. 3rd. But Ries and [[spoiler:Lechter]] stand out from the rest, especially since there's no hint whatsoever about their existences existence and their roles in [[VideoGame/ZeroNoKiseki the next series]] is HUGE. But the are enormous. The others [[spoiler:(Rufina, Ein, and Osborne)]] are mentioned several do come up a few times during FC ''FC'' and SC.''SC''.



** [[spoiler:Also, Legion members like Joshua, Renne and Loewe routinely engage in physical acts that are blatantly impossible (for example, Loewe ''leaping off the top of Castle Grancel'' without injury, though considering the clues present, it may have one of his shadows), although this is handwaved to some degree by what we see Orbal technology can accomplish and later material provides additional explanations for some examples]]

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** [[spoiler:Also, Legion members like Joshua, Renne and Loewe routinely engage in physical acts that are blatantly impossible (for example, Loewe ''leaping off the top of Castle Grancel'' Grancel Castle'' without injury, though considering the clues present, it may have one of his shadows), although this is handwaved to some degree by what we see Orbal technology can accomplish and later material provides additional explanations for some examples]]examples.]]



** The third chapter, meanwhile, works partially because it examines the ''concept'' of this and how we bury ourselves in our perceptions. [[spoiler: It even uses Loewe and Cassius to hammer the point home.]]
* SkyPirates

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** The third chapter, meanwhile, works partially because it examines the ''concept'' of this and how we bury ourselves in our perceptions. [[spoiler: It even uses Loewe and Loewe, Cassius and several figures from Kevin's past to hammer the point home.]]
* SkyPiratesSkyPirates: The Capuas are a classic example.



* SortingAlgorithmOfEvil

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* SortingAlgorithmOfEvilSortingAlgorithmOfEvil: The Capua Sky Bandits are... perhaps not ''evil''-evil, but certainly criminals with a fair bit of what that entails, the proper villains of FC ([[spoiler:the Liberl Royal Army Intelligence Division]]) are principled in their own way but willing to engage in acts that most people would consider "evil", and the overall villains ([[spoiler:the Society of Ouroboros]]) are willing to routinely engage in acts of mass assault, property destruction, attempted and actual murder and whatnot in order to further their ends.
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The story details the adventures of Estelle Bright and her adopted brother, Joshua. They set out to be a pair of "Bracers", wandering adventurer-types who do good around the kingdom of Liberl, following in the footsteps of Estelle's father Cassius. Soon after their adventure begins, however, they begin to get pulled into a series of events that could change the face of Liberl, not to mention answer certain questions about Joshua's past... even if they are answers Joshua might not want to hear.

The game is, in a word, gigantic. It was so large, in fact, that Falcom couldn't practically release it as one game; "Sora no Kiseki FC" (short for "First Chapter") was released in mid-2004, with the Second Chapter following nearly ''two years'' later (it was so large as to require two [=UMDs=] when released on the PSP in 2007). This, naturally, led to [[OneGameForThePriceOfTwo some complaining]] during SC's development, which was generally silenced when SC was released to nigh-rabid reviews.[[note]]There's also a rumor that SC has around ''[[UpToEleven twice as much text]]'' as the first game.[[/note]] A year afterward, "Sora no Kiseki The Third" was released; it ended up being a bit of a MissionPackSequel (since the main plot of the game wraps up nicely in SC), but it still develops a few of the other party members and deals with some of the dangling side-plot hooks nicely, and so is generally respected. It also sets up plot elements that have become important in every subsequent game. The series was so popular as to inspire an IntercontinuityCrossover fighting game with ''Ys'', in the style of ''VideoGame/MarvelVsCapcom''.

A side effect of the game's bifurcated nature is that this is one of the few [=JRPGs=] in which choice ''matters''. While the choices are not quite as sweeping as those in, say, ''Franchise/MassEffect'', since you can carry save files forward between games, choices you make in FC can affect quests and dialogue in SC. The games are also a bit more open-ended than most [=JRPGs=], with ''lots'' of Bracer sidequests available alongside the main storyline (and, in fact, neglecting these can leave you a bit weak for the showdowns which await you at the end of the second chapter).

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The story details the adventures of Estelle Bright and her adopted brother, Joshua. They set out to be a pair of "Bracers", wandering adventurer-types who do good around the kingdom of Liberl, following in the footsteps of Estelle's father Cassius. Soon after their adventure begins, however, they begin to get pulled into a series of events that could change the face of Liberl, not to mention answer certain questions about Joshua's past... even if they are answers Joshua might may not want brought to hear.

light.

The game is, in a word, gigantic. It was so large, in fact, that Falcom couldn't practically release it as one game; "Sora no Kiseki FC" (short for "First Chapter") was released in mid-2004, with the Second Chapter following nearly ''two years'' later (it was so large as to require two [=UMDs=] when released on the PSP in 2007). This, naturally, led to [[OneGameForThePriceOfTwo some complaining]] during SC's ''SC'''s development, which was generally silenced when SC ''SC'' was released to nigh-rabid reviews.[[note]]There's also a rumor that SC has around ''[[UpToEleven twice as much text]]'' as the first game.[[/note]] reviews. A year afterward, "Sora no Kiseki The Third" 3rd" was released; it ended up being a bit of a MissionPackSequel (since the main plot of the game wraps up nicely in SC), ''SC''), but it still develops a few of the other party members and deals with some of the dangling side-plot hooks nicely, and so is generally respected. It also sets up plot elements that have become important in every subsequent game. The series was so popular as to inspire an IntercontinuityCrossover fighting game with ''Ys'', in the style of ''VideoGame/MarvelVsCapcom''.

A side effect of the game's bifurcated nature is that this is one of the few [=JRPGs=] in which choice ''matters''. While the choices are not quite as sweeping as those in, say, ''Franchise/MassEffect'', since you can carry save files forward between games, choices you make in FC ''FC'' can affect quests and dialogue in SC. ''SC''. The games are also a bit more open-ended than most [=JRPGs=], with ''lots'' of Bracer sidequests available alongside the main storyline (and, in fact, neglecting these can leave you a bit weak for the showdowns which await you at the end of the second chapter).
''SC'').



