History VideoGame / KnightsofTheOldRepublic

11th Apr '17 4:58:03 AM Golondrina
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* LesCollaborateurs: It's no secret about [[MegaCorp Czerka Corp]] enslaving Wookiees on Kashyyyk. However Chuundar (Zaalbar's brother) struck a deal with them to enslave his own kind in exchange for weapons to enforce his rule. The Wookiees that are not loyal to Chuundar will rebel once he is dealt with. A sidequest involves another Wookiee having signed a contract with slavers for profit.



* LesCollaborateurs: It's no secret about [[MegaCorp Czerka Corp]] enslaving Wookiees on Kashyyyk. However Chuundar (Zaalbar's brother) struck a deal with them to enslave his own kind in exchange for weapons to enforce his rule. The Wookiees that are not loyal to Chuundar will rebel once he is dealt with. A sidequest involves another Wookiee having signed a contract with slavers for profit.
10th Apr '17 7:35:18 AM Allronix
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* OptionalStealth: Stealth is a skill you can put points in, and can use with either a stealth belt or Force Camouflage. Mission starts with a decently high stealth stat and a belt. Juhani has the Force ability. It's got some frustrating limitations (you can't attack or use terminals while stealthed). Depending on your play style, however, it can be DifficultButAwesome if you do something like buff Mission's hacking skills, load her up with spikes, have her sneak over to a terminal in an enemy base, and wipe out half the {{Mooks}} without lifting a finger.
31st Mar '17 12:42:37 PM eroock
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'''''Star Wars: Knights of the Old Republic''''', is a 2003 RPG developed by Creator/BioWare, set [[Franchise/StarWars in a familiar universe]], four millennia (or, to be precise, 3,956 years) prior to the events of the film that started that all, ''[[Film/ANewHope Episode IV: A New Hope]]''. It follows the story of an [[FeaturelessProtagonist unremarkable, customizable]] Republic soldier who ends up on a [[DoomedHometown doomed starship]] in the middle of a war between the noble Republic and the villainous Sith Empire, ruled by [[EvilOverlord Dark Lord of the Sith]] Darth Malak. The events that follow, starting with a quest to rescue a Jedi with the powers of Battle Meditation, become the focus of both sides of the conflict and could tip the balance either way in the war. It eventually escalates to a confrontation between the protagonist and Darth Malak himself... and, after TheReveal, [[ItsPersonal it gets personal]].

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'''''Star ''Star Wars: Knights of the Old Republic''''', Republic'', is a 2003 RPG developed by Creator/BioWare, set [[Franchise/StarWars in a familiar universe]], four millennia (or, to be precise, 3,956 years) prior to the events of the film that started that all, ''[[Film/ANewHope Episode IV: A New Hope]]''. It follows the story of an [[FeaturelessProtagonist unremarkable, customizable]] Republic soldier who ends up on a [[DoomedHometown doomed starship]] in the middle of a war between the noble Republic and the villainous Sith Empire, ruled by [[EvilOverlord Dark Lord of the Sith]] Darth Malak. The events that follow, starting with a quest to rescue a Jedi with the powers of Battle Meditation, become the focus of both sides of the conflict and could tip the balance either way in the war. It eventually escalates to a confrontation between the protagonist and Darth Malak himself... and, after TheReveal, [[ItsPersonal it gets personal]].
30th Mar '17 1:26:45 PM Richie_Adler
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* {{AFGNCAAP}}: Directly invoked [[spoiler: by the Jedi Council as the cover identity for the player character, who is really an amnesiac Darth Revan]].


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* FeaturelessProtagonist: Directly invoked [[spoiler: by the Jedi Council as the cover identity for the player character, who is really an amnesiac Darth Revan]].
25th Mar '17 4:47:10 PM HextarVigar
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The game is notable for its numerous tongue-in-cheek movie references and while few were surprised at it being significantly better than the typical [[TheProblemWithLicensedGames licensed game]], seeing as the ''Star Wars'' franchise has been rather successful in avoiding this issue, probably even fewer expected it would end up regarded by the gaming world as one of the best RPG games of all times and any Top Ten lists that wouldn't give ''[=KotOR=]'' at least an honorary mention are rather hard to come by.[[note]]And good luck finding a Top Ten ''Star Wars'' games list that wouldn't include ''[=KotOR=]'' in the top three spots.[[/note]] This success can be attributed to not being a direct tie-in despite being based on a licensed property, thus avoiding a deadline to meet the movie's release. The plot was essentially ''VideoGame/NeverwinterNights'' [[XMeetsY meets]] ''VideoGame/BaldursGate'', but not enough to be classified as RecycledInSPACE. Bioware used the gameplay format in used ''[=KotOR=]'' in two of their following franchises, which gained equal fame: ''Franchise/DragonAge'' and ''Franchise/MassEffect''.