Just like the case of Falcom's other great RPG series ''Franchise/{{Ys}}'', the games have suffered greatly from NoExportForYou, which is the primary reason why the series is massively popular in Japan, right up there with the TalesSeries and ''Franchise/ShinMegamiTensei'' (having sold [[http://www.siliconera.com/2011/02/09/falcoms-trails-in-the-sky-series-soars-past-one-million-units-sold/ over a million copies between the three chapters of the game]], [[VideoGame/ZeroNoKiseki two proper sequels]] released in 2010 and 2011, both of which also sold like bonkers, [[http://www.siliconera.com/2010/11/20/sora-no-kiseki-anime-maybe-coming-in-2011/ an anime adaptation]] which came out in late 2011 and with [[http://www.falcom.com/info/eventroom/kiseki_festa/kiseki_festa.html fan events still being held]] six years after FC's release), but practically unheard of outside of it.

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Just like the case of Falcom's other great RPG series ''Franchise/{{Ys}}'', the games have long suffered greatly from NoExportForYou, NoExportForYou syndrome, which is the primary reason why the series is massively quite popular in Japan, right up there with comparable to the TalesSeries and ''Franchise/ShinMegamiTensei'' (having sold [[http://www.siliconera.com/2011/02/09/falcoms-trails-in-the-sky-series-soars-past-one-million-units-sold/ over a million copies between the three chapters likes of the game]], [[VideoGame/ZeroNoKiseki two proper sequels]] released in 2010 Franchise/TalesSeries and 2011, both of which also sold like bonkers, [[http://www.siliconera.com/2010/11/20/sora-no-kiseki-anime-maybe-coming-in-2011/ an anime adaptation]] which came out in late 2011 and with [[http://www.falcom.com/info/eventroom/kiseki_festa/kiseki_festa.html fan events still being held]] six years after FC's release), ''Franchise/ShinMegamiTensei'', but practically unheard of outside of it.



The first chapter was localized and released in March 2011 for the {{PSP}} courtesy of XSEEDGames (who worked on NihonFalcom's ''Franchise/{{Ys}}'' series previously). Due to the ''huge'' script, expect large gaps between games, but hey, [[SublimeRhyme Slow Export For You]] is better than NoExportForYou.[[note]]Quoth XSEED localizer and resident Falcom fanboy Tom "Wyrdwad" Lipschultz on the {{GameFAQs}} board for the first game: "SC will definitely *not* be released this year [2011]. That's not even physically possible, given the amount of text it has and the amount of manpower and money WE have. (:"[[/note]] At long last, XSEED announced that in 2014, Trails in the Sky SC would be released on PSN and Steam, with the translation done by Creator/CarpeFulgur (In August 2015, they announced that the translation is complete, but they're still working on debugging the code). At long last, a release for SC [[http://store.steampowered.com/app/251290/ has been finalized: October 29]]. They have not officially declared that they will bring over the Third, but have stated that if US sales of SC are good enough they might.

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The first chapter was localized and released in March 2011 for the {{PSP}} courtesy of XSEEDGames (who worked on NihonFalcom's ''Franchise/{{Ys}}'' series previously). Due to the ''huge'' script, expect scripts, large gaps between games, the games were difficult to avoid, but hey, [[SublimeRhyme Slow Export For You]] is better than NoExportForYou.[[note]]Quoth XSEED localizer and resident Falcom fanboy Tom "Wyrdwad" Lipschultz on the {{GameFAQs}} board for the first game: game, in 2011: "SC will definitely *not* be released this year [2011]. That's not even physically possible, given the amount of text it has and the amount of manpower and money WE have. (:"[[/note]] At long last, After several years, XSEED announced that in 2014, Trails late 2013 that ''Trails in the Sky SC SC'' would be released on PSN and Steam, with the translation done by Creator/CarpeFulgur (In August 2015, they announced that the translation is complete, but they're still working on debugging the code). At long last, in cooperation with Creator/CarpeFulgur; and after several other travails, ''SC'' finally got a release for SC date of [[http://store.steampowered.com/app/251290/ has been finalized: October 29]]. 29, 2015]]. They have not officially declared that they will bring over the Third, ''The 3rd'', but have stated that if US sales of SC ''SC'' are good enough that they might.
will strongly consider it.
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The first chapter was localized and released in March 2011 for the {{PSP}} courtesy of XSEEDGames (who worked on NihonFalcom's ''Franchise/{{Ys}}'' series previously). Due to the ''huge'' script, expect large gaps between games, but hey, [[SublimeRhyme Slow Export For You]] is better than NoExportForYou.[[note]]Quoth XSEED localizer and resident Falcom fanboy Tom "Wyrdwad" Lipschultz on the {{GameFAQs}} board for the first game: "SC will definitely *not* be released this year [2011]. That's not even physically possible, given the amount of text it has and the amount of manpower and money WE have. (:"[[/note]] At long last, XSEED announced that in 2014, Trails in the Sky SC would be released on PSN and Steam, with the translation done by Creator/CarpeFulgur (In August 2015, they announced that the translation is complete, but they're still working on debugging the code). They have not officially declared that they will bring over the Third, but have stated that if US sales of SC are good enough they might.

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The first chapter was localized and released in March 2011 for the {{PSP}} courtesy of XSEEDGames (who worked on NihonFalcom's ''Franchise/{{Ys}}'' series previously). Due to the ''huge'' script, expect large gaps between games, but hey, [[SublimeRhyme Slow Export For You]] is better than NoExportForYou.[[note]]Quoth XSEED localizer and resident Falcom fanboy Tom "Wyrdwad" Lipschultz on the {{GameFAQs}} board for the first game: "SC will definitely *not* be released this year [2011]. That's not even physically possible, given the amount of text it has and the amount of manpower and money WE have. (:"[[/note]] At long last, XSEED announced that in 2014, Trails in the Sky SC would be released on PSN and Steam, with the translation done by Creator/CarpeFulgur (In August 2015, they announced that the translation is complete, but they're still working on debugging the code). At long last, a release for SC [[http://store.steampowered.com/app/251290/ has been finalized: October 29]]. They have not officially declared that they will bring over the Third, but have stated that if US sales of SC are good enough they might.
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* BreakThemByTalking: [[Spoiler: Professor Alba/Weissmann the Faceless]] utterly shatters [[spoiler: Joshua]] at the end of the First Chapter.

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* BreakThemByTalking: [[Spoiler: [[spoiler: Professor Alba/Weissmann the Faceless]] utterly shatters [[spoiler: Joshua]] at the end of the First Chapter.
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* ArmorPiercingQuestion: [[Joshua: How did you know about this place, Colonel?]]

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* ArmorPiercingQuestion: [[Joshua: [[spoiler:Joshua: How did you know about this place, Colonel?]]

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* ADayInTheLimelight: The Doors in The 3rd function this way for all the main cast, revealing the backstory of some characters, showing what others were doing off-camera and much [[{{Foreshadowing}} hinting at things to come.]] This also extends to minor characters like Aina.
** The 3rd as a whole could be seen as this for Kevin, graduating from major supporting character to protagonist.



* AnotherDimension: [[spoiler:The space where Aureole was sealed away for 1200 years, containing some rather creepy monsters. The four Towers exist simultaneously in the normal world and the other dimension and the latter is where all the machines that maintains the seal on Aureole are contained.]]
** Also [[spoiler:Phantasma is one of these that was created by Aureole.]]
* AntidoteEffect: Averted. Most such items heal multiple effects and restore some HP in the process, making them quite useful. Also, status effects can be extremely debilitating and item use has no charge time unlike Arts. Poison in particular was designed to avert this because it harms you after every turn and the turn you select an Art counts so healing yourself with an item is actually the safer option.



* ArmorPiercingQuestion: [[Joshua: How did you know about this place, Colonel?]]
** In one sidequest in SC, an NPC gives you one of these to use on another character. Remembering it will get you bonus BP.



* BallroomBlitz: The opening of The 3rd involves a running battle amidst a fancy party, culminating on center stage.



* {{BFS}}: Agate's Heavy Blade, [[BlackKnight Schwarzritter's]] large sword and to a lesser extent Mueller's sword. However, the gigantic blades used by [[spoiler:[[HumongousMecha Stormbringer]]]] put theirs to shame.

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* {{BFG}}: All of Tita's weapons, starting at the level of a portable mortar and working their way up. Carna briefly wields a pretty big gun in SC.
* {{BFS}}: Agate's Heavy Blade, [[BlackKnight Schwarzritter's]] large sword Blade and to a lesser extent Mueller's sword. However, the gigantic blades used by [[spoiler:[[HumongousMecha Stormbringer]]]] put theirs to shame.shame.
* BiggerOnTheInside: Justified in the case of [[spoiler:the Device Towers, which contain the machinery that keeps Liber Ark sealed away. The machinery and the Ark both reside in an alternate dimension and the four towers around Liberl are the 'anchors' connecting the two.]]



* BGMOverride: Rescue Mission becomes the field and battle BGM (with no interruption) during [[spoiler:the mission to rescue the hostages at Erbe Imperial Villa and later to rescue the Queen from Grancel Castle.]] Also reappears in the final dungeon of The 3rd when Castle of Illusions <Phantasmagoria> plays from the minute you enter the final dungeon to the minute your parties reach the end of their respective areas.



* BlackKnight: There's one in Third. Anyone who played the last two games can guess that it's [[spoiler:Loewe]].

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* BishieSparkles: Olivier all the time, Joshua when [[WholesomeCrossdresser crossdressing.]] Estelle occasionally does a female version of this when she's really excited. Sneakers may be involved.
* BlackKnight: There's one in Third. Anyone who played Literally, the last two games can guess that it's [[spoiler:Loewe]].Dragon to the Lord of Phantasma in The 3rd is named [[GratuitousGerman Schwarzritter]], wears [[SpikesOfVillainy badass]] [[FashionableAsymmetry armor]] and carries a [[{{BFS}} huge sword.]] Oh, and he's [[spoiler:a Phantasma recreation of Loewe, to [[EveryoneCanSeeIt absolutely nobody's surprise, in or out of universe]].]]



* BonusBoss: The four bosses encountered in [[BonusDungeon The Abyss]] in The 3rd; getting the fourth to appear is a bit of a GuideDangIt.

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* BonusDungeon: The Abyss in The 3rd is an optional twenty-floor dungeon filled with tough monsters and bosses, very nice treasure and the final Star Door.
**
BonusBoss: The four bosses encountered in [[BonusDungeon The Abyss]] in The 3rd; Abyss; getting the fourth to appear is a bit of a GuideDangIt.



* BreakOutTheMuseumPiece: During the [[spoiler:Orbal Shutdown Phenomenon]] Carna borrows an 'antique' rifle from the Ruan weapon shop and uses it to great effect.



* ClimaxBoss: Loewe in SC and [[spoiler:Cassius and the Black Knight in Third]].

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* ClapYourHandsIfYouBelieve: [[spoiler:The cast is able to make the Arseille fly in The 3rd by exploiting the nature of Phantasma and this trope. Since most of the cast has been on the ship, their combined will is enough to make it fly... better than it's actually capable of in reality.]]
* ClimaxBoss: Loewe in SC and [[spoiler:Cassius and the Black Knight Schwarzritter in Third]].


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* ColorCodedForYourConvenience: The lift that takes you to [[spoiler:the battle with Loewe atop Axis Pillar]] is surrounded by red lights as a not so subtle clue that you're at the PointOfNoReturn.
** Also, in The 3rd certain enemies are color-coded as a hint that you really ''really'' shouldn't try [[AttackReflector using Arts on them]].
* [[spoiler:ConspiracyRedemption: The Intelligence Division were mostly genuine patriots (albeit with rather gray methods) to begin with so they're given a chance at redemption in SC. They prove themselves more than worthy of it by stepping up to defend Grancel from an Ouroboros attack with Richard personally guarding the refuge of the Queen and Princess.]]
* ContainmentField: [[spoiler:The Singularity of Origin serves as one of these. An Artifact placed inside one will be unable to affect the outside world in any way, so the Church uses them to store particularly dangerous ones such as the Demon Lance of Loa.]]
* ConvectionSchmonvection: The lava-filled [[spoiler:Phantasma recreation of Balstar Channel]] plays this straight. You'll only be harmed when you step on the lava directly, although the damage adds up ''very'' fast unless you equip special protective gear that reduces the damage. [[spoiler:Ultimately justified via FridgeBrilliance as Phantasma is a virtual realm that was originally created in part to grant the wishes and fantasies of the people of Liber Ark so it makes sense that it would operate on video game logic.]]
* CoolAndUnusualPunishment: Schera's favorite method of keeping Olivier in line is to threaten to take him drinking with Aina again. Bear in mind that compared to [[HardDrinkingPartyGirl Scherazard]], Aina is described as a [[NeverGetsDrunk bottomless hole]]...