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The game is notable for its numerous tongue-in-cheek movie references and while few were surprised at it being significantly better than the typical [[TheProblemWithLicensedGames licensed game]], seeing as the ''Star Wars'' franchise has been rather successful in avoiding this issue, probably even fewer expected it would end up regarded by the gaming world as one of the best RPG games of all times and any Top Ten lists that wouldn't give ''[=KotOR=]'' at least an honorary mention are rather hard to come by.[[note]]And good luck finding a Top Ten ''Star Wars'' games list that wouldn't include ''[=KotOR=]'' in the top three spots.[[/note]] This success can be attributed to not being a direct tie-in despite being based on a licensed property, thus avoiding a deadline to meet the movie's release. The plot was essentially ''VideoGame/NeverwinterNights'' [[XMeetsY meets]] ''VideoGame/BaldursGate'', but not enough to be classified as RecycledInSPACE. Bioware used the gameplay format in used in ''[=KotOR=]'' in for two of their following franchises, which gained equal fame: ''Franchise/DragonAge'' and ''Franchise/MassEffect''.
25th Mar '17 4:46:19 PM HextarVigar
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The game is notable for its numerous tongue-in-cheek movie references and while few were surprised at it being significantly better than the typical [[TheProblemWithLicensedGames licensed game]], seeing as the ''Star Wars'' franchise has been rather successful in avoiding this issue, probably even fewer expected it would end up regarded by the gaming world as one of the best RPG games of all times and any Top Ten lists that wouldn't give ''[=KotOR=]'' at least an honorary mention are rather hard to come by.[[note]]And good luck finding a Top Ten ''Star Wars'' games list that wouldn't include ''[=KotOR=]'' in the top three spots.[[/note]] This success can be attributed to not being a direct tie-in despite being based on a licensed property, thus avoiding a deadline to meet the movie's release. The plot was essentially ''VideoGame/NeverwinterNights'' [[XMeetsY meets]] ''VideoGame/BaldursGate'', but not enough to be classified as RecycledInSPACE. Bioware used the gameplay format in used [=KotOR=]in two of their following franchises, which gained equal fame: ''Franchise/DragonAge'' and ''Franchise/MassEffect''.

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The game is notable for its numerous tongue-in-cheek movie references and while few were surprised at it being significantly better than the typical [[TheProblemWithLicensedGames licensed game]], seeing as the ''Star Wars'' franchise has been rather successful in avoiding this issue, probably even fewer expected it would end up regarded by the gaming world as one of the best RPG games of all times and any Top Ten lists that wouldn't give ''[=KotOR=]'' at least an honorary mention are rather hard to come by.[[note]]And good luck finding a Top Ten ''Star Wars'' games list that wouldn't include ''[=KotOR=]'' in the top three spots.[[/note]] This success can be attributed to not being a direct tie-in despite being based on a licensed property, thus avoiding a deadline to meet the movie's release. The plot was essentially ''VideoGame/NeverwinterNights'' [[XMeetsY meets]] ''VideoGame/BaldursGate'', but not enough to be classified as RecycledInSPACE. Bioware used the gameplay format in used [=KotOR=]in ''[=KotOR=]'' in two of their following franchises, which gained equal fame: ''Franchise/DragonAge'' and ''Franchise/MassEffect''.
25th Mar '17 4:45:42 PM HextarVigar
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The game is notable for its numerous tongue-in-cheek movie references and while few were surprised at it being significantly better than the typical [[TheProblemWithLicensedGames licensed game]], seeing as the ''Star Wars'' franchise has been rather successful in avoiding this issue, probably even fewer expected it would end up regarded by the gaming world as one of the best RPG games of all times and any Top Ten lists that wouldn't give ''[=KotOR=]'' at least an honorary mention are rather hard to come by.[[note]]And good luck finding a Top Ten ''Star Wars'' games list that wouldn't include ''[=KotOR=]'' in the top three spots.[[/note]] This success can be attributed to not being a direct tie-in despite being based on a licensed property, thus avoiding a deadline to meet the movie's release. The plot was essentially ''VideoGame/NeverwinterNights'' [[XMeetsY meets]] ''VideoGame/BaldursGate'', but not enough to be classified as RecycledInSPACE.

to:

The game is notable for its numerous tongue-in-cheek movie references and while few were surprised at it being significantly better than the typical [[TheProblemWithLicensedGames licensed game]], seeing as the ''Star Wars'' franchise has been rather successful in avoiding this issue, probably even fewer expected it would end up regarded by the gaming world as one of the best RPG games of all times and any Top Ten lists that wouldn't give ''[=KotOR=]'' at least an honorary mention are rather hard to come by.[[note]]And good luck finding a Top Ten ''Star Wars'' games list that wouldn't include ''[=KotOR=]'' in the top three spots.[[/note]] This success can be attributed to not being a direct tie-in despite being based on a licensed property, thus avoiding a deadline to meet the movie's release. The plot was essentially ''VideoGame/NeverwinterNights'' [[XMeetsY meets]] ''VideoGame/BaldursGate'', but not enough to be classified as RecycledInSPACE.
RecycledInSPACE. Bioware used the gameplay format in used [=KotOR=]in two of their following franchises, which gained equal fame: ''Franchise/DragonAge'' and ''Franchise/MassEffect''.
21st Mar '17 5:50:44 PM Saber15
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* CanonImmigrant: The ''Hammerhead'' cruiser in the opening level is canonized as the very similar ''Hammerhead'' corvette in ''Film/RogueOne'', where it TookALevelInBadass.
17th Mar '17 11:17:30 AM PlasmaTalon
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* HeadInTheSandManagement: The Jedi Council kept the Order out of the Mandalorian war, believing it was a trap to destroy the order. Choosing not to get involved while worlds were destroyed.
13th Mar '17 11:06:25 PM TheLearnedSoldier
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** Especially since the swords in-game are [[Vibroweapon vibro-weapons]], meaning they vibrate violently when active, causing what would on a mundane sword be normal stab wounds to be gaping [[LudicrousGibs blood-and-gore-soaked messes]] as seen in several comics and similar EU material, or else described. They're so violently destructive that they're able to slice through metal and battle-droids, effectively working as a messier poor-man's lightsaber. This is so severe that in the video game ''VideoGame/StarWarsRepublicCommando'', Clone Commandos have what is effectively a windshield-wiper built into their visors so they can see through the effects of their mere inches-long wrist-mounted vibro-blades(so you can imagine what the big ones look like).
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