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* CrosscastRole: The school play in FC, where everybody plays the role of a member of the opposite gender. Jill admits that despite dressing it up with various justifications, she really did it because [[ItAmusedMe she thought it would be fun.]]
* [[spoiler:CurseEscapeClause: Kevin ''creates'' one of these for the Stigma that Weissmann implanted into Joshua, which will cause it to destroy itself if Weissmann [[BatmanGambit says a particular phrase]]]]


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* GetAHoldOfYourselfMan: Both Cassius and Estelle deliver these in SC [[spoiler:to Joshua and Renne respectively]]. You might even call them [[IncrediblyLamePun Bright Slaps]].

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** [[JustifiedTrope Justified in-universe.]] A new model Tactical Orbment makes your old Quartz useless in SC and the plot puts Estelle in a situation where she doesn't need to carry around her Mira and Sepith. You also start with statistically equivalent gear to the stuff you ended FC with and you retain all your Crafts so the characters haven't really 'lost' anything. The 3rd has a different justification for losing your things but reaches effectively the same result.



* {{BFS}}: Agate's Heavy Blade.

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* {{BFS}}: Agate's Heavy Blade.Blade, [[BlackKnight Schwarzritter's]] large sword and to a lesser extent Mueller's sword. However, the gigantic blades used by [[spoiler:[[HumongousMecha Stormbringer]]]] put theirs to shame.



* BigDamnHeroes: FC's final chapter. The princess is rescued but a little girl has been taken hostage. Ohai, [[spoiler:Schera]], who we haven't seen since 1/4 of the way into the game.

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* BigDamnHeroes: FC's final chapter. The princess is rescued but a little girl has been taken hostage. Ohai, Cue the arrival of [[spoiler:Schera]], who we haven't seen since 1/4 a quarter of the way into the game.game.
** SC raises the bar by having this happen with all your allies near the end of the game. After [[spoiler:Weissmann injures Loewe and makes off with Joshua, a pair of TM Dragion units show up to menace your party.]] Cue a massive volley of fire from offscreen, followed by Professor Russell, your unused party members and [[spoiler:the Capuas]] who distract the enemies while your party makes a break for it.
** The 3rd manages to take the SC scene and crank it up even further [[spoiler:as everyone ''storms Hell'' (sort of) to free Kevin and Ries[[AndZoidberg ...and Gilbert]].]]



* BonusBoss: Several in The 3rd.

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* BonusBoss: Several The four bosses encountered in [[BonusDungeon The Abyss]] in The 3rd.3rd; getting the fourth to appear is a bit of a GuideDangIt.



* CharClone: Lorence.
* ChekhovsGun: [[spoiler:Loewe's sword]].

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* CharClone: Lorence.
Lorence in First Chapter.
* ChekhovsGun: [[spoiler:Loewe's sword]].sword]] is one that takes a game and a half before it's fired. For a closer example entirely within First Chapter, the mysterious black Orbment Estelle and Joshua recieve at the end of Chapter 1 plays a huge part in the conclusion of Chapter 2.



* CynicismCatalyst: [[spoiler: Joshua lost his older sister during the destruction of his village, which led to his and Loewe's joining Ouroborus.]]

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* CynicismCatalyst: [[spoiler: Joshua lost his older sister during the destruction of his village, which led to his and Loewe's joining Ouroborus.Ouroboros.]]



* EasterEgg: A painting of the Gagharv from the previous Legend of Heroes sub-series appears in The 3rd.
* ElegantGothicLolita: Renne, good lord Renne. [[spoiler:This is notably played for ''creepy'' factor later on.]]

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* EasterEgg: A painting of the Gagharv from the previous Legend of Heroes sub-series appears in The 3rd.
3rd, as does a complete novel series from the same trilogy. There are some hints that this may not be a coincidence.
* ElegantGothicLolita: Renne, good lord Renne. [[spoiler:This is notably played for ''creepy'' factor later on.]]



* FishingMinigame: At Valleria Shore in chapter 1.
* FishingForSole: The aforementioned FishingMinigame can give you "Holey Boots" as a catch depending on your dialogue choices.

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* FishingMinigame: At Valleria Shore in chapter 1.
Chapter 1 of FC. Expanded into a full gameplay mechanic in SC.
* FishingForSole: The aforementioned FishingMinigame in FC can give you "Holey Boots" as a catch depending on your dialogue choices.



** In fact, one thing introduced in FC [[spoiler:the Carnelia books, source of so much foreshadowing]] continues to have payoffs six full games later in Sen no Kiseki II and more are probably waiting to happen.



* GenkiGirl: Estelle, Estelle, and... Estelle. Okay, maybe Tita a little, too, but everyone is eclipsed by the Monolith of Genki that is Estelle.
** Dorothy and Anelace count too
* [[spoiler:[[GiantRobotHandsSaveLives Giant Dragon Scales Save Lives]]: In the end of SC, Estelle and Joshua fall from the Liberl Ark but are saved by Regnart. Whether this trope applies or not really depends on how much weight you put on the fact that he is, well, a [[AWizardDidIt magical dragon]]]]
* GlassCannon: [[IncrediblyLamePun Tita]]. Until she busts out the Orbal Gear at least.
* GuideDangIt: Many examples, such as getting all recipes, netting the A-Rank for Bracer, etc. The last is particularly bad as you only have ''2 BP'' worth of wiggle room. As there are hidden quests and secret BP conditions, it's effectively impossible to get the 380 required for the best Rank without using a guide.

to:

* GenkiGirl: Estelle, Estelle, and... Estelle. Okay, maybe Dorothy, Tita a little, too, and Anelace as well but everyone is eclipsed by the Monolith of Genki that is Estelle.
** Dorothy and Anelace count too
* [[spoiler:[[GiantRobotHandsSaveLives Giant Dragon Scales Save Lives]]: In the end of SC, Estelle and Joshua fall from the Liberl Liber Ark but are saved by Regnart. Whether this trope applies or not really depends on how much weight you put on the fact that he is, well, a [[AWizardDidIt magical dragon]]]]
* GlassCannon: [[IncrediblyLamePun Tita]]. Until she busts out the [[spoiler:the Orbal Gear Gear]] at least.
* GuideDangIt: Many examples, such as getting all recipes, netting the A-Rank for Bracer, in SC etc. The last is particularly bad as you only have ''2 BP'' worth of wiggle room. As there are hidden quests and secret BP conditions, it's effectively impossible to get the 380 required for the best Rank without using a guide.



* HumongousMecha: Pater Mater, which is a boss in SC [[spoiler: and an S-Craft for Renne in 3rd]]. Another example is [[spoiler:Reverie, the final boss of FC]] and several other examples show up as well.

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* HumongousMecha: Pater Mater, which is a boss in SC [[spoiler: and an S-Craft for Renne in 3rd]]. Another example is [[spoiler:Reverie, the final boss of FC]] and several other examples show up as well. These are examples of LostTechnology from 1200 years ago [[spoiler:except for Pater Mater]].
*MiniMecha: The smaller Archaisms [[spoiler:along with most of Ouroboros' modern creations and the Orbal Gear]].



* ImplausibleFencingPowers: Loewe and Joshua.

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* ImplausibleFencingPowers: Loewe and Joshua. [[spoiler:Loewe's powers become less implausible when you realize that his sword is no ordinary weapon and he was trained by [[PhysicalGod Arianrhod]], who has had a [[ReallySevenHundredYearsOld long time]] to get really good at fighting]]



* ItsAllUpstairsFromHere: [[spoiler: Axis Pillar]]

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* ItsAllUpstairsFromHere: [[spoiler: Axis Pillar]]Pillar]] in SC



* LetsSplitUpGang: [[spoiler: For the final mission in FC and when you enter the Castle of Illusions(Phantasmagoria) in the 3rd.]] Justified, as there are [[LoadsAndLoadsOfCharacters Loads and Loads of Characters]] and quite a bit to do.

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* LetsSplitUpGang: [[spoiler: For the final mission in FC and when you enter the Castle of Illusions(Phantasmagoria) Phantasmagoria in the 3rd.]] Justified, as there are [[LoadsAndLoadsOfCharacters Loads and Loads of Characters]] and quite a bit to do.



* ManipulativeBastard: [[spoiler:Weissmann]]

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* ManipulativeBastard: [[spoiler:Weissmann]][[spoiler:Weissmann]] and also [[spoiler:Kevin]]



* MoreThanMindControl: [[spoiler:Weissmann]] is an absolute ''master'' of this. [[spoiler:It's how he was able to force Joshua to spy on the Bracers, it's a large part of the reason Joshua feels so guilty over what happened to Karen and it's one of the main impetuses for Joshua leaving the Brights at the end of FC, as the idea that Weissmann might ''still'' have such control over him and might force him to betray or even kill Estelle fills him with absolute, blinding terror.]]

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* MoreThanMindControl: [[spoiler:Weissmann]] is an absolute ''master'' of this. [[spoiler:It's how he was able to force Joshua to spy on the Bracers, it's a large part of the reason Joshua feels so guilty over what happened to Karen and it's one of the main impetuses for Joshua leaving the Brights at the end of FC, as the idea that Weissmann might ''still'' have such control over him and might force him to betray or even kill Estelle fills him with absolute, blinding terror. SC reveals that his terror was entirely justified, though he's [[WhatTheHellHero still called out]] on his manner of dealing with it.]]



* TheOmniscientCouncilOfVagueness: The meeting of Ouroboros' leaders seen in The 3rd.

to:

** Also, both [[spoiler:Loewe and Rufina]] separately mention that they encountered the other several years ago in an incident that was resolved to their mutual satisfaction. Given the parties involved, the awesomeness is a given.
* TheOmniscientCouncilOfVagueness: The meeting of Ouroboros' leaders leadership seen in The 3rd.



* PointOfNoReturn: Beginning the mission to [[spoiler:rescue Princess Klaudia]] in FC, the core of [[spoiler: The Liberl Ark]] in SC and [[TheVeryDefinitelyFinalDungeon the Castle of Phantasmagoria]] in Third.

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* PointOfNoReturn: Beginning the mission to [[spoiler:rescue Princess Klaudia]] in FC, entering the core of [[spoiler: The Liberl Liber Ark]] in SC and [[TheVeryDefinitelyFinalDungeon the Castle of Phantasmagoria]] in Third.



* SeriousBusiness: The Fishing Guild.

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* SeriousBusiness: The Fishing Guild. Also, Lt. Schwarz is serious business indeed to her fanclub. Make the slightest disparaging remark and you're likely to get choked.



** In The 3rd, when [[spoiler:Kevin indicates that he wants to change his Dominion title]] the name suggestions include Black Arrow (which could be a nod to either the famous arrow of Bard from TheHobbit or the RobertLouisStevenson book) and Blue Comet (a color-shifted reference to [[MobileSuitGundam Char Aznable the Red Comet]]).



* StudentCouncilPresident: Jill. [[spoiler:Lechter]] is revealed to be one in charge before Jill, during [[spoiler:his time observing Liberl's situation from Jenis Royal Academy]].

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* StudentCouncilPresident: Jill. [[spoiler:Lechter]] is revealed to be the one in charge before Jill, during [[spoiler:his time observing Liberl's situation from Jenis Royal Academy]].



* VeryDefinitelyFinalDungeon: ''Several'', across multiple chapters.

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** ** [[spoiler:Weissmann himself winds up becoming one. Right before his death he wonders whether the Master knew in advance that Weissmann's plan to evolve humanity using Aureole and the Ark would fail and that he was simply being tested and failed. He's right.]]
* VeryDefinitelyFinalDungeon: ''Several'', across multiple chapters.[[spoiler:The Sealed Area underneath Grancel Castle]] in FC, [[spoiler:Axis Pillar]] in SC and the [[spoiler:Castle of Illusions (aka Phantasmagoria) that is the heart of Phantasma]] in The 3rd.


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** "I'm sorry but that's just not going to happen" [[spoiler:Kevin revealing that A) He's present where he shouldn't be and more importantly B) [[IAmNotLeftHanded he's not just a novice Grals Ritter]].]]
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The first chapter was localized and released in March 2011 for the {{PSP}} courtesy of XSEEDGames (who worked on NihonFalcom's ''Franchise/{{Ys}}'' series previously). Due to the ''huge'' script, expect large gaps between games, but hey, [[SublimeRhyme Slow Export For You]] is better than NoExportForYou.[[note]]Quoth XSEED localizer and resident Falcom fanboy Tom "Wyrdwad" Lipschultz on the {{GameFAQs}} board for the first game: "SC will definitely *not* be released this year [2011]. That's not even physically possible, given the amount of text it has and the amount of manpower and money WE have. (:"[[/note]] At long last, XSEED announced that in 2014, Trails in the Sky SC would be released on PSN and Steam, with the translation done by Creator/CarpeFulgur (In January 2015, they announced that they had received the translated script for SC, but no details on the release date have been made).

to:

The first chapter was localized and released in March 2011 for the {{PSP}} courtesy of XSEEDGames (who worked on NihonFalcom's ''Franchise/{{Ys}}'' series previously). Due to the ''huge'' script, expect large gaps between games, but hey, [[SublimeRhyme Slow Export For You]] is better than NoExportForYou.[[note]]Quoth XSEED localizer and resident Falcom fanboy Tom "Wyrdwad" Lipschultz on the {{GameFAQs}} board for the first game: "SC will definitely *not* be released this year [2011]. That's not even physically possible, given the amount of text it has and the amount of manpower and money WE have. (:"[[/note]] At long last, XSEED announced that in 2014, Trails in the Sky SC would be released on PSN and Steam, with the translation done by Creator/CarpeFulgur (In January August 2015, they announced that the translation is complete, but they're still working on debugging the code). They have not officially declared that they had received will bring over the translated script for SC, Third, but no details on the release date have been made).
stated that if US sales of SC are good enough they might.
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* BreakThemByTalking: [[Spoiler: Professor Alba/Weissmann the Faceless]] utterly shatters [[spoiler: Joshua]] at the end of the First Chapter.
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* EveryoneCanSeeIt: [[spoiler: Estelle and Joshua's]] budding romance seems patently obvious to everyone except them.
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* DraggedIntoDrag: Halfway through FC, Estelle and Joshua are tapped to help put on a play for a school festival. The production is a gender-flip of a well-known play about a love triangle competing for the heart of a princess. Joshua plays the princess ([[DudeLooksLikeALady And looks disturbingly good in a dress]]). In the final chapter of FC, upon learning that the plan that the plan to sneak her into [[spoiler:the Queen's quarters]] involves disguising her as a maid, she cheerfully forces Joshua into a maid outfit as well (And again, he looks disturbingly good in it).

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* DraggedIntoDrag: Halfway through FC, Estelle and Joshua are tapped to help put on a play for a school festival. The production is a gender-flip of a well-known play about a love triangle competing for the heart of a princess. Joshua plays the princess ([[DudeLooksLikeALady And looks disturbingly good in a dress]]). In the final chapter of FC, upon learning that the plan that the plan to sneak her into [[spoiler:the Queen's quarters]] involves disguising her as a maid, she Estelle cheerfully forces Joshua into a maid outfit as well (And again, he looks disturbingly good in it).
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* TheBadGuyWins: FC, on multiple levels. Not only does [[spoiler:Richard's]] scheme have the desired side effect the hidden BiggerBad wanted, as part of the cleanup from the main plot, [[spoiler:Cassius takes an extended leave of absence from the Bracers and returns to the Army, so that he can help reorganize the military to make it stronger and a greater deterrent from foreign threats,]] which is ultimately what the BigBad was trying to do with his scheme, so even though his plot failed, he still got what he wanted out of it.
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* OverratedAndUnderleveled: You can have all kinds of highly ranked Bracers join the party, but their level isn't that much higher than Estelle's. Justified because it's implied that [[IAmNotLeftHanded they're holding back]] so Estelle and Joshua can pull their own weight.

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* OverratedAndUnderleveled: You can have all kinds of highly ranked Bracers join the party, but their level isn't levels aren't that much higher than Estelle's. Justified because it's implied that [[IAmNotLeftHanded they're holding back]] so Estelle and Joshua can pull their own weight.
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* OverratedAndUnderleveled: You can have all kinds of highly ranked Bracers join the party, but their level isn't that much higher than Estelle's. Justified because it's implied that [[IAmNotLeftHanded they're holding back]] so Estelle and Joshua can pull their own weight.
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Change \"Falcom\'s JDK Band\" to \"Falcom Sound Team jdk\". jdk Band provides arrangements of Sound Team jdk\'s work, who are the ones that compose the music for Falcom games.


Last but not least, the soundtrack for the series is ''awesome'', especially once you get into Second Chapter and The Third. [[CrowningMusic/{{Ys}} Falcom's JDK Band]] pretty much hit it out of the park again, and some of the songs included with the game have been hailed as among the best game themes ever, through ''vote'', on places like 2channel.

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Last but not least, the soundtrack for the series is ''awesome'', especially once you get into Second Chapter and The Third. the 3rd. [[CrowningMusic/{{Ys}} Falcom's JDK Band]] Falcom Sound Team jdk]] pretty much hit it out of the park again, and some of the songs included with the game have been hailed as among the best game themes ever, through ''vote'', on places like 2channel.
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** Also played with, once you get Tita's new S-Craft, the [[KillSat Satellite Cannon]].

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** Also played with, once you get Tita's new S-Craft, the [[KillSat Satellite Cannon]].(She uses her laptop to aim and shoot the cannon for starters)

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Changed: 970

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* AdamSmithHatesYourGuts: That he does. Even at the end of the game, when you are explicitly saving the entire kingdom from [[ApocalypseHow a shattering cataclysm]] and pretty much everyone has acknowledged this, even major characters will still charge you for items.

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* AdamSmithHatesYourGuts: That he does. Even at the end of the game, when you are explicitly saving the entire kingdom from [[ApocalypseHow a shattering cataclysm]] and pretty much everyone has acknowledged this, even major characters will still charge you for items. Granted, the infinity-1 weapons are only sold to you at a price much much lower than your average luxury vehicle and only about 1000 times of the cheapest food you can buy in stores, they are probably marked down by A LOT.



* AnachronismStew: Applies somewhat, though as the series takes place only fifty years into the Orbal Revolution the setting is more analogous to the late 19th or early 20th century than modern times. There are automobile analogues, flying ships, guns and even ''laptops'' (well, briefcase-tops, Tita has one), but out of sixteen playable characters between the three chapters, only ''three'' use guns, with most of the other characters preferring melee weapons and the only other ranged user uses a ''crossbow''. (Okay, Tita [[MoreDakka uses enough gun]] to count for an entire party, but still.)

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* AnachronismStew: Applies somewhat, though as the series takes place only fifty years into the Orbal Revolution the setting is more analogous to the late 19th or early 20th century than modern times. There are automobile analogues, flying ships, guns and even ''laptops'' (well, briefcase-tops, Tita has one), but out of sixteen playable characters between the three chapters, only ''three'' use guns, with most of the other characters preferring melee weapons and the only other ranged user uses a ''crossbow''. (Okay, Tita [[MoreDakka uses enough gun]] to count for an entire party, but still.)) Kind of justified in-universe, Orbal guns shoot out Orbal energy, not bullets, thus much less damaging to humans than RealLife guns. Specially made guns that shoot out projectiles are around, but not very common.(Also justified the infinite ammo) They do have Petroleum oil and gunpowder in-universe, but have stopped to develop due to the Orbal revolution.[[spoiler:(So yeah, the Empire scrambling hundreds of petroleum fueled tanks with gun powder weapons really shows Osborne's conspiracy to take over Liberl)]].
** Also played with, once you get Tita's new S-Craft, the [[KillSat Satellite Cannon]].



* FantasyGunControl: Mostly averted, actually. The technology base of this setting is rather high, and you'll encounter quite a few firearms-wielding {{mooks}}, not to mention some bosses who pack heat of various kinds. We say "mostly", though, because while firearms are reasonably common in this setting.... as noted above, out of a grand total of sixteen people who can join the player party, only ''three'' of them actually use guns. This can get a little silly when the party charges down gun-armed mooks with swords, daggers, a crossbow and a staff ''and wins''. [[spoiler:Granted, your ranks can include some of the most dangerous assassins on the ''planet'', but still.]]

to:

* FantasyGunControl: Mostly averted, actually. The technology base of this setting is rather high, and you'll encounter quite a few firearms-wielding {{mooks}}, not to mention some bosses who pack heat of various kinds. We say "mostly", though, because while firearms are reasonably common in this setting.... as noted above, out of a grand total of sixteen people who can join the player party, only ''three'' of them actually use guns. This can get a little silly when the party charges down gun-armed mooks with swords, daggers, a crossbow and a staff ''and wins''. [[spoiler:Granted, your ranks can include some of the most dangerous assassins on the ''planet'', but still.]]]] Well, also as mentioned above, these "Guns" are not really the same as RealLife counterpart, and are more like electronic stun guns.(Basically what Orbal energy mainly used for, as a fantasy counterpart of electrical energy.)
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* AllPowerfulBystander: Cassius Bright, he's the strongest Bracer in Liberl, an ex-MasterSwordsman, a resident MaryTzu, he managed to [[spoiler:[[CurbStompBattle Curb Stomp]] the final boss of FC]], the earth trembles when he spins his rod, second strongest character in the trilogy after Loewe according to [[WordOfGod the author]], in fact he's so broken the {{Big Bad}}'s plan is to set up a disaster in a different ''country'' so Cassius wouldn't disturb his plan. He is considered such a MemeticBadass that the primary villain of FC honestly believed that if Cassius hadn't left the army, his plan [[spoiler:to launch a coup and militarize Liberl to deter their more powerful neighbors from considering invasion]] ''would not have been necessary''. Interestingly, though, [[spoiler:he doesn't see ''himself'' this way; as far as he's concerned, he's a gigantic fuckup who deserves to live [[TheAtoner the life of an outcast because of what he failed to do]]... namely, [[TheLostLenore save his wife]].]]

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* AllPowerfulBystander: Cassius Bright, he's the strongest Bracer in Liberl, an ex-MasterSwordsman, almost a resident MaryTzu, he managed to [[spoiler:[[CurbStompBattle Curb Stomp]] the final boss of FC]], the earth trembles when he spins his rod, second strongest character in the trilogy after Loewe according to [[WordOfGod the author]], in fact he's so broken the {{Big Bad}}'s plan is to set up a disaster in a different ''country'' so Cassius wouldn't disturb his plan. He is considered such a MemeticBadass that the primary villain of FC honestly believed that if Cassius hadn't left the army, his plan [[spoiler:to launch a coup and militarize Liberl to deter their more powerful neighbors from considering invasion]] ''would not have been necessary''. Interestingly, though, [[spoiler:he doesn't see ''himself'' this way; as far as he's concerned, he's a gigantic fuckup who deserves to live [[TheAtoner the life of an outcast because of what he failed to do]]... namely, [[TheLostLenore save his wife]].]]]] This should earn him enough to be not a Mary Tzu, he led the army to victory(not without casualties) by choosing not to save his wife, thus he is not miracly solve all problems in military terms, he just focused the forces on more strategical places and ignore the more rural parts.(Liberl is more advance in Orbal Technology and thus better military equipment to begin with)
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* DraggedIntoDrag: Halfway through FC, Estelle and Joshua are tapped to help put on a play for a school festival. The production is a gender-flip of a well-known play about a love triangle competing for the heart of a princess. Joshua plays the princess ([[DudeLooksLikeALady And looks disturbingly good in a dress]]).

to:

* DraggedIntoDrag: Halfway through FC, Estelle and Joshua are tapped to help put on a play for a school festival. The production is a gender-flip of a well-known play about a love triangle competing for the heart of a princess. Joshua plays the princess ([[DudeLooksLikeALady And looks disturbingly good in a dress]]). In the final chapter of FC, upon learning that the plan that the plan to sneak her into [[spoiler:the Queen's quarters]] involves disguising her as a maid, she cheerfully forces Joshua into a maid outfit as well (And again, he looks disturbingly good in it).
Is there an issue? Send a MessageReason:
None


Do note, this page has a ''lot'' of marked spoilers; this is because talking about most of the tropes related to the game requires talking about the revelations the game makes later in its narrative (particularly in the second chapter, which America sadly won't see until at least 2014), and some of these are [[WhamEpisode legitimately amazing]] and shouldn't be casually ruined. '''Highlight spoilers at your own risk''', and beware of spoilers on other sites, to boot.

to:

Do note, this page has a ''lot'' of marked spoilers; this is because talking about most of the tropes related to the game requires talking about the revelations the game makes later in its narrative (particularly in the second chapter, which America sadly won't see until at least 2014), summer 2015), and some of these are [[WhamEpisode legitimately amazing]] and shouldn't be casually ruined. '''Highlight spoilers at your own risk''', and beware of spoilers on other sites, to boot.



The first chapter was localized and released in March 2011 for the {{PSP}} courtesy of XSEEDGames (who worked on NihonFalcom's ''Franchise/{{Ys}}'' series previously). Due to the ''huge'' script, expect large gaps between games, but hey, [[SublimeRhyme Slow Export For You]] is better than NoExportForYou.[[note]]Quoth XSEED localizer and resident Falcom fanboy Tom "Wyrdwad" Lipschultz on the {{GameFAQs}} board for the first game: "SC will definitely *not* be released this year [2011]. That's not even physically possible, given the amount of text it has and the amount of manpower and money WE have. (:"[[/note]] At long last, XSEED announced that in 2014, Trails in the Sky SC would be released on PSN and Steam, with the translation done by Creator/CarpeFulgur (In January 2015, they announced that they had received the translated script for SC, but no details on the release date have been made beyond 'first half 2015... maybe').

to:

The first chapter was localized and released in March 2011 for the {{PSP}} courtesy of XSEEDGames (who worked on NihonFalcom's ''Franchise/{{Ys}}'' series previously). Due to the ''huge'' script, expect large gaps between games, but hey, [[SublimeRhyme Slow Export For You]] is better than NoExportForYou.[[note]]Quoth XSEED localizer and resident Falcom fanboy Tom "Wyrdwad" Lipschultz on the {{GameFAQs}} board for the first game: "SC will definitely *not* be released this year [2011]. That's not even physically possible, given the amount of text it has and the amount of manpower and money WE have. (:"[[/note]] At long last, XSEED announced that in 2014, Trails in the Sky SC would be released on PSN and Steam, with the translation done by Creator/CarpeFulgur (In January 2015, they announced that they had received the translated script for SC, but no details on the release date have been made beyond 'first half 2015... maybe').
made).
Is there an issue? Send a MessageReason:
None


The first chapter was localized and released in March 2011 for the {{PSP}} courtesy of XSEEDGames (who worked on NihonFalcom's ''Franchise/{{Ys}}'' series previously). Due to the ''huge'' script, expect large gaps between games, but hey, [[SublimeRhyme Slow Export For You]] is better than NoExportForYou.[[note]]Quoth XSEED localizer and resident Falcom fanboy Tom "Wyrdwad" Lipschultz on the {{GameFAQs}} board for the first game: "SC will definitely *not* be released this year [2011]. That's not even physically possible, given the amount of text it has and the amount of manpower and money WE have. (:"[[/note]] At long last, XSEED announced that in 2014, Trails in the Sky SC would be released on PSN and Steam, with the translation done by Creator/CarpeFulgur.

to:

The first chapter was localized and released in March 2011 for the {{PSP}} courtesy of XSEEDGames (who worked on NihonFalcom's ''Franchise/{{Ys}}'' series previously). Due to the ''huge'' script, expect large gaps between games, but hey, [[SublimeRhyme Slow Export For You]] is better than NoExportForYou.[[note]]Quoth XSEED localizer and resident Falcom fanboy Tom "Wyrdwad" Lipschultz on the {{GameFAQs}} board for the first game: "SC will definitely *not* be released this year [2011]. That's not even physically possible, given the amount of text it has and the amount of manpower and money WE have. (:"[[/note]] At long last, XSEED announced that in 2014, Trails in the Sky SC would be released on PSN and Steam, with the translation done by Creator/CarpeFulgur.
Creator/CarpeFulgur (In January 2015, they announced that they had received the translated script for SC, but no details on the release date have been made beyond 'first half 2015... maybe').
Is there an issue? Send a MessageReason:
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** The main story arc (in FC and SC) actually [[IncrediblyLamePun slides along the scale]] as it goes on. It starts off pretty light and idealistic, but then gets more and more cynical and dark until we're at almost ''{{Berserk}}'' levels of [[MagnificentBastard bastardity]] and cynicism, to the point that even [[GenkiGirl Estelle]] begins to crack under the strain. [[spoiler: Ultimately it swings back toward the idealist side of things in the grand finale, though. The title can be heard as "[[MeaningfulName Miracle in the Sky]]" in Japanese for a reason, after all.]]

to:

** The main story arc (in FC and SC) actually [[IncrediblyLamePun slides along the scale]] as it goes on. It starts off pretty light and idealistic, but then gets more and more cynical and dark until we're at almost ''{{Berserk}}'' ''{{Manga/Berserk}}'' levels of [[MagnificentBastard bastardity]] and cynicism, to the point that even [[GenkiGirl Estelle]] begins to crack under the strain. [[spoiler: Ultimately it swings back toward the idealist side of things in the grand finale, though. The title can be heard as "[[MeaningfulName Miracle in the Sky]]" in Japanese for a reason, after all.]]
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** One of the treasure chests in Chapter 2, if you try to open it when it is empty, will say "[[LittleShopOfHorrors Feed me, Seymour!]]".

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* AntiGrinding: Like many other Falcom games, every enemy you can fight has a level, and once you are at or above the level of the enemy, the XP reward for beating it starts going down until you eventually reach 1XP/enemy. However, the XP needed to gain a level tends to be ''much'' lower than in other Falcom games (Such as ''Ys''), so it's still possible to gain a few levels over the course of the game even when ''everything'' only provides 1 XP.



* MetalSlime: Shining Poms

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* MetalSlime: Shining PomsPoms. The only things that can reliably kill them are certain S-Crafts and spells that have a chance of inflicting instant death. But killing one yields a ''lot'' of sepith.
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* HyperactiveMetabolism: Most of the healing items are food.

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* HyperactiveMetabolism: Most of the healing items are food. In fact, the ''best'' healing items are food- right from the start, the 'Flowery Soda' item is cheaper and restores more health than the basic health balm.

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